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author | xinef1 <w.szyszko2@gmail.com> | 2017-04-24 05:46:06 +0200 |
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committer | ariel- <ariel-@users.noreply.github.com> | 2017-04-24 00:46:06 -0300 |
commit | cbbb74524623ea22fc5375697d6ec2ec16a1755f (patch) | |
tree | 534ee5d53e523dd193e9f06f63a6cbaf5d1e6611 /src/server/database/Database/QueryResult.h | |
parent | 522f537048189b40a12d68583485d1de7fcbf1d2 (diff) |
Various quest system fixes (seasonal quests, timed quests and more) (#18940)
- Unify quest status checking function, use dedicated function instead of direct map checks
- Fixed seasonal quest chains and ability to complete the same quests rewarded in past
- Update area dependent auras on quest status change (they often requires specific quest status)
- Send all not stored quest rewards by mail
- When casting quest reward spell, check if it is not self casted, if so - use player to cast this spell
- Perform full db save on quest reward to prevent data desynchronization
- Don't allow to fail completed timed quests, except for quests which are completed right from the start
- Don't allow to share pooled quests, if they are not available in the current pool (eg sharing easy dalaran weeklies, stored at alt character)
- Remove seasonal quest if rewarded quest is removed
- Don't complete whole quest on AreaExplore event, check if there are no more requirements that should be fulfilled
- Quests with flag QUEST_SPECIAL_FLAGS_PLAYER_KILL can be only credited in quest zone
Closes #18913
Closes #11187
Closes #15279
Diffstat (limited to 'src/server/database/Database/QueryResult.h')
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