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authorNay <dnpd.dd@gmail.com>2012-09-06 18:01:51 +0100
committerNay <dnpd.dd@gmail.com>2012-09-06 18:01:51 +0100
commit0522e50c8670a34698b15003ceb5e514db72e427 (patch)
treed6406bcbd2e836f5f08be8e67f1a01de4c938d48 /src/server/collision/Models/GameObjectModel.h
parent42a899a90eabae2ce6fc8ca103e7692c07153315 (diff)
parent9f09713b3e286ba94948c15d64b76b2aed16f8cd (diff)
Merge remote-tracking branch 'origin/master' into mmaps
Conflicts: src/server/game/Spells/Spell.cpp
Diffstat (limited to 'src/server/collision/Models/GameObjectModel.h')
-rw-r--r--src/server/collision/Models/GameObjectModel.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/collision/Models/GameObjectModel.h b/src/server/collision/Models/GameObjectModel.h
index 0bb6c0f47bc..78a0e876676 100644
--- a/src/server/collision/Models/GameObjectModel.h
+++ b/src/server/collision/Models/GameObjectModel.h
@@ -61,6 +61,8 @@ public:
void disable() { phasemask = 0;}
void enable(uint32 ph_mask) { phasemask = ph_mask;}
+ bool isEnabled() const {return phasemask != 0;}
+
bool intersectRay(const G3D::Ray& Ray, float& MaxDist, bool StopAtFirstHit, uint32 ph_mask) const;
static GameObjectModel* Create(const GameObject& go);