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authorVincent-Michael <Vincent_Michael@gmx.de>2014-05-03 20:23:44 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-05-03 20:23:44 +0200
commit13ec761ad2cc2aec24f850520f459bb124050a34 (patch)
treed22b616621787ecdf81579ae08d3c46b93d471b3 /src/server/collision
parent9a8cd0593c985a05dfc0fc9a45dd8d905974505b (diff)
parentd7b1405725d2f247776f3586df8c3512416f60cd (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Entities/Player/Player.h src/server/game/Globals/ObjectMgr.h
Diffstat (limited to 'src/server/collision')
-rw-r--r--src/server/collision/Management/MMapFactory.h3
-rw-r--r--src/server/collision/Management/MMapManager.h9
-rw-r--r--src/server/collision/Management/VMapManager2.h8
-rw-r--r--src/server/collision/Maps/MapTree.h6
-rw-r--r--src/server/collision/Models/GameObjectModel.cpp2
5 files changed, 15 insertions, 13 deletions
diff --git a/src/server/collision/Management/MMapFactory.h b/src/server/collision/Management/MMapFactory.h
index 837c893f038..4b883d43613 100644
--- a/src/server/collision/Management/MMapFactory.h
+++ b/src/server/collision/Management/MMapFactory.h
@@ -19,11 +19,12 @@
#ifndef _MMAP_FACTORY_H
#define _MMAP_FACTORY_H
+#include "Define.h"
#include "MMapManager.h"
-#include "UnorderedMap.h"
#include "DetourAlloc.h"
#include "DetourNavMesh.h"
#include "DetourNavMeshQuery.h"
+#include <unordered_map>
namespace MMAP
{
diff --git a/src/server/collision/Management/MMapManager.h b/src/server/collision/Management/MMapManager.h
index 7840921e4e6..798d0206538 100644
--- a/src/server/collision/Management/MMapManager.h
+++ b/src/server/collision/Management/MMapManager.h
@@ -19,17 +19,18 @@
#ifndef _MMAP_MANAGER_H
#define _MMAP_MANAGER_H
-#include "UnorderedMap.h"
+#include "Define.h"
#include "DetourAlloc.h"
#include "DetourNavMesh.h"
#include "DetourNavMeshQuery.h"
#include <string>
+#include <unordered_map>
// move map related classes
namespace MMAP
{
- typedef UNORDERED_MAP<uint32, dtTileRef> MMapTileSet;
- typedef UNORDERED_MAP<uint32, dtNavMeshQuery*> NavMeshQuerySet;
+ typedef std::unordered_map<uint32, dtTileRef> MMapTileSet;
+ typedef std::unordered_map<uint32, dtNavMeshQuery*> NavMeshQuerySet;
// dummy struct to hold map's mmap data
struct MMapData
@@ -52,7 +53,7 @@ namespace MMAP
};
- typedef UNORDERED_MAP<uint32, MMapData*> MMapDataSet;
+ typedef std::unordered_map<uint32, MMapData*> MMapDataSet;
// singleton class
// holds all all access to mmap loading unloading and meshes
diff --git a/src/server/collision/Management/VMapManager2.h b/src/server/collision/Management/VMapManager2.h
index abddd5d7cc3..711025e67c0 100644
--- a/src/server/collision/Management/VMapManager2.h
+++ b/src/server/collision/Management/VMapManager2.h
@@ -19,9 +19,9 @@
#ifndef _VMAPMANAGER2_H
#define _VMAPMANAGER2_H
-#include "IVMapManager.h"
-#include "Dynamic/UnorderedMap.h"
#include "Define.h"
+#include "IVMapManager.h"
+#include <unordered_map>
#include <ace/Thread_Mutex.h>
//===========================================================
@@ -63,8 +63,8 @@ namespace VMAP
int iRefCount;
};
- typedef UNORDERED_MAP<uint32, StaticMapTree*> InstanceTreeMap;
- typedef UNORDERED_MAP<std::string, ManagedModel> ModelFileMap;
+ typedef std::unordered_map<uint32, StaticMapTree*> InstanceTreeMap;
+ typedef std::unordered_map<std::string, ManagedModel> ModelFileMap;
class VMapManager2 : public IVMapManager
{
diff --git a/src/server/collision/Maps/MapTree.h b/src/server/collision/Maps/MapTree.h
index 696935e4198..05351b74019 100644
--- a/src/server/collision/Maps/MapTree.h
+++ b/src/server/collision/Maps/MapTree.h
@@ -20,8 +20,8 @@
#define _MAPTREE_H
#include "Define.h"
-#include "Dynamic/UnorderedMap.h"
#include "BoundingIntervalHierarchy.h"
+#include <unordered_map>
namespace VMAP
{
@@ -39,8 +39,8 @@ namespace VMAP
class StaticMapTree
{
- typedef UNORDERED_MAP<uint32, bool> loadedTileMap;
- typedef UNORDERED_MAP<uint32, uint32> loadedSpawnMap;
+ typedef std::unordered_map<uint32, bool> loadedTileMap;
+ typedef std::unordered_map<uint32, uint32> loadedSpawnMap;
private:
uint32 iMapID;
bool iIsTiled;
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp
index 42584693a13..1b99e282132 100644
--- a/src/server/collision/Models/GameObjectModel.cpp
+++ b/src/server/collision/Models/GameObjectModel.cpp
@@ -43,7 +43,7 @@ struct GameobjectModelData
std::string name;
};
-typedef UNORDERED_MAP<uint32, GameobjectModelData> ModelList;
+typedef std::unordered_map<uint32, GameobjectModelData> ModelList;
ModelList model_list;
void LoadGameObjectModelList()