diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-10-10 23:48:01 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2014-10-10 23:48:01 +0200 |
commit | 00603772df8dfbbbcc0050813cde1b50619685d6 (patch) | |
tree | d8206c33bf17bb2a5e515e566a42dc0bcb4cf1e8 /src/server/bnetserver/Server/Session.cpp | |
parent | cb06ac47b3fda8c6a8f13bb4f6e28cb18f84ade8 (diff) |
Core/Battle.net: Added missing includes and changed default config file name
Diffstat (limited to 'src/server/bnetserver/Server/Session.cpp')
-rw-r--r-- | src/server/bnetserver/Server/Session.cpp | 304 |
1 files changed, 152 insertions, 152 deletions
diff --git a/src/server/bnetserver/Server/Session.cpp b/src/server/bnetserver/Server/Session.cpp index 8935d520c40..1d8e0136af3 100644 --- a/src/server/bnetserver/Server/Session.cpp +++ b/src/server/bnetserver/Server/Session.cpp @@ -94,7 +94,7 @@ void Battlenet::Session::LogUnhandledPacket(ClientPacket const& packet) TC_LOG_DEBUG("server.battlenet", "Battlenet::Session::LogUnhandledPacket %s", packet.ToString().c_str()); } -void Battlenet::Session::HandleLogonRequest(Authentication::LogonRequest const& info) +void Battlenet::Session::HandleLogonRequest(Authentication::LogonRequest const& logonRequest) { // Verify that this IP is not in the ip_banned table LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS)); @@ -104,55 +104,55 @@ void Battlenet::Session::HandleLogonRequest(Authentication::LogonRequest const& stmt->setString(0, ip_address); if (PreparedQueryResult result = LoginDatabase.Query(stmt)) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(LOGIN_BANNED); - AsyncWrite(complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(LOGIN_BANNED); + AsyncWrite(logonResponse); TC_LOG_DEBUG("server.battlenet", "[Battlenet::LogonRequest] Banned ip '%s:%d' tries to login!", ip_address.c_str(), GetRemotePort()); return; } - if (info.Program != "WoW") + if (logonRequest.Program != "WoW") { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(AUTH_INVALID_PROGRAM); - AsyncWrite(complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(AUTH_INVALID_PROGRAM); + AsyncWrite(logonResponse); return; } - if (!sComponentMgr->HasPlatform(info.Platform)) + if (!sComponentMgr->HasPlatform(logonRequest.Platform)) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(AUTH_INVALID_OS); - AsyncWrite(complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(AUTH_INVALID_OS); + AsyncWrite(logonResponse); return; } - if (!sComponentMgr->HasPlatform(info.Locale)) + if (!sComponentMgr->HasPlatform(logonRequest.Locale)) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(AUTH_UNSUPPORTED_LANGUAGE); - AsyncWrite(complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(AUTH_UNSUPPORTED_LANGUAGE); + AsyncWrite(logonResponse); return; } - for (Component const& component : info.Components) + for (Component const& component : logonRequest.Components) { if (!sComponentMgr->HasComponent(&component)) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); if (!sComponentMgr->HasProgram(component.Program)) - complete->SetAuthResult(AUTH_INVALID_PROGRAM); + logonResponse->SetAuthResult(AUTH_INVALID_PROGRAM); else if (!sComponentMgr->HasPlatform(component.Platform)) - complete->SetAuthResult(AUTH_INVALID_OS); + logonResponse->SetAuthResult(AUTH_INVALID_OS); else { if (component.Program != "WoW" || AuthHelper::IsBuildSupportingBattlenet(component.Build)) - complete->SetAuthResult(AUTH_REGION_BAD_VERSION); + logonResponse->SetAuthResult(AUTH_REGION_BAD_VERSION); else - complete->SetAuthResult(AUTH_USE_GRUNT_LOGON); + logonResponse->SetAuthResult(AUTH_USE_GRUNT_LOGON); } - AsyncWrite(complete); + AsyncWrite(logonResponse); return; } @@ -160,9 +160,9 @@ void Battlenet::Session::HandleLogonRequest(Authentication::LogonRequest const& _build = component.Build; } - _accountName = info.Login; - _locale = info.Locale; - _os = info.Platform; + _accountName = logonRequest.Login; + _locale = logonRequest.Locale; + _os = logonRequest.Platform; Utf8ToUpperOnlyLatin(_accountName); stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_BNET_ACCOUNT_INFO); @@ -171,9 +171,9 @@ void Battlenet::Session::HandleLogonRequest(Authentication::LogonRequest const& PreparedQueryResult result = LoginDatabase.Query(stmt); if (!result) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(AUTH_UNKNOWN_ACCOUNT); - AsyncWrite(complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(AUTH_UNKNOWN_ACCOUNT); + AsyncWrite(logonResponse); return; } @@ -188,9 +188,9 @@ void Battlenet::Session::HandleLogonRequest(Authentication::LogonRequest const& if (strcmp(fields[4].GetCString(), ip_address.c_str()) != 0) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(AUTH_ACCOUNT_LOCKED); - AsyncWrite(complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(AUTH_ACCOUNT_LOCKED); + AsyncWrite(logonResponse); return; } } @@ -213,9 +213,9 @@ void Battlenet::Session::HandleLogonRequest(Authentication::LogonRequest const& TC_LOG_DEBUG("server.battlenet", "[Battlenet::AuthChallenge] Account '%s' is locked to country: '%s' Player country is '%s'", _accountName.c_str(), accountCountry.c_str(), loginCountry.c_str()); if (loginCountry != accountCountry) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(AUTH_ACCOUNT_LOCKED); - AsyncWrite(complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(AUTH_ACCOUNT_LOCKED); + AsyncWrite(logonResponse); return; } } @@ -234,17 +234,17 @@ void Battlenet::Session::HandleLogonRequest(Authentication::LogonRequest const& Field* fields = banresult->Fetch(); if (fields[0].GetUInt32() == fields[1].GetUInt32()) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(LOGIN_BANNED); - AsyncWrite(complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(LOGIN_BANNED); + AsyncWrite(logonResponse); TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::LogonRequest] Banned account %s tried to login!", ip_address.c_str(), GetRemotePort(), _accountName.c_str()); return; } else { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(LOGIN_SUSPENDED); - AsyncWrite(complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(LOGIN_SUSPENDED); + AsyncWrite(logonResponse); TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::LogonRequest] Temporarily banned account %s tried to login!", ip_address.c_str(), GetRemotePort(), _accountName.c_str()); return; } @@ -291,32 +291,32 @@ void Battlenet::Session::HandleLogonRequest(Authentication::LogonRequest const& _modulesWaitingForData.push(MODULE_PASSWORD); - Authentication::ProofRequest* request = new Authentication::ProofRequest(); - request->Modules.push_back(password); + Authentication::ProofRequest* proofRequest = new Authentication::ProofRequest(); + proofRequest->Modules.push_back(password); // if has authenticator, send Token module - request->Modules.push_back(thumbprint); - AsyncWrite(request); + proofRequest->Modules.push_back(thumbprint); + AsyncWrite(proofRequest); } -void Battlenet::Session::HandleResumeRequest(Authentication::ResumeRequest const& reconnect) +void Battlenet::Session::HandleResumeRequest(Authentication::ResumeRequest const& resumeRequest) { - _accountName = reconnect.Login; - _locale = reconnect.Locale; - _os = reconnect.Platform; - auto baseComponent = std::find_if(reconnect.Components.begin(), reconnect.Components.end(), [](Component