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author | Gooyeth <migmadmu@hotmail.com> | 2015-01-27 14:08:13 -0600 |
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committer | Gooyeth <migmadmu@hotmail.com> | 2015-01-27 14:08:13 -0600 |
commit | 3edd93d1e54081d1b3c01916cc2082dc6f4157b7 (patch) | |
tree | 2cea0c97bf7c69a65e8c382620c30c1a40057390 /src/server/collision/Models/GameObjectModel.cpp | |
parent | 34bbf031c04916b104432dc6e5d12b5ab05c4833 (diff) |
Core/Spells: Correction Stuck effect (6.0.3)
The player dies if heathstone is in cooldown, else the player is teleported to home.
Thanks @F03SD and @Kinzcool.
Diffstat (limited to 'src/server/collision/Models/GameObjectModel.cpp')
0 files changed, 0 insertions, 0 deletions