diff options
author | Shauren <shauren.trinity@gmail.com> | 2018-03-12 18:20:26 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2018-03-12 23:11:49 +0100 |
commit | 007b5a68c50bbee7d05acec888d3273c2a5a8577 (patch) | |
tree | 4818b60a73730b98ae4785d0630edbd6cd27d5bf /src/server/database | |
parent | 50a912af72ca84095eab5effa7d70e8a50ff8a04 (diff) |
Core/DataStores: Fixed db2 structures after 7.3.5
Diffstat (limited to 'src/server/database')
-rw-r--r-- | src/server/database/Database/Implementation/HotfixDatabase.cpp | 651 | ||||
-rw-r--r-- | src/server/database/Database/Implementation/HotfixDatabase.h | 8 |
2 files changed, 327 insertions, 332 deletions
diff --git a/src/server/database/Database/Implementation/HotfixDatabase.cpp b/src/server/database/Database/Implementation/HotfixDatabase.cpp index 9ac48c17b5c..ebd4f1ac6e4 100644 --- a/src/server/database/Database/Implementation/HotfixDatabase.cpp +++ b/src/server/database/Database/Implementation/HotfixDatabase.cpp @@ -32,8 +32,8 @@ void HotfixDatabaseConnection::DoPrepareStatements() m_stmts.resize(MAX_HOTFIXDATABASE_STATEMENTS); // Achievement.db2 - PrepareStatement(HOTFIX_SEL_ACHIEVEMENT, "SELECT Title, Description, Reward, Flags, MapID, Supercedes, Category, UIOrder, SharesCriteria, " - "Faction, Points, MinimumCriteria, ID, IconFileDataID, CriteriaTree FROM achievement ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ACHIEVEMENT, "SELECT Title, Description, Reward, Flags, InstanceID, Supercedes, Category, UiOrder, SharesCriteria, " + "Faction, Points, MinimumCriteria, ID, IconFileID, CriteriaTree FROM achievement ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_ACHIEVEMENT, "SELECT ID, Title_lang, Description_lang, Reward_lang FROM achievement_locale WHERE locale = ?", CONNECTION_SYNCH); // AnimKit.db2 @@ -43,56 +43,57 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_AREA_GROUP_MEMBER, "SELECT ID, AreaID, AreaGroupID FROM area_group_member ORDER BY ID DESC", CONNECTION_SYNCH); // AreaTable.db2 - PrepareStatement(HOTFIX_SEL_AREA_TABLE, "SELECT ID, ZoneName, AreaName, Flags1, Flags2, AmbientMultiplier, MapID, ParentAreaID, AreaBit, " - "AmbienceID, ZoneMusic, IntroSound, LiquidTypeID1, LiquidTypeID2, LiquidTypeID3, LiquidTypeID4, UWZoneMusic, UWAmbience, " - "PvPCombatWorldStateID, SoundProviderPref, SoundProviderPrefUnderwater, ExplorationLevel, FactionGroupMask, MountFlags, " - "WildBattlePetLevelMin, WildBattlePetLevelMax, WindSettingsID, UWIntroSound FROM area_table ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_AREA_TABLE, "SELECT ID, ZoneName, AreaName, Flags1, Flags2, AmbientMultiplier, ContinentID, ParentAreaID, AreaBit, " + "AmbienceID, ZoneMusic, IntroSound, LiquidTypeID1, LiquidTypeID2, LiquidTypeID3, LiquidTypeID4, UwZoneMusic, UwAmbience, " + "PvpCombatWorldStateID, SoundProviderPref, SoundProviderPrefUnderwater, ExplorationLevel, FactionGroupMask, MountFlags, " + "WildBattlePetLevelMin, WildBattlePetLevelMax, WindSettingsID, UwIntroSound FROM area_table ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_AREA_TABLE, "SELECT ID, AreaName_lang FROM area_table_locale WHERE locale = ?", CONNECTION_SYNCH); // AreaTrigger.db2 - PrepareStatement(HOTFIX_SEL_AREA_TRIGGER, "SELECT PosX, PosY, PosZ, Radius, BoxLength, BoxWidth, BoxHeight, BoxYaw, MapID, PhaseID, PhaseGroupID, " - "ShapeID, AreaTriggerActionSetID, PhaseUseFlags, ShapeType, Flag, ID FROM area_trigger ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_AREA_TRIGGER, "SELECT PosX, PosY, PosZ, Radius, BoxLength, BoxWidth, BoxHeight, BoxYaw, ContinentID, PhaseID, " + "PhaseGroupID, ShapeID, AreaTriggerActionSetID, PhaseUseFlags, ShapeType, Flags, ID FROM area_trigger ORDER BY ID DESC", CONNECTION_SYNCH); // ArmorLocation.db2 - PrepareStatement(HOTFIX_SEL_ARMOR_LOCATION, "SELECT ID, Modifier1, Modifier2, Modifier3, Modifier4, Modifier5 FROM armor_location ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ARMOR_LOCATION, "SELECT ID, Clothmodifier, Leathermodifier, Chainmodifier, Platemodifier, Modifier FROM armor_location" + " ORDER BY ID DESC", CONNECTION_SYNCH); // Artifact.db2 - PrepareStatement(HOTFIX_SEL_ARTIFACT, "SELECT ID, Name, BarConnectedColor, BarDisconnectedColor, TitleColor, ClassUiTextureKitID, SpecID, " - "ArtifactCategoryID, Flags, UiModelSceneID, SpellVisualKitID FROM artifact ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ARTIFACT, "SELECT ID, Name, UiBarOverlayColor, UiBarBackgroundColor, UiNameColor, UiTextureKitID, " + "ChrSpecializationID, ArtifactCategoryID, Flags, UiModelSceneID, SpellVisualKitID FROM artifact ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_ARTIFACT, "SELECT ID, Name_lang FROM artifact_locale WHERE locale = ?", CONNECTION_SYNCH); // ArtifactAppearance.db2 - PrepareStatement(HOTFIX_SEL_ARTIFACT_APPEARANCE, "SELECT Name, SwatchColor, ModelDesaturation, ModelAlpha, ShapeshiftDisplayID, " - "ArtifactAppearanceSetID, Unknown, DisplayIndex, AppearanceModID, Flags, ModifiesShapeshiftFormDisplay, ID, PlayerConditionID, " - "ItemAppearanceID, AltItemAppearanceID FROM artifact_appearance ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ARTIFACT_APPEARANCE, "SELECT Name, UiSwatchColor, UiModelSaturation, UiModelOpacity, OverrideShapeshiftDisplayID, " + "ArtifactAppearanceSetID, UiCameraID, DisplayIndex, ItemAppearanceModifierID, Flags, OverrideShapeshiftFormID, ID, UnlockPlayerConditionID, " + "UiItemAppearanceID, UiAltItemAppearanceID FROM artifact_appearance ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_ARTIFACT_APPEARANCE, "SELECT ID, Name_lang FROM artifact_appearance_locale WHERE locale = ?", CONNECTION_SYNCH); // ArtifactAppearanceSet.db2 - PrepareStatement(HOTFIX_SEL_ARTIFACT_APPEARANCE_SET, "SELECT Name, Name2, UiCameraID, AltHandUICameraID, DisplayIndex, AttachmentPoint, Flags, " - "ID, ArtifactID FROM artifact_appearance_set ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_ARTIFACT_APPEARANCE_SET, "SELECT ID, Name_lang, Name2_lang FROM artifact_appearance_set_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ARTIFACT_APPEARANCE_SET, "SELECT Name, Description, UiCameraID, AltHandUICameraID, DisplayIndex, " + "ForgeAttachmentOverride, Flags, ID, ArtifactID FROM artifact_appearance_set ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_ARTIFACT_APPEARANCE_SET, "SELECT ID, Name_lang, Description_lang FROM artifact_appearance_set_locale" + " WHERE locale = ?", CONNECTION_SYNCH); // ArtifactCategory.db2 - PrepareStatement(HOTFIX_SEL_ARTIFACT_CATEGORY, "SELECT ID, ArtifactKnowledgeCurrencyID, ArtifactKnowledgeMultiplierCurveID FROM artifact_category" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ARTIFACT_CATEGORY, "SELECT ID, XpMultCurrencyID, XpMultCurveID FROM artifact_category ORDER BY ID DESC", CONNECTION_SYNCH); // ArtifactPower.db2 - PrepareStatement(HOTFIX_SEL_ARTIFACT_POWER, "SELECT PosX, PosY, ArtifactID, Flags, MaxRank, ArtifactTier, ID, RelicType FROM artifact_power" + PrepareStatement(HOTFIX_SEL_ARTIFACT_POWER, "SELECT PosX, PosY, ArtifactID, Flags, MaxPurchasableRank, Tier, ID, Label FROM artifact_power" " ORDER BY ID DESC", CONNECTION_SYNCH); // ArtifactPowerLink.db2 - PrepareStatement(HOTFIX_SEL_ARTIFACT_POWER_LINK, "SELECT ID, FromArtifactPowerID, ToArtifactPowerID FROM artifact_power_link ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ARTIFACT_POWER_LINK, "SELECT ID, PowerA, PowerB FROM artifact_power_link ORDER BY ID DESC", CONNECTION_SYNCH); // ArtifactPowerPicker.db2 PrepareStatement(HOTFIX_SEL_ARTIFACT_POWER_PICKER, "SELECT ID, PlayerConditionID FROM artifact_power_picker ORDER BY ID DESC", CONNECTION_SYNCH); // ArtifactPowerRank.db2 - PrepareStatement(HOTFIX_SEL_ARTIFACT_POWER_RANK, "SELECT ID, SpellID, Value, Unknown, Rank, ArtifactPowerID FROM artifact_power_rank" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ARTIFACT_POWER_RANK, "SELECT ID, SpellID, AuraPointsOverride, ItemBonusListID, RankIndex, ArtifactPowerID" + " FROM artifact_power_rank ORDER BY ID DESC", CONNECTION_SYNCH); // ArtifactQuestXp.db2 - PrepareStatement(HOTFIX_SEL_ARTIFACT_QUEST_XP, "SELECT ID, Exp1, Exp2, Exp3, Exp4, Exp5, Exp6, Exp7, Exp8, Exp9, Exp10 FROM artifact_quest_xp" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ARTIFACT_QUEST_XP, "SELECT ID, Difficulty1, Difficulty2, Difficulty3, Difficulty4, Difficulty5, Difficulty6, " + "Difficulty7, Difficulty8, Difficulty9, Difficulty10 FROM artifact_quest_xp ORDER BY ID DESC", CONNECTION_SYNCH); // AuctionHouse.db2 PrepareStatement(HOTFIX_SEL_AUCTION_HOUSE, "SELECT ID, Name, FactionID, DepositRate, ConsignmentRate FROM auction_house ORDER BY ID DESC", CONNECTION_SYNCH); @@ -110,51 +111,54 @@ void HotfixDatabaseConnection::DoPrepareStatements() PREPARE_LOCALE_STMT(HOTFIX_SEL_BARBER_SHOP_STYLE, "SELECT ID, DisplayName_lang, Description_lang FROM barber_shop_style_locale WHERE locale = ?", CONNECTION_SYNCH); // BattlePetBreedQuality.db2 - PrepareStatement(HOTFIX_SEL_BATTLE_PET_BREED_QUALITY, "SELECT ID, Modifier, Quality FROM battle_pet_breed_quality ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_BATTLE_PET_BREED_QUALITY, "SELECT ID, StateMultiplier, QualityEnum FROM battle_pet_breed_quality ORDER BY ID DESC", CONNECTION_SYNCH); // BattlePetBreedState.db2 - PrepareStatement(HOTFIX_SEL_BATTLE_PET_BREED_STATE, "SELECT ID, Value, State, BreedID FROM battle_pet_breed_state ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_BATTLE_PET_BREED_STATE, "SELECT ID, Value, BattlePetStateID, BattlePetBreedID FROM battle_pet_breed_state" + " ORDER BY ID DESC", CONNECTION_SYNCH); // BattlePetSpecies.db2 - PrepareStatement(HOTFIX_SEL_BATTLE_PET_SPECIES, "SELECT SourceText, Description, CreatureID, IconFileID, SummonSpellID, Flags, PetType, Source, " - "ID, CardModelSceneID, LoadoutModelSceneID FROM battle_pet_species ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_BATTLE_PET_SPECIES, "SELECT SourceText, Description, CreatureID, IconFileDataID, SummonSpellID, Flags, PetTypeEnum, " + "SourceTypeEnum, ID, CardUIModelSceneID, LoadoutUIModelSceneID FROM battle_pet_species ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_BATTLE_PET_SPECIES, "SELECT ID, SourceText_lang, Description_lang FROM battle_pet_species_locale WHERE locale = ?", CONNECTION_SYNCH); // BattlePetSpeciesState.db2 - PrepareStatement(HOTFIX_SEL_BATTLE_PET_SPECIES_STATE, "SELECT ID, Value, State, SpeciesID FROM battle_pet_species_state ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_BATTLE_PET_SPECIES_STATE, "SELECT ID, Value, BattlePetStateID, BattlePetSpeciesID FROM battle_pet_species_state" + " ORDER BY ID DESC", CONNECTION_SYNCH); // BattlemasterList.db2 PrepareStatement(HOTFIX_SEL_BATTLEMASTER_LIST, "SELECT ID, Name, GameType, ShortDescription, LongDescription, IconFileDataID, MapID1, MapID2, " "MapID3, MapID4, MapID5, MapID6, MapID7, MapID8, MapID9, MapID10, MapID11, MapID12, MapID13, MapID14, MapID15, MapID16, HolidayWorldState, " - "PlayerConditionID, InstanceType, GroupsAllowed, MaxGroupSize, MinLevel, MaxLevel, RatedPlayers, MinPlayers, MaxPlayers, Flags" + "RequiredPlayerConditionID, InstanceType, GroupsAllowed, MaxGroupSize, MinLevel, MaxLevel, RatedPlayers, MinPlayers, MaxPlayers, Flags" " FROM battlemaster_list ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_BATTLEMASTER_LIST, "SELECT ID, Name_lang, GameType_lang, ShortDescription_lang, LongDescription_lang" " FROM battlemaster_list_locale WHERE locale = ?", CONNECTION_SYNCH); // BroadcastText.db2 - PrepareStatement(HOTFIX_SEL_BROADCAST_TEXT, "SELECT ID, MaleText, FemaleText, EmoteID1, EmoteID2, EmoteID3, EmoteDelay1, EmoteDelay2, " - "EmoteDelay3, UnkEmoteID, Language, Type, PlayerConditionID, SoundID1, SoundID2 FROM broadcast_text ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_BROADCAST_TEXT, "SELECT ID, MaleText_lang, FemaleText_lang FROM broadcast_text_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_BROADCAST_TEXT, "SELECT ID, Text, Text1, EmoteID1, EmoteID2, EmoteID3, EmoteDelay1, EmoteDelay2, EmoteDelay3, " + "EmotesID, LanguageID, Flags, ConditionID, SoundEntriesID1, SoundEntriesID2 FROM broadcast_text ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_BROADCAST_TEXT, "SELECT ID, Text_lang, Text1_lang FROM broadcast_text_locale WHERE locale = ?", CONNECTION_SYNCH); // CharacterFacialHairStyles.db2 PrepareStatement(HOTFIX_SEL_CHARACTER_FACIAL_HAIR_STYLES, "SELECT ID, Geoset1, Geoset2, Geoset3, Geoset4, Geoset5, RaceID, SexID, VariationID" " FROM character_facial_hair_styles ORDER BY ID DESC", CONNECTION_SYNCH); // CharBaseSection.db2 - PrepareStatement(HOTFIX_SEL_CHAR_BASE_SECTION, "SELECT ID, Variation, ResolutionVariation, Resolution FROM char_base_section ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CHAR_BASE_SECTION, "SELECT ID, VariationEnum, ResolutionVariationEnum, LayoutResType FROM char_base_section" + " ORDER BY ID DESC", CONNECTION_SYNCH); // CharSections.db2 - PrepareStatement(HOTFIX_SEL_CHAR_SECTIONS, "SELECT ID, TextureFileDataID1, TextureFileDataID2, TextureFileDataID3, Flags, RaceID, SexID, " + PrepareStatement(HOTFIX_SEL_CHAR_SECTIONS, "SELECT ID, MaterialResourcesID1, MaterialResourcesID2, MaterialResourcesID3, Flags, RaceID, SexID, " "BaseSection, VariationIndex, ColorIndex FROM char_sections ORDER BY ID DESC", CONNECTION_SYNCH); // CharStartOutfit.db2 PrepareStatement(HOTFIX_SEL_CHAR_START_OUTFIT, "SELECT