const& c) { return c.Program == "base"; }); - if (baseComponent != reconnect.Components.end()) + _accountName = resumeRequest.Login; + _locale = resumeRequest.Locale; + _os = resumeRequest.Platform; + auto baseComponent = std::find_if(resumeRequest.Components.begin(), resumeRequest.Components.end(), [](Component const& c) { return c.Program == "base"; }); + if (baseComponent != resumeRequest.Components.end()) _build = baseComponent->Build; Utf8ToUpperOnlyLatin(_accountName); PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_BNET_RECONNECT_INFO); stmt->setString(0, _accountName); - stmt->setString(1, reconnect.GameAccountName); + stmt->setString(1, resumeRequest.GameAccountName); PreparedQueryResult result = LoginDatabase.Query(stmt); if (!result) { - Authentication::ResumeResponse* resume = new Authentication::ResumeResponse(); - resume->SetAuthResult(AUTH_UNKNOWN_ACCOUNT); - AsyncWrite(resume); + Authentication::ResumeResponse* resumeResponse = new Authentication::ResumeResponse(); + resumeResponse->SetAuthResult(AUTH_UNKNOWN_ACCOUNT); + AsyncWrite(resumeResponse); return; } @@ -325,7 +325,7 @@ void Battlenet::Session::HandleResumeRequest(Authentication::ResumeRequest const _accountId = fields[0].GetUInt32(); K.SetHexStr(fields[1].GetString().c_str()); _gameAccountId = fields[2].GetUInt32(); - _gameAccountName = reconnect.GameAccountName; + _gameAccountName = resumeRequest.GameAccountName; ModuleInfo* thumbprint = sModuleMgr->CreateModule(_os, "Thumbprint"); ModuleInfo* resume = sModuleMgr->CreateModule(_os, "Resume"); @@ -342,15 +342,15 @@ void Battlenet::Session::HandleResumeRequest(Authentication::ResumeRequest const _modulesWaitingForData.push(MODULE_RESUME); - Authentication::ProofRequest* request = new Authentication::ProofRequest(); - request->Modules.push_back(thumbprint); - request->Modules.push_back(resume); - AsyncWrite(request); + Authentication::ProofRequest* proofRequest = new Authentication::ProofRequest(); + proofRequest->Modules.push_back(thumbprint); + proofRequest->Modules.push_back(resume); + AsyncWrite(proofRequest); } -void Battlenet::Session::HandleProofResponse(Authentication::ProofResponse const& proof) +void Battlenet::Session::HandleProofResponse(Authentication::ProofResponse const& proofResponse) { - if (_modulesWaitingForData.size() < proof.Modules.size()) + if (_modulesWaitingForData.size() < proofResponse.Modules.size()) { Authentication::LogonResponse* complete = new Authentication::LogonResponse(); complete->SetAuthResult(AUTH_CORRUPTED_MODULE); @@ -359,9 +359,9 @@ void Battlenet::Session::HandleProofResponse(Authentication::ProofResponse const } ServerPacket* response = nullptr; - for (size_t i = 0; i < proof.Modules.size(); ++i) + for (size_t i = 0; i < proofResponse.Modules.size(); ++i) { - if (!(this->*(ModuleHandlers[_modulesWaitingForData.front()]))(proof.Modules[i], &response)) + if (!(this->*(ModuleHandlers[_modulesWaitingForData.front()]))(proofResponse.Modules[i], &response)) break; _modulesWaitingForData.pop(); @@ -400,7 +400,7 @@ void Battlenet::Session::HandleListSubscribeRequest(WoWRealm::ListSubscribeReque { sRealmList->UpdateIfNeed(); - WoWRealm::ListSubscribeResponse* counts = new WoWRealm::ListSubscribeResponse(); + WoWRealm::ListSubscribeResponse* listSubscribeResponse = new WoWRealm::ListSubscribeResponse(); PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_BNET_CHARACTER_COUNTS); stmt->setUInt32(0, _gameAccountId); @@ -411,7 +411,7 @@ void Battlenet::Session::HandleListSubscribeRequest(WoWRealm::ListSubscribeReque { Field* fields = countResult->Fetch(); uint32 build = fields[4].GetUInt32(); - counts->CharacterCounts.push_back({ { fields[2].GetUInt8(), fields[3].GetUInt8(), fields[1].GetUInt32(), (_build != build ? build : 0) }, fields[0].GetUInt8() }); + listSubscribeResponse->CharacterCounts.push_back({ { fields[2].GetUInt8(), fields[3].GetUInt8(), fields[1].GetUInt32(), (_build != build ? build : 0) }, fields[0].GetUInt8() }); } while (countResult->NextRow()); } @@ -428,62 +428,62 @@ void Battlenet::Session::HandleListSubscribeRequest(WoWRealm::ListSubscribeReque flag |= REALM_FLAG_SPECIFYBUILD; // tell the client what build the realm is for } - WoWRealm::ListUpdate* update = new WoWRealm::ListUpdate(); - update->Timezone = realm.timezone; - update->Population = realm.populationLevel; - update->Lock = (realm.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0; - update->Type = realm.icon; - update->Name = realm.name; + WoWRealm::ListUpdate* listUpdate = new WoWRealm::ListUpdate(); + listUpdate->Timezone = realm.timezone; + listUpdate->Population = realm.populationLevel; + listUpdate->Lock = (realm.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0; + listUpdate->Type = realm.icon; + listUpdate->Name = realm.name; if (flag & REALM_FLAG_SPECIFYBUILD) { std::ostringstream version; version << buildInfo->MajorVersion << '.' << buildInfo->MinorVersion << '.' << buildInfo->BugfixVersion << '.' << buildInfo->Build; - update->Version = version.str(); - update->Address = realm.GetAddressForClient(GetRemoteIpAddress()); - update->Build = buildInfo->Build; + listUpdate->Version = version.str(); + listUpdate->Address = realm.GetAddressForClient(GetRemoteIpAddress()); + listUpdate->Build = buildInfo->Build; } - update->Flags = flag; - update->Region = realm.Region; - update->Battlegroup = realm.Battlegroup; - update->Index = realm.m_ID; + listUpdate->Flags = flag; + listUpdate->Region = realm.Region; + listUpdate->Battlegroup = realm.Battlegroup; + listUpdate->Index = realm.m_ID; - counts->RealmData.push_back(update); + listSubscribeResponse->RealmData.push_back(listUpdate); } - counts->RealmData.push_back(new WoWRealm::ListComplete()); + listSubscribeResponse->RealmData.push_back(new WoWRealm::ListComplete()); - AsyncWrite(counts); + AsyncWrite(listSubscribeResponse); } -void Battlenet::Session::HandleJoinRequestV2(WoWRealm::JoinRequestV2 const& join) +void Battlenet::Session::HandleJoinRequestV2(WoWRealm::JoinRequestV2 const& joinRequest) { - WoWRealm::JoinResponseV2* result = new WoWRealm::JoinResponseV2(); - Realm const* realm = sRealmList->GetRealm(join.Realm); + WoWRealm::JoinResponseV2* joinResponse = new WoWRealm::JoinResponseV2(); + Realm const* realm = sRealmList->GetRealm(joinRequest.Realm); if (!realm || realm->flag & (REALM_FLAG_INVALID | REALM_FLAG_OFFLINE)) { - result->Response = WoWRealm::JoinResponseV2::FAILURE; - AsyncWrite(result); + joinResponse->Response = WoWRealm::JoinResponseV2::FAILURE; + AsyncWrite(joinResponse); return; } - result->ServerSeed = uint32(rand32()); + joinResponse->ServerSeed = uint32(rand32()); uint8 sessionKey[40]; HmacSha1 hmac(K.GetNumBytes(), K.AsByteArray().get()); hmac.UpdateData((uint8*)"WoW\0", 4); - hmac.UpdateData((uint8*)&join.ClientSeed, 4); - hmac.UpdateData((uint8*)&result->ServerSeed, 4); + hmac.UpdateData((uint8*)&joinRequest.ClientSeed, 4); + hmac.UpdateData((uint8*)&joinResponse->ServerSeed, 4); hmac.Finalize(); memcpy(sessionKey, hmac.GetDigest(), hmac.GetLength()); HmacSha1 hmac2(K.GetNumBytes(), K.AsByteArray().get()); hmac2.UpdateData((uint8*)"WoW\0", 4); - hmac2.UpdateData((uint8*)&result->ServerSeed, 4); - hmac2.UpdateData((uint8*)&join.ClientSeed, 4); + hmac2.UpdateData((uint8*)&joinResponse->ServerSeed, 4); + hmac2.UpdateData((uint8*)&joinRequest.ClientSeed, 