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authortreeston <treeston.mmoc@gmail.com>2017-06-12 13:08:07 +0200
committertreeston <treeston.mmoc@gmail.com>2017-06-12 13:08:07 +0200
commitca0262995053e0e5baef7e97211fec8f81664ea7 (patch)
tree1791cfaa3d1c604b3ca1f4f10838e68c1c1a9553 /src/server/database/Database/Transaction.cpp
parentd455f972f2b5f27bcb1498b53056d23de633d479 (diff)
Make some adjustments to .summon and .group summon behavior to make them more permissive:
- Now only requires the either target's group leader or target itself to be on your map - Now summons all applicable group members even if one member fails checks - No longer has some truly weird edge case instance unbind code that could cause exploit behavior (Really, I have no idea why this existed, because it certainly didn't do what it might've been meant to do.)
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