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authorShauren <shauren.trinity@gmail.com>2015-07-27 00:03:32 +0200
committerDDuarte <dnpd.dd@gmail.com>2015-07-27 01:13:29 +0100
commit92b5b2e09a13b36b8780fead2c11ca691f494e5a (patch)
treeca004ae9e0756ae44f460849ec3b6e784e90df04 /src/server/collision/Models/GameObjectModel.cpp
parent45ca1f493b0fc8c166c057c892f37a9a6f11f225 (diff)
Travis build fix
(cherry picked from commit a7d9c4e720c6546089123e301e31af1583628e4e)
Diffstat (limited to 'src/server/collision/Models/GameObjectModel.cpp')
-rw-r--r--src/server/collision/Models/GameObjectModel.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp
index c40cb22a18c..dbdc0554e06 100644
--- a/src/server/collision/Models/GameObjectModel.cpp
+++ b/src/server/collision/Models/GameObjectModel.cpp
@@ -42,7 +42,9 @@ ModelList model_list;
void LoadGameObjectModelList(std::string const& dataPath)
{
+#ifndef NO_CORE_FUNCS
uint32 oldMSTime = getMSTime();
+#endif
FILE* model_list_file = fopen((dataPath + "vmaps/" + VMAP::GAMEOBJECT_MODELS).c_str(), "rb");
if (!model_list_file)