ID, ItemID1, ItemID2, ItemID3, ItemID4, ItemID5, ItemID6, ItemID7, ItemID8, ItemID9, " "ItemID10, ItemID11, ItemID12, ItemID13, ItemID14, ItemID15, ItemID16, ItemID17, ItemID18, ItemID19, ItemID20, ItemID21, ItemID22, ItemID23, " - "ItemID24, PetDisplayID, ClassID, GenderID, OutfitID, PetFamilyID, RaceID FROM char_start_outfit ORDER BY ID DESC", CONNECTION_SYNCH); + "ItemID24, PetDisplayID, ClassID, SexID, OutfitID, PetFamilyID, RaceID FROM char_start_outfit ORDER BY ID DESC", CONNECTION_SYNCH); // CharTitles.db2 - PrepareStatement(HOTFIX_SEL_CHAR_TITLES, "SELECT ID, NameMale, NameFemale, MaskID, Flags FROM char_titles ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_CHAR_TITLES, "SELECT ID, NameMale_lang, NameFemale_lang FROM char_titles_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CHAR_TITLES, "SELECT ID, Name, Name1, MaskID, Flags FROM char_titles ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_CHAR_TITLES, "SELECT ID, Name_lang, Name1_lang FROM char_titles_locale WHERE locale = ?", CONNECTION_SYNCH); // ChatChannels.db2 PrepareStatement(HOTFIX_SEL_CHAT_CHANNELS, "SELECT ID, Name, Shortcut, Flags, FactionGroup FROM chat_channels ORDER BY ID DESC", CONNECTION_SYNCH); @@ -162,34 +166,34 @@ void HotfixDatabaseConnection::DoPrepareStatements() // ChrClasses.db2 PrepareStatement(HOTFIX_SEL_CHR_CLASSES, "SELECT PetNameToken, Name, NameFemale, NameMale, Filename, CreateScreenFileDataID, " - "SelectScreenFileDataID, IconFileDataID, LowResScreenFileDataID, StartingLevel, Flags, CinematicSequenceID, DefaultSpec, PowerType, " - "SpellClassSet, AttackPowerPerStrength, AttackPowerPerAgility, RangedAttackPowerPerAgility, Unk1, ID FROM chr_classes ORDER BY ID DESC", CONNECTION_SYNCH); + "SelectScreenFileDataID, LowResScreenFileDataID, IconFileDataID, StartingLevel, Flags, CinematicSequenceID, DefaultSpec, DisplayPower, " + "SpellClassSet, AttackPowerPerStrength, AttackPowerPerAgility, RangedAttackPowerPerAgility, PrimaryStatPriority, ID FROM chr_classes" + " ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_CHR_CLASSES, "SELECT ID, Name_lang, NameFemale_lang, NameMale_lang FROM chr_classes_locale WHERE locale = ?", CONNECTION_SYNCH); // ChrClassesXPowerTypes.db2 PrepareStatement(HOTFIX_SEL_CHR_CLASSES_X_POWER_TYPES, "SELECT ID, PowerType, ClassID FROM chr_classes_x_power_types ORDER BY ID DESC", CONNECTION_SYNCH); // ChrRaces.db2 - PrepareStatement(HOTFIX_SEL_CHR_RACES, "SELECT ClientPrefix, ClientFileString, Name, NameFemale, LowercaseName, LowercaseNameFemale, Flags, " - "MaleDisplayID, FemaleDisplayID, CreateScreenFileDataID, SelectScreenFileDataID, MaleCustomizeOffset1, MaleCustomizeOffset2, " + PrepareStatement(HOTFIX_SEL_CHR_RACES, "SELECT ClientPrefix, ClientFileString, Name, NameFemale, NameLowercase, NameFemaleLowercase, Flags, " + "MaleDisplayId, FemaleDisplayId, CreateScreenFileDataID, SelectScreenFileDataID, MaleCustomizeOffset1, MaleCustomizeOffset2, " "MaleCustomizeOffset3, FemaleCustomizeOffset1, FemaleCustomizeOffset2, FemaleCustomizeOffset3, LowResScreenFileDataID, StartingLevel, " - "UIDisplayOrder, FactionID, ResSicknessSpellID, SplashSoundID, CinematicSequenceID, BaseLanguage, CreatureType, TeamID, RaceRelated, " - "UnalteredVisualRaceID, CharComponentTextureLayoutID, DefaultClassID, NeutralRaceID, ItemAppearanceFrameRaceID, " - "CharComponentTexLayoutHiResID, ID, HighResMaleDisplayID, HighResFemaleDisplayID, HeritageArmorAchievementID, MaleCorpseBonesModelFileDataID, " - "FemaleCorpseBonesModelFileDataID, AlteredFormTransitionSpellVisualID1, AlteredFormTransitionSpellVisualID2, " - "AlteredFormTransitionSpellVisualID3, AlteredFormTransitionSpellVisualKitID1, AlteredFormTransitionSpellVisualKitID2, " - "AlteredFormTransitionSpellVisualKitID3 FROM chr_races ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_CHR_RACES, "SELECT ID, Name_lang, NameFemale_lang, LowercaseName_lang, LowercaseNameFemale_lang" + "UiDisplayOrder, FactionID, ResSicknessSpellID, SplashSoundID, CinematicSequenceID, BaseLanguage, CreatureType, Alliance, RaceRelated, " + "UnalteredVisualRaceID, CharComponentTextureLayoutID, DefaultClassID, NeutralRaceID, DisplayRaceID, CharComponentTexLayoutHiResID, ID, " + "HighResMaleDisplayId, HighResFemaleDisplayId, HeritageArmorAchievementID, MaleSkeletonFileDataID, FemaleSkeletonFileDataID, " + "AlteredFormStartVisualKitID1, AlteredFormStartVisualKitID2, AlteredFormStartVisualKitID3, AlteredFormFinishVisualKitID1, " + "AlteredFormFinishVisualKitID2, AlteredFormFinishVisualKitID3 FROM chr_races ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_CHR_RACES, "SELECT ID, Name_lang, NameFemale_lang, NameLowercase_lang, NameFemaleLowercase_lang" " FROM chr_races_locale WHERE locale = ?", CONNECTION_SYNCH); // ChrSpecialization.db2 - PrepareStatement(HOTFIX_SEL_CHR_SPECIALIZATION, "SELECT Name, Name2, Description, MasterySpellID1, MasterySpellID2, ClassID, OrderIndex, " - "PetTalentType, Role, PrimaryStatOrder, ID, IconFileDataID, Flags, AnimReplacementSetID FROM chr_specialization ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_CHR_SPECIALIZATION, "SELECT ID, Name_lang, Name2_lang, Description_lang FROM chr_specialization_locale" + PrepareStatement(HOTFIX_SEL_CHR_SPECIALIZATION, "SELECT Name, FemaleName, Description, MasterySpellID1, MasterySpellID2, ClassID, OrderIndex, " + "PetTalentType, Role, PrimaryStatPriority, ID, SpellIconFileID, Flags, AnimReplacements FROM chr_specialization ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_CHR_SPECIALIZATION, "SELECT ID, Name_lang, FemaleName_lang, Description_lang FROM chr_specialization_locale" " WHERE locale = ?", CONNECTION_SYNCH); // CinematicCamera.db2 - PrepareStatement(HOTFIX_SEL_CINEMATIC_CAMERA, "SELECT ID, SoundID, OriginX, OriginY, OriginZ, OriginFacing, ModelFileDataID FROM cinematic_camera" + PrepareStatement(HOTFIX_SEL_CINEMATIC_CAMERA, "SELECT ID, SoundID, OriginX, OriginY, OriginZ, OriginFacing, FileDataID FROM cinematic_camera" " ORDER BY ID DESC", CONNECTION_SYNCH); // CinematicSequences.db2 @@ -197,32 +201,32 @@ void HotfixDatabaseConnection::DoPrepareStatements() " FROM cinematic_sequences ORDER BY ID DESC", CONNECTION_SYNCH); // ConversationLine.db2 - PrepareStatement(HOTFIX_SEL_CONVERSATION_LINE, "SELECT ID, BroadcastTextID, SpellVisualKitID, Duration, NextLineID, Unk1, Yell, Unk2, Unk3" - " FROM conversation_line ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CONVERSATION_LINE, "SELECT ID, BroadcastTextID, SpellVisualKitID, AdditionalDuration, NextConversationLineID, " + "AnimKitID, SpeechType, StartAnimation, EndAnimation FROM conversation_line ORDER BY ID DESC", CONNECTION_SYNCH); // CreatureDisplayInfo.db2 PrepareStatement(HOTFIX_SEL_CREATURE_DISPLAY_INFO, "SELECT ID, CreatureModelScale, ModelID, NPCSoundID, SizeClass, Flags, Gender, " - "ExtendedDisplayInfoID, PortraitTextureFileDataID, CreatureModelAlpha, SoundID, PlayerModelScale, PortraitCreatureDisplayInfoID, BloodID, " - "ParticleColorID, CreatureGeosetData, ObjectEffectPackageID, AnimReplacementSetID, UnarmedWeaponSubclass, StateSpellVisualKitID, " - "InstanceOtherPlayerPetScale, MountSpellVisualKitID, TextureVariation1, TextureVariation2, TextureVariation3 FROM creature_display_info" - " ORDER BY ID DESC", CONNECTION_SYNCH); + "ExtendedDisplayInfoID, PortraitTextureFileDataID, CreatureModelAlpha, SoundID, PlayerOverrideScale, PortraitCreatureDisplayInfoID, BloodID, " + "ParticleColorID, CreatureGeosetData, ObjectEffectPackageID, AnimReplacementSetID, UnarmedWeaponType, StateSpellVisualKitID, " + "PetInstanceScale, MountPoofSpellVisualKitID, TextureVariationFileDataID1, TextureVariationFileDataID2, TextureVariationFileDataID3" + " FROM creature_display_info ORDER BY ID DESC", CONNECTION_SYNCH); // CreatureDisplayInfoExtra.db2 - PrepareStatement(HOTFIX_SEL_CREATURE_DISPLAY_INFO_EXTRA, "SELECT ID, FileDataID, HDFileDataID, DisplayRaceID, DisplaySexID, DisplayClassID, " - "SkinID, FaceID, HairStyleID, HairColorID, FacialHairID, CustomDisplayOption1, CustomDisplayOption2, CustomDisplayOption3, Flags" - " FROM creature_display_info_extra ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CREATURE_DISPLAY_INFO_EXTRA, "SELECT ID, BakeMaterialResourcesID, HDBakeMaterialResourcesID, DisplayRaceID, " + "DisplaySexID, DisplayClassID, SkinID, FaceID, HairStyleID, HairColorID, FacialHairID, CustomDisplayOption1, CustomDisplayOption2, " + "CustomDisplayOption3, Flags FROM creature_display_info_extra ORDER BY ID DESC", CONNECTION_SYNCH); // CreatureFamily.db2 - PrepareStatement(HOTFIX_SEL_CREATURE_FAMILY, "SELECT ID, Name, MinScale, MaxScale, IconFileDataID, SkillLine1, SkillLine2, PetFoodMask, " + PrepareStatement(HOTFIX_SEL_CREATURE_FAMILY, "SELECT ID, Name, MinScale, MaxScale, IconFileID, SkillLine1, SkillLine2, PetFoodMask, " "MinScaleLevel, MaxScaleLevel, PetTalentType FROM creature_family ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_CREATURE_FAMILY, "SELECT ID, Name_lang FROM creature_family_locale WHERE locale = ?", CONNECTION_SYNCH); // CreatureModelData.db2 PrepareStatement(HOTFIX_SEL_CREATURE_MODEL_DATA, "SELECT ID, ModelScale, FootprintTextureLength, FootprintTextureWidth, FootprintParticleScale, " - "CollisionWidth, CollisionHeight, MountHeight, GeoBoxMin1, GeoBoxMin2, GeoBoxMin3, GeoBoxMax1, GeoBoxMax2, GeoBoxMax3, WorldEffectScale, " - "AttachedEffectScale, MissileCollisionRadius, MissileCollisionPush, MissileCollisionRaise, OverrideLootEffectScale, OverrideNameScale, " - "OverrideSelectionRadius, TamedPetBaseScale, HoverHeight, Flags, FileDataID, SizeClass, BloodID, FootprintTextureID, FoleyMaterialID, " - "FootstepEffectID, DeathThudEffectID, SoundID, CreatureGeosetDataID FROM creature_model_data ORDER BY ID DESC", CONNECTION_SYNCH); + "CollisionWidth, CollisionHeight, MountHeight, GeoBox1, GeoBox2, GeoBox3, GeoBox4, GeoBox5, GeoBox6, WorldEffectScale, AttachedEffectScale, " + "MissileCollisionRadius, MissileCollisionPush, MissileCollisionRaise, OverrideLootEffectScale, OverrideNameScale, OverrideSelectionRadius, " + "TamedPetBaseScale, HoverHeight, Flags, FileDataID, SizeClass, BloodID, FootprintTextureID, FoleyMaterialID, FootstepCameraEffectID, " + "DeathThudCameraEffectID, SoundID, CreatureGeosetDataID FROM creature_model_data ORDER BY ID DESC", CONNECTION_SYNCH); // CreatureType.db2 PrepareStatement(HOTFIX_SEL_CREATURE_TYPE, "SELECT ID, Name, Flags FROM creature_type ORDER BY ID DESC", CONNECTION_SYNCH); @@ -239,32 +243,31 @@ void HotfixDatabaseConnection::DoPrepareStatements() // CurrencyTypes.db2 PrepareStatement(HOTFIX_SEL_CURRENCY_TYPES, "SELECT ID, Name, Description, MaxQty, MaxEarnablePerWeek, Flags, CategoryID, SpellCategory, Quality, " - "InventoryIconFileDataID, SpellWeight FROM currency_types ORDER BY ID DESC", CONNECTION_SYNCH); + "InventoryIconFileID, SpellWeight FROM currency_types ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_CURRENCY_TYPES, "SELECT ID, Name_lang, Description_lang FROM currency_types_locale WHERE locale = ?", CONNECTION_SYNCH); // Curve.db2 - PrepareStatement(HOTFIX_SEL_CURVE, "SELECT ID, Type, Unused FROM curve ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CURVE, "SELECT ID, Type, Flags FROM curve ORDER BY ID DESC", CONNECTION_SYNCH); // CurvePoint.db2 - PrepareStatement(HOTFIX_SEL_CURVE_POINT, "SELECT ID, X, Y, CurveID, `Index` FROM curve_point ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_CURVE_POINT, "SELECT ID, PosX, PosY, CurveID, OrderIndex FROM curve_point ORDER BY ID DESC", CONNECTION_SYNCH); // DestructibleModelData.db2 - PrepareStatement(HOTFIX_SEL_DESTRUCTIBLE_MODEL_DATA, "SELECT ID, StateDamagedDisplayID, StateDestroyedDisplayID, StateRebuildingDisplayID, " - "StateSmokeDisplayID, HealEffectSpeed, StateDamagedImpactEffectDoodadSet, StateDamagedAmbientDoodadSet, StateDamagedNameSet, " - "StateDestroyedDestructionDoodadSet, StateDestroyedImpactEffectDoodadSet, StateDestroyedAmbientDoodadSet, StateDestroyedNameSet, " - "StateRebuildingDestructionDoodadSet, StateRebuildingImpactEffectDoodadSet, StateRebuildingAmbientDoodadSet, StateRebuildingNameSet, " - "StateSmokeInitDoodadSet, StateSmokeAmbientDoodadSet, StateSmokeNameSet, EjectDirection, DoNotHighlight, HealEffect" - " FROM destructible_model_data ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_DESTRUCTIBLE_MODEL_DATA, "SELECT ID, State0Wmo, State1Wmo, State2Wmo, State3Wmo, HealEffectSpeed, " + "State0ImpactEffectDoodadSet, State0AmbientDoodadSet, State0NameSet, State1DestructionDoodadSet, State1ImpactEffectDoodadSet, " + "State1AmbientDoodadSet, State1NameSet, State2DestructionDoodadSet, State2ImpactEffectDoodadSet, State2AmbientDoodadSet, State2NameSet, " + "State3InitDoodadSet, State3AmbientDoodadSet, State3NameSet, EjectDirection, DoNotHighlight, HealEffect FROM destructible_model_data" + " ORDER BY ID DESC", CONNECTION_SYNCH); // Difficulty.db2 PrepareStatement(HOTFIX_SEL_DIFFICULTY, "SELECT ID, Name, GroupSizeHealthCurveID, GroupSizeDmgCurveID, GroupSizeSpellPointsCurveID, " - "FallbackDifficultyID, InstanceType, MinPlayers, MaxPlayers, OldEnumValue, Flags, ToggleDifficultyID, ItemBonusTreeModID, OrderIndex" - " FROM difficulty ORDER BY ID DESC", CONNECTION_SYNCH); + "FallbackDifficultyID, InstanceType, MinPlayers, MaxPlayers, OldEnumValue, Flags, ToggleDifficultyID, ItemContext, OrderIndex FROM difficulty" + " ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_DIFFICULTY, "SELECT ID, Name_lang FROM difficulty_locale WHERE locale = ?", CONNECTION_SYNCH); // DungeonEncounter.db2 - PrepareStatement(HOTFIX_SEL_DUNGEON_ENCOUNTER, "SELECT Name, CreatureDisplayID, MapID, DifficultyID, Bit, Flags, ID, OrderIndex, " - "TextureFileDataID FROM dungeon_encounter ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_DUNGEON_ENCOUNTER, "SELECT Name, CreatureDisplayID, MapID, DifficultyID, Bit, Flags, ID, OrderIndex, SpellIconFileID" + " FROM dungeon_encounter ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_DUNGEON_ENCOUNTER, "SELECT ID, Name_lang FROM dungeon_encounter_locale WHERE locale = ?", CONNECTION_SYNCH); // DurabilityCosts.db2 @@ -276,72 +279,71 @@ void HotfixDatabaseConnection::DoPrepareStatements() " FROM durability_costs ORDER BY ID DESC", CONNECTION_SYNCH); // DurabilityQuality.db2 - PrepareStatement(HOTFIX_SEL_DURABILITY_QUALITY, "SELECT ID, QualityMod FROM durability_quality ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_DURABILITY_QUALITY, "SELECT ID, Data FROM durability_quality ORDER BY ID DESC", CONNECTION_SYNCH); // Emotes.db2 - PrepareStatement(HOTFIX_SEL_EMOTES, "SELECT ID, RaceMask, EmoteSlashCommand, SpellVisualKitID, EmoteFlags, AnimID, EmoteSpecProc, " - "EmoteSpecProcParam, EmoteSoundID, ClassMask FROM emotes ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_EMOTES, "SELECT ID, RaceMask, EmoteSlashCommand, EmoteFlags, SpellVisualKitID, AnimID, EmoteSpecProc, ClassMask, " + "EmoteSpecProcParam, EventSoundID FROM emotes ORDER BY ID DESC", CONNECTION_SYNCH); // EmotesText.db2 PrepareStatement(HOTFIX_SEL_EMOTES_TEXT, "SELECT ID, Name, EmoteID FROM emotes_text ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_EMOTES_TEXT, "SELECT ID, Name_lang FROM emotes_text_locale WHERE locale = ?", CONNECTION_SYNCH); // EmotesTextSound.db2 - PrepareStatement(HOTFIX_SEL_EMOTES_TEXT_SOUND, "SELECT ID, RaceId, SexId, ClassId, SoundId, EmotesTextId FROM emotes_text_sound ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_EMOTES_TEXT_SOUND, "SELECT ID, RaceID, SexID, ClassID, SoundID, EmotesTextID FROM emotes_text_sound ORDER BY ID DESC", CONNECTION_SYNCH); // Faction.db2 PrepareStatement(HOTFIX_SEL_FACTION, "SELECT ReputationRaceMask1, ReputationRaceMask2, ReputationRaceMask3, ReputationRaceMask4, Name, " - "Description, ID, ReputationBase1, ReputationBase2, ReputationBase3, ReputationBase4, ParentFactionModIn, ParentFactionModOut, " - "ReputationMax1, ReputationMax2, ReputationMax3, ReputationMax4, ReputationIndex, ReputationClassMask1, ReputationClassMask2, " - "ReputationClassMask3, ReputationClassMask4, ReputationFlags1, ReputationFlags2, ReputationFlags3, ReputationFlags4, ParentFactionID, " - "ParagonFactionID, ParentFactionCapIn, ParentFactionCapOut, Expansion, Flags, FriendshipRepID FROM faction ORDER BY ID DESC", CONNECTION_SYNCH); + "Description, ID, ReputationBase1, ReputationBase2, ReputationBase3, ReputationBase4, ParentFactionMod1, ParentFactionMod2, ReputationMax1, " + "ReputationMax2, ReputationMax3, ReputationMax4, ReputationIndex, ReputationClassMask1, ReputationClassMask2, ReputationClassMask3, " + "ReputationClassMask4, ReputationFlags1, ReputationFlags2, ReputationFlags3, ReputationFlags4, ParentFactionID, ParagonFactionID, " + "ParentFactionCap1, ParentFactionCap2, Expansion, Flags, FriendshipRepID FROM faction ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_FACTION, "SELECT ID, Name_lang, Description_lang FROM faction_locale WHERE locale = ?", CONNECTION_SYNCH); // FactionTemplate.db2 - PrepareStatement(HOTFIX_SEL_FACTION_TEMPLATE, "SELECT ID, Faction, Flags, Enemies1, Enemies2, Enemies3, Enemies4, Friends1, Friends2, Friends3, " - "Friends4, Mask, FriendMask, EnemyMask FROM faction_template ORDER BY ID DESC", CONNECTION_SYNCH); - - // Gameobjects.db2 - PrepareStatement(HOTFIX_SEL_GAMEOBJECTS, "SELECT Name, PositionX, PositionY, PositionZ, RotationX, RotationY, RotationZ, RotationW, Size, Data1, " - "Data2, Data3, Data4, Data5, Data6, Data7, Data8, MapID, DisplayID, PhaseID, PhaseGroupID, PhaseUseFlags, Type, ID FROM gameobjects" - " ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_GAMEOBJECTS, "SELECT ID, Name_lang FROM gameobjects_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_FACTION_TEMPLATE, "SELECT ID, Faction, Flags, Enemies1, Enemies2, Enemies3, Enemies4, Friend1, Friend2, Friend3, " + "Friend4, FactionGroup, FriendGroup, EnemyGroup FROM faction_template ORDER BY ID DESC", CONNECTION_SYNCH); // GameobjectDisplayInfo.db2 PrepareStatement(HOTFIX_SEL_GAMEOBJECT_DISPLAY_INFO, "SELECT ID, FileDataID, GeoBoxMinX, GeoBoxMinY, GeoBoxMinZ, GeoBoxMaxX, GeoBoxMaxY, " "GeoBoxMaxZ, OverrideLootEffectScale, OverrideNameScale, ObjectEffectPackageID FROM gameobject_display_info ORDER BY ID DESC", CONNECTION_SYNCH); + // Gameobjects.db2 + PrepareStatement(HOTFIX_SEL_GAMEOBJECTS, "SELECT Name, PosX, PosY, PosZ, Rot1, Rot2, Rot3, Rot4, Scale, PropValue1, PropValue2, PropValue3, " + "PropValue4, PropValue5, PropValue6, PropValue7, PropValue8, OwnerID, DisplayID, PhaseID, PhaseGroupID, PhaseUseFlags, TypeID, ID" + " FROM gameobjects ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_GAMEOBJECTS, "SELECT ID, Name_lang FROM gameobjects_locale WHERE locale = ?", CONNECTION_SYNCH); + // GarrAbility.db2 - PrepareStatement(HOTFIX_SEL_GARR_ABILITY, "SELECT Name, Description, IconFileDataID, Flags, OtherFactionGarrAbilityID, GarrAbilityCategoryID, " - "FollowerTypeID, ID FROM garr_ability ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GARR_ABILITY, "SELECT Name, Description, IconFileDataID, Flags, FactionChangeGarrAbilityID, GarrAbilityCategoryID, " + "GarrFollowerTypeID, ID FROM garr_ability ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_ABILITY, "SELECT ID, Name_lang, Description_lang FROM garr_ability_locale WHERE locale = ?", CONNECTION_SYNCH); // GarrBuilding.db2 - PrepareStatement(HOTFIX_SEL_GARR_BUILDING, "SELECT ID, NameAlliance, NameHorde, Description, Tooltip, HordeGameObjectID, AllianceGameObjectID, " - "IconFileDataID, CostCurrencyID, HordeTexPrefixKitID, AllianceTexPrefixKitID, AllianceActivationScenePackageID, " - "HordeActivationScenePackageID, FollowerRequiredGarrAbilityID, FollowerGarrAbilityEffectID, CostMoney, Unknown, Type, Level, Flags, " - "MaxShipments, GarrTypeID, BuildDuration, CostCurrencyAmount, BonusAmount FROM garr_building ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_BUILDING, "SELECT ID, NameAlliance_lang, NameHorde_lang, Description_lang, Tooltip_lang" + PrepareStatement(HOTFIX_SEL_GARR_BUILDING, "SELECT ID, AllianceName, HordeName, Description, Tooltip, HordeGameObjectID, AllianceGameObjectID, " + "IconFileDataID, CurrencyTypeID, HordeUiTextureKitID, AllianceUiTextureKitID, AllianceSceneScriptPackageID, HordeSceneScriptPackageID, " + "GarrAbilityID, BonusGarrAbilityID, GoldCost, GarrSiteID, BuildingType, UpgradeLevel, Flags, ShipmentCapacity, GarrTypeID, BuildSeconds, " + "CurrencyQty, MaxAssignments FROM garr_building ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_BUILDING, "SELECT ID, AllianceName_lang, HordeName_lang, Description_lang, Tooltip_lang" " FROM garr_building_locale WHERE locale = ?", CONNECTION_SYNCH); // GarrBuildingPlotInst.db2 - PrepareStatement(HOTFIX_SEL_GARR_BUILDING_PLOT_INST, "SELECT LandmarkOffsetX, LandmarkOffsetY, UiTextureAtlasMemberID, GarrSiteLevelPlotInstID, " + PrepareStatement(HOTFIX_SEL_GARR_BUILDING_PLOT_INST, "SELECT MapOffsetX, MapOffsetY, UiTextureAtlasMemberID, GarrSiteLevelPlotInstID, " "GarrBuildingID, ID FROM garr_building_plot_inst ORDER BY ID DESC", CONNECTION_SYNCH); // GarrClassSpec.db2 - PrepareStatement(HOTFIX_SEL_GARR_CLASS_SPEC, "SELECT NameMale, NameFemale, NameGenderless, ClassAtlasID, GarrFollItemSetID, `Limit`, Flags, ID" - " FROM garr_class_spec ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_CLASS_SPEC, "SELECT ID, NameMale_lang, NameFemale_lang, NameGenderless_lang FROM garr_class_spec_locale" + PrepareStatement(HOTFIX_SEL_GARR_CLASS_SPEC, "SELECT ClassSpec, ClassSpecMale, ClassSpecFemale, UiTextureAtlasMemberID, GarrFollItemSetID, " + "FollowerClassLimit, Flags, ID FROM garr_class_spec ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_CLASS_SPEC, "SELECT ID, ClassSpec_lang, ClassSpecMale_lang, ClassSpecFemale_lang FROM garr_class_spec_locale" " WHERE locale = ?", CONNECTION_SYNCH); // GarrFollower.db2 - PrepareStatement(HOTFIX_SEL_GARR_FOLLOWER, "SELECT HordeSourceText, AllianceSourceText, Name, HordeCreatureID, AllianceCreatureID, " - "HordePortraitIconID, AlliancePortraitIconID, HordeAddedBroadcastTextID, AllianceAddedBroadcastTextID, HordeGarrFollItemSetID, " - "AllianceGarrFollItemSetID, ItemLevelWeapon, ItemLevelArmor, HordeListPortraitTextureKitID, AllianceListPortraitTextureKitID, FollowerTypeID, " - "HordeUiAnimRaceInfoID, AllianceUiAnimRaceInfoID, Quality, HordeGarrClassSpecID, AllianceGarrClassSpecID, Level, Unknown1, Flags, Unknown2, " - "Unknown3, GarrTypeID, MaxDurability, Class, HordeFlavorTextGarrStringID, AllianceFlavorTextGarrStringID, ID FROM garr_follower" - " ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_FOLLOWER, "SELECT ID, HordeSourceText_lang, AllianceSourceText_lang, Name_lang FROM garr_follower_locale" + PrepareStatement(HOTFIX_SEL_GARR_FOLLOWER, "SELECT HordeSourceText, AllianceSourceText, TitleName, HordeCreatureID, AllianceCreatureID, " + "HordeIconFileDataID, AllianceIconFileDataID, HordeSlottingBroadcastTextID, AllySlottingBroadcastTextID, HordeGarrFollItemSetID, " + "AllianceGarrFollItemSetID, ItemLevelWeapon, ItemLevelArmor, HordeUITextureKitID, AllianceUITextureKitID, GarrFollowerTypeID, " + "HordeGarrFollRaceID, AllianceGarrFollRaceID, Quality, HordeGarrClassSpecID, AllianceGarrClassSpecID, FollowerLevel, Gender, Flags, " + "HordeSourceTypeEnum, AllianceSourceTypeEnum, GarrTypeID, Vitality, ChrClassID, HordeFlavorGarrStringID, AllianceFlavorGarrStringID, ID" + " FROM garr_follower ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_FOLLOWER, "SELECT ID, HordeSourceText_lang, AllianceSourceText_lang, TitleName_lang FROM garr_follower_locale" " WHERE locale = ?", CONNECTION_SYNCH); // GarrFollowerXAbility.db2 @@ -349,8 +351,8 @@ void HotfixDatabaseConnection::DoPrepareStatements() " ORDER BY ID DESC", CONNECTION_SYNCH); // GarrPlot.db2 - PrepareStatement(HOTFIX_SEL_GARR_PLOT, "SELECT ID, Name, AllianceConstructionGameObjectID, HordeConstructionGameObjectID, GarrPlotUICategoryID, " - "PlotType, Flags, MinCount, MaxCount FROM garr_plot ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GARR_PLOT, "SELECT ID, Name, AllianceConstructObjID, HordeConstructObjID, UiCategoryID, PlotType, Flags, " + "UpgradeRequirement1, UpgradeRequirement2 FROM garr_plot ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_PLOT, "SELECT ID, Name_lang FROM garr_plot_locale WHERE locale = ?", CONNECTION_SYNCH); // GarrPlotBuilding.db2 @@ -358,24 +360,23 @@ void HotfixDatabaseConnection::DoPrepareStatements() // GarrPlotInstance.db2 PrepareStatement(HOTFIX_SEL_GARR_PLOT_INSTANCE, "SELECT ID, Name, GarrPlotID FROM garr_plot_instance ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_GARR_PLOT_INSTANCE, "SELECT ID, Name_lang FROM garr_plot_instance_locale WHERE locale = ?", CONNECTION_SYNCH); // GarrSiteLevel.db2 - PrepareStatement(HOTFIX_SEL_GARR_SITE_LEVEL, "SELECT ID, TownHallX, TownHallY, MapID, SiteID, MovieID, UpgradeResourceCost, UpgradeMoneyCost, " - "Level, UITextureKitID, Level2 FROM garr_site_level ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GARR_SITE_LEVEL, "SELECT ID, TownHallUiPosX, TownHallUiPosY, MapID, UiTextureKitID, UpgradeMovieID, UpgradeCost, " + "UpgradeGoldCost, GarrLevel, GarrSiteID, MaxBuildingLevel FROM garr_site_level ORDER BY ID DESC", CONNECTION_SYNCH); // GarrSiteLevelPlotInst.db2 - PrepareStatement(HOTFIX_SEL_GARR_SITE_LEVEL_PLOT_INST, "SELECT ID, LandmarkX, LandmarkY, GarrSiteLevelID, GarrPlotInstanceID, Unknown" + PrepareStatement(HOTFIX_SEL_GARR_SITE_LEVEL_PLOT_INST, "SELECT ID, UiMarkerPosX, UiMarkerPosY, GarrSiteLevelID, GarrPlotInstanceID, UiMarkerSize" " FROM garr_site_level_plot_inst ORDER BY ID DESC", CONNECTION_SYNCH); // GemProperties.db2 - PrepareStatement(HOTFIX_SEL_GEM_PROPERTIES, "SELECT ID, Type, EnchantID, MinItemLevel FROM gem_properties ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_GEM_PROPERTIES, "SELECT ID, Type, EnchantId, MinItemLevel FROM gem_properties ORDER BY ID DESC", CONNECTION_SYNCH); // GlyphBindableSpell.db2 PrepareStatement(HOTFIX_SEL_GLYPH_BINDABLE_SPELL, "SELECT ID, SpellID, GlyphPropertiesID FROM glyph_bindable_spell ORDER BY ID DESC", CONNECTION_SYNCH); // GlyphProperties.db2 - PrepareStatement(HOTFIX_SEL_GLYPH_PROPERTIES, "SELECT ID, SpellID, SpellIconID, Type, GlyphExclusiveCategoryID FROM glyph_properties" + PrepareStatement(HOTFIX_SEL_GLYPH_PROPERTIES, "SELECT ID, SpellID, SpellIconID, GlyphType, GlyphExclusiveCategoryID FROM glyph_properties" " ORDER BY ID DESC", CONNECTION_SYNCH); // GlyphRequiredSpec.db2 @@ -394,8 +395,9 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_GUILD_PERK_SPELLS, "SELECT ID, SpellID FROM guild_perk_spells ORDER BY ID DESC", CONNECTION_SYNCH); // Heirloom.db2 - PrepareStatement(HOTFIX_SEL_HEIRLOOM, "SELECT SourceText, ItemID, OldItem1, OldItem2, NextDifficultyItemID, UpgradeItemID1, UpgradeItemID2, " - "UpgradeItemID3, ItemBonusListID1, ItemBonusListID2, ItemBonusListID3, Flags, Source, ID FROM heirloom ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_HEIRLOOM, "SELECT