diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-04-30 23:02:01 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2014-04-30 23:02:01 +0200 |
commit | fea9d275fa0ed8f5b43dc54979cdd5a58afc993b (patch) | |
tree | add86173dea4a11d2dddfbed6cc946994203d567 /src/server/authserver/Server/BattlenetManager.cpp | |
parent | a142eb9f7a9683f98fe1e9153f6958f80d374c9d (diff) |
Verify received components
Diffstat (limited to 'src/server/authserver/Server/BattlenetManager.cpp')
-rw-r--r-- | src/server/authserver/Server/BattlenetManager.cpp | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/src/server/authserver/Server/BattlenetManager.cpp b/src/server/authserver/Server/BattlenetManager.cpp new file mode 100644 index 00000000000..b7df889809e --- /dev/null +++ b/src/server/authserver/Server/BattlenetManager.cpp @@ -0,0 +1,61 @@ +/* + * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "BattlenetManager.h" +#include "DatabaseEnv.h" + +void BattlenetMgr::Load() +{ + LoadComponents(); + LoadModules(); +} + +void BattlenetMgr::LoadComponents() +{ + QueryResult result = LoginDatabase.Query("SELECT Program, Platform, Build FROM battlenet_components"); + if (result) + { + do + { + Field* fields = result->Fetch(); + Battlenet::Component* component = new Battlenet::Component(); + component->Program = fields[0].GetString(); + component->Platform = fields[1].GetString(); + component->Build = fields[2].GetUInt32(); + + _components.insert(component); + _programs.insert(component->Program); + _platforms.insert(component->Platform); + _builds.insert(component->Build); + + } while (result->NextRow()); + } +} + +void BattlenetMgr::LoadModules() +{ + +} + +bool BattlenetMgr::HasComponent(Battlenet::Component const* component) const +{ + for (Battlenet::Component const* c : _components) + if (component->Program == c->Program && component->Platform == c->Platform && component->Build == c->Build) + return true; + + return false; +} |