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authorGolrag <Golrag@users.noreply.github.com>2017-12-14 16:56:30 +0100
committerTreeston <treeston.mmoc@gmail.com>2017-12-14 16:56:30 +0100
commit95456ab5d8bd623481d315ae55dfbb44b45ba9f5 (patch)
treebe170006070e1ec52c101f323692cf75a47f4bff /src/server/database/Logging/AppenderDB.cpp
parent16739c6260ac22ef4c56bd1589f244b459e485af (diff)
Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo (PR #20970)
- Use Midsection height for LoS checking. - Changed MotionMaster::MoveJumpTo to use correct z. This change also makes sure the _owner will jump towards the given angle. Instead of jumping to a unintended angle if the first one is not in LoS.
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