diff options
author | Shauren <shauren.trinity@gmail.com> | 2015-05-07 00:07:44 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2015-05-07 00:07:44 +0200 |
commit | ed75b0649add23e082976fa4e5d504bc0c312602 (patch) | |
tree | 210373263be414f5acd3963226b1b2a8ce0fe8dd /src/server/collision/Maps/TileAssembler.cpp | |
parent | f432821da6b8958b51cfe8ae61696e61bdf6e47c (diff) |
Tools: Modified output files of all extractors to use 4 characters for map id and changed name format of map files to include a separator between values '_' that makes tokenization possible
* This fixes generating mmaps for maps with id >= 1000
* Fixed a crash happening when unloading last phased mmap tile
* Removed remaining references to libmpq in CMakeLists
Reextracting maps/vmaps/mmaps IS REQUIRED after this commit
Diffstat (limited to 'src/server/collision/Maps/TileAssembler.cpp')
-rw-r--r-- | src/server/collision/Maps/TileAssembler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/collision/Maps/TileAssembler.cpp b/src/server/collision/Maps/TileAssembler.cpp index 172c556b9a7..86391d5488a 100644 --- a/src/server/collision/Maps/TileAssembler.cpp +++ b/src/server/collision/Maps/TileAssembler.cpp @@ -116,7 +116,7 @@ namespace VMAP // write map tree file std::stringstream mapfilename; - mapfilename << iDestDir << '/' << std::setfill('0') << std::setw(3) << map_iter->first << ".vmtree"; + mapfilename << iDestDir << '/' << std::setfill('0') << std::setw(4) << map_iter->first << ".vmtree"; FILE* mapfile = fopen(mapfilename.str().c_str(), "wb"); if (!mapfile) { @@ -157,7 +157,7 @@ namespace VMAP uint32 nSpawns = tileEntries.count(tile->first); std::stringstream tilefilename; tilefilename.fill('0'); - tilefilename << iDestDir << '/' << std::setw(3) << map_iter->first << '_'; + tilefilename << iDestDir << '/' << std::setw(4) << map_iter->first << '_'; uint32 x, y; StaticMapTree::unpackTileID(tile->first, x, y); tilefilename << std::setw(2) << x << '_' << std::setw(2) << y << ".vmtile"; |