SourceText, ItemID, LegacyItemID, LegacyUpgradedItemID, StaticUpgradedItemID, UpgradeItemID1, " + "UpgradeItemID2, UpgradeItemID3, UpgradeItemBonusListID1, UpgradeItemBonusListID2, UpgradeItemBonusListID3, Flags, SourceTypeEnum, ID" + " FROM heirloom ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_HEIRLOOM, "SELECT ID, SourceText_lang FROM heirloom_locale WHERE locale = ?", CONNECTION_SYNCH); // Holidays.db2 @@ -406,117 +408,117 @@ void HotfixDatabaseConnection::DoPrepareStatements() "TextureFileDataID1, TextureFileDataID2, TextureFileDataID3 FROM holidays ORDER BY ID DESC", CONNECTION_SYNCH); // ImportPriceArmor.db2 - PrepareStatement(HOTFIX_SEL_IMPORT_PRICE_ARMOR, "SELECT ID, ClothFactor, LeatherFactor, MailFactor, PlateFactor FROM import_price_armor" + PrepareStatement(HOTFIX_SEL_IMPORT_PRICE_ARMOR, "SELECT ID, ClothModifier, LeatherModifier, ChainModifier, PlateModifier FROM import_price_armor" " ORDER BY ID DESC", CONNECTION_SYNCH); // ImportPriceQuality.db2 - PrepareStatement(HOTFIX_SEL_IMPORT_PRICE_QUALITY, "SELECT ID, Factor FROM import_price_quality ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_IMPORT_PRICE_QUALITY, "SELECT ID, Data FROM import_price_quality ORDER BY ID DESC", CONNECTION_SYNCH); // ImportPriceShield.db2 - PrepareStatement(HOTFIX_SEL_IMPORT_PRICE_SHIELD, "SELECT ID, Factor FROM import_price_shield ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_IMPORT_PRICE_SHIELD, "SELECT ID, Data FROM import_price_shield ORDER BY ID DESC", CONNECTION_SYNCH); // ImportPriceWeapon.db2 - PrepareStatement(HOTFIX_SEL_IMPORT_PRICE_WEAPON, "SELECT ID, Factor FROM import_price_weapon ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_IMPORT_PRICE_WEAPON, "SELECT ID, Data FROM import_price_weapon ORDER BY ID DESC", CONNECTION_SYNCH); // Item.db2 - PrepareStatement(HOTFIX_SEL_ITEM, "SELECT ID, FileDataID, Class, SubClass, SoundOverrideSubclass, Material, InventoryType, Sheath, GroupSoundsID" - " FROM item ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM, "SELECT ID, IconFileDataID, ClassID, SubclassID, SoundOverrideSubclassID, Material, InventoryType, SheatheType, " + "ItemGroupSoundsID FROM item ORDER BY ID DESC", CONNECTION_SYNCH); // ItemAppearance.db2 - PrepareStatement(HOTFIX_SEL_ITEM_APPEARANCE, "SELECT ID, DisplayID, IconFileDataID, UIOrder, ObjectComponentSlot FROM item_appearance" + PrepareStatement(HOTFIX_SEL_ITEM_APPEARANCE, "SELECT ID, ItemDisplayInfoID, DefaultIconFileDataID, UiOrder, DisplayType FROM item_appearance" " ORDER BY ID DESC", CONNECTION_SYNCH); // ItemArmorQuality.db2 - PrepareStatement(HOTFIX_SEL_ITEM_ARMOR_QUALITY, "SELECT ID, QualityMod1, QualityMod2, QualityMod3, QualityMod4, QualityMod5, QualityMod6, " - "QualityMod7, ItemLevel FROM item_armor_quality ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_ARMOR_QUALITY, "SELECT ID, Qualitymod1, Qualitymod2, Qualitymod3, Qualitymod4, Qualitymod5, Qualitymod6, " + "Qualitymod7, ItemLevel FROM item_armor_quality ORDER BY ID DESC", CONNECTION_SYNCH); // ItemArmorShield.db2 PrepareStatement(HOTFIX_SEL_ITEM_ARMOR_SHIELD, "SELECT ID, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7, ItemLevel" " FROM item_armor_shield ORDER BY ID DESC", CONNECTION_SYNCH); // ItemArmorTotal.db2 - PrepareStatement(HOTFIX_SEL_ITEM_ARMOR_TOTAL, "SELECT ID, Value1, Value2, Value3, Value4, ItemLevel FROM item_armor_total ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_ARMOR_TOTAL, "SELECT ID, Cloth, Leather, Mail, Plate, ItemLevel FROM item_armor_total ORDER BY ID DESC", CONNECTION_SYNCH); // ItemBagFamily.db2 PrepareStatement(HOTFIX_SEL_ITEM_BAG_FAMILY, "SELECT ID, Name FROM item_bag_family ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_BAG_FAMILY, "SELECT ID, Name_lang FROM item_bag_family_locale WHERE locale = ?", CONNECTION_SYNCH); // ItemBonus.db2 - PrepareStatement(HOTFIX_SEL_ITEM_BONUS, "SELECT ID, Value1, Value2, Value3, BonusListID, Type, `Index` FROM item_bonus ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_BONUS, "SELECT ID, Value1, Value2, Value3, ParentItemBonusListID, Type, OrderIndex FROM item_bonus" + " ORDER BY ID DESC", CONNECTION_SYNCH); // ItemBonusListLevelDelta.db2 - PrepareStatement(HOTFIX_SEL_ITEM_BONUS_LIST_LEVEL_DELTA, "SELECT Delta, ID FROM item_bonus_list_level_delta ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_BONUS_LIST_LEVEL_DELTA, "SELECT ItemLevelDelta, ID FROM item_bonus_list_level_delta ORDER BY ID DESC", CONNECTION_SYNCH); // ItemBonusTreeNode.db2 - PrepareStatement(HOTFIX_SEL_ITEM_BONUS_TREE_NODE, "SELECT ID, SubTreeID, BonusListID, ItemLevelSelectorID, BonusTreeModID, BonusTreeID" - " FROM item_bonus_tree_node ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_BONUS_TREE_NODE, "SELECT ID, ChildItemBonusTreeID, ChildItemBonusListID, ChildItemLevelSelectorID, ItemContext, " + "ParentItemBonusTreeID FROM item_bonus_tree_node ORDER BY ID DESC", CONNECTION_SYNCH); // ItemChildEquipment.db2 - PrepareStatement(HOTFIX_SEL_ITEM_CHILD_EQUIPMENT, "SELECT ID, AltItemID, AltEquipmentSlot, ItemID FROM item_child_equipment ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_CHILD_EQUIPMENT, "SELECT ID, ChildItemID, ChildItemEquipSlot, ParentItemID FROM item_child_equipment" + " ORDER BY ID DESC", CONNECTION_SYNCH); // ItemClass.db2 - PrepareStatement(HOTFIX_SEL_ITEM_CLASS, "SELECT ID, Name, PriceMod, OldEnumValue, Flags FROM item_class ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_CLASS, "SELECT ID, Name_lang FROM item_class_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_CLASS, "SELECT ID, ClassName, PriceModifier, ClassID, Flags FROM item_class ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_CLASS, "SELECT ID, ClassName_lang FROM item_class_locale WHERE locale = ?", CONNECTION_SYNCH); // ItemCurrencyCost.db2 - PrepareStatement(HOTFIX_SEL_ITEM_CURRENCY_COST, "SELECT ID, ItemId FROM item_currency_cost ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_CURRENCY_COST, "SELECT ID, ItemID FROM item_currency_cost ORDER BY ID DESC", CONNECTION_SYNCH); // ItemDamageAmmo.db2 - PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_AMMO, "SELECT ID, DPS1, DPS2, DPS3, DPS4, DPS5, DPS6, DPS7, ItemLevel FROM item_damage_ammo" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_AMMO, "SELECT ID, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7, ItemLevel" + " FROM item_damage_ammo ORDER BY ID DESC", CONNECTION_SYNCH); // ItemDamageOneHand.db2 - PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_ONE_HAND, "SELECT ID, DPS1, DPS2, DPS3, DPS4, DPS5, DPS6, DPS7, ItemLevel FROM item_damage_one_hand" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_ONE_HAND, "SELECT ID, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7, ItemLevel" + " FROM item_damage_one_hand ORDER BY ID DESC", CONNECTION_SYNCH); // ItemDamageOneHandCaster.db2 - PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_ONE_HAND_CASTER, "SELECT ID, DPS1, DPS2, DPS3, DPS4, DPS5, DPS6, DPS7, ItemLevel" - " FROM item_damage_one_hand_caster ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_ONE_HAND_CASTER, "SELECT ID, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7, " + "ItemLevel FROM item_damage_one_hand_caster ORDER BY ID DESC", CONNECTION_SYNCH); // ItemDamageTwoHand.db2 - PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_TWO_HAND, "SELECT ID, DPS1, DPS2, DPS3, DPS4, DPS5, DPS6, DPS7, ItemLevel FROM item_damage_two_hand" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_TWO_HAND, "SELECT ID, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7, ItemLevel" + " FROM item_damage_two_hand ORDER BY ID DESC", CONNECTION_SYNCH); // ItemDamageTwoHandCaster.db2 - PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_TWO_HAND_CASTER, "SELECT ID, DPS1, DPS2, DPS3, DPS4, DPS5, DPS6, DPS7, ItemLevel" - " FROM item_damage_two_hand_caster ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_DAMAGE_TWO_HAND_CASTER, "SELECT ID, Quality1, Quality2, Quality3, Quality4, Quality5, Quality6, Quality7, " + "ItemLevel FROM item_damage_two_hand_caster ORDER BY ID DESC", CONNECTION_SYNCH); // ItemDisenchantLoot.db2 - PrepareStatement(HOTFIX_SEL_ITEM_DISENCHANT_LOOT, "SELECT ID, MinItemLevel, MaxItemLevel, RequiredDisenchantSkill, ItemSubClass, ItemQuality, " - "Expansion, ItemClass FROM item_disenchant_loot ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_DISENCHANT_LOOT, "SELECT ID, MinLevel, MaxLevel, SkillRequired, Subclass, Quality, ExpansionID, Class" + " FROM item_disenchant_loot ORDER BY ID DESC", CONNECTION_SYNCH); // ItemEffect.db2 - PrepareStatement(HOTFIX_SEL_ITEM_EFFECT, "SELECT ID, SpellID, Cooldown, CategoryCooldown, Charges, Category, ChrSpecializationID, OrderIndex, " - "`Trigger`, ItemID FROM item_effect ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_EFFECT, "SELECT ID, SpellID, CoolDownMSec, CategoryCoolDownMSec, Charges, SpellCategoryID, ChrSpecializationID, " + "LegacySlotIndex, TriggerType, ParentItemID FROM item_effect ORDER BY ID DESC", CONNECTION_SYNCH); // ItemExtendedCost.db2 - PrepareStatement(HOTFIX_SEL_ITEM_EXTENDED_COST, "SELECT ID, RequiredItem1, RequiredItem2, RequiredItem3, RequiredItem4, RequiredItem5, " - "RequiredCurrencyCount1, RequiredCurrencyCount2, RequiredCurrencyCount3, RequiredCurrencyCount4, RequiredCurrencyCount5, RequiredItemCount1, " - "RequiredItemCount2, RequiredItemCount3, RequiredItemCount4, RequiredItemCount5, RequiredPersonalArenaRating, RequiredCurrency1, " - "RequiredCurrency2, RequiredCurrency3, RequiredCurrency4, RequiredCurrency5, RequiredArenaSlot, RequiredFactionId, RequiredFactionStanding, " - "RequirementFlags, RequiredAchievement FROM item_extended_cost ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_EXTENDED_COST, "SELECT ID, ItemID1, ItemID2, ItemID3, ItemID4, ItemID5, CurrencyCount1, CurrencyCount2, " + "CurrencyCount3, CurrencyCount4, CurrencyCount5, ItemCount1, ItemCount2, ItemCount3, ItemCount4, ItemCount5, RequiredArenaRating, " + "CurrencyID1, CurrencyID2, CurrencyID3, CurrencyID4, CurrencyID5, ArenaBracket, MinFactionID, MinReputation, Flags, RequiredAchievement" + " FROM item_extended_cost ORDER BY ID DESC", CONNECTION_SYNCH); // ItemLevelSelector.db2 - PrepareStatement(HOTFIX_SEL_ITEM_LEVEL_SELECTOR, "SELECT ID, ItemLevel, ItemLevelSelectorQualitySetID FROM item_level_selector ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_LEVEL_SELECTOR, "SELECT ID, MinItemLevel, ItemLevelSelectorQualitySetID FROM item_level_selector ORDER BY ID DESC", CONNECTION_SYNCH); // ItemLevelSelectorQuality.db2 - PrepareStatement(HOTFIX_SEL_ITEM_LEVEL_SELECTOR_QUALITY, "SELECT ID, ItemBonusListID, Quality, ItemLevelSelectorQualitySetID" + PrepareStatement(HOTFIX_SEL_ITEM_LEVEL_SELECTOR_QUALITY, "SELECT ID, QualityItemBonusListID, Quality, ParentILSQualitySetID" " FROM item_level_selector_quality ORDER BY ID DESC", CONNECTION_SYNCH); // ItemLevelSelectorQualitySet.db2 - PrepareStatement(HOTFIX_SEL_ITEM_LEVEL_SELECTOR_QUALITY_SET, "SELECT ID, ItemLevelMin, ItemLevelMax FROM item_level_selector_quality_set" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_LEVEL_SELECTOR_QUALITY_SET, "SELECT ID, IlvlRare, IlvlEpic FROM item_level_selector_quality_set ORDER BY ID DESC", CONNECTION_SYNCH); // ItemLimitCategory.db2 PrepareStatement(HOTFIX_SEL_ITEM_LIMIT_CATEGORY, "SELECT ID, Name, Quantity, Flags FROM item_limit_category ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_LIMIT_CATEGORY, "SELECT ID, Name_lang FROM item_limit_category_locale WHERE locale = ?", CONNECTION_SYNCH); // ItemModifiedAppearance.db2 - PrepareStatement(HOTFIX_SEL_ITEM_MODIFIED_APPEARANCE, "SELECT ItemID, ID, AppearanceModID, AppearanceID, `Index`, SourceType" - " FROM item_modified_appearance ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_MODIFIED_APPEARANCE, "SELECT ItemID, ID, ItemAppearanceModifierID, ItemAppearanceID, OrderIndex, " + "TransmogSourceTypeEnum FROM item_modified_appearance ORDER BY ID DESC", CONNECTION_SYNCH); // ItemPriceBase.db2 - PrepareStatement(HOTFIX_SEL_ITEM_PRICE_BASE, "SELECT ID, ArmorFactor, WeaponFactor, ItemLevel FROM item_price_base ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_PRICE_BASE, "SELECT ID, Armor, Weapon, ItemLevel FROM item_price_base ORDER BY ID DESC", CONNECTION_SYNCH); // ItemRandomProperties.db2 PrepareStatement(HOTFIX_SEL_ITEM_RANDOM_PROPERTIES, "SELECT ID, Name, Enchantment1, Enchantment2, Enchantment3, Enchantment4, Enchantment5" @@ -529,14 +531,14 @@ void HotfixDatabaseConnection::DoPrepareStatements() PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_RANDOM_SUFFIX, "SELECT ID, Name_lang FROM item_random_suffix_locale WHERE locale = ?", CONNECTION_SYNCH); // ItemSearchName.db2 - PrepareStatement(HOTFIX_SEL_ITEM_SEARCH_NAME, "SELECT AllowableRace, Name, ID, Flags1, Flags2, Flags3, ItemLevel, Quality, RequiredExpansion, " - "RequiredLevel, RequiredReputationFaction, RequiredReputationRank, AllowableClass, RequiredSkill, RequiredSkillRank, RequiredSpell" + PrepareStatement(HOTFIX_SEL_ITEM_SEARCH_NAME, "SELECT AllowableRace, Display, ID, Flags1, Flags2, Flags3, ItemLevel, OverallQualityID, " + "ExpansionID, RequiredLevel, MinFactionID, MinReputation, AllowableClass, RequiredSkill, RequiredSkillRank, RequiredAbility" " FROM item_search_name ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_SEARCH_NAME, "SELECT ID, Name_lang FROM item_search_name_locale WHERE