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authorShocker <shocker@freakz.ro>2013-02-10 20:21:18 +0200
committerShocker <shocker@freakz.ro>2013-02-10 20:21:18 +0200
commita0cb102538dae7fa2d173b4d1990a4aef8e5d55c (patch)
tree65d0903a31cae86467f7551653ef6f1c743cde9e /src/server/authserver
parent82f7b337b2dafd16506033cdbfecc979bc6f7119 (diff)
parent984e1feadfae97c7616c54f9ac731cc6db4f2e15 (diff)
Merge branch '4.3.4' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src/server/authserver')
-rw-r--r--src/server/authserver/Realms/RealmList.cpp42
-rw-r--r--src/server/authserver/Realms/RealmList.h6
-rw-r--r--src/server/authserver/Server/AuthSocket.cpp32
-rw-r--r--src/server/authserver/Server/AuthSocket.h5
-rw-r--r--src/server/authserver/authserver.conf.dist11
5 files changed, 72 insertions, 24 deletions
diff --git a/src/server/authserver/Realms/RealmList.cpp b/src/server/authserver/Realms/RealmList.cpp
index 72873e40ce5..b4becc96451 100644
--- a/src/server/authserver/Realms/RealmList.cpp
+++ b/src/server/authserver/Realms/RealmList.cpp
@@ -31,12 +31,12 @@ void RealmList::Initialize(uint32 updateInterval)
UpdateRealms(true);
}
-void RealmList::UpdateRealm(uint32 ID, const std::string& name, ACE_INET_Addr const& address, uint8 icon, RealmFlags flag, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build)
+void RealmList::UpdateRealm(uint32 id, const std::string& name, ACE_INET_Addr const& address, ACE_INET_Addr const& localAddr, ACE_INET_Addr const& localSubmask, uint8 icon, RealmFlags flag, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build)
{
// Create new if not exist or update existed
Realm& realm = m_realms[name];
- realm.m_ID = ID;
+ realm.m_ID = id;
realm.name = name;
realm.icon = icon;
realm.flag = flag;
@@ -45,7 +45,9 @@ void RealmList::UpdateRealm(uint32 ID, const std::string& name, ACE_INET_Addr co
realm.populationLevel = popu;
// Append port to IP address.
- address.addr_to_string(realm.address, ACE_MAX_FULLY_QUALIFIED_NAME_LEN + 16);
+ realm.ExternalAddress = address;
+ realm.LocalAddress = localAddr;
+ realm.LocalSubnetMask = localSubmask;
realm.gamebuild = build;
}
@@ -77,23 +79,27 @@ void RealmList::UpdateRealms(bool init)
do
{
Field* fields = result->Fetch();
- uint32 realmId = fields[0].GetUInt32();
- std::string name = fields[1].GetString();
- std::string address = fields[2].GetString();
- uint16 port = fields[3].GetUInt16();
- uint8 icon = fields[4].GetUInt8();
- RealmFlags flag = RealmFlags(fields[5].GetUInt8());
- uint8 timezone = fields[6].GetUInt8();
- uint8 allowedSecurityLevel = fields[7].GetUInt8();
- float pop = fields[8].GetFloat();
- uint32 build = fields[9].GetUInt32();
-
- ACE_INET_Addr addr(port, address.c_str(), AF_INET);
-
- UpdateRealm(realmId, name, addr, icon, flag, timezone, (allowedSecurityLevel <= SEC_ADMINISTRATOR ? AccountTypes(allowedSecurityLevel) : SEC_ADMINISTRATOR), pop, build);
+ uint32 realmId = fields[0].GetUInt32();
+ std::string name = fields[1].GetString();
+ std::string externalAddress = fields[2].GetString();
+ std::string localAddress = fields[3].GetString();
+ std::string localSubmask = fields[4].GetString();
+ uint16 port = fields[5].GetUInt16();
+ uint8 icon = fields[6].GetUInt8();
+ RealmFlags flag = RealmFlags(fields[7].GetUInt8());
+ uint8 timezone = fields[8].GetUInt8();
+ uint8 allowedSecurityLevel = fields[9].GetUInt8();
+ float pop = fields[10].GetFloat();
+ uint32 build = fields[11].GetUInt32();
+
+ ACE_INET_Addr externalAddr(port, externalAddress.c_str(), AF_INET);
+ ACE_INET_Addr localAddr(port, localAddress.c_str(), AF_INET);
+ ACE_INET_Addr submask(0, localSubmask.c_str(), AF_INET);
+
+ UpdateRealm(realmId, name, externalAddr, localAddr, submask, icon, flag, timezone, (allowedSecurityLevel <= SEC_ADMINISTRATOR ? AccountTypes(allowedSecurityLevel) : SEC_ADMINISTRATOR), pop, build);
if (init)
- sLog->outInfo(LOG_FILTER_AUTHSERVER, "Added realm \"%s\" at %s.", name.c_str(), m_realms[name].address);
+ sLog->outInfo(LOG_FILTER_AUTHSERVER, "Added realm \"%s\" at %s:%u.", name.c_str(), m_realms[name].ExternalAddress.get_host_addr(), port);
}
while (result->NextRow());
}
diff --git a/src/server/authserver/Realms/RealmList.h b/src/server/authserver/Realms/RealmList.h
index 1949c34df9a..68e6524c334 100644
--- a/src/server/authserver/Realms/RealmList.h
+++ b/src/server/authserver/Realms/RealmList.h
@@ -40,7 +40,9 @@ enum RealmFlags
// Storage object for a realm
struct Realm
{
- char address[ACE_MAX_FULLY_QUALIFIED_NAME_LEN + 16];
+ ACE_INET_Addr ExternalAddress;
+ ACE_INET_Addr LocalAddress;
+ ACE_INET_Addr LocalSubnetMask;
std::string name;
uint8 icon;
RealmFlags flag;
@@ -72,7 +74,7 @@ public:
private:
void UpdateRealms(bool init=false);
- void UpdateRealm(uint32 ID, const std::string& name, ACE_INET_Addr const& address, uint8 icon, RealmFlags flag, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build);
