diff options
| author | click <none@none> | 2010-06-05 21:22:47 +0200 |
|---|---|---|
| committer | click <none@none> | 2010-06-05 21:22:47 +0200 |
| commit | 455bfb01645510c677b88c693e0092244e1901e4 (patch) | |
| tree | f9a1d305217c4967fdd572b595a98e2f58a0c482 /src/server/framework | |
| parent | a2d6e7ff8c95e688adc625c01387af2ca3cde3a0 (diff) | |
Move core/realm files to new subdirectory
--HG--
branch : trunk
rename : src/framework/CMakeLists.txt => src/server/framework/CMakeLists.txt
rename : src/framework/Dynamic/FactoryHolder.h => src/server/framework/Dynamic/FactoryHolder.h
rename : src/framework/Dynamic/ObjectRegistry.h => src/server/framework/Dynamic/ObjectRegistry.h
rename : src/framework/GameSystem/Grid.h => src/server/framework/GameSystem/Grid.h
rename : src/framework/GameSystem/GridLoader.h => src/server/framework/GameSystem/GridLoader.h
rename : src/framework/GameSystem/GridRefManager.h => src/server/framework/GameSystem/GridRefManager.h
rename : src/framework/GameSystem/GridReference.h => src/server/framework/GameSystem/GridReference.h
rename : src/framework/GameSystem/NGrid.h => src/server/framework/GameSystem/NGrid.h
rename : src/framework/GameSystem/TypeContainer.h => src/server/framework/GameSystem/TypeContainer.h
rename : src/framework/GameSystem/TypeContainerFunctions.h => src/server/framework/GameSystem/TypeContainerFunctions.h
rename : src/framework/GameSystem/TypeContainerFunctionsPtr.h => src/server/framework/GameSystem/TypeContainerFunctionsPtr.h
rename : src/framework/GameSystem/TypeContainerVisitor.h => src/server/framework/GameSystem/TypeContainerVisitor.h
rename : src/framework/Network/SocketDefines.h => src/server/framework/Network/SocketDefines.h
rename : src/framework/Platform/CompilerDefs.h => src/server/framework/Platform/CompilerDefs.h
rename : src/framework/Platform/Define.h => src/server/framework/Platform/Define.h
rename : src/framework/Policies/CreationPolicy.h => src/server/framework/Policies/CreationPolicy.h
rename : src/framework/Policies/ObjectLifeTime.cpp => src/server/framework/Policies/ObjectLifeTime.cpp
rename : src/framework/Policies/ObjectLifeTime.h => src/server/framework/Policies/ObjectLifeTime.h
rename : src/framework/Policies/Singleton.h => src/server/framework/Policies/Singleton.h
rename : src/framework/Policies/SingletonImp.h => src/server/framework/Policies/SingletonImp.h
rename : src/framework/Policies/ThreadingModel.h => src/server/framework/Policies/ThreadingModel.h
rename : src/framework/Utilities/ByteConverter.h => src/server/framework/Utilities/ByteConverter.h
rename : src/framework/Utilities/Callback.h => src/server/framework/Utilities/Callback.h
rename : src/framework/Utilities/CountedReference/Reference.h => src/server/framework/Utilities/CountedReference/Reference.h
rename : src/framework/Utilities/CountedReference/ReferenceHolder.h => src/server/framework/Utilities/CountedReference/ReferenceHolder.h
rename : src/framework/Utilities/CountedReference/ReferenceImpl.h => src/server/framework/Utilities/CountedReference/ReferenceImpl.h
rename : src/framework/Utilities/EventProcessor.cpp => src/server/framework/Utilities/EventProcessor.cpp
