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authorShauren <shauren.trinity@gmail.com>2014-10-04 15:45:33 +0200
committerShauren <shauren.trinity@gmail.com>2014-10-04 15:45:33 +0200
commit8427e879f1cdda3005031d70fb15ab0b32322df1 (patch)
treecf84a564d0f38240594549f26bc0ccccf34a3775 /src/server/authserver/Server/BattlenetSession.cpp
parenta73cee97e298c251c71774f3507997df40b5f957 (diff)
Core/Authserver
* Reorganized packet classes, moved each channel to separate namespace and file * Added all opcode names for channels: auth, connection and wowrealm * Documented more fields in LogonResponse
Diffstat (limited to 'src/server/authserver/Server/BattlenetSession.cpp')
-rw-r--r--src/server/authserver/Server/BattlenetSession.cpp127
1 files changed, 70 insertions, 57 deletions
diff --git a/src/server/authserver/Server/BattlenetSession.cpp b/src/server/authserver/Server/BattlenetSession.cpp
index 7abb9df9db9..2242a3ee4eb 100644
--- a/src/server/authserver/Server/BattlenetSession.cpp
+++ b/src/server/authserver/Server/BattlenetSession.cpp
@@ -30,16 +30,16 @@ std::map<Battlenet::PacketHeader, Battlenet::Session::PacketHandler> InitHandler
{
std::map<Battlenet::PacketHeader, Battlenet::Session::PacketHandler> handlers;
- handlers[Battlenet::PacketHeader(Battlenet::CMSG_AUTH_CHALLENGE, Battlenet::AUTHENTICATION)] = &Battlenet::Session::HandleAuthChallenge;
- handlers[Battlenet::PacketHeader(Battlenet::CMSG_AUTH_RECONNECT, Battlenet::AUTHENTICATION)] = &Battlenet::Session::HandleAuthReconnect;
- handlers[Battlenet::PacketHeader(Battlenet::CMSG_AUTH_PROOF_RESPONSE, Battlenet::AUTHENTICATION)] = &Battlenet::Session::HandleAuthProofResponse;
+ handlers[Battlenet::PacketHeader(Battlenet::Authentication::CMSG_LOGON_REQUEST, Battlenet::AUTHENTICATION)] = &Battlenet::Session::HandleLogonRequest;
+ handlers[Battlenet::PacketHeader(Battlenet::Authentication::CMSG_RESUME_REQUEST, Battlenet::AUTHENTICATION)] = &Battlenet::Session::HandleResumeRequest;
+ handlers[Battlenet::PacketHeader(Battlenet::Authentication::CMSG_PROOF_RESPONSE, Battlenet::AUTHENTICATION)] = &Battlenet::Session::HandleProofResponse;
- handlers[Battlenet::PacketHeader(Battlenet::CMSG_PING, Battlenet::CONNECTION)] = &Battlenet::Session::HandlePing;
- handlers[Battlenet::PacketHeader(Battlenet::CMSG_ENABLE_ENCRYPTION, Battlenet::CONNECTION)] = &Battlenet::Session::HandleEnableEncryption;
- handlers[Battlenet::PacketHeader(Battlenet::CMSG_DISCONNECT, Battlenet::CONNECTION)] = &Battlenet::Session::HandleDisconnect;
+ handlers[Battlenet::PacketHeader(Battlenet::Connection::CMSG_PING, Battlenet::CONNECTION)] = &Battlenet::Session::HandlePing;
+ handlers[Battlenet::PacketHeader(Battlenet::Connection::CMSG_ENABLE_ENCRYPTION, Battlenet::CONNECTION)] = &Battlenet::Session::HandleEnableEncryption;
+ handlers[Battlenet::PacketHeader(Battlenet::Connection::CMSG_LOGOUT_REQUEST, Battlenet::CONNECTION)] = &Battlenet::Session::HandleLogoutRequest;
- handlers[Battlenet::PacketHeader(Battlenet::CMSG_REALM_UPDATE_SUBSCRIBE, Battlenet::WOW)] = &Battlenet::Session::HandleRealmUpdateSubscribe;
- handlers[Battlenet::PacketHeader(Battlenet::CMSG_JOIN_REQUEST, Battlenet::WOW)] = &Battlenet::Session::HandleRealmJoinRequest;
+ handlers[Battlenet::PacketHeader(Battlenet::WoWRealm::CMSG_LIST_SUBSCRIBE_REQUEST, Battlenet::WOWREALM)] = &Battlenet::Session::HandleListSubscribeRequest;
+ handlers[Battlenet::PacketHeader(Battlenet::WoWRealm::CMSG_JOIN_REQUEST_V2, Battlenet::WOWREALM)] = &Battlenet::Session::HandleJoinRequestV2;
return handlers;
}
@@ -109,7 +109,7 @@ void Battlenet::Session::_SetVSFields(std::string const& pstr)
LoginDatabase.Execute(stmt);
}
-bool Battlenet::Session::HandleAuthChallenge(PacketHeader& header, BitStream& packet)
+bool Battlenet::Session::HandleLogonRequest(PacketHeader& header, BitStream& packet)
{
