diff options
author | Nay <dnpd.dd@gmail.com> | 2013-01-14 13:58:34 +0000 |
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committer | Nay <dnpd.dd@gmail.com> | 2013-01-14 13:58:34 +0000 |
commit | e6a07076c3b275c60598abd08e21444313e7a0da (patch) | |
tree | 34426a1d3db102089407a2e978e90299e1c71303 /src/server/collision/DynamicTree.cpp | |
parent | b06c7e77858dcad0614c96f568126aee9966fa89 (diff) | |
parent | c9ec5b4ce871bdeae446cbc86a4f88cee635ac53 (diff) |
Merge remote-tracking branch 'origin/master' into mmaps
Conflicts:
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Movement/MotionMaster.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
Diffstat (limited to 'src/server/collision/DynamicTree.cpp')
-rw-r--r-- | src/server/collision/DynamicTree.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/collision/DynamicTree.cpp b/src/server/collision/DynamicTree.cpp index 1a2f721a69f..c6754278d17 100644 --- a/src/server/collision/DynamicTree.cpp +++ b/src/server/collision/DynamicTree.cpp @@ -227,7 +227,7 @@ bool DynamicMapTree::getObjectHitPos(const uint32 phasemask, const Vector3& star bool DynamicMapTree::isInLineOfSight(float x1, float y1, float z1, float x2, float y2, float z2, uint32 phasemask) const { - Vector3 v1(x1,y1,z1), v2(x2,y2,z2); + Vector3 v1(x1, y1, z1), v2(x2, y2, z2); float maxDist = (v2 - v1).magnitude(); @@ -243,8 +243,8 @@ bool DynamicMapTree::isInLineOfSight(float x1, float y1, float z1, float x2, flo float DynamicMapTree::getHeight(float x, float y, float z, float maxSearchDist, uint32 phasemask) const { - Vector3 v(x,y,z); - Ray r(v, Vector3(0,0,-1)); + Vector3 v(x, y, z); + Ray r(v, Vector3(0, 0, -1)); DynamicTreeIntersectionCallback callback(phasemask); impl.intersectZAllignedRay(r, callback, maxSearchDist); |