aboutsummaryrefslogtreecommitdiff
path: root/src/server/database/Database
diff options
context:
space:
mode:
authorMeji <alvaro.megias@outlook.com>2024-03-30 20:21:28 +0100
committerOvahlord <dreadkiller@gmx.de>2024-05-28 16:31:42 +0200
commit382eb5063fc63871a41bbe7b8c81db30ad3d741e (patch)
tree8ecc2690705b34dd77e3483114610c2cc65aa386 /src/server/database/Database
parent5e1f21a0dd75c6cc56ca171360855ed65a623c44 (diff)
Core/Creatures: Changed the spawn health field in creature table to a percentage (#29801)
(cherry picked from commit def601b4ff82ec8a90af60408a87cac92fdf070d)
Diffstat (limited to 'src/server/database/Database')
-rw-r--r--src/server/database/Database/Implementation/WorldDatabase.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/database/Database/Implementation/WorldDatabase.cpp b/src/server/database/Database/Implementation/WorldDatabase.cpp
index 39235e7cb45..dc23324c2f2 100644
--- a/src/server/database/Database/Implementation/WorldDatabase.cpp
+++ b/src/server/database/Database/Implementation/WorldDatabase.cpp
@@ -66,7 +66,7 @@ void WorldDatabaseConnection::DoPrepareStatements()
PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_GAMEOBJECT_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM gameobject WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? ORDER BY order_", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_CREATURE_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM creature WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? ORDER BY order_", CONNECTION_SYNCH);
- PrepareStatement(WORLD_INS_CREATURE, "INSERT INTO creature (guid, id , map, spawnDifficulties, PhaseId, PhaseGroup, modelid, equipment_id, position_x, position_y, position_z, orientation, spawntimesecs, wander_distance, currentwaypoint, curhealth, curmana, MovementType, npcflag, unit_flags, unit_flags2, unit_flags3) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
+ PrepareStatement(WORLD_INS_CREATURE, "INSERT INTO creature (guid, id , map, spawnDifficulties, PhaseId, PhaseGroup, modelid, equipment_id, position_x, position_y, position_z, orientation, spawntimesecs, wander_distance, currentwaypoint, curHealthPct, MovementType, npcflag, unit_flags, unit_flags2, unit_flags3) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(WORLD_DEL_GAME_EVENT_CREATURE, "DELETE FROM game_event_creature WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(WORLD_DEL_GAME_EVENT_MODEL_EQUIP, "DELETE FROM game_event_model_equip WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(WORLD_INS_GAMEOBJECT, "INSERT INTO gameobject (guid, id, map, spawnDifficulties, PhaseId, PhaseGroup, position_x, position_y, position_z, orientation, rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);