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authorShauren <none@none>2010-12-23 23:25:44 +0100
committerShauren <none@none>2010-12-23 23:25:44 +0100
commit928443d8993869dfbf3adceabe4ba0b3cfe0edef (patch)
treeb30f1385e6f2dd8d95357590593aa2988b094593 /src/server/collision/Maps/MapTree.cpp
parent95daf7998fc3b772fdcd70087c12db80bd5a031a (diff)
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
Diffstat (limited to 'src/server/collision/Maps/MapTree.cpp')
-rw-r--r--src/server/collision/Maps/MapTree.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/server/collision/Maps/MapTree.cpp b/src/server/collision/Maps/MapTree.cpp
index c59f78d1f6b..be5954b381a 100644
--- a/src/server/collision/Maps/MapTree.cpp
+++ b/src/server/collision/Maps/MapTree.cpp
@@ -62,7 +62,7 @@ namespace VMAP
void operator()(const Vector3& point, uint32 entry)
{
#ifdef VMAP_DEBUG
- sLog.outDebug("AreaInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
+ sLog->outDebug("AreaInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
#endif
prims[entry].intersectPoint(point, aInfo);
}
@@ -78,7 +78,7 @@ namespace VMAP
void operator()(const Vector3& point, uint32 entry)
{
#ifdef VMAP_DEBUG
- sLog.outDebug("LocationInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
+ sLog->outDebug("LocationInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
#endif
if (prims[entry].GetLocationInfo(point, locInfo))
result = true;
@@ -278,7 +278,7 @@ namespace VMAP
bool StaticMapTree::InitMap(const std::string &fname, VMapManager2 *vm)
{
- sLog.outDebug("StaticMapTree::InitMap() : initializing StaticMapTree '%s'", fname.c_str());
+ sLog->outDebug("StaticMapTree::InitMap() : initializing StaticMapTree '%s'", fname.c_str());
bool success = true;
std::string fullname = iBasePath + fname;
FILE *rf = fopen(fullname.c_str(), "rb");
@@ -306,12 +306,12 @@ namespace VMAP
// only non-tiled maps have them, and if so exactly one (so far at least...)
ModelSpawn spawn;
#ifdef VMAP_DEBUG
- sLog.outDebug("StaticMapTree::InitMap() : map isTiled: %u", static_cast<uint32>(iIsTiled));
+ sLog->outDebug("StaticMapTree::InitMap() : map isTiled: %u", static_cast<uint32>(iIsTiled));
#endif
if (!iIsTiled && ModelSpawn::readFromFile(rf, spawn))
{
WorldModel *model = vm->acquireModelInstance(iBasePath, spawn.name);
- sLog.outDebug("StaticMapTree::InitMap() : loading %s", spawn.name.c_str());
+ sLog->outDebug("StaticMapTree::InitMap() : loading %s", spawn.name.c_str());
if (model)
{
// assume that global model always is the first and only tree value (could be improved...)
@@ -321,7 +321,7 @@ namespace VMAP
else
{
success = false;
- sLog.outError("StaticMapTree::InitMap() : could not acquire WorldModel pointer for '%s'", spawn.name.c_str());
+ sLog->outError("StaticMapTree::InitMap() : could not acquire WorldModel pointer for '%s'", spawn.name.c_str());
}
}
@@ -357,7 +357,7 @@ namespace VMAP
}
if (!iTreeValues)
{
- sLog.outError("StaticMapTree::LoadMapTile() : tree has not been initialized [%u,%u]", tileX, tileY);
+ sLog->outError("StaticMapTree::LoadMapTile() : tree has not been initialized [%u,%u]", tileX, tileY);
return false;
}
bool result = true;
@@ -383,7 +383,7 @@ namespace VMAP
// acquire model instance
WorldModel *model = vm->acquireModelInstance(iBasePath, spawn.name);
if (!model)
- sLog.outError("StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u,%u]", tileX, tileY);
+ sLog->outError("StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u,%u]", tileX, tileY);
// update tree
uint32 referencedVal;
@@ -395,7 +395,7 @@ namespace VMAP
#ifdef VMAP_DEBUG
if (referencedVal > iNTreeValues)
{
- sLog.outDebug("StaticMapTree::LoadMapTile() : invalid tree element (%u/%u)", referencedVal, iNTreeValues);
+ sLog->outDebug("StaticMapTree::LoadMapTile() : invalid tree element (%u/%u)", referencedVal, iNTreeValues);
continue;
}
#endif
@@ -407,9 +407,9 @@ namespace VMAP
++iLoadedSpawns[referencedVal];
#ifdef VMAP_DEBUG
if (iTreeValues[referencedVal].ID != spawn.ID)
- sLog.outDebug("StaticMapTree::LoadMapTile() : trying to load wrong spawn in node");
+ sLog->outDebug("StaticMapTree::LoadMapTile() : trying to load wrong spawn in node");
else if (iTreeValues[referencedVal].name != spawn.name)
- sLog.outDebug("StaticMapTree::LoadMapTile() : name collision on GUID=%u", spawn.ID);
+ sLog->outDebug("StaticMapTree::LoadMapTile() : name collision on GUID=%u", spawn.ID);
#endif
}
}
@@ -433,7 +433,7 @@ namespace VMAP
loadedTileMap::iterator tile = iLoadedTiles.find(tileID);
if (tile == iLoadedTiles.end())
{
- sLog.outError("StaticMapTree::UnloadMapTile() : trying to unload non-loaded tile - Map:%u X:%u Y:%u", iMapID, tileX, tileY);
+ sLog->outError("StaticMapTree::UnloadMapTile() : trying to unload non-loaded tile - Map:%u X:%u Y:%u", iMapID, tileX, tileY);
return;
}
if (tile->second) // file associated with tile
@@ -467,7 +467,7 @@ namespace VMAP
else
{
if (!iLoadedSpawns.count(referencedNode))
- sLog.outError("StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '%s' (ID:%u)", spawn.name.c_str(), spawn.ID);
+ sLog->outError("StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '%s' (ID:%u)", spawn.name.c_str(), spawn.ID);
else if (--iLoadedSpawns[referencedNode] == 0)
{
iTreeValues[referencedNode].setUnloaded();