aboutsummaryrefslogtreecommitdiff
path: root/src/server/collision/Models/GameObjectModel.h
diff options
context:
space:
mode:
authorSebastian Valle Herrera <subv2112@gmail.com>2014-05-25 11:15:17 -0500
committerSebastian Valle Herrera <subv2112@gmail.com>2014-05-25 11:15:17 -0500
commitc06a263f96c7db0464595532d74fab66a0bfd760 (patch)
tree3a48c4e0c8820ca2e7bdd684c07d7daa2202933a /src/server/collision/Models/GameObjectModel.h
parent1a48967cdf4156bd90b7a88f202d55786faae8f1 (diff)
parent45fcc2ff9d7df9b86b53fbfea106b827c4ac46de (diff)
Merge pull request #12129 from Trisjdc/go_collision
Core/Collision: Solve collision issues with non spawned GOs
Diffstat (limited to 'src/server/collision/Models/GameObjectModel.h')
-rw-r--r--src/server/collision/Models/GameObjectModel.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/collision/Models/GameObjectModel.h b/src/server/collision/Models/GameObjectModel.h
index 6088b924343..99c9b1337b3 100644
--- a/src/server/collision/Models/GameObjectModel.h
+++ b/src/server/collision/Models/GameObjectModel.h
@@ -44,8 +44,9 @@ class GameObjectModel /*, public Intersectable*/
float iInvScale;
float iScale;
VMAP::WorldModel* iModel;
+ GameObject const* owner;
- GameObjectModel() : phasemask(0), iInvScale(0), iScale(0), iModel(NULL) { }
+ GameObjectModel() : phasemask(0), iInvScale(0), iScale(0), iModel(NULL), owner(NULL) { }
bool initialize(const GameObject& go, const GameObjectDisplayInfoEntry& info);
public: