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authorShauren <shauren.trinity@gmail.com>2017-09-21 21:59:59 +0200
committerShauren <shauren.trinity@gmail.com>2017-09-21 21:59:59 +0200
commit3269a68427bcfa200837281c336cbedc3d114dd1 (patch)
treefc69a05185a21533af4133a8f2186850889d52b8 /src/server/bnetserver/Services/AccountService.cpp
parent115dffde983019acb1f167583b60f0ce1aaa90de (diff)
Core/Bnet: Implement a way to handle turn protobuf service calls into async requests
Diffstat (limited to 'src/server/bnetserver/Services/AccountService.cpp')
-rw-r--r--src/server/bnetserver/Services/AccountService.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/bnetserver/Services/AccountService.cpp b/src/server/bnetserver/Services/AccountService.cpp
index 7e8bd619109..1accd4a6491 100644
--- a/src/server/bnetserver/Services/AccountService.cpp
+++ b/src/server/bnetserver/Services/AccountService.cpp
@@ -22,12 +22,12 @@ Battlenet::Services::Account::Account(Session* session) : AccountService(session
{
}
-uint32 Battlenet::Services::Account::HandleGetAccountState(account::v1::GetAccountStateRequest const* request, account::v1::GetAccountStateResponse* response)
+uint32 Battlenet::Services::Account::HandleGetAccountState(account::v1::GetAccountStateRequest const* request, account::v1::GetAccountStateResponse* response, std::function<void(ServiceBase*, uint32, ::google::protobuf::Message const*)>& /*continuation*/)
{
return _session->HandleGetAccountState(request, response);
}
-uint32 Battlenet::Services::Account::HandleGetGameAccountState(account::v1::GetGameAccountStateRequest const* request, account::v1::GetGameAccountStateResponse* response)
+uint32 Battlenet::Services::Account::HandleGetGameAccountState(account::v1::GetGameAccountStateRequest const* request, account::v1::GetGameAccountStateResponse* response, std::function<void(ServiceBase*, uint32, ::google::protobuf::Message const*)>& /*continuation*/)
{
return _session->HandleGetGameAccountState(request, response);
}