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authorShauren <shauren.trinity@gmail.com>2014-06-01 13:03:30 +0200
committerShauren <shauren.trinity@gmail.com>2014-06-01 13:03:30 +0200
commitdc5c5ef6361f3f4dbb5fc9b5a755951c83f954fa (patch)
tree207e7b43ddbc9acd09b4c279b04e9a284d4709e5 /src/server/authserver/Server/BattlenetSocket.cpp
parentdb2cb70120dde10ffa210ad5af8a973cc1644355 (diff)
Core/Authserver: Refactoring - moved GetAddressForClient to Realm structure, changed BigNumber string methods to return std::string, added missing prepared statement
Diffstat (limited to 'src/server/authserver/Server/BattlenetSocket.cpp')
-rw-r--r--src/server/authserver/Server/BattlenetSocket.cpp39
1 files changed, 8 insertions, 31 deletions
diff --git a/src/server/authserver/Server/BattlenetSocket.cpp b/src/server/authserver/Server/BattlenetSocket.cpp
index 12b02b5963e..258ae371075 100644
--- a/src/server/authserver/Server/BattlenetSocket.cpp
+++ b/src/server/authserver/Server/BattlenetSocket.cpp
@@ -94,35 +94,12 @@ void Battlenet::Socket::_SetVSFields(std::string const& pstr)
x.SetBinary(sha.GetDigest(), sha.GetLength());
v = g.ModExp(x, N);
- char* v_hex = v.AsHexStr();
- char* s_hex = s.AsHexStr();
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_VS_FIELDS);
+ stmt->setString(0, v.AsHexStr());
+ stmt->setString(1, s.AsHexStr());
+ stmt->setString(2, _accountName);
- LoginDatabase.PExecute("UPDATE battlenet_accounts SET s = '%s', v = '%s' WHERE email ='%s'", s_hex, v_hex, _accountName.c_str());
-
- OPENSSL_free(v_hex);
- OPENSSL_free(s_hex);
-}
-
-ACE_INET_Addr const& Battlenet::Socket::GetAddressForClient(Realm const& realm, ACE_INET_Addr const& clientAddr)
-{
- // Attempt to send best address for client
- if (clientAddr.is_loopback())
- {
- // Try guessing if realm is also connected locally
- if (realm.LocalAddress.is_loopback() || realm.ExternalAddress.is_loopback())
- return clientAddr;
-
- // Assume that user connecting from the machine that authserver is located on
- // has all realms available in his local network
- return realm.LocalAddress;
- }
-
- // Check if connecting client is in the same network
- if (IsIPAddrInNetwork(realm.LocalAddress, clientAddr, realm.LocalSubnetMask))
- return realm.LocalAddress;
-
- // Return external IP
- return realm.ExternalAddress;
+ LoginDatabase.Execute(stmt);
}
bool Battlenet::Socket::HandleAuthChallenge(PacketHeader& header, BitStream& packet)
@@ -425,7 +402,7 @@ bool Battlenet::Socket::HandleRealmUpdateSubscribe(PacketHeader& /*header*/, Bit
version << buildInfo->MajorVersion << '.' << buildInfo->MinorVersion << '.' << buildInfo->BugfixVersion << '.' << buildInfo->HotfixVersion;
update->Version = version.str();
- update->Address = GetAddressForClient(realm, clientAddr);
+ update->Address = realm.GetAddressForClient(clientAddr);
update->Build = realm.gamebuild;
}
@@ -821,7 +798,7 @@ bool Battlenet::Socket::HandleRiskFingerprintModule(BitStream* dataStream, Serve
complete->GameAccountName = str.str();
complete->AccountFlags = 0x800000; // 0x1 IsGMAccount, 0x8 IsTrialAccount, 0x800000 IsProPassAccount
- PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_LAST_LOGIN_INFO);
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_LAST_LOGIN_INFO);
stmt->setString(0, _socket.getRemoteAddress());
stmt->setUInt8(1, GetLocaleByName(_locale));
stmt->setString(2, _os);
@@ -832,7 +809,7 @@ bool Battlenet::Socket::HandleRiskFingerprintModule(BitStream* dataStream, Serve
complete->SetAuthResult(AUTH_BAD_VERSION_HASH);
ReplaceResponse(response, complete);
- return false;
+ return true;
}
bool Battlenet::Socket::UnhandledModule(BitStream* /*dataStream*/, ServerPacket** response)