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authortreeston <treeston.mmoc@gmail.com>2015-09-13 22:02:38 +0200
committertreeston <treeston.mmoc@gmail.com>2015-09-25 14:09:01 +0200
commitd57193df444b719757ae1da4a5f19e204074f6ae (patch)
tree2f2f5678bdabed403313402efb35a8eba25e7245 /src/server/database/Database/Field.cpp
parent2c16edbdf32c21cd79fd1ccfc52ecf215683b6ac (diff)
Core/Creature: Add facilities to the Creature class to allow setting an automated, periodic pulse that puts every player in the zone in combat and on the creature's threat list.
Scripts/BossAI: Set the BossAI parent class to make use of this in its _EnterCombat and _Reset methods. Combat pulses happen every 5 seconds.
Diffstat (limited to 'src/server/database/Database/Field.cpp')
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