diff options
author | Spp <spp@jorge.gr> | 2013-11-08 11:12:17 +0100 |
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committer | Spp <spp@jorge.gr> | 2013-11-08 11:12:17 +0100 |
commit | ab2d26cb910ea9d24ae87d6342f0cbc264fc16cf (patch) | |
tree | 87c7ff135e2c45773a25a900d1872aa6fa8afd08 /src/server/collision/Models | |
parent | 990e4c78514e3a3f8e8905cf22dfacbb0c4fba67 (diff) | |
parent | 94e2b9332a1f6ceec024338b8f41cd3dca099a40 (diff) |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/Spells/spell_warlock.cpp
src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'src/server/collision/Models')
-rw-r--r-- | src/server/collision/Models/GameObjectModel.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp index fee165ef44a..8bba2cf1b1b 100644 --- a/src/server/collision/Models/GameObjectModel.cpp +++ b/src/server/collision/Models/GameObjectModel.cpp @@ -55,7 +55,7 @@ void LoadGameObjectModelList() FILE* model_list_file = fopen((sWorld->GetDataPath() + "vmaps/" + VMAP::GAMEOBJECT_MODELS).c_str(), "rb"); if (!model_list_file) { - VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "Unable to open '%s' file.", VMAP::GAMEOBJECT_MODELS); + VMAP_ERROR_LOG("misc", "Unable to open '%s' file.", VMAP::GAMEOBJECT_MODELS); return; } @@ -74,7 +74,7 @@ void LoadGameObjectModelList() || fread(&v1, sizeof(Vector3), 1, model_list_file) != 1 || fread(&v2, sizeof(Vector3), 1, model_list_file) != 1) { - VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "File '%s' seems to be corrupted!", VMAP::GAMEOBJECT_MODELS); + VMAP_ERROR_LOG("misc", "File '%s' seems to be corrupted!", VMAP::GAMEOBJECT_MODELS); break; } @@ -85,7 +85,7 @@ void LoadGameObjectModelList() } fclose(model_list_file); - VMAP_INFO_LOG(LOG_FILTER_SERVER_LOADING, ">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime)); + VMAP_INFO_LOG("server.loading", ">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime)); } GameObjectModel::~GameObjectModel() @@ -104,7 +104,7 @@ bool GameObjectModel::initialize(const GameObject& go, const GameObjectDisplayIn // ignore models with no bounds if (mdl_box == G3D::AABox::zero()) { - VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str()); + VMAP_ERROR_LOG("misc", "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str()); return false; } |