diff options
| author | Shauren <shauren.trinity@gmail.com> | 2012-07-04 22:20:21 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2012-07-04 22:20:21 +0200 |
| commit | ed6f3e2deff55f913f9646db5f540b7704088478 (patch) | |
| tree | 2212558564e685b43214a2ca80aea7014af8e200 /src/server/collision/Models | |
| parent | 138375c0455fc0c7f1c2fc0e6b94930dea28ae9c (diff) | |
| parent | c3cb82b9263331ceaf68ebf69638ce3162b4a934 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
Diffstat (limited to 'src/server/collision/Models')
| -rw-r--r-- | src/server/collision/Models/GameObjectModel.cpp | 2 | ||||
| -rw-r--r-- | src/server/collision/Models/WorldModel.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp index 84c736c22e8..8b63620e783 100644 --- a/src/server/collision/Models/GameObjectModel.cpp +++ b/src/server/collision/Models/GameObjectModel.cpp @@ -176,7 +176,7 @@ bool GameObjectModel::intersectRay(const G3D::Ray& ray, float& MaxDist, bool Sto Ray modRay(p, iInvRot * ray.direction()); float distance = MaxDist * iInvScale; bool hit = iModel->IntersectRay(modRay, distance, StopAtFirstHit); - if(hit) + if (hit) { distance *= iScale; MaxDist = distance; diff --git a/src/server/collision/Models/WorldModel.cpp b/src/server/collision/Models/WorldModel.cpp index b818232fb32..b4f3f73fc98 100644 --- a/src/server/collision/Models/WorldModel.cpp +++ b/src/server/collision/Models/WorldModel.cpp @@ -42,7 +42,7 @@ namespace VMAP const Vector3 p(ray.direction().cross(e2)); const float a = e1.dot(p); - if (abs(a) < EPS) { + if (fabs(a) < EPS) { // Determinant is ill-conditioned; abort early return false; } |
