diff options
author | Xanadu <none@none> | 2010-07-17 03:50:43 +0200 |
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committer | Xanadu <none@none> | 2010-07-17 03:50:43 +0200 |
commit | 7dd2dc91816ab8b3bc3b99a1b1c99c7ea314d5a8 (patch) | |
tree | 34bd9ea631fb52cc3b8ed9111c2fe41f0182c7bb /src/server/collision/VMapDefinitions.h | |
parent | d8e1ba0c8263e5d818d40dc8bc1bfcbcb07a7c7b (diff) |
Correctly redo file moves/renames from rev. 8481.
--HG--
branch : trunk
rename : src/server/game/CollisionDetection/BoundingIntervalHierarchy.cpp => src/server/collision/BoundingIntervalHierarchy.cpp
rename : src/server/game/CollisionDetection/BoundingIntervalHierarchy.h => src/server/collision/BoundingIntervalHierarchy.h
rename : src/server/game/CollisionDetection/CMakeLists.txt => src/server/collision/CMakeLists.txt
rename : src/server/game/CollisionDetection/IVMapManager.h => src/server/collision/Management/IVMapManager.h
rename : src/server/game/CollisionDetection/VMapFactory.cpp => src/server/collision/Management/VMapFactory.cpp
rename : src/server/game/CollisionDetection/VMapFactory.h => src/server/collision/Management/VMapFactory.h
rename : src/server/game/CollisionDetection/VMapManager2.cpp => src/server/collision/Management/VMapManager2.cpp
rename : src/server/game/CollisionDetection/VMapManager2.h => src/server/collision/Management/VMapManager2.h
rename : src/server/game/CollisionDetection/MapTree.cpp => src/server/collision/Maps/MapTree.cpp
rename : src/server/game/CollisionDetection/MapTree.h => src/server/collision/Maps/MapTree.h
rename : src/server/game/CollisionDetection/TileAssembler.cpp => src/server/collision/Maps/TileAssembler.cpp
rename : src/server/game/CollisionDetection/TileAssembler.h => src/server/collision/Maps/TileAssembler.h
rename : src/server/game/CollisionDetection/ModelInstance.cpp => src/server/collision/Models/ModelInstance.cpp
rename : src/server/game/CollisionDetection/ModelInstance.h => src/server/collision/Models/ModelInstance.h
rename : src/server/game/CollisionDetection/WorldModel.cpp => src/server/collision/Models/WorldModel.cpp
rename : src/server/game/CollisionDetection/WorldModel.h => src/server/collision/Models/WorldModel.h
rename : src/server/game/CollisionDetection/VMapDefinitions.h => src/server/collision/VMapDefinitions.h
rename : src/server/game/CollisionDetection/VMapTools.h => src/server/collision/VMapTools.h
Diffstat (limited to 'src/server/collision/VMapDefinitions.h')
-rw-r--r-- | src/server/collision/VMapDefinitions.h | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/src/server/collision/VMapDefinitions.h b/src/server/collision/VMapDefinitions.h new file mode 100644 index 00000000000..e4a34cc1397 --- /dev/null +++ b/src/server/collision/VMapDefinitions.h @@ -0,0 +1,42 @@ +/* + * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef _VMAPDEFINITIONS_H +#define _VMAPDEFINITIONS_H +#include <cstring> + +#define LIQUID_TILE_SIZE (533.333f / 128.f) + +namespace VMAP +{ + //===================================== + #define MAX_CAN_FALL_DISTANCE 10.0f + const char VMAP_MAGIC[] = "VMAP_3.0"; + + class VMapDefinitions + { + public: + static float getMaxCanFallDistance() { return MAX_CAN_FALL_DISTANCE; } + }; + + //====================================== + + // defined in TileAssembler.cpp currently... + bool readChunk(FILE *rf, char *dest, const char *compare, uint32 len); +} +#endif |