rename : src/framework/Utilities/EventProcessor.h => src/server/framework/Utilities/EventProcessor.h
rename : src/framework/Utilities/LinkedList.h => src/server/framework/Utilities/LinkedList.h
rename : src/framework/Utilities/LinkedReference/RefManager.h => src/server/framework/Utilities/LinkedReference/RefManager.h
rename : src/framework/Utilities/LinkedReference/Reference.h => src/server/framework/Utilities/LinkedReference/Reference.h
rename : src/framework/Utilities/TypeList.h => src/server/framework/Utilities/TypeList.h
rename : src/framework/Utilities/UnorderedMap.h => src/server/framework/Utilities/UnorderedMap.h
rename : src/game/AccountMgr.cpp => src/server/game/AccountMgr.cpp
rename : src/game/AccountMgr.h => src/server/game/AccountMgr.h
rename : src/game/AchievementMgr.cpp => src/server/game/AchievementMgr.cpp
rename : src/game/AchievementMgr.h => src/server/game/AchievementMgr.h
rename : src/game/AddonHandler.cpp => src/server/game/AddonHandler.cpp
rename : src/game/AddonHandler.h => src/server/game/AddonHandler.h
rename : src/game/AddonMgr.cpp => src/server/game/AddonMgr.cpp
rename : src/game/AddonMgr.h => src/server/game/AddonMgr.h
rename : src/game/ArenaTeam.cpp => src/server/game/ArenaTeam.cpp
rename : src/game/ArenaTeam.h => src/server/game/ArenaTeam.h
rename : src/game/ArenaTeamHandler.cpp => src/server/game/ArenaTeamHandler.cpp
rename : src/game/AuctionHouseBot.cpp => src/server/game/AuctionHouseBot.cpp
rename : src/game/AuctionHouseBot.h => src/server/game/AuctionHouseBot.h
rename : src/game/AuctionHouseHandler.cpp => src/server/game/AuctionHouseHandler.cpp
rename : src/game/AuctionHouseMgr.cpp => src/server/game/AuctionHouseMgr.cpp
rename : src/game/AuctionHouseMgr.h => src/server/game/AuctionHouseMgr.h
rename : src/game/Bag.cpp => src/server/game/Bag.cpp
rename : src/game/Bag.h => src/server/game/Bag.h
rename : src/game/BattleGround.cpp => src/server/game/BattleGround.cpp
rename : src/game/BattleGround.h => src/server/game/BattleGround.h
rename : src/game/BattleGroundAA.cpp => src/server/game/BattleGroundAA.cpp
rename : src/game/BattleGroundAA.h => src/server/game/BattleGroundAA.h
rename : src/game/BattleGroundAB.cpp => src/server/game/BattleGroundAB.cpp
rename : src/game/BattleGroundAB.h => src/server/game/BattleGroundAB.h
rename : src/game/BattleGroundAV.cpp => src/server/game/BattleGroundAV.cpp
rename : src/game/BattleGroundAV.h => src/server/game/BattleGroundAV.h
rename : src/game/BattleGroundBE.cpp => src/server/game/BattleGroundBE.cpp
rename : src/game/BattleGroundBE.h => src/server/game/BattleGroundBE.h
rename : src/game/BattleGroundDS.cpp => src/server/game/BattleGroundDS.cpp
rename : src/game/BattleGroundDS.h => src/server/game/BattleGroundDS.h
rename : src/game/BattleGroundEY.cpp => src/server/game/BattleGroundEY.cpp
rename : src/game/BattleGroundEY.h => src/server/game/BattleGroundEY.h
rename : src/game/BattleGroundHandler.cpp => src/server/game/BattleGroundHandler.cpp
rename : src/game/BattleGroundIC.cpp => src/server/game/BattleGroundIC.cpp
rename : src/game/BattleGroundIC.h => src/server/game/BattleGroundIC.h
rename : src/game/BattleGroundMgr.cpp => src/server/game/BattleGroundMgr.cpp