// Verify that this IP is not in the ip_banned table
LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS));
@@ -119,19 +119,19 @@ bool Battlenet::Session::HandleAuthChallenge(PacketHeader& header, BitStream& pa
stmt->setString(0, ip_address);
if (PreparedQueryResult result = LoginDatabase.Query(stmt))
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(LOGIN_BANNED);
AsyncWrite(complete);
TC_LOG_DEBUG("server.battlenet", "[Battlenet::AuthChallenge] Banned ip '%s:%d' tries to login!", ip_address.c_str(), GetRemotePort());
return true;
}
- AuthChallenge info(header, packet);
+ Authentication::LogonRequest info(header, packet);
info.Read();
if (info.Program != "WoW")
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(AUTH_INVALID_PROGRAM);
AsyncWrite(complete);
return true;
@@ -139,7 +139,7 @@ bool Battlenet::Session::HandleAuthChallenge(PacketHeader& header, BitStream& pa
if (!sBattlenetMgr->HasPlatform(info.Platform))
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(AUTH_INVALID_OS);
AsyncWrite(complete);
return true;
@@ -147,7 +147,7 @@ bool Battlenet::Session::HandleAuthChallenge(PacketHeader& header, BitStream& pa
if (!sBattlenetMgr->HasPlatform(info.Locale))
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(AUTH_UNSUPPORTED_LANGUAGE);
AsyncWrite(complete);
return true;
@@ -157,7 +157,7 @@ bool Battlenet::Session::HandleAuthChallenge(PacketHeader& header, BitStream& pa
{
if (!sBattlenetMgr->HasComponent(&component))
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
if (!sBattlenetMgr->HasProgram(component.Program))
complete->SetAuthResult(AUTH_INVALID_PROGRAM);
else if (!sBattlenetMgr->HasPlatform(component.Platform))
@@ -189,7 +189,7 @@ bool Battlenet::Session::HandleAuthChallenge(PacketHeader& header, BitStream& pa
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (!result)
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(AUTH_UNKNOWN_ACCOUNT);
AsyncWrite(complete);
return true;
@@ -206,7 +206,7 @@ bool Battlenet::Session::HandleAuthChallenge(PacketHeader& header, BitStream& pa
if (strcmp(fields[4].GetCString(), ip_address.c_str()) != 0)
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(AUTH_ACCOUNT_LOCKED);
AsyncWrite(complete);
return true;
@@ -231,7 +231,7 @@ bool Battlenet::Session::HandleAuthChallenge(PacketHeader& header, BitStream& pa
TC_LOG_DEBUG("server.battlenet", "[Battlenet::AuthChallenge] Account '%s' is locked to country: '%s' Player country is '%s'", _accountName.c_str(), accountCountry.c_str(), loginCountry.c_str());
if (loginCountry != accountCountry)
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(AUTH_ACCOUNT_LOCKED);
AsyncWrite(complete);
return true;
@@ -252,7 +252,7 @@ bool Battlenet::Session::HandleAuthChallenge(PacketHeader& header, BitStream& pa
Field* fields = banresult->Fetch();
if (fields[0].GetUInt32() == fields[1].GetUInt32())
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(LOGIN_BANNED);
AsyncWrite(complete);
TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::AuthChallenge] Banned account %s tried to login!", ip_address.c_str(), GetRemotePort(), _accountName.c_str());
@@ -260,7 +260,7 @@ bool Battlenet::Session::HandleAuthChallenge(PacketHeader& header, BitStream& pa
}
else
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(LOGIN_SUSPENDED);
AsyncWrite(complete);
TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::AuthChallenge] Temporarily banned account %s tried to login!", ip_address.c_str(), GetRemotePort(), _accountName.c_str());
@@ -309,7 +309,7 @@ bool Battlenet::Session::HandleAuthChallenge(PacketHeader& header, BitStream& pa
_modulesWaitingForData.push(MODULE_PASSWORD);
- ProofRequest* request = new ProofRequest();
+ Authentication::ProofRequest* request = new Authentication::ProofRequest();
request->Modules.push_back(password);
// if has authenticator, send Token module
