diff options
| author | Tartalo <none@none> | 2010-06-19 23:06:56 +0200 |
|---|---|---|
| committer | Tartalo <none@none> | 2010-06-19 23:06:56 +0200 |
| commit | d674660539625e1c87a86c4a461cca8d3c9c054d (patch) | |
| tree | 3e06ce940b6c17ad76a31cfb0ba6f2617f1a2b48 /src/server/collision/Maps/MapTree.cpp | |
| parent | 78fab5fa18fa7c3199c111240234b03cc2b45328 (diff) | |
| parent | f43727e18cbc9523be81d3b347ae6cf07616322c (diff) | |
Merge
--HG--
branch : trunk
Diffstat (limited to 'src/server/collision/Maps/MapTree.cpp')
| -rw-r--r-- | src/server/collision/Maps/MapTree.cpp | 37 |
1 files changed, 23 insertions, 14 deletions
diff --git a/src/server/collision/Maps/MapTree.cpp b/src/server/collision/Maps/MapTree.cpp index af4073fcc8c..af92ec37ae7 100644 --- a/src/server/collision/Maps/MapTree.cpp +++ b/src/server/collision/Maps/MapTree.cpp @@ -16,17 +16,23 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "Errors.h" #include "MapTree.h" #include "ModelInstance.h" #include "VMapManager2.h" #include "VMapDefinitions.h" +#include "Log.h" #include <string> #include <sstream> #include <iomanip> #include <limits> +#ifndef NO_CORE_FUNCS + #include "Errors.h" +#else + #define ASSERT(x) +#endif + using G3D::Vector3; namespace VMAP @@ -51,7 +57,7 @@ namespace VMAP void operator()(const Vector3& point, uint32 entry) { #ifdef VMAP_DEBUG - std::cout << "trying to intersect '" << prims[entry].name << "'\n"; + sLog.outDebug("trying to intersect '%s'", prims[entry].name.c_str()); #endif prims[entry].intersectPoint(point, aInfo); } @@ -67,7 +73,7 @@ namespace VMAP void operator()(const Vector3& point, uint32 entry) { #ifdef VMAP_DEBUG - std::cout << "trying to intersect '" << prims[entry].name << "'\n"; + sLog.outDebug("trying to intersect '%s'", prims[entry].name.c_str()); #endif if (prims[entry].GetLocationInfo(point, locInfo)) result = true; @@ -264,7 +270,7 @@ namespace VMAP bool StaticMapTree::InitMap(const std::string &fname, VMapManager2 *vm) { - std::cout << "Initializing StaticMapTree '" << fname << "'\n"; + sLog.outDebug("Initializing StaticMapTree '%s'", fname.c_str()); bool success = true; std::string fullname = iBasePath + fname; FILE *rf = fopen(fullname.c_str(), "rb"); @@ -292,12 +298,12 @@ namespace VMAP // only non-tiled maps have them, and if so exactly one (so far at least...) ModelSpawn spawn; #ifdef VMAP_DEBUG - std::cout << "Map isTiled:" << bool(iIsTiled) << std::endl; + sLog.outDebug("Map isTiled: %u", static_cast<uint32>(iIsTiled)); #endif if (!iIsTiled && ModelSpawn::readFromFile(rf, spawn)) { WorldModel *model = vm->acquireModelInstance(iBasePath, spawn.name); - std::cout << "StaticMapTree::InitMap(): loading " << spawn.name << std::endl; + sLog.outDebug("StaticMapTree::InitMap(): loading %s", spawn.name.c_str()); if (model) { // assume that global model always is the first and only tree value (could be improved...) @@ -307,7 +313,7 @@ namespace VMAP else { success = false; - std::cout << "error: could not acquire WorldModel pointer!\n"; + sLog.outError("Could not acquire WorldModel pointer!"); } } @@ -343,7 +349,7 @@ namespace VMAP } if (!iTreeValues) { - std::cout << "Tree has not been initialized!\n"; + sLog.outError("Tree has not been initialized! [%u,%u]", tileX, tileY); return false; } bool result = true; @@ -364,7 +370,8 @@ namespace VMAP { // acquire model instance WorldModel *model = vm->acquireModelInstance(iBasePath, spawn.name); - if (!model) std::cout << "error: could not acquire WorldModel pointer!\n"; + if (!model) + sLog.outError("error: could not acquire WorldModel pointer! [%u,%u]", tileX, tileY); // update tree uint32 referencedVal; @@ -375,7 +382,7 @@ namespace VMAP #ifdef VMAP_DEBUG if (referencedVal > iNTreeValues) { - std::cout << "invalid tree element! (" << referencedVal << "/" << iNTreeValues << ")\n"; + sLog.outDebug("invalid tree element! (%u/%u)", referencedVal, iNTreeValues); continue; } #endif @@ -386,8 +393,10 @@ namespace VMAP { ++iLoadedSpawns[referencedVal]; #ifdef VMAP_DEBUG - if (iTreeValues[referencedVal].ID != spawn.ID) std::cout << "error: trying to load wrong spawn in node!\n"; - else if (iTreeValues[referencedVal].name != spawn.name) std::cout << "error: name collision on GUID="<< spawn.ID << "\n"; + if (iTreeValues[referencedVal].ID != spawn.ID) + sLog.outDebug("error: trying to load wrong spawn in node!"); + else if (iTreeValues[referencedVal].name != spawn.name) + sLog.outDebug("error: name collision on GUID=%u", spawn.ID); #endif } } @@ -408,7 +417,7 @@ namespace VMAP loadedTileMap::iterator tile = iLoadedTiles.find(tileID); if (tile == iLoadedTiles.end()) { - std::cout << "WARNING: trying to unload non-loaded tile. Map:" << iMapID << " X:" << tileX << " Y:" << tileY << std::endl; + sLog.outError("WARNING: trying to unload non-loaded tile. Map:%u X:%u Y:%u", iMapID, tileX, tileY); return; } if (tile->second) // file associated with tile @@ -437,7 +446,7 @@ namespace VMAP fread(&referencedNode, sizeof(uint32), 1, tf); if (!iLoadedSpawns.count(referencedNode)) { - std::cout << "error! trying to unload non-referenced model '" << spawn.name << "' (ID:" << spawn.ID << ")\n"; + sLog.outError("Trying to unload non-referenced model '%s' (ID:%u)", spawn.name.c_str(), spawn.ID); } else if (--iLoadedSpawns[referencedNode] == 0) { |
