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authorxinef1 <w.szyszko2@gmail.com>2017-04-24 05:46:06 +0200
committerariel- <ariel-@users.noreply.github.com>2017-04-24 00:46:06 -0300
commitcbbb74524623ea22fc5375697d6ec2ec16a1755f (patch)
tree534ee5d53e523dd193e9f06f63a6cbaf5d1e6611 /src/server/database/Database/QueryResult.h
parent522f537048189b40a12d68583485d1de7fcbf1d2 (diff)
Various quest system fixes (seasonal quests, timed quests and more) (#18940)
- Unify quest status checking function, use dedicated function instead of direct map checks - Fixed seasonal quest chains and ability to complete the same quests rewarded in past - Update area dependent auras on quest status change (they often requires specific quest status) - Send all not stored quest rewards by mail - When casting quest reward spell, check if it is not self casted, if so - use player to cast this spell - Perform full db save on quest reward to prevent data desynchronization - Don't allow to fail completed timed quests, except for quests which are completed right from the start - Don't allow to share pooled quests, if they are not available in the current pool (eg sharing easy dalaran weeklies, stored at alt character) - Remove seasonal quest if rewarded quest is removed - Don't complete whole quest on AreaExplore event, check if there are no more requirements that should be fulfilled - Quests with flag QUEST_SPECIAL_FLAGS_PLAYER_KILL can be only credited in quest zone Closes #18913 Closes #11187 Closes #15279
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