diff options
| author | Shauren <shauren.trinity@gmail.com> | 2012-06-30 16:07:09 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2012-06-30 16:07:09 +0200 |
| commit | c8d20004a50d823c7acc4de97266615827af29f7 (patch) | |
| tree | 230eef2743d0b8828fdc0a48534fa5da1af78678 /src/server/collision | |
| parent | 469c7a0955b819655dbf9ed0ab4c14fcb5a4cc09 (diff) | |
Core: Minor code style corrections
Diffstat (limited to 'src/server/collision')
| -rw-r--r-- | src/server/collision/Models/GameObjectModel.cpp | 2 | ||||
| -rw-r--r-- | src/server/collision/RegularGrid.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp index 84c736c22e8..8b63620e783 100644 --- a/src/server/collision/Models/GameObjectModel.cpp +++ b/src/server/collision/Models/GameObjectModel.cpp @@ -176,7 +176,7 @@ bool GameObjectModel::intersectRay(const G3D::Ray& ray, float& MaxDist, bool Sto Ray modRay(p, iInvRot * ray.direction()); float distance = MaxDist * iInvScale; bool hit = iModel->IntersectRay(modRay, distance, StopAtFirstHit); - if(hit) + if (hit) { distance *= iScale; MaxDist = distance; diff --git a/src/server/collision/RegularGrid.h b/src/server/collision/RegularGrid.h index 2867b29cfc1..00d7b0cd209 100644 --- a/src/server/collision/RegularGrid.h +++ b/src/server/collision/RegularGrid.h @@ -176,7 +176,7 @@ public: } if (cell == last_cell) break; - if(tMaxX < tMaxY) + if (tMaxX < tMaxY) { tMaxX += tDeltaX; cell.x += stepX; |
