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authorGiacomo Pozzoni <giacomopoz@gmail.com>2019-11-24 21:00:42 +0100
committerShauren <shauren.trinity@gmail.com>2021-12-19 01:05:54 +0100
commit9bede687ce3d291c8af8f4deb3f1dcebba1a315d (patch)
treefd97eafbcdbf4dbcaaa172db45c1de5e9b928f57 /src/server/database/Database/MySQLPreparedStatement.cpp
parent1e84214f63bdf30705f22f2d324c3938351df9c2 (diff)
Core/GameObjects: Skip LoS checks for traps (#23936)
* Core/GameObjects: Skip LoS checks for traps * Core/GameObjects: Fix spells cast by traps missing always * Scripts/Spells: Fix WSG heal buff not healing The WSG green heal buff is now cast by a GameObject so the spell target should be used to calculate the healing, not the GameObject. (cherry picked from commit 909941e1b44250b0fa646d363af817f40ca48355)
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