diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-08-17 23:46:36 +0200 |
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committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-08-17 23:47:43 +0200 |
commit | da1e466bd5bf2e4f0778a9bfb6b60ae66e1a6ada (patch) | |
tree | b9496b119d095c38d9c5137a4926ac132bb0f1e4 /src/server/collision/Models/GameObjectModel.cpp | |
parent | 865353e4a61d7dc7c57f4fa699bf652e83286f4c (diff) |
Core/Misc: Implemented GetObjectScale function
Diffstat (limited to 'src/server/collision/Models/GameObjectModel.cpp')
-rw-r--r-- | src/server/collision/Models/GameObjectModel.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp index 9db3d706fca..a3af175a977 100644 --- a/src/server/collision/Models/GameObjectModel.cpp +++ b/src/server/collision/Models/GameObjectModel.cpp @@ -119,7 +119,7 @@ bool GameObjectModel::initialize(const GameObject& go, const GameObjectDisplayIn //ID = 0; iPos = Vector3(go.GetPositionX(), go.GetPositionY(), go.GetPositionZ()); phasemask = go.GetPhaseMask(); - iScale = go.GetFloatValue(OBJECT_FIELD_SCALE_X); + iScale = go.GetObjectScale(); iInvScale = 1.f / iScale; G3D::Matrix3 iRotation = G3D::Matrix3::fromEulerAnglesZYX(go.GetOrientation(), 0, 0); |