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author | Shauren <shauren.trinity@gmail.com> | 2013-02-03 10:49:31 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2013-02-03 10:49:31 +0100 |
commit | a8054311ca4419354b4a55ad2d9626e4f202d697 (patch) | |
tree | d9eb0677ea317270db74d6b5daa72307c855c3d2 /src/server/collision/Models/GameObjectModel.cpp | |
parent | 045bd8b9f101a758d3a32220e50a5d9224de8dee (diff) |
Core/AI: Reverted 2df1908c2933c88f1442dbde52658b3c5499a849 - sometimes it is better to copy some code to make its purpose clearer (ReactorAI is an AI class used for neutral creatures, it makes no sense to inherit AggresorAI, which is used for aggressive creatures)
Diffstat (limited to 'src/server/collision/Models/GameObjectModel.cpp')
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