aboutsummaryrefslogtreecommitdiff
path: root/src/server/bnetserver/Server/Session.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2014-12-24 13:48:52 +0100
committerShauren <shauren.trinity@gmail.com>2014-12-24 13:48:52 +0100
commit911d0cf400b8e06def13e649cc7415bfd288f742 (patch)
treea384b371f0ec08ea0c0be39d4d3070b516319e0d /src/server/bnetserver/Server/Session.cpp
parentc57171041b31da644b743ab811513baa05c85331 (diff)
Core/Battle.net: Fixed client crashes happening when reconnecting too soon after being kicked
Diffstat (limited to 'src/server/bnetserver/Server/Session.cpp')
-rw-r--r--src/server/bnetserver/Server/Session.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/bnetserver/Server/Session.cpp b/src/server/bnetserver/Server/Session.cpp
index fd6784152e8..f0940aa6947 100644
--- a/src/server/bnetserver/Server/Session.cpp
+++ b/src/server/bnetserver/Server/Session.cpp
@@ -38,7 +38,7 @@ Battlenet::Session::ModuleHandler const Battlenet::Session::ModuleHandlers[MODUL
Battlenet::Session::Session(tcp::socket&& socket) : Socket(std::move(socket)), _accountId(0), _accountName(), _locale(),
_os(), _build(0), _gameAccountId(0), _gameAccountName(), _accountSecurityLevel(SEC_PLAYER), I(), s(), v(), b(), B(), K(),
- _reconnectProof(), _crypt(), _authed(false), _subscribedToRealmListUpdates(false)
+ _reconnectProof(), _crypt(), _authed(false), _subscribedToRealmListUpdates(false), _toonOnline(false)
{
static uint8 const N_Bytes[] =
{