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authorclick <none@none>2010-08-28 19:24:50 +0200
committerclick <none@none>2010-08-28 19:24:50 +0200
commit2930c02198306cc7c2073c11329251835d05924a (patch)
tree8499650dd32104110e91ecca5afaf3dc8f26b84b /src/server/authserver
parentdcaeceaf6b3e4cfe16d5c5fbad7473dfb14ba4dd (diff)
Buildsystem: Update CMakeLists to use the proper check, not the old one...
--HG-- branch : trunk
Diffstat (limited to 'src/server/authserver')
-rw-r--r--src/server/authserver/CMakeLists.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/authserver/CMakeLists.txt b/src/server/authserver/CMakeLists.txt
index 517feb9a45c..e8c94866867 100644
--- a/src/server/authserver/CMakeLists.txt
+++ b/src/server/authserver/CMakeLists.txt
@@ -15,11 +15,11 @@ file(GLOB_RECURSE sources_realms Realms/*.cpp Realms/*.h)
file(GLOB_RECURSE sources_server Server/*.cpp Server/*.h)
file(GLOB sources_localdir *.cpp *.h)
-if( GAMEPCH )
+if( USE_COREPCH )
include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()
-if ( GAMEPCH AND MSVC )
+if ( USE_COREPCH AND MSVC )
set(authserver_SRCS
PrecompiledHeaders/authPCH.cpp
PrecompiledHeaders/authPCH.h
@@ -118,7 +118,7 @@ elseif( WIN32 )
endif()
# Generate precompiled header
-if( GAMEPCH )
+if( USE_COREPCH )
if(CMAKE_COMPILER_IS_GNUCXX)
add_precompiled_header(authserver ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/authPCH.h)
elseif(MSVC)