rename : src/game/BattleGroundMgr.h => src/server/game/BattleGroundMgr.h
rename : src/game/BattleGroundNA.cpp => src/server/game/BattleGroundNA.cpp
rename : src/game/BattleGroundNA.h => src/server/game/BattleGroundNA.h
rename : src/game/BattleGroundRB.cpp => src/server/game/BattleGroundRB.cpp
rename : src/game/BattleGroundRB.h => src/server/game/BattleGroundRB.h
rename : src/game/BattleGroundRL.cpp => src/server/game/BattleGroundRL.cpp
rename : src/game/BattleGroundRL.h => src/server/game/BattleGroundRL.h
rename : src/game/BattleGroundRV.cpp => src/server/game/BattleGroundRV.cpp
rename : src/game/BattleGroundRV.h => src/server/game/BattleGroundRV.h
rename : src/game/BattleGroundSA.cpp => src/server/game/BattleGroundSA.cpp
rename : src/game/BattleGroundSA.h => src/server/game/BattleGroundSA.h
rename : src/game/BattleGroundWS.cpp => src/server/game/BattleGroundWS.cpp
rename : src/game/BattleGroundWS.h => src/server/game/BattleGroundWS.h
rename : src/game/CMakeLists.txt => src/server/game/CMakeLists.txt
rename : src/game/Calendar.cpp => src/server/game/Calendar.cpp
rename : src/game/Calendar.h => src/server/game/Calendar.h
rename : src/game/CalendarHandler.cpp => src/server/game/CalendarHandler.cpp
rename : src/game/Cell.h => src/server/game/Cell.h
rename : src/game/CellImpl.h => src/server/game/CellImpl.h
rename : src/game/Channel.cpp => src/server/game/Channel.cpp
rename : src/game/Channel.h => src/server/game/Channel.h
rename : src/game/ChannelHandler.cpp => src/server/game/ChannelHandler.cpp
rename : src/game/ChannelMgr.cpp => src/server/game/ChannelMgr.cpp
rename : src/game/ChannelMgr.h => src/server/game/ChannelMgr.h
rename : src/game/CharacterHandler.cpp => src/server/game/CharacterHandler.cpp
rename : src/game/Chat.cpp => src/server/game/Chat.cpp
rename : src/game/Chat.h => src/server/game/Chat.h
rename : src/game/ChatHandler.cpp => src/server/game/ChatHandler.cpp
rename : src/game/CombatAI.cpp => src/server/game/CombatAI.cpp
rename : src/game/CombatAI.h => src/server/game/CombatAI.h
rename : src/game/CombatHandler.cpp => src/server/game/CombatHandler.cpp
rename : src/game/ConditionMgr.cpp => src/server/game/ConditionMgr.cpp
rename : src/game/ConditionMgr.h => src/server/game/ConditionMgr.h
rename : src/game/ConfusedMovementGenerator.cpp => src/server/game/ConfusedMovementGenerator.cpp
rename : src/game/ConfusedMovementGenerator.h => src/server/game/ConfusedMovementGenerator.h
rename : src/game/Corpse.cpp => src/server/game/Corpse.cpp
rename : src/game/Corpse.h => src/server/game/Corpse.h
rename : src/game/Creature.cpp => src/server/game/Creature.cpp
rename : src/game/Creature.h => src/server/game/Creature.h
rename : src/game/CreatureAI.cpp => src/server/game/CreatureAI.cpp
rename : src/game/CreatureAI.h => src/server/game/CreatureAI.h
rename : src/game/CreatureAIFactory.h => src/server/game/CreatureAIFactory.h
rename : src/game/CreatureAIImpl.h => src/server/game/CreatureAIImpl.h
rename : src/game/CreatureAIRegistry.cpp => src/server/game/CreatureAIRegistry.cpp
rename : src/game/CreatureAIRegistry.h => src/server/game/CreatureAIRegistry.h
