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authorNay <dnpd.dd@gmail.com>2013-01-28 01:04:37 +0000
committerNay <dnpd.dd@gmail.com>2013-01-28 01:04:37 +0000
commitb404e0bec1d39a90a516ed935d882faa47e54a04 (patch)
tree575ae3ed3c0a631dc8a1b2ca2f824161c65e73b1 /src/server/authserver/Server/AuthSocket.cpp
parenta3d07b5e6ac45c23ec4116028c4bccae9307083b (diff)
parentda080ac4e796be6039a239b7e035ead02e73b333 (diff)
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts: dep/PackageList.txt src/server/game/Battlegrounds/Battleground.cpp src/server/game/Combat/ThreatManager.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp src/server/game/Movement/Spline/MoveSplineInit.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/Spells/SpellEffects.cpp src/server/game/World/World.cpp src/server/game/World/World.h src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h src/server/scripts/Spells/spell_druid.cpp src/server/scripts/Spells/spell_mage.cpp src/server/scripts/Spells/spell_paladin.cpp src/server/scripts/Spells/spell_priest.cpp src/server/scripts/Spells/spell_rogue.cpp src/server/scripts/Spells/spell_shaman.cpp src/server/scripts/Spells/spell_warlock.cpp src/server/scripts/Spells/spell_warrior.cpp src/tools/map_extractor/CMakeLists.txt src/tools/map_extractor/System.cpp src/tools/map_extractor/loadlib.cpp src/tools/map_extractor/mpq_libmpq.cpp src/tools/map_extractor/mpq_libmpq04.h src/tools/vmap4_assembler/CMakeLists.txt src/tools/vmap4_extractor/CMakeLists.txt src/tools/vmap4_extractor/mpq_libmpq.cpp src/tools/vmap4_extractor/mpq_libmpq04.h
Diffstat (limited to 'src/server/authserver/Server/AuthSocket.cpp')
-rw-r--r--src/server/authserver/Server/AuthSocket.cpp30
1 files changed, 29 insertions, 1 deletions
diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp
index 8ab4ab8a1a2..b0bce520d4f 100644
--- a/src/server/authserver/Server/AuthSocket.cpp
+++ b/src/server/authserver/Server/AuthSocket.cpp
@@ -818,6 +818,28 @@ bool AuthSocket::_HandleReconnectProof()
}
}
+ACE_INET_Addr const& AuthSocket::GetAddressForClient(Realm const& realm, ACE_INET_Addr const& clientAddr)
+{
+ // Attempt to send best address for client
+ if (clientAddr.is_loopback())
+ {
+ // Try guessing if realm is also connected locally
+ if (realm.LocalAddress.is_loopback() || realm.ExternalAddress.is_loopback())
+ return clientAddr;
+
+ // Assume that user connecting from the machine that authserver is located on
+ // has all realms available in his local network
+ return realm.LocalAddress;
+ }
+
+ // Check if connecting client is in the same network
+ if (IsIPAddrInNetwork(realm.LocalAddress, clientAddr, realm.LocalSubnetMask))
+ return realm.LocalAddress;
+
+ // Return external IP
+ return realm.ExternalAddress;
+}
+
// Realm List command handler
bool AuthSocket::_HandleRealmList()
{
@@ -845,6 +867,9 @@ bool AuthSocket::_HandleRealmList()
// Update realm list if need
sRealmList->UpdateIfNeed();
+ ACE_INET_Addr clientAddr;
+ socket().peer().get_remote_addr(clientAddr);
+
// Circle through realms in the RealmList and construct the return packet (including # of user characters in each realm)
ByteBuffer pkt;
@@ -876,6 +901,9 @@ bool AuthSocket::_HandleRealmList()
name = ss.str();
}
+ // We don't need the port number from which client connects with but the realm's port
+ clientAddr.set_port_number(i->second.ExternalAddress.get_port_number());
+
uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
uint8 AmountOfCharacters = 0;
@@ -891,7 +919,7 @@ bool AuthSocket::_HandleRealmList()
pkt << lock; // if 1, then realm locked
pkt << uint8(flag); // RealmFlags
pkt << name;
- pkt << i->second.address;
+ pkt << GetAddressString(GetAddressForClient(i->second, clientAddr));
pkt << i->second.populationLevel;
pkt << AmountOfCharacters;
pkt << i->second.timezone; // realm category