+ void UpdateRealm(uint32 id, const std::string& name, ACE_INET_Addr const& address, ACE_INET_Addr const& localAddr, ACE_INET_Addr const& localSubmask, uint8 icon, RealmFlags flag, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build);
RealmMap m_realms;
uint32 m_UpdateInterval;
diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp
index 8ab4ab8a1a2..32ddf029f1c 100644
--- a/src/server/authserver/Server/AuthSocket.cpp
+++ b/src/server/authserver/Server/AuthSocket.cpp
@@ -207,7 +207,7 @@ AuthSocket::AuthSocket(RealmSocket& socket) : pPatch(NULL), socket_(socket)
// Close patch file descriptor before leaving
AuthSocket::~AuthSocket(void) {}
-// Accept the connection and set the s random value for SRP6
+// Accept the connection
void AuthSocket::OnAccept(void)
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' Accepting connection", socket().getRemoteAddress().c_str(), socket().getRemotePort());
@@ -818,6 +818,28 @@ bool AuthSocket::_HandleReconnectProof()
}
}
+ACE_INET_Addr const& AuthSocket::GetAddressForClient(Realm const& realm, ACE_INET_Addr const& clientAddr)
+{
+ // Attempt to send best address for client
+ if (clientAddr.is_loopback())
+ {
+ // Try guessing if realm is also connected locally
+ if (realm.LocalAddress.is_loopback() || realm.ExternalAddress.is_loopback())
+ return clientAddr;
+
+ // Assume that user connecting from the machine that authserver is located on
+ // has all realms available in his local network
+ return realm.LocalAddress;
+ }
+
+ // Check if connecting client is in the same network
+ if (IsIPAddrInNetwork(realm.LocalAddress, clientAddr, realm.LocalSubnetMask))
+ return realm.LocalAddress;
+
+ // Return external IP
+ return realm.ExternalAddress;
+}
+
// Realm List command handler
bool AuthSocket::_HandleRealmList()
{
@@ -845,6 +867,9 @@ bool AuthSocket::_HandleRealmList()
// Update realm list if need
sRealmList->UpdateIfNeed();
+ ACE_INET_Addr clientAddr;
+ socket().peer().get_remote_addr(clientAddr);
+
// Circle through realms in the RealmList and construct the return packet (including # of user characters in each realm)
ByteBuffer pkt;
@@ -876,6 +901,9 @@ bool AuthSocket::_HandleRealmList()
name = ss.str();
}
+ // We don't need the port number from which client connects with but the realm's port
+ clientAddr.set_port_number(i->second.ExternalAddress.get_port_number());
+
uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
uint8 AmountOfCharacters = 0;
@@ -891,7 +919,7 @@ bool AuthSocket::_HandleRealmList()
pkt << lock; // if 1, then realm locked
pkt << uint8(flag); // RealmFlags
pkt << name;
- pkt << i->second.address;
+ pkt << GetAddressString(GetAddressForClient(i->second, clientAddr));
pkt << i->second.populationLevel;
pkt << AmountOfCharacters;
pkt << i->second.timezone; // realm category
diff --git a/src/server/authserver/Server/AuthSocket.h b/src/server/authserver/Server/AuthSocket.h
index 87fd092381e..6c13f85a022 100644
--- a/src/server/authserver/Server/AuthSocket.h
+++ b/src/server/authserver/Server/AuthSocket.h
@@ -23,6 +23,9 @@
#include "BigNumber.h"
#include "RealmSocket.h"
+class ACE_INET_Addr;
+struct Realm;
+
// Handle login commands
class AuthSocket: public RealmSocket::Session
{
@@ -36,6 +39,8 @@ public:
virtual void OnAccept(void);
virtual void OnClose(void);
+ static ACE_INET_Addr const& GetAddressForClient(Realm const& realm, ACE_INET_Addr const& clientAddr);
+
bool _HandleLogonChallenge();
bool _HandleLogonProof();
bool _HandleReconnectChallenge();
diff --git a/src/server/authserver/authserver.conf.dist b/src/server/authserver/authserver.conf.dist
index 67d22c49da1..dda19c3b849 100644
--- a/src/server/authserver/authserver.conf.dist
+++ b/src/server/authserver/authserver.conf.dist
@@ -154,7 +154,7 @@ LoginDatabase.WorkerThreads = 1
# Appender config values: Given a appender "name"
# Appender.name
# Description: Defines 'where to log'
-# Format: Type,LogLevel,Flags,optional1,optional2
+# Format: Type,LogLevel,Flags,optional1,optional2,optional3
#
# Type
# 0 - (None)
@@ -205,6 +205,13 @@ LoginDatabase.WorkerThreads = 1
# a - (Append)
# w - (Overwrite)
#
+# MaxFileSize: Maximum file size of the log file before creating a new log file
+# (read as optional3 if Type = File)
+# Size is measured in bytes expressed in a 64-bit unsigned integer.
+# Maximum value is 4294967295 (4 gb). Leave blank for no limit.
+# NOTE: Does not work with dynamic filenames.
+# Example: 536870912 (512 mb)
+#
Appender.Console=1,2,0
Appender.Auth=2,2,0,Auth.log,w
@@ -250,4 +257,4 @@ Logger.Root=0,3,Console Auth
Loggers=Root
#
-################################################################################################### \ No newline at end of file
+###################################################################################################