4); hmac2.Finalize(); memcpy(sessionKey + hmac.GetLength(), hmac2.GetDigest(), hmac2.GetLength()); @@ -491,11 +491,11 @@ void Battlenet::Session::HandleJoinRequestV2(WoWRealm::JoinRequestV2 const& join LoginDatabase.DirectPExecute("UPDATE account SET sessionkey = '%s', last_ip = '%s', last_login = NOW(), locale = %u, failed_logins = 0, os = '%s' WHERE id = %u", ByteArrayToHexStr(sessionKey, 40, true).c_str(), GetRemoteIpAddress().to_string().c_str(), GetLocaleByName(_locale), _os.c_str(), _gameAccountId); - result->IPv4.emplace_back(realm->ExternalAddress, realm->port); + joinResponse->IPv4.emplace_back(realm->ExternalAddress, realm->port); if (realm->ExternalAddress != realm->LocalAddress) - result->IPv4.emplace_back(realm->LocalAddress, realm->port); + joinResponse->IPv4.emplace_back(realm->LocalAddress, realm->port); - AsyncWrite(result); + AsyncWrite(joinResponse); } void Battlenet::Session::ReadHandler() @@ -586,17 +586,17 @@ bool Battlenet::Session::HandlePasswordModule(BitStream* dataStream, ServerPacke { if (dataStream->GetSize() != 1 + 128 + 32 + 128) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(AUTH_CORRUPTED_MODULE); - ReplaceResponse(response, complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(AUTH_CORRUPTED_MODULE); + ReplaceResponse(response, logonResponse); return false; } if (dataStream->Read<uint8>(8) != 2) // State { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(AUTH_CORRUPTED_MODULE); - ReplaceResponse(response, complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(AUTH_CORRUPTED_MODULE); + ReplaceResponse(response, logonResponse); return false; } @@ -608,9 +608,9 @@ bool Battlenet::Session::HandlePasswordModule(BitStream* dataStream, ServerPacke if (A.isZero()) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(AUTH_CORRUPTED_MODULE); - ReplaceResponse(response, complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(AUTH_CORRUPTED_MODULE); + ReplaceResponse(response, logonResponse); return false; } @@ -684,9 +684,9 @@ bool Battlenet::Session::HandlePasswordModule(BitStream* dataStream, ServerPacke stmt->setString(0, _accountName); LoginDatabase.Execute(stmt); - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(AUTH_UNKNOWN_ACCOUNT); - ReplaceResponse(response, complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(AUTH_UNKNOWN_ACCOUNT); + ReplaceResponse(response, logonResponse); return false; } @@ -699,9 +699,9 @@ bool Battlenet::Session::HandlePasswordModule(BitStream* dataStream, ServerPacke if (!numAccounts) { - Authentication::LogonResponse* noAccounts = new Authentication::LogonResponse(); - noAccounts->SetAuthResult(LOGIN_NO_GAME_ACCOUNT); - ReplaceResponse(response, noAccounts); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(LOGIN_NO_GAME_ACCOUNT); + ReplaceResponse(response, logonResponse); return false; } @@ -731,8 +731,8 @@ bool Battlenet::Session::HandlePasswordModule(BitStream* dataStream, ServerPacke password->Data = new uint8[password->DataSize]; memcpy(password->Data, stream.GetBuffer(), password->DataSize); - Authentication::ProofRequest* request = new Authentication::ProofRequest(); - request->Modules.push_back(password); + Authentication::ProofRequest* proofRequest = new Authentication::ProofRequest(); + proofRequest->Modules.push_back(password); if (numAccounts > 1) { BitStream accounts; @@ -757,39 +757,39 @@ bool Battlenet::Session::HandlePasswordModule(BitStream* dataStream, ServerPacke selectGameAccount->DataSize = accounts.GetSize(); selectGameAccount->Data = new