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authorjackpoz <giacomopoz@gmail.com>2014-08-21 16:56:11 +0200
committerjackpoz <giacomopoz@gmail.com>2014-08-23 19:56:41 +0200
commit7fe7f30521503559dc8aee9f3127e11111f8ccc4 (patch)
treef4a75f563e89957d43cef93253bfc300ecf57339 /src/server/collision/Models
parentf5f9df0483fbf847eb9ee4e6ec4ecc6cf66d3a47 (diff)
Core/Misc: Fix some -Wconversion warnings
Diffstat (limited to 'src/server/collision/Models')
-rw-r--r--src/server/collision/Models/GameObjectModel.cpp2
-rw-r--r--src/server/collision/Models/ModelInstance.cpp4
-rw-r--r--src/server/collision/Models/WorldModel.cpp6
3 files changed, 6 insertions, 6 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp
index de97943bb37..bb2837be4c4 100644
--- a/src/server/collision/Models/GameObjectModel.cpp
+++ b/src/server/collision/Models/GameObjectModel.cpp
@@ -166,7 +166,7 @@ bool GameObjectModel::intersectRay(const G3D::Ray& ray, float& MaxDist, bool Sto
return false;
float time = ray.intersectionTime(iBound);
- if (time == G3D::inf())
+ if (time == G3D::finf())
return false;
// child bounds are defined in object space:
diff --git a/src/server/collision/Models/ModelInstance.cpp b/src/server/collision/Models/ModelInstance.cpp
index 475984c4fd3..bd84548d792 100644
--- a/src/server/collision/Models/ModelInstance.cpp
+++ b/src/server/collision/Models/ModelInstance.cpp
@@ -28,7 +28,7 @@ namespace VMAP
{
ModelInstance::ModelInstance(const ModelSpawn &spawn, WorldModel* model): ModelSpawn(spawn), iModel(model)
{
- iInvRot = G3D::Matrix3::fromEulerAnglesZYX(G3D::pi()*iRot.y/180.f, G3D::pi()*iRot.x/180.f, G3D::pi()*iRot.z/180.f).inverse();
+ iInvRot = G3D::Matrix3::fromEulerAnglesZYX(G3D::pif()*iRot.y/180.f, G3D::pif()*iRot.x/180.f, G3D::pif()*iRot.z/180.f).inverse();
iInvScale = 1.f/iScale;
}
@@ -40,7 +40,7 @@ namespace VMAP
return false;
}
float time = pRay.intersectionTime(iBound);
- if (time == G3D::inf())
+ if (time == G3D::finf())
{
// std::cout << "Ray does not hit '" << name << "'\n";
diff --git a/src/server/collision/Models/WorldModel.cpp b/src/server/collision/Models/WorldModel.cpp
index d6b0a76f23b..5962b343544 100644
--- a/src/server/collision/Models/WorldModel.cpp
+++ b/src/server/collision/Models/WorldModel.cpp
@@ -42,7 +42,7 @@ namespace VMAP
const Vector3 p(ray.direction().cross(e2));
const float a = e1.dot(p);
- if (fabs(a) < EPS) {
+ if (std::fabs(a) < EPS) {
// Determinant is ill-conditioned; abort early
return false;
}
@@ -388,7 +388,7 @@ namespace VMAP
return false;
GModelRayCallback callback(triangles, vertices);
Vector3 rPos = pos - 0.1f * down;
- float dist = G3D::inf();
+ float dist = G3D::finf();
G3D::Ray ray(rPos, down);
bool hit = IntersectRay(ray, dist, false);
if (hit)
@@ -446,7 +446,7 @@ namespace VMAP
class WModelAreaCallback {
public:
WModelAreaCallback(const std::vector<GroupModel> &vals, const Vector3 &down):
- prims(vals.begin()), hit(vals.end()), minVol(G3D::inf()), zDist(G3D::inf()), zVec(down) { }
+ prims(vals.begin()), hit(vals.end()), minVol(G3D::finf()), zDist(G3D::finf()), zVec(down) { }
std::vector<GroupModel>::const_iterator prims;
std::vector<GroupModel>::const_iterator hit;
float minVol;