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authorariel- <ariel-@users.noreply.github.com>2018-03-13 13:46:25 -0300
committerariel- <ariel-@users.noreply.github.com>2018-03-13 13:46:25 -0300
commit28288698441524081d583af95f19cb1c9fb90387 (patch)
tree053b793c77e10de3efb60be3f6d14f3060bede0c /src/server/database/Database/QueryResult.cpp
parent7d118f05baf9c9e4d7c13987e1530988c9a6a921 (diff)
Core/Spells: fix issues with delayed spells and auras
- Was losing info of delayed targets due to remove_if move-assigning targets, it needs to be saved into delayed target vector before returning from lambda - Delayed auras applying on many targets are now handled gracefully Closes #21609 Closes #21612
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