uint8[selectGameAccount->DataSize]; memcpy(selectGameAccount->Data, accounts.GetBuffer(), selectGameAccount->DataSize); - request->Modules.push_back(selectGameAccount); + proofRequest->Modules.push_back(selectGameAccount); _modulesWaitingForData.push(MODULE_SELECT_GAME_ACCOUNT); } else { if (fields[4].GetBool()) { - delete request; + delete proofRequest; - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); if (fields[2].GetUInt32() == fields[3].GetUInt32()) { - complete->SetAuthResult(LOGIN_BANNED); + logonResponse->SetAuthResult(LOGIN_BANNED); TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::Password] Banned account %s tried to login!", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _accountName.c_str()); } else { - complete->SetAuthResult(LOGIN_SUSPENDED); + logonResponse->SetAuthResult(LOGIN_SUSPENDED); TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::Password] Temporarily banned account %s tried to login!", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _accountName.c_str()); } - ReplaceResponse(response, complete); + ReplaceResponse(response, logonResponse); return false; } _gameAccountId = fields[0].GetUInt32(); _gameAccountName = fields[1].GetString(); - request->Modules.push_back(sModuleMgr->CreateModule(_os, "RiskFingerprint")); + proofRequest->Modules.push_back(sModuleMgr->CreateModule(_os, "RiskFingerprint")); _modulesWaitingForData.push(MODULE_RISK_FINGERPRINT); } - ReplaceResponse(response, request); + ReplaceResponse(response, proofRequest); return true; } @@ -797,9 +797,9 @@ bool Battlenet::Session::HandleSelectGameAccountModule(BitStream* dataStream, Se { if (dataStream->Read<uint8>(8) != 1) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(AUTH_CORRUPTED_MODULE); - ReplaceResponse(response, complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(AUTH_CORRUPTED_MODULE); + ReplaceResponse(response, logonResponse); return false; } @@ -807,9 +807,9 @@ bool Battlenet::Session::HandleSelectGameAccountModule(BitStream* dataStream, Se std::string account = dataStream->ReadString(8); if (account.empty()) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(LOGIN_NO_GAME_ACCOUNT); - ReplaceResponse(response, complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(LOGIN_NO_GAME_ACCOUNT); + ReplaceResponse(response, logonResponse); return false; } @@ -838,28 +838,28 @@ bool Battlenet::Session::HandleSelectGameAccountModule(BitStream* dataStream, Se Field* fields = result->Fetch(); if (fields[4].GetBool()) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); if (fields[2].GetUInt32() == fields[3].GetUInt32()) { - complete->SetAuthResult(LOGIN_BANNED); + logonResponse->SetAuthResult(LOGIN_BANNED); TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::SelectGameAccount] Banned account %s tried to login!", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _accountName.c_str()); } else { - complete->SetAuthResult(LOGIN_SUSPENDED); + logonResponse->SetAuthResult(LOGIN_SUSPENDED); TC_LOG_DEBUG("server.battlenet", "'%s:%d' [Battlenet::SelectGameAccount] Temporarily banned account %s tried to login!", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _accountName.c_str()); } - ReplaceResponse(response, complete); + ReplaceResponse(response, logonResponse); return false; } _gameAccountId = fields[0].GetUInt32(); _gameAccountName = fields[1].GetString(); - Authentication::ProofRequest* request = new Authentication::ProofRequest(); - request->Modules.push_back(sModuleMgr->CreateModule(_os, "RiskFingerprint")); - ReplaceResponse(response, request); + Authentication::ProofRequest* proofRequest = new Authentication::ProofRequest(); + proofRequest->Modules.push_back(sModuleMgr->CreateModule(_os, "RiskFingerprint")); + ReplaceResponse(response, proofRequest); _modulesWaitingForData.push(MODULE_RISK_FINGERPRINT); return