locale = ?", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_SEARCH_NAME, "SELECT ID, Display_lang FROM item_search_name_locale WHERE locale = ?", CONNECTION_SYNCH); // ItemSet.db2 PrepareStatement(HOTFIX_SEL_ITEM_SET, "SELECT ID, Name, ItemID1, ItemID2, ItemID3, ItemID4, ItemID5, ItemID6, ItemID7, ItemID8, ItemID9, " - "ItemID10, ItemID11, ItemID12, ItemID13, ItemID14, ItemID15, ItemID16, ItemID17, RequiredSkillRank, RequiredSkill, Flags FROM item_set" + "ItemID10, ItemID11, ItemID12, ItemID13, ItemID14, ItemID15, ItemID16, ItemID17, RequiredSkillRank, RequiredSkill, SetFlags FROM item_set" " ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_SET, "SELECT ID, Name_lang FROM item_set_locale WHERE locale = ?", CONNECTION_SYNCH); @@ -544,36 +546,36 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_ITEM_SET_SPELL, "SELECT ID, SpellID, ChrSpecID, Threshold, ItemSetID FROM item_set_spell ORDER BY ID DESC", CONNECTION_SYNCH); // ItemSparse.db2 - PrepareStatement(HOTFIX_SEL_ITEM_SPARSE, "SELECT ID, AllowableRace, Name, Name2, Name3, Name4, Description, Flags1, Flags2, Flags3, Flags4, Unk1, " - "Unk2, BuyCount, BuyPrice, SellPrice, RequiredSpell, MaxCount, Stackable, ItemStatAllocation1, ItemStatAllocation2, ItemStatAllocation3, " - "ItemStatAllocation4, ItemStatAllocation5, ItemStatAllocation6, ItemStatAllocation7, ItemStatAllocation8, ItemStatAllocation9, " - "ItemStatAllocation10, ItemStatSocketCostMultiplier1, ItemStatSocketCostMultiplier2, ItemStatSocketCostMultiplier3, " - "ItemStatSocketCostMultiplier4, ItemStatSocketCostMultiplier5, ItemStatSocketCostMultiplier6, ItemStatSocketCostMultiplier7, " - "ItemStatSocketCostMultiplier8, ItemStatSocketCostMultiplier9, ItemStatSocketCostMultiplier10, RangedModRange, BagFamily, " - "ArmorDamageModifier, Duration, StatScalingFactor, AllowableClass, ItemLevel, RequiredSkill, RequiredSkillRank, RequiredReputationFaction, " - "ItemStatValue1, ItemStatValue2, ItemStatValue3, ItemStatValue4, ItemStatValue5, ItemStatValue6, ItemStatValue7, ItemStatValue8, " - "ItemStatValue9, ItemStatValue10, ScalingStatDistribution, Delay, PageText, StartQuest, LockID, RandomProperty, RandomSuffix, ItemSet, Area, " - "Map, TotemCategory, SocketBonus, GemProperties, ItemLimitCategory, HolidayID, RequiredTransmogHolidayID, ItemNameDescriptionID, Quality, " - "InventoryType, RequiredLevel, RequiredHonorRank, RequiredCityRank, RequiredReputationRank, ContainerSlots, ItemStatType1, ItemStatType2, " - "ItemStatType3, ItemStatType4, ItemStatType5, ItemStatType6, ItemStatType7, ItemStatType8, ItemStatType9, ItemStatType10, DamageType, " - "Bonding, LanguageID, PageMaterial, Material, Sheath, SocketColor1, SocketColor2, SocketColor3, CurrencySubstitutionID, " - "CurrencySubstitutionCount, ArtifactID, RequiredExpansion FROM item_sparse ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_SPARSE, "SELECT ID, Name_lang, Name2_lang, Name3_lang, Name4_lang, Description_lang FROM item_sparse_locale" - " WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_SPARSE, "SELECT ID, AllowableRace, Display, Display1, Display2, Display3, Description, Flags1, Flags2, Flags3, " + "Flags4, PriceRandomValue, PriceVariance, VendorStackCount, BuyPrice, SellPrice, RequiredAbility, MaxCount, Stackable, StatPercentEditor1, " + "StatPercentEditor2, StatPercentEditor3, StatPercentEditor4, StatPercentEditor5, StatPercentEditor6, StatPercentEditor7, StatPercentEditor8, " + "StatPercentEditor9, StatPercentEditor10, StatPercentageOfSocket1, StatPercentageOfSocket2, StatPercentageOfSocket3, StatPercentageOfSocket4, " + "StatPercentageOfSocket5, StatPercentageOfSocket6, StatPercentageOfSocket7, StatPercentageOfSocket8, StatPercentageOfSocket9, " + "StatPercentageOfSocket10, ItemRange, BagFamily, QualityModifier, DurationInInventory, DmgVariance, AllowableClass, ItemLevel, RequiredSkill, " + "RequiredSkillRank, MinFactionID, ItemStatValue1, ItemStatValue2, ItemStatValue3, ItemStatValue4, ItemStatValue5, ItemStatValue6, " + "ItemStatValue7, ItemStatValue8, ItemStatValue9, ItemStatValue10, ScalingStatDistributionID, ItemDelay, PageID, StartQuestID, LockID, " + "RandomSelect, ItemRandomSuffixGroupID, ItemSet, ZoneBound, InstanceBound, TotemCategoryID, SocketMatchEnchantmentId, GemProperties, " + "LimitCategory, RequiredHoliday, RequiredTransmogHoliday, ItemNameDescriptionID, OverallQualityID, InventoryType, RequiredLevel, " + "RequiredPVPRank, RequiredPVPMedal, MinReputation, ContainerSlots, StatModifierBonusStat1, StatModifierBonusStat2, StatModifierBonusStat3, " + "StatModifierBonusStat4, StatModifierBonusStat5, StatModifierBonusStat6, StatModifierBonusStat7, StatModifierBonusStat8, " + "StatModifierBonusStat9, StatModifierBonusStat10, DamageDamageType, Bonding, LanguageID, PageMaterialID, Material, SheatheType, SocketType1, " + "SocketType2, SocketType3, SpellWeightCategory, SpellWeight, ArtifactID, ExpansionID FROM item_sparse ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_SPARSE, "SELECT ID, Display_lang, Display1_lang, Display2_lang, Display3_lang, Description_lang" + " FROM item_sparse_locale WHERE locale = ?", CONNECTION_SYNCH); // ItemSpec.db2 - PrepareStatement(HOTFIX_SEL_ITEM_SPEC, "SELECT ID, SpecID, MinLevel, MaxLevel, ItemType, PrimaryStat, SecondaryStat FROM item_spec" + PrepareStatement(HOTFIX_SEL_ITEM_SPEC, "SELECT ID, SpecializationID, MinLevel, MaxLevel, ItemType, PrimaryStat, SecondaryStat FROM item_spec" " ORDER BY ID DESC", CONNECTION_SYNCH); // ItemSpecOverride.db2 PrepareStatement(HOTFIX_SEL_ITEM_SPEC_OVERRIDE, "SELECT ID, SpecID, ItemID FROM item_spec_override ORDER BY ID DESC", CONNECTION_SYNCH); // ItemUpgrade.db2 - PrepareStatement(HOTFIX_SEL_ITEM_UPGRADE, "SELECT ID, CurrencyCost, PrevItemUpgradeID, CurrencyID, ItemUpgradePathID, ItemLevelBonus" + PrepareStatement(HOTFIX_SEL_ITEM_UPGRADE, "SELECT ID, CurrencyAmount, PrerequisiteID, CurrencyType, ItemUpgradePathID, ItemLevelIncrement" " FROM item_upgrade ORDER BY ID DESC", CONNECTION_SYNCH); // ItemXBonusTree.db2 - PrepareStatement(HOTFIX_SEL_ITEM_X_BONUS_TREE, "SELECT ID, BonusTreeID, ItemID FROM item_x_bonus_tree ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_ITEM_X_BONUS_TREE, "SELECT ID, ItemBonusTreeID, ItemID FROM item_x_bonus_tree ORDER BY ID DESC", CONNECTION_SYNCH); // Keychain.db2 PrepareStatement(HOTFIX_SEL_KEYCHAIN, "SELECT ID, Key1, Key2, Key3, Key4, Key5, Key6, Key7, Key8, Key9, Key10, Key11, Key12, Key13, Key14, Key15, " @@ -581,24 +583,23 @@ void HotfixDatabaseConnection::DoPrepareStatements() " ORDER BY ID DESC", CONNECTION_SYNCH); // LfgDungeons.db2 - PrepareStatement(HOTFIX_SEL_LFG_DUNGEONS, "SELECT ID, Name, Description, Flags, MinItemLevel, MaxLevel, TargetLevelMax, MapID, RandomID, " - "ScenarioID, LastBossJournalEncounterID, BonusReputationAmount, MentorItemLevel, PlayerConditionID, MinLevel, TargetLevel, TargetLevelMin, " - "DifficultyID, Type, Faction, Expansion, OrderIndex, GroupID, CountTank, CountHealer, CountDamage, MinCountTank, MinCountHealer, " - "MinCountDamage, SubType, MentorCharLevel, TextureFileDataID, RewardIconFileDataID, ProposalTextureFileDataID FROM lfg_dungeons" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_LFG_DUNGEONS, "SELECT ID, Name, Description, Flags, MinGear, MaxLevel, TargetLevelMax, MapID, RandomID, ScenarioID, " + "FinalEncounterID, BonusReputationAmount, MentorItemLevel, RequiredPlayerConditionId, MinLevel, TargetLevel, TargetLevelMin, DifficultyID, " + "TypeID, Faction, ExpansionLevel, OrderIndex, GroupID, CountTank, CountHealer, CountDamage, MinCountTank, MinCountHealer, MinCountDamage, " + "Subtype, MentorCharLevel, IconTextureFileID, RewardsBgTextureFileID, PopupBgTextureFileID FROM lfg_dungeons ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_LFG_DUNGEONS, "SELECT ID, Name_lang, Description_lang FROM lfg_dungeons_locale WHERE locale = ?", CONNECTION_SYNCH); // Light.db2 - PrepareStatement(HOTFIX_SEL_LIGHT, "SELECT ID, PosX, PosY, PosZ, FalloffStart, FalloffEnd, MapID, LightParamsID1, LightParamsID2, LightParamsID3, " - "LightParamsID4, LightParamsID5, LightParamsID6, LightParamsID7, LightParamsID8 FROM light ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_LIGHT, "SELECT ID, GameCoordsX, GameCoordsY, GameCoordsZ, GameFalloffStart, GameFalloffEnd, ContinentID, " + "LightParamsID1, LightParamsID2, LightParamsID3, LightParamsID4, LightParamsID5, LightParamsID6, LightParamsID7, LightParamsID8 FROM light" + " ORDER BY ID DESC", CONNECTION_SYNCH); // LiquidType.db2 PrepareStatement(HOTFIX_SEL_LIQUID_TYPE, "SELECT ID, Name, Texture1, Texture2, Texture3, Texture4, Texture5, Texture6, SpellID, MaxDarkenDepth, " "FogDarkenIntensity, AmbDarkenIntensity, DirDarkenIntensity, ParticleScale, Color1, Color2, Float1, Float2, Float3, `Float4`, Float5, Float6, " "Float7, `Float8`, Float9, Float10, Float11, Float12, Float13, Float14, Float15, Float16, Float17, Float18, `Int1`, `Int2`, `Int3`, `Int4`, " - "Flags, LightID, Type, ParticleMovement, ParticleTexSlots, MaterialID, DepthTexCount1, DepthTexCount2, DepthTexCount3, DepthTexCount4, " - "DepthTexCount5, DepthTexCount6, SoundID FROM liquid_type ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_LIQUID_TYPE, "SELECT ID, Name_lang FROM liquid_type_locale WHERE locale = ?", CONNECTION_SYNCH); + "Flags, LightID, SoundBank, ParticleMovement, ParticleTexSlots, MaterialID, FrameCountTexture1, FrameCountTexture2, FrameCountTexture3, " + "FrameCountTexture4, FrameCountTexture5, FrameCountTexture6, SoundID FROM liquid_type ORDER BY ID DESC", CONNECTION_SYNCH); // Lock.db2 PrepareStatement(HOTFIX_SEL_LOCK, "SELECT ID, Index1, Index2, Index3, Index4, Index5, Index6, Index7, Index8, Skill1, Skill2, Skill3, Skill4, " @@ -610,42 +611,42 @@ void HotfixDatabaseConnection::DoPrepareStatements() PREPARE_LOCALE_STMT(HOTFIX_SEL_MAIL_TEMPLATE, "SELECT ID, Body_lang FROM mail_template_locale WHERE locale = ?", CONNECTION_SYNCH); // Map.db2 - PrepareStatement(HOTFIX_SEL_MAP, "SELECT ID, Directory, MapName, MapDescription0, MapDescription1, ShortDescription, LongDescription, Flags1, " - "Flags2, MinimapIconScale, CorpsePosX, CorpsePosY, AreaTableID, LoadingScreenID, CorpseMapID, TimeOfDayOverride, ParentMapID, " - "CosmeticParentMapID, WindSettingsID, InstanceType, unk5, ExpansionID, MaxPlayers, TimeOffset FROM map ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_MAP, "SELECT ID, MapName_lang, MapDescription0_lang, MapDescription1_lang, ShortDescription_lang, " - "LongDescription_lang FROM map_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_MAP, "SELECT ID, Directory, MapName, MapDescription0, MapDescription1, PvpShortDescription, PvpLongDescription, " + "Flags1, Flags2, MinimapIconScale, CorpseX, CorpseY, AreaTableID, LoadingScreenID, CorpseMapID, TimeOfDayOverride, ParentMapID, " + "CosmeticParentMapID, WindSettingsID, InstanceType, MapType, ExpansionID, MaxPlayers, TimeOffset FROM map ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_MAP, "SELECT ID, MapName_lang, MapDescription0_lang, MapDescription1_lang, PvpShortDescription_lang, " + "PvpLongDescription_lang FROM map_locale WHERE locale = ?", CONNECTION_SYNCH); // MapDifficulty.db2 - PrepareStatement(HOTFIX_SEL_MAP_DIFFICULTY, "SELECT ID, Message, DifficultyID, RaidDurationType, MaxPlayers, LockID, Flags, ItemBonusTreeModID, " - "Context, MapID FROM map_difficulty ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_MAP_DIFFICULTY, "SELECT ID, Message, DifficultyID, ResetInterval, MaxPlayers, LockID, Flags, ItemContext, " + "ItemContextPickerID, MapID FROM map_difficulty ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_MAP_DIFFICULTY, "SELECT ID, Message_lang FROM map_difficulty_locale WHERE locale = ?", CONNECTION_SYNCH); // ModifierTree.db2 - PrepareStatement(HOTFIX_SEL_MODIFIER_TREE, "SELECT ID, Asset1, Asset2, Parent, Type, Unk700, Operator, Amount FROM modifier_tree ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_MODIFIER_TREE, "SELECT ID, Asset, SecondaryAsset, Parent, Type, TertiaryAsset, Operator, Amount FROM modifier_tree" + " ORDER BY ID DESC", CONNECTION_SYNCH); // Mount.db2 - PrepareStatement(HOTFIX_SEL_MOUNT, "SELECT Name, Description, SourceDescription, SpellId, CameraPivotMultiplier, MountTypeId, Flags, Source, ID, " - "PlayerConditionId, UiModelSceneID FROM mount ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_MOUNT, "SELECT ID, Name_lang, Description_lang, SourceDescription_lang FROM mount_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_MOUNT, "SELECT Name, Description, SourceText, SourceSpellID, MountFlyRideHeight, MountTypeID, Flags, SourceTypeEnum, " + "ID, PlayerConditionID, UiModelSceneID FROM mount ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_MOUNT, "SELECT ID, Name_lang, Description_lang, SourceText_lang FROM mount_locale WHERE locale = ?", CONNECTION_SYNCH); // MountCapability.db2 - PrepareStatement(HOTFIX_SEL_MOUNT_CAPABILITY, "SELECT RequiredSpell, SpeedModSpell, RequiredRidingSkill, RequiredArea, RequiredMap, Flags, ID, " - "RequiredAura FROM mount_capability ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_MOUNT_CAPABILITY, "SELECT ReqSpellKnownID, ModSpellAuraID, ReqRidingSkill, ReqAreaID, ReqMapID, Flags, ID, " + "ReqSpellAuraID FROM mount_capability ORDER BY ID DESC", CONNECTION_SYNCH); // MountTypeXCapability.db2 PrepareStatement(HOTFIX_SEL_MOUNT_TYPE_X_CAPABILITY, "SELECT ID, MountTypeID, MountCapabilityID, OrderIndex