aboutsummaryrefslogtreecommitdiff
path: root/src/server/collision/Maps/MapTree.cpp
diff options
context:
space:
mode:
authorXanadu <none@none>2010-06-17 05:37:37 +0200
committerXanadu <none@none>2010-06-17 05:37:37 +0200
commit5238320af0cad3438dcc532ef79d118b922a3219 (patch)
treec9ec163b034b65031ee6df4358ad1470a4a21960 /src/server/collision/Maps/MapTree.cpp
parentd027d64f2fb5686526ae50c3c8732bf112ec47fe (diff)
Fixed pool system I broke in 52fac32a0b35, added a check for child pools and rearranged primary keys to prevent inclusion of single creature/GO spawn in multiple pools.
--HG-- branch : trunk
Diffstat (limited to 'src/server/collision/Maps/MapTree.cpp')
0 files changed, 0 insertions, 0 deletions