rename : src/game/CreatureAISelector.cpp => src/server/game/CreatureAISelector.cpp
rename : src/game/CreatureAISelector.h => src/server/game/CreatureAISelector.h
rename : src/game/CreatureEventAI.cpp => src/server/game/CreatureEventAI.cpp
rename : src/game/CreatureEventAI.h => src/server/game/CreatureEventAI.h
rename : src/game/CreatureEventAIMgr.cpp => src/server/game/CreatureEventAIMgr.cpp
rename : src/game/CreatureEventAIMgr.h => src/server/game/CreatureEventAIMgr.h
rename : src/game/CreatureGroups.cpp => src/server/game/CreatureGroups.cpp
rename : src/game/CreatureGroups.h => src/server/game/CreatureGroups.h
rename : src/game/DBCEnums.h => src/server/game/DBCEnums.h
rename : src/game/DBCStores.cpp => src/server/game/DBCStores.cpp
rename : src/game/DBCStores.h => src/server/game/DBCStores.h
rename : src/game/DBCStructure.h => src/server/game/DBCStructure.h
rename : src/game/DBCfmt.h => src/server/game/DBCfmt.h
rename : src/game/Debugcmds.cpp => src/server/game/Debugcmds.cpp
rename : src/game/DestinationHolder.cpp => src/server/game/DestinationHolder.cpp
rename : src/game/DestinationHolder.h => src/server/game/DestinationHolder.h
rename : src/game/DestinationHolderImp.h => src/server/game/DestinationHolderImp.h
rename : src/game/DuelHandler.cpp => src/server/game/DuelHandler.cpp
rename : src/game/DynamicObject.cpp => src/server/game/DynamicObject.cpp
rename : src/game/DynamicObject.h => src/server/game/DynamicObject.h
rename : src/game/FleeingMovementGenerator.cpp => src/server/game/FleeingMovementGenerator.cpp
rename : src/game/FleeingMovementGenerator.h => src/server/game/FleeingMovementGenerator.h
rename : src/game/FollowerRefManager.h => src/server/game/FollowerRefManager.h
rename : src/game/FollowerReference.cpp => src/server/game/FollowerReference.cpp
rename : src/game/FollowerReference.h => src/server/game/FollowerReference.h
rename : src/game/Formulas.h => src/server/game/Formulas.h
rename : src/game/GameEventMgr.cpp => src/server/game/GameEventMgr.cpp
rename : src/game/GameEventMgr.h => src/server/game/GameEventMgr.h
rename : src/game/GameObject.cpp => src/server/game/GameObject.cpp
rename : src/game/GameObject.h => src/server/game/GameObject.h
rename : src/game/GlobalEvents.cpp => src/server/game/GlobalEvents.cpp
rename : src/game/GlobalEvents.h => src/server/game/GlobalEvents.h
rename : src/game/GossipDef.cpp => src/server/game/GossipDef.cpp
rename : src/game/GossipDef.h => src/server/game/GossipDef.h
rename : src/game/GridDefines.h => src/server/game/GridDefines.h
rename : src/game/GridNotifiers.cpp => src/server/game/GridNotifiers.cpp
rename : src/game/GridNotifiers.h => src/server/game/GridNotifiers.h
rename : src/game/GridNotifiersImpl.h => src/server/game/GridNotifiersImpl.h
rename : src/game/GridStates.cpp => src/server/game/GridStates.cpp
rename : src/game/GridStates.h => src/server/game/GridStates.h
rename : src/game/Group.cpp => src/server/game/Group.cpp
rename : src/game/Group.h => src/server/game/Group.h
rename : src/game/GroupHandler.cpp => src/server/game/GroupHandler.cpp
rename : src/game/GroupRefManager.h => src/server/game/GroupRefManager.h
rename : src/game/GroupReference.cpp => src/server/game/GroupReference.cpp
