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author | ariel- <ariel-@users.noreply.github.com> | 2018-03-13 13:46:25 -0300 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-09-06 20:40:42 +0200 |
commit | f420a439f92d3504c1e2c8e33f5f50e5ee4fdaee (patch) | |
tree | 8dd2b645f33c2ff1d373968398b142d0445da9be /src/server/database/Database/Field.cpp | |
parent | 7c5e23c97300e52cec1f78adb18f711c8e3af80b (diff) |
Core/Spells: fix issues with delayed spells and auras
- Was losing info of delayed targets due to remove_if move-assigning targets, it needs to be saved into delayed target vector before returning from lambda
- Delayed auras applying on many targets are now handled gracefully
Closes #21609
Closes #21612
(cherry picked from commit 28288698441524081d583af95f19cb1c9fb90387)
Diffstat (limited to 'src/server/database/Database/Field.cpp')
0 files changed, 0 insertions, 0 deletions