FROM mount_type_x_capability" " ORDER BY ID DESC", CONNECTION_SYNCH); // MountXDisplay.db2 - PrepareStatement(HOTFIX_SEL_MOUNT_X_DISPLAY, "SELECT ID, DisplayID, PlayerConditionID, MountID FROM mount_x_display ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_MOUNT_X_DISPLAY, "SELECT ID, CreatureDisplayInfoID, PlayerConditionID, MountID FROM mount_x_display ORDER BY ID DESC", CONNECTION_SYNCH); // Movie.db2 PrepareStatement(HOTFIX_SEL_MOVIE, "SELECT ID, AudioFileDataID, SubtitleFileDataID, Volume, KeyID FROM movie ORDER BY ID DESC", CONNECTION_SYNCH); // NameGen.db2 - PrepareStatement(HOTFIX_SEL_NAME_GEN, "SELECT ID, Name, Race, Sex FROM name_gen ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_NAME_GEN, "SELECT ID, Name_lang FROM name_gen_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_NAME_GEN, "SELECT ID, Name, RaceID, Sex FROM name_gen ORDER BY ID DESC", CONNECTION_SYNCH); // NamesProfanity.db2 PrepareStatement(HOTFIX_SEL_NAMES_PROFANITY, "SELECT ID, Name, Language FROM names_profanity ORDER BY ID DESC", CONNECTION_SYNCH); @@ -657,8 +658,8 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_NAMES_RESERVED_LOCALE, "SELECT ID, Name, LocaleMask FROM names_reserved_locale ORDER BY ID DESC", CONNECTION_SYNCH); // OverrideSpellData.db2 - PrepareStatement(HOTFIX_SEL_OVERRIDE_SPELL_DATA, "SELECT ID, SpellID1, SpellID2, SpellID3, SpellID4, SpellID5, SpellID6, SpellID7, SpellID8, " - "SpellID9, SpellID10, PlayerActionbarFileDataID, Flags FROM override_spell_data ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_OVERRIDE_SPELL_DATA, "SELECT ID, Spells1, Spells2, Spells3, Spells4, Spells5, Spells6, Spells7, Spells8, Spells9, " + "Spells10, PlayerActionBarFileDataID, Flags FROM override_spell_data ORDER BY ID DESC", CONNECTION_SYNCH); // Phase.db2 PrepareStatement(HOTFIX_SEL_PHASE, "SELECT ID, Flags FROM phase ORDER BY ID DESC", CONNECTION_SYNCH); @@ -668,86 +669,85 @@ void HotfixDatabaseConnection::DoPrepareStatements() // PlayerCondition.db2 PrepareStatement(HOTFIX_SEL_PLAYER_CONDITION, "SELECT RaceMask, FailureDescription, ID, Flags, MinLevel, MaxLevel, ClassMask, Gender, " - "NativeGender, SkillLogic, LanguageID, MinLanguage, MaxLanguage, MaxFactionID, MaxReputation, ReputationLogic, Unknown1, MinPVPRank, " + "NativeGender, SkillLogic, LanguageID, MinLanguage, MaxLanguage, MaxFactionID, MaxReputation, ReputationLogic, CurrentPvpFaction, MinPVPRank, " "MaxPVPRank, PvpMedal, PrevQuestLogic, CurrQuestLogic, CurrentCompletedQuestLogic, SpellLogic, ItemLogic, ItemFlags, AuraSpellLogic, " "WorldStateExpressionID, WeatherID, PartyStatus, LifetimeMaxPVPRank, AchievementLogic, LfgLogic, AreaLogic, CurrencyLogic, QuestKillID, " "QuestKillLogic, MinExpansionLevel, MaxExpansionLevel, MinExpansionTier, MaxExpansionTier, MinGuildLevel, MaxGuildLevel, PhaseUseFlags, " "PhaseID, PhaseGroupID, MinAvgItemLevel, MaxAvgItemLevel, MinAvgEquippedItemLevel, MaxAvgEquippedItemLevel, ChrSpecializationIndex, " - "ChrSpecializationRole, PowerType, PowerTypeComp, PowerTypeValue, ModifierTreeID, MainHandItemSubclassMask, SkillID1, SkillID2, SkillID3, " - "SkillID4, MinSkill1, MinSkill2, MinSkill3, MinSkill4, MaxSkill1, MaxSkill2, MaxSkill3, MaxSkill4, MinFactionID1, MinFactionID2, " - "MinFactionID3, MinReputation1, MinReputation2, MinReputation3, PrevQuestID1, PrevQuestID2, PrevQuestID3, PrevQuestID4, CurrQuestID1, " - "CurrQuestID2, CurrQuestID3, CurrQuestID4, CurrentCompletedQuestID1, CurrentCompletedQuestID2, CurrentCompletedQuestID3, " - "CurrentCompletedQuestID4, SpellID1, SpellID2, SpellID3, SpellID4, ItemID1, ItemID2, ItemID3, ItemID4, ItemCount1, ItemCount2, ItemCount3, " - "ItemCount4, Explored1, Explored2, Time1, Time2, AuraSpellID1, AuraSpellID2, AuraSpellID3, AuraSpellID4, AuraCount1, AuraCount2, AuraCount3, " - "AuraCount4, Achievement1, Achievement2, Achievement3, Achievement4, LfgStatus1, LfgStatus2, LfgStatus3, LfgStatus4, LfgCompare1, " - "LfgCompare2, LfgCompare3, LfgCompare4, LfgValue1, LfgValue2, LfgValue3, LfgValue4, AreaID1, AreaID2, AreaID3, AreaID4, CurrencyID1, " - "CurrencyID2, CurrencyID3, CurrencyID4, CurrencyCount1, CurrencyCount2, CurrencyCount3, CurrencyCount4, QuestKillMonster1, QuestKillMonster2, " + "ChrSpecializationRole, PowerType, PowerTypeComp, PowerTypeValue, ModifierTreeID, WeaponSubclassMask, SkillID1, SkillID2, SkillID3, SkillID4, " + "MinSkill1, MinSkill2, MinSkill3, MinSkill4, MaxSkill1, MaxSkill2, MaxSkill3, MaxSkill4, MinFactionID1, MinFactionID2, MinFactionID3, " + "MinReputation1, MinReputation2, MinReputation3, PrevQuestID1, PrevQuestID2, PrevQuestID3, PrevQuestID4, CurrQuestID1, CurrQuestID2, " + "CurrQuestID3, CurrQuestID4, CurrentCompletedQuestID1, CurrentCompletedQuestID2, CurrentCompletedQuestID3, CurrentCompletedQuestID4, " + "SpellID1, SpellID2, SpellID3, SpellID4, ItemID1, ItemID2, ItemID3, ItemID4, ItemCount1, ItemCount2, ItemCount3, ItemCount4, Explored1, " + "Explored2, Time1, Time2, AuraSpellID1, AuraSpellID2, AuraSpellID3, AuraSpellID4, AuraStacks1, AuraStacks2, AuraStacks3, AuraStacks4, " + "Achievement1, Achievement2, Achievement3, Achievement4, LfgStatus1, LfgStatus2, LfgStatus3, LfgStatus4, LfgCompare1, LfgCompare2, " + "LfgCompare3, LfgCompare4, LfgValue1, LfgValue2, LfgValue3, LfgValue4, AreaID1, AreaID2, AreaID3, AreaID4, CurrencyID1, CurrencyID2, " + "CurrencyID3, CurrencyID4, CurrencyCount1, CurrencyCount2, CurrencyCount3, CurrencyCount4, QuestKillMonster1, QuestKillMonster2, " "QuestKillMonster3, QuestKillMonster4, QuestKillMonster5, QuestKillMonster6, MovementFlags1, MovementFlags2 FROM player_condition" " ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_PLAYER_CONDITION, "SELECT ID, FailureDescription_lang FROM player_condition_locale WHERE locale = ?", CONNECTION_SYNCH); // PowerDisplay.db2 - PrepareStatement(HOTFIX_SEL_POWER_DISPLAY, "SELECT ID, GlobalStringBaseTag, PowerType, Red, Green, Blue FROM power_display ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_POWER_DISPLAY, "SELECT ID, GlobalStringBaseTag, ActualType, Red, Green, Blue FROM power_display ORDER BY ID DESC", CONNECTION_SYNCH); // PowerType.db2 - PrepareStatement(HOTFIX_SEL_POWER_TYPE, "SELECT ID, PowerTypeToken, PowerCostToken, RegenerationPeace, RegenerationCombat, MaxPower, " - "RegenerationDelay, Flags, PowerTypeEnum, RegenerationMin, RegenerationCenter, RegenerationMax, UIModifier FROM power_type ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_POWER_TYPE, "SELECT ID, NameGlobalStringTag, CostGlobalStringTag, RegenPeace, RegenCombat, MaxBasePower, " + "RegenInterruptTimeMS, Flags, PowerTypeEnum, MinPower, CenterPower, DefaultPower, DisplayModifier FROM power_type ORDER BY ID DESC", CONNECTION_SYNCH); // PrestigeLevelInfo.db2 - PrepareStatement(HOTFIX_SEL_PRESTIGE_LEVEL_INFO, "SELECT ID, PrestigeText, IconID, PrestigeLevel, Flags FROM prestige_level_info ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_PRESTIGE_LEVEL_INFO, "SELECT ID, PrestigeText_lang FROM prestige_level_info_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_PRESTIGE_LEVEL_INFO, "SELECT ID, Name, BadgeTextureFileDataID, PrestigeLevel, Flags FROM prestige_level_info" + " ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_PRESTIGE_LEVEL_INFO, "SELECT ID, Name_lang FROM prestige_level_info_locale WHERE locale = ?", CONNECTION_SYNCH); // PvpDifficulty.db2 - PrepareStatement(HOTFIX_SEL_PVP_DIFFICULTY, "SELECT ID, BracketID, MinLevel, MaxLevel, MapID FROM pvp_difficulty ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_PVP_DIFFICULTY, "SELECT ID, RangeIndex, MinLevel, MaxLevel, MapID FROM pvp_difficulty ORDER BY ID DESC", CONNECTION_SYNCH); // PvpItem.db2 - PrepareStatement(HOTFIX_SEL_PVP_ITEM, "SELECT ID, ItemID, ItemLevelBonus FROM pvp_item ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_PVP_ITEM, "SELECT ID, ItemID, ItemLevelDelta FROM pvp_item ORDER BY ID DESC", CONNECTION_SYNCH); // PvpReward.db2 - PrepareStatement(HOTFIX_SEL_PVP_REWARD, "SELECT ID, HonorLevel, Prestige, RewardPackID FROM pvp_reward ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_PVP_REWARD, "SELECT ID, HonorLevel, PrestigeLevel, RewardPackID FROM pvp_reward ORDER BY ID DESC", CONNECTION_SYNCH); // PvpTalent.db2 - PrepareStatement(HOTFIX_SEL_PVP_TALENT, "SELECT ID, Description, SpellID, OverridesSpellID, ExtraSpellID, TierID, ColumnIndex, Flags, ClassID, " - "SpecID, Role FROM pvp_talent ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_PVP_TALENT, "SELECT ID, Description, SpellID, OverridesSpellID, ActionBarSpellID, TierID, ColumnIndex, Flags, " + "ClassID, SpecID, Role FROM pvp_talent ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_PVP_TALENT, "SELECT ID, Description_lang FROM pvp_talent_locale WHERE locale = ?", CONNECTION_SYNCH); // PvpTalentUnlock.db2 PrepareStatement(HOTFIX_SEL_PVP_TALENT_UNLOCK, "SELECT ID, TierID, ColumnIndex, HonorLevel FROM pvp_talent_unlock ORDER BY ID DESC", CONNECTION_SYNCH); // QuestFactionReward.db2 - PrepareStatement(HOTFIX_SEL_QUEST_FACTION_REWARD, "SELECT ID, QuestRewFactionValue1, QuestRewFactionValue2, QuestRewFactionValue3, " - "QuestRewFactionValue4, QuestRewFactionValue5, QuestRewFactionValue6, QuestRewFactionValue7, QuestRewFactionValue8, QuestRewFactionValue9, " - "QuestRewFactionValue10 FROM quest_faction_reward ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_QUEST_FACTION_REWARD, "SELECT ID, Difficulty1, Difficulty2, Difficulty3, Difficulty4, Difficulty5, Difficulty6, " + "Difficulty7, Difficulty8, Difficulty9, Difficulty10 FROM quest_faction_reward ORDER BY ID DESC", CONNECTION_SYNCH); // QuestMoneyReward.db2 - PrepareStatement(HOTFIX_SEL_QUEST_MONEY_REWARD, "SELECT ID, Money1, Money2, Money3, Money4, Money5, Money6, Money7, Money8, Money9, Money10" - " FROM quest_money_reward ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_QUEST_MONEY_REWARD, "SELECT ID, Difficulty1, Difficulty2, Difficulty3, Difficulty4, Difficulty5, Difficulty6, " + "Difficulty7, Difficulty8, Difficulty9, Difficulty10 FROM quest_money_reward ORDER BY ID DESC", CONNECTION_SYNCH); // QuestPackageItem.db2 - PrepareStatement(HOTFIX_SEL_QUEST_PACKAGE_ITEM, "SELECT ID, ItemID, QuestPackageID, FilterType, ItemCount FROM quest_package_item ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_QUEST_PACKAGE_ITEM, "SELECT ID, ItemID, PackageID, DisplayType, ItemQuantity FROM quest_package_item ORDER BY ID DESC", CONNECTION_SYNCH); // QuestSort.db2 - PrepareStatement(HOTFIX_SEL_QUEST_SORT, "SELECT ID, SortName, SortOrder FROM quest_sort ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_QUEST_SORT, "SELECT ID, SortName, UiOrderIndex FROM quest_sort ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_QUEST_SORT, "SELECT ID, SortName_lang FROM quest_sort_locale WHERE locale = ?", CONNECTION_SYNCH); // QuestV2.db2 PrepareStatement(HOTFIX_SEL_QUEST_V2, "SELECT ID, UniqueBitFlag FROM quest_v2 ORDER BY ID DESC", CONNECTION_SYNCH); // QuestXp.db2 - PrepareStatement(HOTFIX_SEL_QUEST_XP, "SELECT ID, Exp1, Exp2, Exp3, Exp4, Exp5, Exp6, Exp7, Exp8, Exp9, Exp10 FROM quest_xp ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_QUEST_XP, "SELECT ID, Difficulty1, Difficulty2, Difficulty3, Difficulty4, Difficulty5, Difficulty6, Difficulty7, " + "Difficulty8, Difficulty9, Difficulty10 FROM quest_xp ORDER BY ID DESC", CONNECTION_SYNCH); // RandPropPoints.db2 - PrepareStatement(HOTFIX_SEL_RAND_PROP_POINTS, "SELECT ID, EpicPropertiesPoints1, EpicPropertiesPoints2, EpicPropertiesPoints3, " - "EpicPropertiesPoints4, EpicPropertiesPoints5, RarePropertiesPoints1, RarePropertiesPoints2, RarePropertiesPoints3, RarePropertiesPoints4, " - "RarePropertiesPoints5, UncommonPropertiesPoints1, UncommonPropertiesPoints2, UncommonPropertiesPoints3, UncommonPropertiesPoints4, " - "UncommonPropertiesPoints5 FROM rand_prop_points ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_RAND_PROP_POINTS, "SELECT ID, Epic1, Epic2, Epic3, Epic4, Epic5, Superior1, Superior2, Superior3, Superior4, " + "Superior5, Good1, Good2, Good3, Good4, Good5 FROM rand_prop_points ORDER BY ID DESC", CONNECTION_SYNCH); // RewardPack.db2 - PrepareStatement(HOTFIX_SEL_REWARD_PACK, "SELECT ID, Money, ArtifactXPMultiplier, ArtifactXPDifficulty, ArtifactCategoryID, TitleID, Unused" - " FROM reward_pack ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_REWARD_PACK, "SELECT ID, Money, ArtifactXPMultiplier, ArtifactXPDifficulty, ArtifactXPCategoryID, CharTitleID, " + "TreasurePickerID FROM reward_pack ORDER BY ID DESC", CONNECTION_SYNCH); // RewardPackXItem.db2 - PrepareStatement(HOTFIX_SEL_REWARD_PACK_X_ITEM, "SELECT ID, ItemID, Amount, RewardPackID FROM reward_pack_x_item ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_REWARD_PACK_X_ITEM, "SELECT ID, ItemID, ItemQuantity, RewardPackID FROM reward_pack_x_item ORDER BY ID DESC", CONNECTION_SYNCH); // RulesetItemUpgrade.db2 PrepareStatement(HOTFIX_SEL_RULESET_ITEM_UPGRADE, "SELECT ID, ItemID, ItemUpgradeID FROM ruleset_item_upgrade ORDER BY ID DESC", CONNECTION_SYNCH); @@ -756,20 +756,20 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_SANDBOX_SCALING, "SELECT ID, MinLevel, MaxLevel, Flags FROM sandbox_scaling ORDER BY ID DESC", CONNECTION_SYNCH); // ScalingStatDistribution.db2 - PrepareStatement(HOTFIX_SEL_SCALING_STAT_DISTRIBUTION, "SELECT ID, ItemLevelCurveID, MinLevel, MaxLevel FROM scaling_stat_distribution" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SCALING_STAT_DISTRIBUTION, "SELECT