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author | Treeston <treeston.mmoc@gmail.com> | 2017-05-28 22:18:22 +0200 |
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committer | funjoker <funjoker109@gmail.com> | 2020-06-14 23:49:04 +0200 |
commit | 496263fccb28c3b412c3bd53584422a0258bd5ca (patch) | |
tree | 3fb9ac18937dd3d68cec33c66291a54f2a3679fc /src/server/database/Database/Transaction.cpp | |
parent | b1f1cc45147b445c9f05ad1f5d69234ba032b1bc (diff) |
Fix evade issues when a spell hits the target just before evading. (#19815)
- Creatures should no longer get stuck in evade mode following a target if a spell hits the creature just as it's entering evade mode.
- Fixes and closes #4943. Finally.
(cherry picked from commit 1945874f965a2aef951bc3dfae1144bd42365dcb)
Diffstat (limited to 'src/server/database/Database/Transaction.cpp')
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