request->Modules.push_back(thumbprint);
@@ -317,9 +317,9 @@ bool Battlenet::Session::HandleAuthChallenge(PacketHeader& header, BitStream& pa
return true;
}
-bool Battlenet::Session::HandleAuthReconnect(PacketHeader& header, BitStream& packet)
+bool Battlenet::Session::HandleResumeRequest(PacketHeader& header, BitStream& packet)
{
- AuthResumeInfo reconnect(header, packet);
+ Authentication::ResumeRequest reconnect(header, packet);
reconnect.Read();
TC_LOG_DEBUG("server.battlenet", "%s", reconnect.ToString().c_str());
@@ -338,7 +338,7 @@ bool Battlenet::Session::HandleAuthReconnect(PacketHeader& header, BitStream& pa
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (!result)
{
- AuthResume* resume = new AuthResume();
+ Authentication::ResumeResponse* resume = new Authentication::ResumeResponse();
resume->SetAuthResult(AUTH_UNKNOWN_ACCOUNT);
AsyncWrite(resume);
return false;
@@ -366,21 +366,21 @@ bool Battlenet::Session::HandleAuthReconnect(PacketHeader& header, BitStream& pa
_modulesWaitingForData.push(MODULE_RESUME);
- ProofRequest* request = new ProofRequest();
+ Authentication::ProofRequest* request = new Authentication::ProofRequest();
request->Modules.push_back(thumbprint);
request->Modules.push_back(resume);
AsyncWrite(request);
return true;
}
-bool Battlenet::Session::HandleAuthProofResponse(PacketHeader& header, BitStream& packet)
+bool Battlenet::Session::HandleProofResponse(PacketHeader& header, BitStream& packet)
{
- ProofResponse proof(header, packet);
+ Authentication::ProofResponse proof(header, packet);
proof.Read();
if (_modulesWaitingForData.size() < proof.Modules.size())
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(AUTH_CORRUPTED_MODULE);
AsyncWrite(complete);
return true;
@@ -397,8 +397,8 @@ bool Battlenet::Session::HandleAuthProofResponse(PacketHeader& header, BitStream
if (!response)
{
- response = new AuthComplete();
- static_cast<AuthComplete*>(response)->SetAuthResult(AUTH_INTERNAL_ERROR);
+ response = new Authentication::LogonResponse();
+ static_cast<Authentication::LogonResponse*>(response)->SetAuthResult(AUTH_INTERNAL_ERROR);
}
AsyncWrite(response);
@@ -407,7 +407,7 @@ bool Battlenet::Session::HandleAuthProofResponse(PacketHeader& header, BitStream
bool Battlenet::Session::HandlePing(PacketHeader& /*header*/, BitStream& /*packet*/)
{
- AsyncWrite(new Pong());
+ AsyncWrite(new Connection::Pong());
return true;
}
@@ -417,7 +417,7 @@ bool Battlenet::Session::HandleEnableEncryption(PacketHeader& /*header*/, BitStr
return true;
}
-bool Battlenet::Session::HandleDisconnect(PacketHeader& /*header*/, BitStream& /*packet*/)
+bool Battlenet::Session::HandleLogoutRequest(PacketHeader& /*header*/, BitStream& /*packet*/)
{
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_SESSION_KEY);
stmt->setString(0, "");
@@ -427,11 +427,11 @@ bool Battlenet::Session::HandleDisconnect(PacketHeader& /*header*/, BitStream& /
return true;
}
-bool Battlenet::Session::HandleRealmUpdateSubscribe(PacketHeader& /*header*/, BitStream& /*packet*/)
+bool Battlenet::Session::HandleListSubscribeRequest(PacketHeader& /*header*/, BitStream& /*packet*/)
{
sRealmList->UpdateIfNeed();
- RealmCharacterCounts* counts = new RealmCharacterCounts();
+ WoWRealm::ListSubscribeResponse* counts = new WoWRealm::ListSubscribeResponse();
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_BNET_CHARACTER_COUNTS);
stmt->setUInt32(0, _gameAccountId);
@@ -463,7 +463,7 @@ bool Battlenet::Session::HandleRealmUpdateSubscribe(PacketHeader& /*header*/, Bi
if (!buildInfo)
flag &= ~REALM_FLAG_SPECIFYBUILD;
- RealmUpdate* update = new RealmUpdate();
+ WoWRealm::ListUpdate* update = new WoWRealm::ListUpdate();
update->Timezone = realm.timezone;
update->Population = realm.populationLevel;
update->Lock = (realm.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