rename : src/game/GroupReference.h => src/server/game/GroupReference.h
rename : src/game/GuardAI.cpp => src/server/game/GuardAI.cpp
rename : src/game/GuardAI.h => src/server/game/GuardAI.h
rename : src/game/Guild.cpp => src/server/game/Guild.cpp
rename : src/game/Guild.h => src/server/game/Guild.h
rename : src/game/GuildHandler.cpp => src/server/game/GuildHandler.cpp
rename : src/game/HomeMovementGenerator.cpp => src/server/game/HomeMovementGenerator.cpp
rename : src/game/HomeMovementGenerator.h => src/server/game/HomeMovementGenerator.h
rename : src/game/HostileRefManager.cpp => src/server/game/HostileRefManager.cpp
rename : src/game/HostileRefManager.h => src/server/game/HostileRefManager.h
rename : src/game/IdleMovementGenerator.cpp => src/server/game/IdleMovementGenerator.cpp
rename : src/game/IdleMovementGenerator.h => src/server/game/IdleMovementGenerator.h
rename : src/game/InstanceData.cpp => src/server/game/InstanceData.cpp
rename : src/game/InstanceData.h => src/server/game/InstanceData.h
rename : src/game/InstanceSaveMgr.cpp => src/server/game/InstanceSaveMgr.cpp
rename : src/game/InstanceSaveMgr.h => src/server/game/InstanceSaveMgr.h
rename : src/game/Item.cpp => src/server/game/Item.cpp
rename : src/game/Item.h => src/server/game/Item.h
rename : src/game/ItemEnchantmentMgr.cpp => src/server/game/ItemEnchantmentMgr.cpp
rename : src/game/ItemEnchantmentMgr.h => src/server/game/ItemEnchantmentMgr.h
rename : src/game/ItemHandler.cpp => src/server/game/ItemHandler.cpp
rename : src/game/ItemPrototype.h => src/server/game/ItemPrototype.h
rename : src/game/LFG.h => src/server/game/LFG.h
rename : src/game/LFGHandler.cpp => src/server/game/LFGHandler.cpp
rename : src/game/LFGMgr.cpp => src/server/game/LFGMgr.cpp
rename : src/game/LFGMgr.h => src/server/game/LFGMgr.h
rename : src/game/Language.h => src/server/game/Language.h
rename : src/game/Level0.cpp => src/server/game/Level0.cpp
rename : src/game/Level1.cpp => src/server/game/Level1.cpp
rename : src/game/Level2.cpp => src/server/game/Level2.cpp
rename : src/game/Level3.cpp => src/server/game/Level3.cpp
rename : src/game/LootHandler.cpp => src/server/game/LootHandler.cpp
rename : src/game/LootMgr.cpp => src/server/game/LootMgr.cpp
rename : src/game/LootMgr.h => src/server/game/LootMgr.h
rename : src/game/Mail.cpp => src/server/game/Mail.cpp
rename : src/game/Mail.h => src/server/game/Mail.h
rename : src/game/Map.cpp => src/server/game/Map.cpp
rename : src/game/Map.h => src/server/game/Map.h
rename : src/game/MapInstanced.cpp => src/server/game/MapInstanced.cpp
rename : src/game/MapInstanced.h => src/server/game/MapInstanced.h
rename : src/game/MapManager.cpp => src/server/game/MapManager.cpp
rename : src/game/MapManager.h => src/server/game/MapManager.h
rename : src/game/MapRefManager.h => src/server/game/MapRefManager.h
rename : src/game/MapReference.h => src/server/game/MapReference.h
rename : src/game/MapUpdater.cpp => src/server/game/MapUpdater.cpp
rename : src/game/MapUpdater.h => src/server/game/MapUpdater.h
rename : src/game/MiscHandler.cpp => src/server/game/MiscHandler.cpp
rename : src/game/MotionMaster.cpp => src/server/game/MotionMaster.cpp