ID, PlayerLevelToItemLevelCurveID, MinLevel, MaxLevel" + " FROM scaling_stat_distribution ORDER BY ID DESC", CONNECTION_SYNCH); // Scenario.db2 - PrepareStatement(HOTFIX_SEL_SCENARIO, "SELECT ID, Name, Data, Flags, Type FROM scenario ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SCENARIO, "SELECT ID, Name, AreaTableID, Flags, Type FROM scenario ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_SCENARIO, "SELECT ID, Name_lang FROM scenario_locale WHERE locale = ?", CONNECTION_SYNCH); // ScenarioStep.db2 - PrepareStatement(HOTFIX_SEL_SCENARIO_STEP, "SELECT ID, Description, Name, ScenarioID, PreviousStepID, QuestRewardID, Step, Flags, CriteriaTreeID, " - "BonusRequiredStepID FROM scenario_step ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_SCENARIO_STEP, "SELECT ID, Description_lang, Name_lang FROM scenario_step_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SCENARIO_STEP, "SELECT ID, Description, Title, ScenarioID, Supersedes, RewardQuestID, OrderIndex, Flags, " + "Criteriatreeid, RelatedStep FROM scenario_step ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_SCENARIO_STEP, "SELECT ID, Description_lang, Title_lang FROM scenario_step_locale WHERE locale = ?", CONNECTION_SYNCH); // SceneScript.db2 - PrepareStatement(HOTFIX_SEL_SCENE_SCRIPT, "SELECT ID, PrevScriptId, NextScriptId FROM scene_script ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SCENE_SCRIPT, "SELECT ID, FirstSceneScriptID, NextSceneScriptID FROM scene_script ORDER BY ID DESC", CONNECTION_SYNCH); // SceneScriptGlobalText.db2 PrepareStatement(HOTFIX_SEL_SCENE_SCRIPT_GLOBAL_TEXT, "SELECT ID, Name, Script FROM scene_script_global_text ORDER BY ID DESC", CONNECTION_SYNCH); @@ -781,13 +781,13 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_SCENE_SCRIPT_TEXT, "SELECT ID, Name, Script FROM scene_script_text ORDER BY ID DESC", CONNECTION_SYNCH); // SkillLine.db2 - PrepareStatement(HOTFIX_SEL_SKILL_LINE, "SELECT ID, DisplayName, Description, AlternateVerb, Flags, CategoryID, CanLink, IconFileDataID, " + PrepareStatement(HOTFIX_SEL_SKILL_LINE, "SELECT ID, DisplayName, Description, AlternateVerb, Flags, CategoryID, CanLink, SpellIconFileID, " "ParentSkillLineID FROM skill_line ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_SKILL_LINE, "SELECT ID, DisplayName_lang, Description_lang, AlternateVerb_lang FROM skill_line_locale" " WHERE locale = ?", CONNECTION_SYNCH); // SkillLineAbility.db2 - PrepareStatement(HOTFIX_SEL_SKILL_LINE_ABILITY, "SELECT RaceMask, ID, SpellID, SupercedesSpell, SkillLine, TrivialSkillLineRankHigh, " + PrepareStatement(HOTFIX_SEL_SKILL_LINE_ABILITY, "SELECT RaceMask, ID, Spell, SupercedesSpell, SkillLine, TrivialSkillLineRankHigh, " "TrivialSkillLineRankLow, UniqueBit, TradeSkillCategoryID, NumSkillUps, ClassMask, MinSkillLineRank, AcquireMethod, Flags" " FROM skill_line_ability ORDER BY ID DESC", CONNECTION_SYNCH); @@ -797,11 +797,11 @@ void HotfixDatabaseConnection::DoPrepareStatements() // SoundKit.db2 PrepareStatement(HOTFIX_SEL_SOUND_KIT, "SELECT ID, VolumeFloat, MinDistance, DistanceCutoff, Flags, SoundEntriesAdvancedID, SoundType, " - "DialogType, EAXDef, VolumeVariationPlus, VolumeVariationMinus, PitchVariationPlus, PitchVariationMinus, PitchAdjust, BusOverwriteID, Unk700" - " FROM sound_kit ORDER BY ID DESC", CONNECTION_SYNCH); + "DialogType, EAXDef, VolumeVariationPlus, VolumeVariationMinus, PitchVariationPlus, PitchVariationMinus, PitchAdjust, BusOverwriteID, " + "MaxInstances FROM sound_kit ORDER BY ID DESC", CONNECTION_SYNCH); // SpecializationSpells.db2 - PrepareStatement(HOTFIX_SEL_SPECIALIZATION_SPELLS, "SELECT Description, SpellID, OverridesSpellID, SpecID, OrderIndex, ID" + PrepareStatement(HOTFIX_SEL_SPECIALIZATION_SPELLS, "SELECT Description, SpellID, OverridesSpellID, SpecID, DisplayOrder, ID" " FROM specialization_spells ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_SPECIALIZATION_SPELLS, "SELECT ID, Description_lang FROM specialization_spells_locale WHERE locale = ?", CONNECTION_SYNCH); @@ -820,7 +820,7 @@ void HotfixDatabaseConnection::DoPrepareStatements() " FROM spell_aura_restrictions ORDER BY ID DESC", CONNECTION_SYNCH); // SpellCastTimes.db2 - PrepareStatement(HOTFIX_SEL_SPELL_CAST_TIMES, "SELECT ID, CastTime, MinCastTime, CastTimePerLevel FROM spell_cast_times ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_CAST_TIMES, "SELECT ID, Base, Minimum, PerLevel FROM spell_cast_times ORDER BY ID DESC", CONNECTION_SYNCH); // SpellCastingRequirements.db2 PrepareStatement(HOTFIX_SEL_SPELL_CASTING_REQUIREMENTS, "SELECT ID, SpellID, MinFactionID, RequiredAreasID, RequiresSpellFocus, " @@ -831,8 +831,8 @@ void HotfixDatabaseConnection::DoPrepareStatements() "Mechanic, PreventionType, SpellID FROM spell_categories ORDER BY ID DESC", CONNECTION_SYNCH); // SpellCategory.db2 - PrepareStatement(HOTFIX_SEL_SPELL_CATEGORY, "SELECT ID, Name, ChargeRecoveryTime, Flags, UsesPerWeek, MaxCharges, ChargeCategoryType" - " FROM spell_category ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_CATEGORY, "SELECT ID, Name, ChargeRecoveryTime, Flags, UsesPerWeek, MaxCharges, TypeMask FROM spell_category" + " ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_SPELL_CATEGORY, "SELECT ID, Name_lang FROM spell_category_locale WHERE locale = ?", CONNECTION_SYNCH); // SpellClassOptions.db2 @@ -850,13 +850,13 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_SPELL_EFFECT, "SELECT ID, Effect, EffectBasePoints, EffectIndex, EffectAura, DifficultyID, EffectAmplitude, " "EffectAuraPeriod, EffectBonusCoefficient, EffectChainAmplitude, EffectChainTargets, EffectDieSides, EffectItemType, EffectMechanic, " "EffectPointsPerResource, EffectRealPointsPerLevel, EffectTriggerSpell, EffectPosFacing, EffectAttributes, BonusCoefficientFromAP, " - "PvPMultiplier, Coefficient, Variance, ResourceCoefficient, GroupSizeCoefficient, EffectSpellClassMask1, EffectSpellClassMask2, " - "EffectSpellClassMask3, EffectSpellClassMask4, EffectMiscValue, EffectMiscValueB, EffectRadiusIndex, EffectRadiusMaxIndex, ImplicitTarget1, " + "PvpMultiplier, Coefficient, Variance, ResourceCoefficient, GroupSizeBasePointsCoefficient, EffectSpellClassMask1, EffectSpellClassMask2, " + "EffectSpellClassMask3, EffectSpellClassMask4, EffectMiscValue1, EffectMiscValue2, EffectRadiusIndex1, EffectRadiusIndex2, ImplicitTarget1, " "ImplicitTarget2, SpellID FROM spell_effect ORDER BY ID DESC", CONNECTION_SYNCH); // SpellEquippedItems.db2 - PrepareStatement(HOTFIX_SEL_SPELL_EQUIPPED_ITEMS, "SELECT ID, SpellID, EquippedItemInventoryTypeMask, EquippedItemSubClassMask, " - "EquippedItemClass FROM spell_equipped_items ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_EQUIPPED_ITEMS, "SELECT ID, SpellID, EquippedItemInvTypes, EquippedItemSubclass, EquippedItemClass" + " FROM spell_equipped_items ORDER BY ID DESC", CONNECTION_SYNCH); // SpellFocusObject.db2 PrepareStatement(HOTFIX_SEL_SPELL_FOCUS_OBJECT, "SELECT ID, Name FROM spell_focus_object ORDER BY ID DESC", CONNECTION_SYNCH); @@ -867,38 +867,36 @@ void HotfixDatabaseConnection::DoPrepareStatements() "ChannelInterruptFlags1, ChannelInterruptFlags2, SpellID FROM spell_interrupts ORDER BY ID DESC", CONNECTION_SYNCH); // SpellItemEnchantment.db2 - PrepareStatement(HOTFIX_SEL_SPELL_ITEM_ENCHANTMENT, "SELECT ID, Name, EffectSpellID1, EffectSpellID2, EffectSpellID3, EffectScalingPoints1, " - "EffectScalingPoints2, EffectScalingPoints3, TransmogCost, TextureFileDataID, EffectPointsMin1, EffectPointsMin2, EffectPointsMin3, " - "ItemVisual, Flags, RequiredSkillID, RequiredSkillRank, ItemLevel, Charges, Effect1, Effect2, Effect3, ConditionID, MinLevel, MaxLevel, " - "ScalingClass, ScalingClassRestricted, PlayerConditionID FROM spell_item_enchantment ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_ITEM_ENCHANTMENT, "SELECT ID, Name, EffectArg1, EffectArg2, EffectArg3, EffectScalingPoints1, " + "EffectScalingPoints2, EffectScalingPoints3, TransmogCost, IconFileDataID, EffectPointsMin1, EffectPointsMin2, EffectPointsMin3, ItemVisual, " + "Flags, RequiredSkillID, RequiredSkillRank, ItemLevel, Charges, Effect1, Effect2, Effect3, ConditionID, MinLevel, MaxLevel, ScalingClass, " + "ScalingClassRestricted, TransmogPlayerConditionID FROM spell_item_enchantment ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_SPELL_ITEM_ENCHANTMENT, "SELECT ID, Name_lang FROM spell_item_enchantment_locale WHERE locale = ?", CONNECTION_SYNCH); // SpellItemEnchantmentCondition.db2 - PrepareStatement(HOTFIX_SEL_SPELL_ITEM_ENCHANTMENT_CONDITION, "SELECT ID, LTOperand1, LTOperand2, LTOperand3, LTOperand4, LTOperand5, " - "LTOperandType1, LTOperandType2, LTOperandType3, LTOperandType4, LTOperandType5, Operator1, Operator2, Operator3, Operator4, Operator5, " - "RTOperandType1, RTOperandType2, RTOperandType3, RTOperandType4, RTOperandType5, RTOperand1, RTOperand2, RTOperand3, RTOperand4, RTOperand5, " + PrepareStatement(HOTFIX_SEL_SPELL_ITEM_ENCHANTMENT_CONDITION, "SELECT ID, LtOperand1, LtOperand2, LtOperand3, LtOperand4, LtOperand5, " + "LtOperandType1, LtOperandType2, LtOperandType3, LtOperandType4, LtOperandType5, Operator1, Operator2, Operator3, Operator4, Operator5, " + "RtOperandType1, RtOperandType2, RtOperandType3, RtOperandType4, RtOperandType5, RtOperand1, RtOperand2, RtOperand3, RtOperand4, RtOperand5, " "Logic1, Logic2, Logic3, Logic4, Logic5 FROM spell_item_enchantment_condition ORDER BY ID DESC", CONNECTION_SYNCH); // SpellLearnSpell.db2 - PrepareStatement(HOTFIX_SEL_SPELL_LEARN_SPELL, "SELECT ID, LearnSpellID, SpellID, OverridesSpellID FROM spell_learn_spell ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_LEARN_SPELL, "SELECT ID, SpellID, LearnSpellID, OverridesSpellID FROM spell_learn_spell ORDER BY ID DESC", CONNECTION_SYNCH); // SpellLevels.db2 - PrepareStatement(HOTFIX_SEL_SPELL_LEVELS, "SELECT ID, BaseLevel, MaxLevel, SpellLevel, DifficultyID, MaxUsableLevel, SpellID FROM spell_levels" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_LEVELS, "SELECT ID, BaseLevel, MaxLevel, SpellLevel, DifficultyID, MaxPassiveAuraLevel, SpellID" + " FROM spell_levels ORDER BY ID DESC", CONNECTION_SYNCH); // SpellMisc.db2 - PrepareStatement(HOTFIX_SEL_SPELL_MISC, "SELECT ID, CastingTimeIndex, DurationIndex, RangeIndex, SchoolMask, IconFileDataID, Speed, " - "ActiveIconFileDataID, MultistrikeSpeedMod, DifficultyID, Attributes, AttributesEx, AttributesExB, AttributesExC, AttributesExD, " - "AttributesExE, AttributesExF, AttributesExG, AttributesExH, AttributesExI, AttributesExJ, AttributesExK, AttributesExL, AttributesExM, " - "SpellID FROM spell_misc ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_MISC, "SELECT ID, CastingTimeIndex, DurationIndex, RangeIndex, SchoolMask, SpellIconFileDataID, Speed, " + "ActiveIconFileDataID, LaunchDelay, DifficultyID, Attributes1, Attributes2, Attributes3, Attributes4, Attributes5, Attributes6, Attributes7, " + "Attributes8, Attributes9, Attributes10, Attributes11, Attributes12, Attributes13, Attributes14, SpellID FROM spell_misc ORDER BY ID DESC", CONNECTION_SYNCH); // SpellPower.db2 - PrepareStatement(HOTFIX_SEL_SPELL_POWER, "SELECT ManaCost, ManaCostPercentage, ManaCostPercentagePerSecond, RequiredAura, HealthCostPercentage, " - "PowerIndex, PowerType, ID, ManaCostPerLevel, ManaCostPerSecond, ManaCostAdditional, PowerDisplayID, UnitPowerBarID, SpellID FROM spell_power" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_POWER, "SELECT ManaCost, PowerCostPct, PowerPctPerSecond, RequiredAuraSpellID, PowerCostMaxPct, OrderIndex, " + "PowerType, ID, ManaCostPerLevel, ManaPerSecond, OptionalCost, PowerDisplayID, AltPowerBarID, SpellID FROM spell_power ORDER BY ID DESC", CONNECTION_SYNCH); // SpellPowerDifficulty.db2 - PrepareStatement(HOTFIX_SEL_SPELL_POWER_DIFFICULTY, "SELECT DifficultyID, PowerIndex, ID FROM spell_power_difficulty ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_POWER_DIFFICULTY, "SELECT DifficultyID, OrderIndex, ID FROM spell_power_difficulty ORDER BY ID DESC", CONNECTION_SYNCH); // SpellProcsPerMinute.db2 PrepareStatement(HOTFIX_SEL_SPELL_PROCS_PER_MINUTE, "SELECT ID, BaseProcRate, Flags FROM spell_procs_per_minute ORDER BY ID DESC", CONNECTION_SYNCH); @@ -911,8 +909,8 @@ void HotfixDatabaseConnection::DoPrepareStatements() PrepareStatement(HOTFIX_SEL_SPELL_RADIUS, "SELECT ID, Radius, RadiusPerLevel, RadiusMin, RadiusMax FROM spell_radius ORDER BY ID DESC", CONNECTION_SYNCH); // SpellRange.db2 - PrepareStatement(HOTFIX_SEL_SPELL_RANGE, "SELECT ID, DisplayName, DisplayNameShort, MinRangeHostile, MinRangeFriend, MaxRangeHostile, " - "MaxRangeFriend, Flags FROM spell_range ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_RANGE, "SELECT ID, DisplayName, DisplayNameShort, RangeMin1, RangeMin2, RangeMax1, RangeMax2, Flags" + " FROM spell_range ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_SPELL_RANGE, "SELECT ID, DisplayName_lang, DisplayNameShort_lang FROM spell_range_locale WHERE locale = ?", CONNECTION_SYNCH); // SpellReagents.db2 @@ -921,35 +919,35 @@ void HotfixDatabaseConnection::DoPrepareStatements() " ORDER BY ID DESC", CONNECTION_SYNCH); // SpellScaling.db2 - PrepareStatement(HOTFIX_SEL_SPELL_SCALING, "SELECT ID, SpellID, ScalesFromItemLevel, ScalingClass, MinScalingLevel, MaxScalingLevel" - " FROM spell_scaling ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_SCALING, "SELECT