@@ -488,21 +488,22 @@ bool Battlenet::Session::HandleRealmUpdateSubscribe(PacketHeader& /*header*/, Bi
counts->RealmData.push_back(update);
}
- counts->RealmData.push_back(new RealmUpdateComplete());
+ counts->RealmData.push_back(new WoWRealm::ListComplete());
AsyncWrite(counts);
return true;
}
-bool Battlenet::Session::HandleRealmJoinRequest(PacketHeader& header, BitStream& packet)
+bool Battlenet::Session::HandleJoinRequestV2(PacketHeader& header, BitStream& packet)
{
- RealmJoinRequest join(header, packet);
+ WoWRealm::JoinRequestV2 join(header, packet);
join.Read();
- RealmJoinResult* result = new RealmJoinResult();
+ WoWRealm::JoinResponseV2* result = new WoWRealm::JoinResponseV2();
Realm const* realm = sRealmList->GetRealm(join.Realm);
if (!realm || realm->flag & (REALM_FLAG_INVALID | REALM_FLAG_OFFLINE))
{
+ result->Response = WoWRealm::JoinResponseV2::FAILURE;
AsyncWrite(result);
return true;
}
@@ -626,7 +627,7 @@ bool Battlenet::Session::HandlePasswordModule(BitStream* dataStream, ServerPacke
{
if (dataStream->GetSize() != 1 + 128 + 32 + 128)
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(AUTH_CORRUPTED_MODULE);
ReplaceResponse(response, complete);
return false;
@@ -634,7 +635,7 @@ bool Battlenet::Session::HandlePasswordModule(BitStream* dataStream, ServerPacke
if (dataStream->Read<uint8>(8) != 2) // State
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(AUTH_CORRUPTED_MODULE);
ReplaceResponse(response, complete);
return false;
@@ -648,7 +649,7 @@ bool Battlenet::Session::HandlePasswordModule(BitStream* dataStream, ServerPacke
if (A.isZero())
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(AUTH_CORRUPTED_MODULE);
ReplaceResponse(response, complete);
return false;
@@ -720,7 +721,11 @@ bool Battlenet::Session::HandlePasswordModule(BitStream* dataStream, ServerPacke
if (memcmp(M1.AsByteArray().get(), clientM1.AsByteArray().get(), 32))
{
- AuthComplete* complete = new AuthComplete();
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_FAILED_LOGINS);
+ stmt->setString(0, _accountName);
+ LoginDatabase.Execute(stmt);
+
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(AUTH_UNKNOWN_ACCOUNT);
ReplaceResponse(response, complete);
return false;
@@ -735,7 +740,7 @@ bool Battlenet::Session::HandlePasswordModule(BitStream* dataStream, ServerPacke
if (!numAccounts)
{
- AuthComplete* noAccounts = new AuthComplete();
+ Authentication::LogonResponse* noAccounts = new Authentication::LogonResponse();
noAccounts->SetAuthResult(LOGIN_NO_GAME_ACCOUNT);
ReplaceResponse(response, noAccounts);
return false;
@@ -767,7 +772,7 @@ bool Battlenet::Session::HandlePasswordModule(BitStream* dataStream, ServerPacke
password->Data = new uint8[password->DataSize];
memcpy(password->Data, stream.GetBuffer(), password->DataSize);
- ProofRequest* request = new ProofRequest();
+ Authentication::ProofRequest* request = new Authentication::ProofRequest();
request->Modules.push_back(password);
if (numAccounts > 1)
{
@@ -802,7 +807,7 @@ bool Battlenet::Session::HandlePasswordModule(BitStream* dataStream, ServerPacke
{
delete request;
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
if (fields[2].GetUInt32() == fields[3].GetUInt32())
{
complete->SetAuthResult(LOGIN_BANNED);
@@ -833,7 +838,7 @@ bool Battlenet::Session::HandleSelectGameAccountModule(BitStream* dataStream, Se
{
if (dataStream->Read<uint8>(8) != 1)
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(AUTH_CORRUPTED_MODULE);
ReplaceResponse(response, complete);
return false;
@@ -843,7 +848,7 @@ bool Battlenet::Session::HandleSelectGameAccountModule(BitStream* dataStream, Se
std::string account = dataStream->ReadString(8);
if (account.empty())
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(LOGIN_NO_GAME_ACCOUNT);
ReplaceResponse(response, complete);
return false;