rename : src/game/MotionMaster.h => src/server/game/MotionMaster.h
rename : src/game/MovementGenerator.cpp => src/server/game/MovementGenerator.cpp
rename : src/game/MovementGenerator.h => src/server/game/MovementGenerator.h
rename : src/game/MovementGeneratorImpl.h => src/server/game/MovementGeneratorImpl.h
rename : src/game/MovementHandler.cpp => src/server/game/MovementHandler.cpp
rename : src/game/NPCHandler.cpp => src/server/game/NPCHandler.cpp
rename : src/game/NPCHandler.h => src/server/game/NPCHandler.h
rename : src/game/Object.cpp => src/server/game/Object.cpp
rename : src/game/Object.h => src/server/game/Object.h
rename : src/game/ObjectAccessor.cpp => src/server/game/ObjectAccessor.cpp
rename : src/game/ObjectAccessor.h => src/server/game/ObjectAccessor.h
rename : src/game/ObjectDefines.h => src/server/game/ObjectDefines.h
rename : src/game/ObjectGridLoader.cpp => src/server/game/ObjectGridLoader.cpp
rename : src/game/ObjectGridLoader.h => src/server/game/ObjectGridLoader.h
rename : src/game/ObjectMgr.cpp => src/server/game/ObjectMgr.cpp
rename : src/game/ObjectMgr.h => src/server/game/ObjectMgr.h
rename : src/game/ObjectPosSelector.cpp => src/server/game/ObjectPosSelector.cpp
rename : src/game/ObjectPosSelector.h => src/server/game/ObjectPosSelector.h
rename : src/game/Opcodes.cpp => src/server/game/Opcodes.cpp
rename : src/game/Opcodes.h => src/server/game/Opcodes.h
rename : src/game/OutdoorPvP.cpp => src/server/game/OutdoorPvP.cpp
rename : src/game/OutdoorPvP.h => src/server/game/OutdoorPvP.h
rename : src/game/OutdoorPvPEP.cpp => src/server/game/OutdoorPvPEP.cpp
rename : src/game/OutdoorPvPEP.h => src/server/game/OutdoorPvPEP.h
rename : src/game/OutdoorPvPHP.cpp => src/server/game/OutdoorPvPHP.cpp
rename : src/game/OutdoorPvPHP.h => src/server/game/OutdoorPvPHP.h
rename : src/game/OutdoorPvPImpl.h => src/server/game/OutdoorPvPImpl.h
rename : src/game/OutdoorPvPMgr.cpp => src/server/game/OutdoorPvPMgr.cpp
rename : src/game/OutdoorPvPMgr.h => src/server/game/OutdoorPvPMgr.h
rename : src/game/OutdoorPvPNA.cpp => src/server/game/OutdoorPvPNA.cpp
rename : src/game/OutdoorPvPNA.h => src/server/game/OutdoorPvPNA.h
rename : src/game/OutdoorPvPSI.cpp => src/server/game/OutdoorPvPSI.cpp
rename : src/game/OutdoorPvPSI.h => src/server/game/OutdoorPvPSI.h
rename : src/game/OutdoorPvPTF.cpp => src/server/game/OutdoorPvPTF.cpp
rename : src/game/OutdoorPvPTF.h => src/server/game/OutdoorPvPTF.h
rename : src/game/OutdoorPvPZM.cpp => src/server/game/OutdoorPvPZM.cpp
rename : src/game/OutdoorPvPZM.h => src/server/game/OutdoorPvPZM.h
rename : src/game/PassiveAI.cpp => src/server/game/PassiveAI.cpp
rename : src/game/PassiveAI.h => src/server/game/PassiveAI.h
rename : src/game/Path.h => src/server/game/Path.h
rename : src/game/Pet.cpp => src/server/game/Pet.cpp
rename : src/game/Pet.h => src/server/game/Pet.h
rename : src/game/PetAI.cpp => src/server/game/PetAI.cpp
rename : src/game/PetAI.h => src/server/game/PetAI.h
rename : src/game/PetHandler.cpp => src/server/game/PetHandler.cpp
rename : src/game/PetitionsHandler.cpp => src/server/game/PetitionsHandler.cpp
