aboutsummaryrefslogtreecommitdiff
path: root/src/server/collision/Models/GameObjectModel.cpp
diff options
context:
space:
mode:
authorariel- <ariel.silva305@gmail.com>2015-04-28 02:34:38 -0300
committerariel- <ariel.silva305@gmail.com>2015-05-08 22:58:33 -0300
commit36cdc47e8f8d215d2f638dc977848fdb99e6a541 (patch)
treeff5b6eebccd7dfbbcd9790fe231002e5231c1384 /src/server/collision/Models/GameObjectModel.cpp
parent09aed2565966c96d403afe44a0cce423c59cb4ec (diff)
Fixed some issues with PR #14157, kudos to @Nyeriah @Warpten:
* Moved scripts to other source file instead of having them on the instance cpp * Removed magic number, use of DoAction instead of SetData to do the yelling * Added spellscript for Remove Kargath's Executioner * Saved victim GUIDs in instance script instead of checking nearby area * Returning position as const-reference (by Naios)
Diffstat (limited to 'src/server/collision/Models/GameObjectModel.cpp')
0 files changed, 0 insertions, 0 deletions