@@ -865,7 +870,7 @@ bool Battlenet::Session::HandleSelectGameAccountModule(BitStream* dataStream, Se
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (!result)
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(LOGIN_NO_GAME_ACCOUNT);
ReplaceResponse(response, complete);
return false;
@@ -874,7 +879,7 @@ bool Battlenet::Session::HandleSelectGameAccountModule(BitStream* dataStream, Se
Field* fields = result->Fetch();
if (fields[4].GetBool())
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
if (fields[2].GetUInt32() == fields[3].GetUInt32())
{
complete->SetAuthResult(LOGIN_BANNED);
@@ -893,7 +898,7 @@ bool Battlenet::Session::HandleSelectGameAccountModule(BitStream* dataStream, Se
_gameAccountId = fields[0].GetUInt32();
_gameAccountName = fields[1].GetString();
- ProofRequest* request = new ProofRequest();
+ Authentication::ProofRequest* request = new Authentication::ProofRequest();
request->Modules.push_back(sBattlenetMgr->CreateModule(_os, "RiskFingerprint"));
ReplaceResponse(response, request);
@@ -903,16 +908,20 @@ bool Battlenet::Session::HandleSelectGameAccountModule(BitStream* dataStream, Se
bool Battlenet::Session::HandleRiskFingerprintModule(BitStream* dataStream, ServerPacket** response)
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
if (dataStream->Read<uint8>(8) == 1)
{
complete->AccountId = _accountId;
complete->GameAccountName = _gameAccountName;
complete->GameAccountFlags = GAMEACCOUNT_FLAG_PROPASS_LOCK;
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_BNET_FAILED_LOGINS);
+ stmt->setUInt32(0, _accountId);
+ if (PreparedQueryResult failedLoginsResult = LoginDatabase.Query(stmt))
+ complete->FailedLogins = (*failedLoginsResult)[0].GetUInt32();
SQLTransaction trans = LoginDatabase.BeginTransaction();
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_LAST_LOGIN_INFO);
+ stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_LAST_LOGIN_INFO);
stmt->setString(0, GetRemoteIpAddress().to_string());
stmt->setUInt8(1, GetLocaleByName(_locale));
stmt->setString(2, _os);
@@ -941,7 +950,7 @@ bool Battlenet::Session::HandleResumeModule(BitStream* dataStream, ServerPacket*
{
if (dataStream->Read<uint8>(8) != 1)
{
- AuthResume* complete = new AuthResume();
+ Authentication::ResumeResponse* complete = new Authentication::ResumeResponse();
complete->SetAuthResult(AUTH_CORRUPTED_MODULE);
ReplaceResponse(response, complete);
return false;
@@ -981,8 +990,12 @@ bool Battlenet::Session::HandleResumeModule(BitStream* dataStream, ServerPacket*
if (memcmp(proof.GetDigest(), clientProof.get(), serverPart.GetLength()))
{
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_FAILED_LOGINS);
+ stmt->setString(0, _accountName);
+ LoginDatabase.Execute(stmt);
+
TC_LOG_DEBUG("server.battlenet", "[Battlenet::Resume] Invalid proof!");
- AuthResume* result = new AuthResume();
+ Authentication::ResumeResponse* result = new Authentication::ResumeResponse();
result->SetAuthResult(AUTH_UNKNOWN_ACCOUNT);
ReplaceResponse(response, result);
return false;
@@ -1011,7 +1024,7 @@ bool Battlenet::Session::HandleResumeModule(BitStream* dataStream, ServerPacket*
resume->Data = new uint8[resume->DataSize];
memcpy(resume->Data, resumeData.GetBuffer(), resume->DataSize);
- AuthResume* result = new AuthResume();
+ Authentication::ResumeResponse* result = new Authentication::ResumeResponse();
result->Modules.push_back(resume);
ReplaceResponse(response, result);
_authed = true;
@@ -1021,7 +1034,7 @@ bool Battlenet::Session::HandleResumeModule(BitStream* dataStream, ServerPacket*
bool Battlenet::Session::UnhandledModule(BitStream* /*dataStream*/, ServerPacket** response)
{
- AuthComplete* complete = new AuthComplete();
+ Authentication::LogonResponse* complete = new Authentication::LogonResponse();
complete->SetAuthResult(AUTH_CORRUPTED_MODULE);
ReplaceResponse(response, complete);
return false;