rename : src/game/Player.cpp => src/server/game/Player.cpp
rename : src/game/Player.h => src/server/game/Player.h
rename : src/game/PlayerDump.cpp => src/server/game/PlayerDump.cpp
rename : src/game/PlayerDump.h => src/server/game/PlayerDump.h
rename : src/game/PointMovementGenerator.cpp => src/server/game/PointMovementGenerator.cpp
rename : src/game/PointMovementGenerator.h => src/server/game/PointMovementGenerator.h
rename : src/game/PoolHandler.cpp => src/server/game/PoolHandler.cpp
rename : src/game/PoolHandler.h => src/server/game/PoolHandler.h
rename : src/game/QueryHandler.cpp => src/server/game/QueryHandler.cpp
rename : src/game/QuestDef.cpp => src/server/game/QuestDef.cpp
rename : src/game/QuestDef.h => src/server/game/QuestDef.h
rename : src/game/QuestHandler.cpp => src/server/game/QuestHandler.cpp
rename : src/game/RandomMovementGenerator.cpp => src/server/game/RandomMovementGenerator.cpp
rename : src/game/RandomMovementGenerator.h => src/server/game/RandomMovementGenerator.h
rename : src/game/ReactorAI.cpp => src/server/game/ReactorAI.cpp
rename : src/game/ReactorAI.h => src/server/game/ReactorAI.h
rename : src/game/ReputationMgr.cpp => src/server/game/ReputationMgr.cpp
rename : src/game/ReputationMgr.h => src/server/game/ReputationMgr.h
rename : src/game/ScriptLoader.cpp => src/server/game/ScriptLoader.cpp
rename : src/game/ScriptLoader.h => src/server/game/ScriptLoader.h
rename : src/game/ScriptMgr.cpp => src/server/game/ScriptMgr.cpp
rename : src/game/ScriptMgr.h => src/server/game/ScriptMgr.h
rename : src/game/ScriptSystem.cpp => src/server/game/ScriptSystem.cpp
rename : src/game/ScriptSystem.h => src/server/game/ScriptSystem.h
rename : src/game/ScriptedCreature.cpp => src/server/game/ScriptedCreature.cpp
rename : src/game/ScriptedCreature.h => src/server/game/ScriptedCreature.h
rename : src/game/ScriptedEscortAI.cpp => src/server/game/ScriptedEscortAI.cpp
rename : src/game/ScriptedEscortAI.h => src/server/game/ScriptedEscortAI.h
rename : src/game/ScriptedFollowerAI.cpp => src/server/game/ScriptedFollowerAI.cpp
rename : src/game/ScriptedFollowerAI.h => src/server/game/ScriptedFollowerAI.h
rename : src/game/ScriptedGossip.h => src/server/game/ScriptedGossip.h
rename : src/game/ScriptedGuardAI.cpp => src/server/game/ScriptedGuardAI.cpp
rename : src/game/ScriptedGuardAI.h => src/server/game/ScriptedGuardAI.h
rename : src/game/ScriptedInstance.h => src/server/game/ScriptedInstance.h
rename : src/game/ScriptedPch.cpp => src/server/game/ScriptedPch.cpp
rename : src/game/ScriptedPch.h => src/server/game/ScriptedPch.h
rename : src/game/ScriptedSimpleAI.cpp => src/server/game/ScriptedSimpleAI.cpp
rename : src/game/ScriptedSimpleAI.h => src/server/game/ScriptedSimpleAI.h
rename : src/game/ScriptedSmartAI.cpp => src/server/game/ScriptedSmartAI.cpp
rename : src/game/ScriptedSmartAI.h => src/server/game/ScriptedSmartAI.h
rename : src/game/SharedDefines.h => src/server/game/SharedDefines.h
rename : src/game/SkillDiscovery.cpp => src/server/game/SkillDiscovery.cpp
rename : src/game/SkillDiscovery.h => src/server/game/SkillDiscovery.h
rename : src/game/SkillExtraItems.cpp => src/server/game/SkillExtraItems.cpp
