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authorShauren <shauren.trinity@gmail.com>2014-10-18 17:03:30 +0200
committerShauren <shauren.trinity@gmail.com>2014-10-18 17:03:30 +0200
commit8936723291985d1759a4903901c7a29cc54fdcbf (patch)
tree2ca2331742863ef6318697075aad5ff3f8e76715 /src/server/bnetserver/Server/Session.h
parent3ee9961ecce2a745134eeefa45b29109a276e49f (diff)
parent4a0be2bffc21e30624122ec5f36d6c8479f83385 (diff)
Merge branch '4.3.4' of https://github.com/TrinityCore/TrinityCore into 6.x
Conflicts: dep/PackageList.txt src/server/bnetserver/Packets/WoWRealmPackets.cpp src/server/bnetserver/Server/Session.cpp
Diffstat (limited to 'src/server/bnetserver/Server/Session.h')
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1 files changed, 148 insertions, 0 deletions
diff --git a/src/server/bnetserver/Server/Session.h b/src/server/bnetserver/Server/Session.h
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+/*
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef Session_h__
+#define Session_h__
+
+#include "Packets.h"
+#include "BattlenetPacketCrypt.h"
+#include "Socket.h"
+#include "BigNumber.h"
+#include <memory>
+#include <boost/asio/ip/tcp.hpp>
+
+struct Realm;
+using boost::asio::ip::tcp;
+
+namespace Battlenet
+{
+ struct PacketHeader;
+ class BitStream;
+
+ enum ModuleType
+ {
+ MODULE_PASSWORD,
+ MODULE_TOKEN,
+ MODULE_THUMBPRINT,
+ MODULE_SELECT_GAME_ACCOUNT,
+ MODULE_RISK_FINGERPRINT,
+ MODULE_RESUME,
+
+ MODULE_COUNT
+ };
+
+ enum class BufferSizes : uint32
+ {
+ SRP_6_V = 0x80,
+ SRP_6_S = 0x20,
+ Read = 0x4000
+ };
+
+ class Session : public Socket<Session>
+ {
+ typedef Socket<Session> BattlenetSocket;
+
+ public:
+ explicit Session(tcp::socket&& socket);
+ ~Session();
+
+ void LogUnhandledPacket(PacketHeader const& header);
+
+ // Authentication
+ void HandleLogonRequest(Authentication::LogonRequest3 const& logonRequest);
+ void HandleResumeRequest(Authentication::ResumeRequest const& resumeRequest);
+ void HandleProofResponse(Authentication::ProofResponse const& proofResponse);
+
+ // Connection
+ void HandlePing(Connection::Ping const& ping);
+ void HandleEnableEncryption(Connection::EnableEncryption const& enableEncryption);
+ void HandleLogoutRequest(Connection::LogoutRequest const& logoutRequest);
+ void HandleConnectionClosing(Connection::ConnectionClosing const& connectionClosing);
+
+ // WoWRealm
+ void HandleListSubscribeRequest(WoWRealm::ListSubscribeRequest const& listSubscribeRequest);
+ void HandleListUnsubscribe(WoWRealm::ListUnsubscribe const& listUnsubscribe);
+ void HandleJoinRequestV2(WoWRealm::JoinRequestV2 const& joinRequest);
+
+ // Friends
+ void HandleSocialNetworkCheckConnected(Friends::SocialNetworkCheckConnected const& socialNetworkCheckConnected);
+
+ // Cache
+ void HandleGetStreamItemsRequest(Cache::GetStreamItemsRequest const& getStreamItemsRequest);
+
+ void Start() override;
+
+ void UpdateRealms(std::vector<Realm const*>& realms, std::vector<RealmId>& deletedRealms);
+
+ uint32 GetAccountId() const { return _accountId; }
+ uint32 GetGameAccountId() const { return _gameAccountId; }
+
+ bool IsSubscribedToRealmListUpdates() const { return _subscribedToRealmListUpdates; }
+
+ void AsyncWrite(ServerPacket* packet);
+
+ protected:
+ void ReadHandler() override;
+
+ private:
+ void _SetVSFields(std::string const& rI);
+
+ typedef bool(Session::*ModuleHandler)(BitStream* dataStream, ServerPacket** response);
+ static ModuleHandler const ModuleHandlers[MODULE_COUNT];
+
+ bool HandlePasswordModule(BitStream* dataStream, ServerPacket** response);
+ bool HandleSelectGameAccountModule(BitStream* dataStream, ServerPacket** response);
+ bool HandleRiskFingerprintModule(BitStream* dataStream, ServerPacket** response);
+ bool HandleResumeModule(BitStream* dataStream, ServerPacket** response);
+ bool UnhandledModule(BitStream* dataStream, ServerPacket** response);
+
+ WoWRealm::ListUpdate* BuildListUpdate(Realm const* realm) const;
+ std::string GetClientInfo() const;
+
+ uint32 _accountId;
+ std::string _accountName;
+ std::string _locale;
+ std::string _os;
+ uint32 _build;
+ uint32 _gameAccountId;
+ std::string _gameAccountName;
+ AccountTypes _accountSecurityLevel;
+
+ BigNumber N;
+ BigNumber g;
+ BigNumber k;
+
+ BigNumber I;
+ BigNumber s;
+ BigNumber v;
+
+ BigNumber b;
+ BigNumber B;
+ BigNumber K; // session key
+
+ BigNumber _reconnectProof;
+
+ std::queue<ModuleType> _modulesWaitingForData;
+
+ PacketCrypt _crypt;
+ bool _authed;
+ bool _subscribedToRealmListUpdates;
+ };
+
+}
+
+#endif // Session_h__