true; @@ -867,16 +867,16 @@ bool Battlenet::Session::HandleSelectGameAccountModule(BitStream* dataStream, Se bool Battlenet::Session::HandleRiskFingerprintModule(BitStream* dataStream, ServerPacket** response) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); if (dataStream->Read<uint8>(8) == 1) { - complete->AccountId = _accountId; - complete->GameAccountName = _gameAccountName; - complete->GameAccountFlags = GAMEACCOUNT_FLAG_PROPASS_LOCK; + logonResponse->AccountId = _accountId; + logonResponse->GameAccountName = _gameAccountName; + logonResponse->GameAccountFlags = GAMEACCOUNT_FLAG_PROPASS_LOCK; PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_BNET_FAILED_LOGINS); stmt->setUInt32(0, _accountId); if (PreparedQueryResult failedLoginsResult = LoginDatabase.Query(stmt)) - complete->FailedLogins = (*failedLoginsResult)[0].GetUInt32(); + logonResponse->FailedLogins = (*failedLoginsResult)[0].GetUInt32(); SQLTransaction trans = LoginDatabase.BeginTransaction(); @@ -899,9 +899,9 @@ bool Battlenet::Session::HandleRiskFingerprintModule(BitStream* dataStream, Serv sSessionMgr.AddSession(this); } else - complete->SetAuthResult(AUTH_BAD_VERSION_HASH); + logonResponse->SetAuthResult(AUTH_BAD_VERSION_HASH); - ReplaceResponse(response, complete); + ReplaceResponse(response, logonResponse); return true; } @@ -909,9 +909,9 @@ bool Battlenet::Session::HandleResumeModule(BitStream* dataStream, ServerPacket* { if (dataStream->Read<uint8>(8) != 1) { - Authentication::ResumeResponse* complete = new Authentication::ResumeResponse(); - complete->SetAuthResult(AUTH_CORRUPTED_MODULE); - ReplaceResponse(response, complete); + Authentication::ResumeResponse* resumeResponse = new Authentication::ResumeResponse(); + resumeResponse->SetAuthResult(AUTH_CORRUPTED_MODULE); + ReplaceResponse(response, resumeResponse); return false; } @@ -954,9 +954,9 @@ bool Battlenet::Session::HandleResumeModule(BitStream* dataStream, ServerPacket* LoginDatabase.Execute(stmt); TC_LOG_DEBUG("server.battlenet", "[Battlenet::Resume] Invalid proof!"); - Authentication::ResumeResponse* result = new Authentication::ResumeResponse(); - result->SetAuthResult(AUTH_UNKNOWN_ACCOUNT); - ReplaceResponse(response, result); + Authentication::ResumeResponse* resumeResponse = new Authentication::ResumeResponse(); + resumeResponse->SetAuthResult(AUTH_UNKNOWN_ACCOUNT); + ReplaceResponse(response, resumeResponse); return false; } @@ -983,9 +983,9 @@ bool Battlenet::Session::HandleResumeModule(BitStream* dataStream, ServerPacket* resume->Data = new uint8[resume->DataSize]; memcpy(resume->Data, resumeData.GetBuffer(), resume->DataSize); - Authentication::ResumeResponse* result = new Authentication::ResumeResponse(); - result->Modules.push_back(resume); - ReplaceResponse(response, result); + Authentication::ResumeResponse* resumeResponse = new Authentication::ResumeResponse(); + resumeResponse->Modules.push_back(resume); + ReplaceResponse(response, resumeResponse); _authed = true; sSessionMgr.AddSession(this); return true; @@ -993,8 +993,8 @@ bool Battlenet::Session::HandleResumeModule(BitStream* dataStream, ServerPacket* bool Battlenet::Session::UnhandledModule(BitStream* /*dataStream*/, ServerPacket** response) { - Authentication::LogonResponse* complete = new Authentication::LogonResponse(); - complete->SetAuthResult(AUTH_CORRUPTED_MODULE); - ReplaceResponse(response, complete); + Authentication::LogonResponse* logonResponse = new Authentication::LogonResponse(); + logonResponse->SetAuthResult(AUTH_CORRUPTED_MODULE); + ReplaceResponse(response, logonResponse); return false; } |