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authorDr-J <daniel.jarrott0@gmail.com>2014-07-31 09:38:55 +0100
committerDr-J <daniel.jarrott0@gmail.com>2014-07-31 09:38:55 +0100
commitba901590d678aee9a62f381d6e787f8d56232999 (patch)
tree57746f8b18b2fa7c0897e9ff6a814306668cf7c5 /src/server/collision/Models/ModelInstance.cpp
parentac02bad3fa87ed610709a0ce53a9aa1c9637b4cd (diff)
DB/QUEST: Foolish Endeavors (Update)
Update to my previous script for this, fixes a couple of things * Getry is less likely to bug out leaving him at bottom with no quest flags if player leaves grid after event started, can still happen but much rarer (This has had 7 months of testing) * And preventing event been started if varidus is currently dead as this will also cause event to bug out.
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