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author | Treeston <treeston.mmoc@gmail.com> | 2018-01-29 23:14:46 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-06-19 01:35:41 +0200 |
commit | 95fb6fe075f0cac7bc1822c7b5a0276a2276d897 (patch) | |
tree | c3412db60e9eca09c32f13b607aee505e7f74dee /src/server/database/Database/AdhocStatement.cpp | |
parent | 39dff738e184a9da2644f140e20083fa3a4cbeb5 (diff) |
Core/Creature: Adjust SelectVictim behavior: (PR #21324)
- No more automatic combat -> threat promotion. This matches anecdotal retail behavior - spells already in transit will not cause mob to chase you if its primary target vanishes before the spell hits.
- Prevent mobbing by stopping creatures from auto-acquiring a nearby target just because the primary target vanished.
(cherry picked from commit 1acfefb973895b0e3df3c8d9b43b920d2a1b5392)
Diffstat (limited to 'src/server/database/Database/AdhocStatement.cpp')
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