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authorShauren <shauren.trinity@gmail.com>2014-06-21 23:45:06 +0200
committerShauren <shauren.trinity@gmail.com>2014-06-21 23:45:06 +0200
commitec49d510fc1ba0eb902ab38ba76388ffc99b935c (patch)
tree2411d3becf33411511044612aa9541e70b275db2 /src/server/authserver/Server/BattlenetSocket.cpp
parent01094be1d7b9a18332ac055c6ba301d5e58aac2d (diff)
Core/Battle.net: Defined more communication channels
Diffstat (limited to 'src/server/authserver/Server/BattlenetSocket.cpp')
-rw-r--r--src/server/authserver/Server/BattlenetSocket.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/authserver/Server/BattlenetSocket.cpp b/src/server/authserver/Server/BattlenetSocket.cpp
index dad52f64877..1c6951bc608 100644
--- a/src/server/authserver/Server/BattlenetSocket.cpp
+++ b/src/server/authserver/Server/BattlenetSocket.cpp
@@ -36,9 +36,9 @@ std::map<Battlenet::PacketHeader, Battlenet::Socket::PacketHandler> InitHandlers
handlers[Battlenet::PacketHeader(Battlenet::CMSG_AUTH_RECONNECT, Battlenet::AUTHENTICATION)] = &Battlenet::Socket::HandleAuthReconnect;
handlers[Battlenet::PacketHeader(Battlenet::CMSG_AUTH_PROOF_RESPONSE, Battlenet::AUTHENTICATION)] = &Battlenet::Socket::HandleAuthProofResponse;
- handlers[Battlenet::PacketHeader(Battlenet::CMSG_PING, Battlenet::CREEP)] = &Battlenet::Socket::HandlePing;
- handlers[Battlenet::PacketHeader(Battlenet::CMSG_ENABLE_ENCRYPTION, Battlenet::CREEP)] = &Battlenet::Socket::HandleEnableEncryption;
- handlers[Battlenet::PacketHeader(Battlenet::CMSG_DISCONNECT, Battlenet::CREEP)] = &Battlenet::Socket::HandleDisconnect;
+ handlers[Battlenet::PacketHeader(Battlenet::CMSG_PING, Battlenet::CONNECTION)] = &Battlenet::Socket::HandlePing;
+ handlers[Battlenet::PacketHeader(Battlenet::CMSG_ENABLE_ENCRYPTION, Battlenet::CONNECTION)] = &Battlenet::Socket::HandleEnableEncryption;
+ handlers[Battlenet::PacketHeader(Battlenet::CMSG_DISCONNECT, Battlenet::CONNECTION)] = &Battlenet::Socket::HandleDisconnect;
handlers[Battlenet::PacketHeader(Battlenet::CMSG_REALM_UPDATE_SUBSCRIBE, Battlenet::WOW)] = &Battlenet::Socket::HandleRealmUpdateSubscribe;
handlers[Battlenet::PacketHeader(Battlenet::CMSG_JOIN_REQUEST, Battlenet::WOW)] = &Battlenet::Socket::HandleRealmJoinRequest;