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authorariel- <ariel-@users.noreply.github.com>2018-03-13 13:46:25 -0300
committerShauren <shauren.trinity@gmail.com>2021-09-06 20:40:42 +0200
commitf420a439f92d3504c1e2c8e33f5f50e5ee4fdaee (patch)
tree8dd2b645f33c2ff1d373968398b142d0445da9be /src/server/database/Database/Field.cpp
parent7c5e23c97300e52cec1f78adb18f711c8e3af80b (diff)
Core/Spells: fix issues with delayed spells and auras
- Was losing info of delayed targets due to remove_if move-assigning targets, it needs to be saved into delayed target vector before returning from lambda - Delayed auras applying on many targets are now handled gracefully Closes #21609 Closes #21612 (cherry picked from commit 28288698441524081d583af95f19cb1c9fb90387)
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