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author | treeston <treeston.mmoc@gmail.com> | 2015-11-26 18:57:15 +0100 |
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committer | MitchesD <majklprofik@seznam.cz> | 2016-01-15 19:54:49 +0100 |
commit | bac8c4376f323c74e9be3e0361b5e34554cf3b32 (patch) | |
tree | dc51fc2eb04f8386dbf2ec203b21c4a5bbe3b618 /src/server/database/Database/DatabaseLoader.cpp | |
parent | 1d23e1762c95aa0846fe2919cda01c60204bceea (diff) |
Scripts/Naxxramas: Thaddius follow-up:
- Reduce initial spawn timer on the encounter from 30 seconds to 5 seconds
- Rearrange respawn logic to fix the "petrified" visual from not showing properly
- Fix a potential infinite respawn loop that could prevent the encounter from initializing properly (fixes and closes #15898)
(cherry picked from commit bf9963039906f4b4df218ecc1818f5b01bcc714d)
Diffstat (limited to 'src/server/database/Database/DatabaseLoader.cpp')
0 files changed, 0 insertions, 0 deletions