ID, SpellID, ScalesFromItemLevel, Class, MinScalingLevel, MaxScalingLevel FROM spell_scaling" + " ORDER BY ID DESC", CONNECTION_SYNCH); // SpellShapeshift.db2 PrepareStatement(HOTFIX_SEL_SPELL_SHAPESHIFT, "SELECT ID, SpellID, ShapeshiftExclude1, ShapeshiftExclude2, ShapeshiftMask1, ShapeshiftMask2, " "StanceBarOrder FROM spell_shapeshift ORDER BY ID DESC", CONNECTION_SYNCH); // SpellShapeshiftForm.db2 - PrepareStatement(HOTFIX_SEL_SPELL_SHAPESHIFT_FORM, "SELECT ID, Name, WeaponDamageVariance, Flags, CombatRoundTime, MountTypeID, CreatureType, " - "BonusActionBar, AttackIconFileDataID, CreatureDisplayID1, CreatureDisplayID2, CreatureDisplayID3, CreatureDisplayID4, PresetSpellID1, " + PrepareStatement(HOTFIX_SEL_SPELL_SHAPESHIFT_FORM, "SELECT ID, Name, DamageVariance, Flags, CombatRoundTime, MountTypeID, CreatureType, " + "BonusActionBar, AttackIconFileID, CreatureDisplayID1, CreatureDisplayID2, CreatureDisplayID3, CreatureDisplayID4, PresetSpellID1, " "PresetSpellID2, PresetSpellID3, PresetSpellID4, PresetSpellID5, PresetSpellID6, PresetSpellID7, PresetSpellID8 FROM spell_shapeshift_form" " ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_SPELL_SHAPESHIFT_FORM, "SELECT ID, Name_lang FROM spell_shapeshift_form_locale WHERE locale = ?", CONNECTION_SYNCH); // SpellTargetRestrictions.db2 - PrepareStatement(HOTFIX_SEL_SPELL_TARGET_RESTRICTIONS, "SELECT ID, ConeAngle, Width, Targets, TargetCreatureType, DifficultyID, " - "MaxAffectedTargets, MaxTargetLevel, SpellID FROM spell_target_restrictions ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_TARGET_RESTRICTIONS, "SELECT ID, ConeDegrees, Width, Targets, TargetCreatureType, DifficultyID, MaxTargets, " + "MaxTargetLevel, SpellID FROM spell_target_restrictions ORDER BY ID DESC", CONNECTION_SYNCH); // SpellTotems.db2 PrepareStatement(HOTFIX_SEL_SPELL_TOTEMS, "SELECT ID, SpellID, Totem1, Totem2, RequiredTotemCategoryID1, RequiredTotemCategoryID2" " FROM spell_totems ORDER BY ID DESC", CONNECTION_SYNCH); // SpellXSpellVisual.db2 - PrepareStatement(HOTFIX_SEL_SPELL_X_SPELL_VISUAL, "SELECT SpellVisualID, ID, Chance, CasterPlayerConditionID, CasterUnitConditionID, " - "PlayerConditionID, UnitConditionID, IconFileDataID, ActiveIconFileDataID, Flags, DifficultyID, Priority, SpellID FROM spell_x_spell_visual" - " ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SPELL_X_SPELL_VISUAL, "SELECT SpellVisualID, ID, Probability, CasterPlayerConditionID, CasterUnitConditionID, " + "ViewerPlayerConditionID, ViewerUnitConditionID, SpellIconFileID, ActiveIconFileID, Flags, DifficultyID, Priority, SpellID" + " FROM spell_x_spell_visual ORDER BY ID DESC", CONNECTION_SYNCH); // SummonProperties.db2 - PrepareStatement(HOTFIX_SEL_SUMMON_PROPERTIES, "SELECT ID, Flags, Category, Faction, Type, Slot FROM summon_properties ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_SUMMON_PROPERTIES, "SELECT ID, Flags, Control, Faction, Title, Slot FROM summon_properties ORDER BY ID DESC", CONNECTION_SYNCH); // TactKey.db2 PrepareStatement(HOTFIX_SEL_TACT_KEY, "SELECT ID, Key1, Key2, Key3, Key4, Key5, Key6, Key7, Key8, Key9, Key10, Key11, Key12, Key13, Key14, Key15, " @@ -961,37 +959,37 @@ void HotfixDatabaseConnection::DoPrepareStatements() PREPARE_LOCALE_STMT(HOTFIX_SEL_TALENT, "SELECT ID, Description_lang FROM talent_locale WHERE locale = ?", CONNECTION_SYNCH); // TaxiNodes.db2 - PrepareStatement(HOTFIX_SEL_TAXI_NODES, "SELECT ID, Name, PosX, PosY, PosZ, MountCreatureID1, MountCreatureID2, MapOffsetX, MapOffsetY, Unk730, " - "FlightMapOffsetX, FlightMapOffsetY, MapID, ConditionID, LearnableIndex, Flags, UiTextureKitPrefixID, SpecialAtlasIconPlayerConditionID" + PrepareStatement(HOTFIX_SEL_TAXI_NODES, "SELECT ID, Name, PosX, PosY, PosZ, MountCreatureID1, MountCreatureID2, MapOffsetX, MapOffsetY, Facing, " + "FlightMapOffsetX, FlightMapOffsetY, ContinentID, ConditionID, CharacterBitNumber, Flags, UiTextureKitID, SpecialIconConditionID" " FROM taxi_nodes ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_TAXI_NODES, "SELECT ID, Name_lang FROM taxi_nodes_locale WHERE locale = ?", CONNECTION_SYNCH); // TaxiPath.db2 - PrepareStatement(HOTFIX_SEL_TAXI_PATH, "SELECT `From`, `To`, ID, Cost FROM taxi_path ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_TAXI_PATH, "SELECT FromTaxiNode, ToTaxiNode, ID, Cost FROM taxi_path ORDER BY ID DESC", CONNECTION_SYNCH); // TaxiPathNode.db2 - PrepareStatement(HOTFIX_SEL_TAXI_PATH_NODE, "SELECT LocX, LocY, LocZ, PathID, MapID, NodeIndex, ID, Flags, Delay, ArrivalEventID, " + PrepareStatement(HOTFIX_SEL_TAXI_PATH_NODE, "SELECT LocX, LocY, LocZ, PathID, ContinentID, NodeIndex, ID, Flags, Delay, ArrivalEventID, " "DepartureEventID FROM taxi_path_node ORDER BY ID DESC", CONNECTION_SYNCH); // TotemCategory.db2 - PrepareStatement(HOTFIX_SEL_TOTEM_CATEGORY, "SELECT ID, Name, CategoryMask, CategoryType FROM totem_category ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_TOTEM_CATEGORY, "SELECT ID, Name, TotemCategoryMask, TotemCategoryType FROM totem_category ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_TOTEM_CATEGORY, "SELECT ID, Name_lang FROM totem_category_locale WHERE locale = ?", CONNECTION_SYNCH); // Toy.db2 - PrepareStatement(HOTFIX_SEL_TOY, "SELECT Description, ItemID, Flags, CategoryFilter, ID FROM toy ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_TOY, "SELECT ID, Description_lang FROM toy_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_TOY, "SELECT SourceText, ItemID, Flags, SourceTypeEnum, ID FROM toy ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_TOY, "SELECT ID, SourceText_lang FROM toy_locale WHERE locale = ?", CONNECTION_SYNCH); // TransmogHoliday.db2 - PrepareStatement(HOTFIX_SEL_TRANSMOG_HOLIDAY, "SELECT ID, HolidayID FROM transmog_holiday ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_TRANSMOG_HOLIDAY, "SELECT ID, RequiredTransmogHoliday FROM transmog_holiday ORDER BY ID DESC", CONNECTION_SYNCH); // TransmogSet.db2 - PrepareStatement(HOTFIX_SEL_TRANSMOG_SET, "SELECT Name, BaseSetID, UIOrder, ExpansionID, ID, Flags, QuestID, ClassMask, ItemNameDescriptionID, " - "TransmogSetGroupID FROM transmog_set ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_TRANSMOG_SET, "SELECT Name, ParentTransmogSetID, UiOrder, ExpansionID, ID, Flags, TrackingQuestID, ClassMask, " + "ItemNameDescriptionID, TransmogSetGroupID FROM transmog_set ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_TRANSMOG_SET, "SELECT ID, Name_lang FROM transmog_set_locale WHERE locale = ?", CONNECTION_SYNCH); // TransmogSetGroup.db2 - PrepareStatement(HOTFIX_SEL_TRANSMOG_SET_GROUP, "SELECT Label, ID FROM transmog_set_group ORDER BY ID DESC", CONNECTION_SYNCH); - PREPARE_LOCALE_STMT(HOTFIX_SEL_TRANSMOG_SET_GROUP, "SELECT ID, Label_lang FROM transmog_set_group_locale WHERE locale = ?", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_TRANSMOG_SET_GROUP, "SELECT Name, ID FROM transmog_set_group ORDER BY ID DESC", CONNECTION_SYNCH); + PREPARE_LOCALE_STMT(HOTFIX_SEL_TRANSMOG_SET_GROUP, "SELECT ID, Name_lang FROM transmog_set_group_locale WHERE locale = ?", CONNECTION_SYNCH); // TransmogSetItem.db2 PrepareStatement(HOTFIX_SEL_TRANSMOG_SET_ITEM, "SELECT ID, TransmogSetID, ItemModifiedAppearanceID, Flags FROM transmog_set_item ORDER BY ID DESC", CONNECTION_SYNCH); @@ -1001,7 +999,8 @@ void HotfixDatabaseConnection::DoPrepareStatements() " ORDER BY ID DESC", CONNECTION_SYNCH); // TransportRotation.db2 - PrepareStatement(HOTFIX_SEL_TRANSPORT_ROTATION, "SELECT ID, TimeIndex, X, Y, Z, W, TransportID FROM transport_rotation ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_TRANSPORT_ROTATION, "SELECT ID, TimeIndex, Rot1, Rot2, Rot3, Rot4, GameObjectsID FROM transport_rotation" + " ORDER BY ID DESC", CONNECTION_SYNCH); // UnitPowerBar.db2 PrepareStatement(HOTFIX_SEL_UNIT_POWER_BAR, "SELECT ID, Name, Cost, OutOfError, ToolTip, RegenerationPeace, RegenerationCombat, FileDataID1, " @@ -1013,24 +1012,24 @@ void HotfixDatabaseConnection::DoPrepareStatements() // Vehicle.db2 PrepareStatement(HOTFIX_SEL_VEHICLE, "SELECT ID, Flags, TurnSpeed, PitchSpeed, PitchMin, PitchMax, MouseLookOffsetPitch, CameraFadeDistScalarMin, " "CameraFadeDistScalarMax, CameraPitchOffset, FacingLimitRight, FacingLimitLeft, CameraYawOffset, SeatID1, SeatID2, SeatID3, SeatID4, SeatID5, " - "SeatID6, SeatID7, SeatID8, VehicleUIIndicatorID, PowerDisplayID1, PowerDisplayID2, PowerDisplayID3, FlagsB, UILocomotionType, " + "SeatID6, SeatID7, SeatID8, VehicleUIIndicatorID, PowerDisplayID1, PowerDisplayID2, PowerDisplayID3, FlagsB, UiLocomotionType, " "MissileTargetingID FROM vehicle ORDER BY ID DESC", CONNECTION_SYNCH); // VehicleSeat.db2 - PrepareStatement(HOTFIX_SEL_VEHICLE_SEAT, "SELECT ID, Flags1, Flags2, Flags3, AttachmentOffsetX, AttachmentOffsetY, AttachmentOffsetZ, " + PrepareStatement(HOTFIX_SEL_VEHICLE_SEAT, "SELECT ID, Flags, FlagsB, FlagsC, AttachmentOffsetX, AttachmentOffsetY, AttachmentOffsetZ, " "EnterPreDelay, EnterSpeed, EnterGravity, EnterMinDuration, EnterMaxDuration, EnterMinArcHeight, EnterMaxArcHeight, ExitPreDelay, ExitSpeed, " "ExitGravity, ExitMinDuration, ExitMaxDuration, ExitMinArcHeight, ExitMaxArcHeight, PassengerYaw, PassengerPitch, PassengerRoll, " "VehicleEnterAnimDelay, VehicleExitAnimDelay, CameraEnteringDelay, CameraEnteringDuration, CameraExitingDelay, CameraExitingDuration, " "CameraOffsetX, CameraOffsetY, CameraOffsetZ, CameraPosChaseRate, CameraFacingChaseRate, CameraEnteringZoom, CameraSeatZoomMin, " - "CameraSeatZoomMax, UISkinFileDataID, EnterAnimStart, EnterAnimLoop, RideAnimStart, RideAnimLoop, RideUpperAnimStart, RideUpperAnimLoop, " + "CameraSeatZoomMax, UiSkinFileDataID, EnterAnimStart, EnterAnimLoop, RideAnimStart, RideAnimLoop, RideUpperAnimStart, RideUpperAnimLoop, " "ExitAnimStart, ExitAnimLoop, ExitAnimEnd, VehicleEnterAnim, VehicleExitAnim, VehicleRideAnimLoop, EnterAnimKitID, RideAnimKitID, " "ExitAnimKitID, VehicleEnterAnimKitID, VehicleRideAnimKitID, VehicleExitAnimKitID, CameraModeID, AttachmentID, PassengerAttachmentID, " "VehicleEnterAnimBone, VehicleExitAnimBone, VehicleRideAnimLoopBone, VehicleAbilityDisplay, EnterUISoundID, ExitUISoundID FROM vehicle_seat" " ORDER BY ID DESC", CONNECTION_SYNCH); // WmoAreaTable.db2 - PrepareStatement(HOTFIX_SEL_WMO_AREA_TABLE, "SELECT AreaName, WMOGroupID, AmbienceID, ZoneMusic, IntroSound, AreaTableID, UWIntroSound, " - "UWAmbience, NameSet, SoundProviderPref, SoundProviderPrefUnderwater, Flags, ID, UWZoneMusic, WMOID FROM wmo_area_table ORDER BY ID DESC", CONNECTION_SYNCH); + PrepareStatement(HOTFIX_SEL_WMO_AREA_TABLE, "SELECT AreaName, WmoGroupID, AmbienceID, ZoneMusic, IntroSound, AreaTableID, UwIntroSound, " + "UwAmbience, NameSetID, SoundProviderPref, SoundProviderPrefUnderwater, Flags, ID, UwZoneMusic, WmoID FROM wmo_area_table ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_WMO_AREA_TABLE, "SELECT ID, AreaName_lang FROM wmo_area_table_locale WHERE locale = ?", CONNECTION_SYNCH); // WorldEffect.db2 @@ -1039,12 +1038,12 @@ void HotfixDatabaseConnection::DoPrepareStatements() // WorldMapArea.db2 PrepareStatement(HOTFIX_SEL_WORLD_MAP_AREA, "SELECT AreaName, LocLeft, LocRight, LocTop, LocBottom, Flags, MapID, AreaID, DisplayMapID, " - "DefaultDungeonFloor, ParentWorldMapID, LevelRangeMin, LevelRangeMax, BountySetID, BountyBoardLocation, ID, PlayerConditionID" + "DefaultDungeonFloor, ParentWorldMapID, LevelRangeMin, LevelRangeMax, BountySetID, BountyDisplayLocation, ID, VisibilityPlayerConditionID" " FROM world_map_area ORDER BY ID DESC", CONNECTION_SYNCH); // WorldMapOverlay.db2 - PrepareStatement(HOTFIX_SEL_WORLD_MAP_OVERLAY, "SELECT TextureName, ID, TextureWidth, TextureHeight, MapAreaID, AreaID1, AreaID2, AreaID3, " - "AreaID4, OffsetX, OffsetY, HitRectTop, HitRectLeft, HitRectBottom, HitRectRight, PlayerConditionID, Flags FROM world_map_overlay" + PrepareStatement(HOTFIX_SEL_WORLD_MAP_OVERLAY, "SELECT TextureName, ID, TextureWidth, TextureHeight, MapAreaID, OffsetX, OffsetY, HitRectTop, " + "HitRectLeft, HitRectBottom, HitRectRight, PlayerConditionID, Flags, AreaID1, AreaID2, AreaID3, AreaID4 FROM world_map_overlay" " ORDER BY ID DESC", CONNECTION_SYNCH); // WorldMapTransforms.db2 diff --git a/src/server/database/Database/Implementation/HotfixDatabase.h b/src/server/database/Database/Implementation/HotfixDatabase.h index f3711b2ded6..6ffb860931a 100644 --- a/src/server/database/Database/Implementation/HotfixDatabase.h +++ b/src/server/database/Database/Implementation/HotfixDatabase.h @@ -161,7 +161,6 @@ enum HotfixDatabaseStatements : uint32 HOTFIX_SEL_EMOTES, HOTFIX_SEL_EMOTES_TEXT, - HOTFIX_SEL_EMOTES_TEXT_LOCALE, HOTFIX_SEL_EMOTES_TEXT_SOUND, @@ -170,11 +169,11 @@ enum HotfixDatabaseStatements : uint32 HOTFIX_SEL_FACTION_TEMPLATE, + HOTFIX_SEL_GAMEOBJECT_DISPLAY_INFO, + HOTFIX_SEL_GAMEOBJECTS, HOTFIX_SEL_GAMEOBJECTS_LOCALE, - HOTFIX_SEL_GAMEOBJECT_DISPLAY_INFO, - HOTFIX_SEL_GARR_ABILITY, HOTFIX_SEL_GARR_ABILITY_LOCALE, @@ -197,7 +196,6 @@ enum HotfixDatabaseStatements : uint32 HOTFIX_SEL_GARR_PLOT_BUILDING, HOTFIX_SEL_GARR_PLOT_INSTANCE, - HOTFIX_SEL_GARR_PLOT_INSTANCE_LOCALE, HOTFIX_SEL_GARR_SITE_LEVEL, @@ -320,7 +318,6 @@ enum HotfixDatabaseStatements : uint32 HOTFIX_SEL_LIGHT, HOTFIX_SEL_LIQUID_TYPE, - HOTFIX_SEL_LIQUID_TYPE_LOCALE, HOTFIX_SEL_LOCK, @@ -347,7 +344,6 @@ enum HotfixDatabaseStatements : uint32 HOTFIX_SEL_MOVIE, HOTFIX_SEL_NAME_GEN, - HOTFIX_SEL_NAME_GEN_LOCALE, HOTFIX_SEL_NAMES_PROFANITY, |