diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-08-12 00:44:26 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-08-12 00:45:24 +0200 |
| commit | 4a741258f145af59a224760651e735297ad92101 (patch) | |
| tree | aa432e679516d5760c7ad7e6c7efe41b3adbc0d9 /src/server/collision | |
| parent | eb8e140f7f76e1fc8927017775c86aede1af47d7 (diff) | |
| parent | c741d2682a1835b0e9a775d1aba9f795db348450 (diff) | |
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/Item/Item.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.h
src/server/game/Guilds/Guild.h
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Server/WorldPacket.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/World/World.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/collision')
| -rw-r--r-- | src/server/collision/Management/VMapManager2.h | 24 | ||||
| -rw-r--r-- | src/server/collision/Maps/MapTree.h | 2 | ||||
| -rw-r--r-- | src/server/collision/Models/ModelInstance.h | 4 | ||||
| -rw-r--r-- | src/server/collision/Models/WorldModel.cpp | 8 |
4 files changed, 19 insertions, 19 deletions
diff --git a/src/server/collision/Management/VMapManager2.h b/src/server/collision/Management/VMapManager2.h index 03de6951d5d..04292e7d8e4 100644 --- a/src/server/collision/Management/VMapManager2.h +++ b/src/server/collision/Management/VMapManager2.h @@ -53,7 +53,7 @@ namespace VMAP class ManagedModel { public: - ManagedModel() : iModel(0), iRefCount(0) { } + ManagedModel() : iModel(nullptr), iRefCount(0) { } void setModel(WorldModel* model) { iModel = model; } WorldModel* getModel() { return iModel; } void incRefCount() { ++iRefCount; } @@ -86,32 +86,32 @@ namespace VMAP VMapManager2(); ~VMapManager2(void); - int loadMap(const char* pBasePath, unsigned int mapId, int x, int y); + int loadMap(const char* pBasePath, unsigned int mapId, int x, int y) override; - void unloadMap(unsigned int mapId, int x, int y); - void unloadMap(unsigned int mapId); + void unloadMap(unsigned int mapId, int x, int y) override; + void unloadMap(unsigned int mapId) override; - bool isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2) ; + bool isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2) override ; /** fill the hit pos and return true, if an object was hit */ - bool getObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float& ry, float& rz, float modifyDist); - float getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist); + bool getObjectHitPos(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float& ry, float& rz, float modifyDist) override; + float getHeight(unsigned int mapId, float x, float y, float z, float maxSearchDist) override; - bool processCommand(char* /*command*/) { return false; } // for debug and extensions + bool processCommand(char* /*command*/) override { return false; } // for debug and extensions - bool getAreaInfo(unsigned int pMapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const; - bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const; + bool getAreaInfo(unsigned int pMapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const override; + bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const override; WorldModel* acquireModelInstance(const std::string& basepath, const std::string& filename); void releaseModelInstance(const std::string& filename); // what's the use of this? o.O - virtual std::string getDirFileName(unsigned int mapId, int /*x*/, int /*y*/) const + virtual std::string getDirFileName(unsigned int mapId, int /*x*/, int /*y*/) const override { return getMapFileName(mapId); } - virtual bool existsMap(const char* basePath, unsigned int mapId, int x, int y); + virtual bool existsMap(const char* basePath, unsigned int mapId, int x, int y) override; public: void getInstanceMapTree(InstanceTreeMap &instanceMapTree); }; diff --git a/src/server/collision/Maps/MapTree.h b/src/server/collision/Maps/MapTree.h index 05351b74019..e16f5701de1 100644 --- a/src/server/collision/Maps/MapTree.h +++ b/src/server/collision/Maps/MapTree.h @@ -31,7 +31,7 @@ namespace VMAP struct LocationInfo { - LocationInfo(): hitInstance(0), hitModel(0), ground_Z(-G3D::inf()) { } + LocationInfo(): hitInstance(nullptr), hitModel(nullptr), ground_Z(-G3D::inf()) { } const ModelInstance* hitInstance; const GroupModel* hitModel; float ground_Z; diff --git a/src/server/collision/Models/ModelInstance.h b/src/server/collision/Models/ModelInstance.h index 3ea68f57ba4..1cb8fdde942 100644 --- a/src/server/collision/Models/ModelInstance.h +++ b/src/server/collision/Models/ModelInstance.h @@ -63,9 +63,9 @@ namespace VMAP class ModelInstance: public ModelSpawn { public: - ModelInstance(): iInvScale(0.0f), iModel(0) { } + ModelInstance(): iInvScale(0.0f), iModel(nullptr) { } ModelInstance(const ModelSpawn &spawn, WorldModel* model); - void setUnloaded() { iModel = 0; } + void setUnloaded() { iModel = nullptr; } bool intersectRay(const G3D::Ray& pRay, float& pMaxDist, bool pStopAtFirstHit) const; void intersectPoint(const G3D::Vector3& p, AreaInfo &info) const; bool GetLocationInfo(const G3D::Vector3& p, LocationInfo &info) const; diff --git a/src/server/collision/Models/WorldModel.cpp b/src/server/collision/Models/WorldModel.cpp index 99f3782215d..d6b0a76f23b 100644 --- a/src/server/collision/Models/WorldModel.cpp +++ b/src/server/collision/Models/WorldModel.cpp @@ -108,7 +108,7 @@ namespace VMAP iFlags = new uint8[width*height]; } - WmoLiquid::WmoLiquid(const WmoLiquid &other): iHeight(0), iFlags(0) + WmoLiquid::WmoLiquid(const WmoLiquid &other): iHeight(nullptr), iFlags(nullptr) { *this = other; // use assignment operator... } @@ -135,14 +135,14 @@ namespace VMAP memcpy(iHeight, other.iHeight, (iTilesX+1)*(iTilesY+1)*sizeof(float)); } else - iHeight = 0; + iHeight = nullptr; if (other.iFlags) { iFlags = new uint8[iTilesX * iTilesY]; memcpy(iFlags, other.iFlags, iTilesX * iTilesY); } else - iFlags = 0; + iFlags = nullptr; return *this; } @@ -254,7 +254,7 @@ namespace VMAP GroupModel::GroupModel(const GroupModel &other): iBound(other.iBound), iMogpFlags(other.iMogpFlags), iGroupWMOID(other.iGroupWMOID), - vertices(other.vertices), triangles(other.triangles), meshTree(other.meshTree), iLiquid(0) + vertices(other.vertices), triangles(other.triangles), meshTree(other.meshTree), iLiquid(nullptr) { if (other.iLiquid) iLiquid = new WmoLiquid(*other.iLiquid); |
