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authortreeston <treeston.mmoc@gmail.com>2015-11-26 18:57:15 +0100
committerMitchesD <majklprofik@seznam.cz>2016-01-15 19:54:49 +0100
commitbac8c4376f323c74e9be3e0361b5e34554cf3b32 (patch)
treedc51fc2eb04f8386dbf2ec203b21c4a5bbe3b618 /src/server/database/Database/DatabaseLoader.cpp
parent1d23e1762c95aa0846fe2919cda01c60204bceea (diff)
Scripts/Naxxramas: Thaddius follow-up:
- Reduce initial spawn timer on the encounter from 30 seconds to 5 seconds - Rearrange respawn logic to fix the "petrified" visual from not showing properly - Fix a potential infinite respawn loop that could prevent the encounter from initializing properly (fixes and closes #15898) (cherry picked from commit bf9963039906f4b4df218ecc1818f5b01bcc714d)
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