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authorShauren <shauren.trinity@gmail.com>2014-08-12 00:44:26 +0200
committerShauren <shauren.trinity@gmail.com>2014-08-12 00:45:24 +0200
commit4a741258f145af59a224760651e735297ad92101 (patch)
treeaa432e679516d5760c7ad7e6c7efe41b3adbc0d9 /src/server/collision
parenteb8e140f7f76e1fc8927017775c86aede1af47d7 (diff)
parentc741d2682a1835b0e9a775d1aba9f795db348450 (diff)
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlegrounds/ArenaScore.h src/server/game/Battlegrounds/Zones/BattlegroundAB.h src/server/game/Battlegrounds/Zones/BattlegroundAV.h src/server/game/Battlegrounds/Zones/BattlegroundEY.h src/server/game/Battlegrounds/Zones/BattlegroundIC.h src/server/game/Battlegrounds/Zones/BattlegroundSA.h src/server/game/Battlegrounds/Zones/BattlegroundWS.h src/server/game/Entities/Creature/Creature.h src/server/game/Entities/DynamicObject/DynamicObject.h src/server/game/Entities/Item/Item.h src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/Unit.h src/server/game/Guilds/Guild.h src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Miscellaneous/SharedDefines.h src/server/game/Server/WorldPacket.h src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSession.h src/server/game/Server/WorldSocket.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/World/World.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_ungoro_crater.cpp src/server/scripts/Spells/spell_dk.cpp src/server/scripts/Spells/spell_shaman.cpp src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/collision')
-rw-r--r--src/server/collision/Management/VMapManager2.h24
-rw-r--r--src/server/collision/Maps/MapTree.h2
-rw-r--r--src/server/collision/Models/ModelInstance.h4
-rw-r--r--src/server/collision/Models/WorldModel.cpp8
4 files changed, 19 insertions, 19 deletions
diff --git a/src/server/collision/Management/VMapManager2.h b/src/server/collision/Management/VMapManager2.h
index 03de6951d5d..04292e7d8e4 100644
--- a/src/server/collision/Management/VMapManager2.h
+++ b/src/server/collision/Management/VMapManager2.h
@@ -53,7 +53,7 @@ namespace VMAP
class ManagedModel
{
public:
- ManagedModel() : iModel(0), iRefCount(0) { }
+ ManagedModel() : iModel(nullptr), iRefCount(0) { }
void setModel(WorldModel* model) { iModel = model; }
WorldModel* getModel() { return iModel; }
void incRefCount() { ++iRefCount; }
@@ -86,32 +86,32 @@ namespace VMAP
VMapManager2();
~VMapManager2(void);
- int loadMap(const char* pBasePath, unsigned int mapId, int x, int y);
+ int loadMap(const char* pBasePath, unsigned int mapId, int x, int y) override;
- void unloadMap(unsigned int mapId, int x, int y);
- void unloadMap(unsigned int mapId);
+ void unloadMap(unsigned int mapId, int x, int y) override;
+ void unloadMap(unsigned int mapId) override;
- bool isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2) ;
+ bool isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2) override ;
/**
fill the hit pos and return true, if an object was hit
*/
- bool getObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float& ry, float& rz, float modifyDist);
- float getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist);
+ bool getObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float& ry, float& rz, float modifyDist) override;
+ float getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist) override;
- bool processCommand(char* /*command*/) { return false; } // for debug and extensions
+ bool processCommand(char* /*command*/) override { return false; } // for debug and extensions
- bool getAreaInfo(unsigned int pMapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const;
- bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const;
+ bool getAreaInfo(unsigned int pMapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const override;
+ bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const override;
WorldModel* acquireModelInstance(const std::string& basepath, const std::string& filename);
void releaseModelInstance(const std::string& filename);
// what's the use of this? o.O
- virtual std::string getDirFileName(unsigned int mapId, int /*x*/, int /*y*/) const
+ virtual std::string getDirFileName(unsigned int mapId, int /*x*/, int /*y*/) const override
{
return getMapFileName(mapId);
}
- virtual bool existsMap(const char* basePath, unsigned int mapId, int x, int y);
+ virtual bool existsMap(const char* basePath, unsigned int mapId, int x, int y) override;
public:
void getInstanceMapTree(InstanceTreeMap &instanceMapTree);
};
diff --git a/src/server/collision/Maps/MapTree.h b/src/server/collision/Maps/MapTree.h
index 05351b74019..e16f5701de1 100644
--- a/src/server/collision/Maps/MapTree.h
+++ b/src/server/collision/Maps/MapTree.h
@@ -31,7 +31,7 @@ namespace VMAP
struct LocationInfo
{
- LocationInfo(): hitInstance(0), hitModel(0), ground_Z(-G3D::inf()) { }
+ LocationInfo(): hitInstance(nullptr), hitModel(nullptr), ground_Z(-G3D::inf()) { }
const ModelInstance* hitInstance;
const GroupModel* hitModel;
float ground_Z;
diff --git a/src/server/collision/Models/ModelInstance.h b/src/server/collision/Models/ModelInstance.h
index 3ea68f57ba4..1cb8fdde942 100644
--- a/src/server/collision/Models/ModelInstance.h
+++ b/src/server/collision/Models/ModelInstance.h
@@ -63,9 +63,9 @@ namespace VMAP
class ModelInstance: public ModelSpawn
{
public:
- ModelInstance(): iInvScale(0.0f), iModel(0) { }
+ ModelInstance(): iInvScale(0.0f), iModel(nullptr) { }
ModelInstance(const ModelSpawn &spawn, WorldModel* model);
- void setUnloaded() { iModel = 0; }
+ void setUnloaded() { iModel = nullptr; }
bool intersectRay(const G3D::Ray& pRay, float& pMaxDist, bool pStopAtFirstHit) const;
void intersectPoint(const G3D::Vector3& p, AreaInfo &info) const;
bool GetLocationInfo(const G3D::Vector3& p, LocationInfo &info) const;
diff --git a/src/server/collision/Models/WorldModel.cpp b/src/server/collision/Models/WorldModel.cpp
index 99f3782215d..d6b0a76f23b 100644
--- a/src/server/collision/Models/WorldModel.cpp
+++ b/src/server/collision/Models/WorldModel.cpp
@@ -108,7 +108,7 @@ namespace VMAP
iFlags = new uint8[width*height];
}
- WmoLiquid::WmoLiquid(const WmoLiquid &other): iHeight(0), iFlags(0)
+ WmoLiquid::WmoLiquid(const WmoLiquid &other): iHeight(nullptr), iFlags(nullptr)
{
*this = other; // use assignment operator...
}
@@ -135,14 +135,14 @@ namespace VMAP
memcpy(iHeight, other.iHeight, (iTilesX+1)*(iTilesY+1)*sizeof(float));
}
else
- iHeight = 0;
+ iHeight = nullptr;
if (other.iFlags)
{
iFlags = new uint8[iTilesX * iTilesY];
memcpy(iFlags, other.iFlags, iTilesX * iTilesY);
}
else
- iFlags = 0;
+ iFlags = nullptr;
return *this;
}
@@ -254,7 +254,7 @@ namespace VMAP
GroupModel::GroupModel(const GroupModel &other):
iBound(other.iBound), iMogpFlags(other.iMogpFlags), iGroupWMOID(other.iGroupWMOID),
- vertices(other.vertices), triangles(other.triangles), meshTree(other.meshTree), iLiquid(0)
+ vertices(other.vertices), triangles(other.triangles), meshTree(other.meshTree), iLiquid(nullptr)
{
if (other.iLiquid)
iLiquid = new WmoLiquid(*other.iLiquid);