rename : src/game/SkillExtraItems.h => src/server/game/SkillExtraItems.h
rename : src/game/SkillHandler.cpp => src/server/game/SkillHandler.cpp
rename : src/game/SocialMgr.cpp => src/server/game/SocialMgr.cpp
rename : src/game/SocialMgr.h => src/server/game/SocialMgr.h
rename : src/game/Spell.cpp => src/server/game/Spell.cpp
rename : src/game/Spell.h => src/server/game/Spell.h
rename : src/game/SpellAuraDefines.h => src/server/game/SpellAuraDefines.h
rename : src/game/SpellAuraEffects.cpp => src/server/game/SpellAuraEffects.cpp
rename : src/game/SpellAuraEffects.h => src/server/game/SpellAuraEffects.h
rename : src/game/SpellAuras.cpp => src/server/game/SpellAuras.cpp
rename : src/game/SpellAuras.h => src/server/game/SpellAuras.h
rename : src/game/SpellEffects.cpp => src/server/game/SpellEffects.cpp
rename : src/game/SpellHandler.cpp => src/server/game/SpellHandler.cpp
rename : src/game/SpellMgr.cpp => src/server/game/SpellMgr.cpp
rename : src/game/SpellMgr.h => src/server/game/SpellMgr.h
rename : src/game/StatSystem.cpp => src/server/game/StatSystem.cpp
rename : src/game/TargetedMovementGenerator.cpp => src/server/game/TargetedMovementGenerator.cpp
rename : src/game/TargetedMovementGenerator.h => src/server/game/TargetedMovementGenerator.h
rename : src/game/TaxiHandler.cpp => src/server/game/TaxiHandler.cpp
rename : src/game/TemporarySummon.cpp => src/server/game/TemporarySummon.cpp
rename : src/game/TemporarySummon.h => src/server/game/TemporarySummon.h
rename : src/game/ThreatManager.cpp => src/server/game/ThreatManager.cpp
rename : src/game/ThreatManager.h => src/server/game/ThreatManager.h
rename : src/game/TicketHandler.cpp => src/server/game/TicketHandler.cpp
rename : src/game/TimeMgr.cpp => src/server/game/TimeMgr.cpp
rename : src/game/TimeMgr.h => src/server/game/TimeMgr.h
rename : src/game/Tools.cpp => src/server/game/Tools.cpp
rename : src/game/Tools.h => src/server/game/Tools.h
rename : src/game/Totem.cpp => src/server/game/Totem.cpp
rename : src/game/Totem.h => src/server/game/Totem.h
rename : src/game/TotemAI.cpp => src/server/game/TotemAI.cpp
rename : src/game/TotemAI.h => src/server/game/TotemAI.h
rename : src/game/TradeHandler.cpp => src/server/game/TradeHandler.cpp
rename : src/game/Transports.cpp => src/server/game/Transports.cpp
rename : src/game/Transports.h => src/server/game/Transports.h
rename : src/game/Traveller.h => src/server/game/Traveller.h
rename : src/game/Unit.cpp => src/server/game/Unit.cpp
rename : src/game/Unit.h => src/server/game/Unit.h
rename : src/game/UnitAI.cpp => src/server/game/UnitAI.cpp
rename : src/game/UnitAI.h => src/server/game/UnitAI.h
rename : src/game/UnitEvents.h => src/server/game/UnitEvents.h
rename : src/game/UpdateData.cpp => src/server/game/UpdateData.cpp
rename : src/game/UpdateData.h => src/server/game/UpdateData.h
rename : src/game/UpdateFields.h => src/server/game/UpdateFields.h
rename : src/game/UpdateMask.h => src/server/game/UpdateMask.h
rename : src/game/Vehicle.cpp => src/server/game/Vehicle.cpp
rename : src/game/Vehicle.h => src/server/game/Vehicle.h
rename : src/game/VoiceChatHandler.cpp => src/server/game/VoiceChatHandler.cpp
rename : src/game/WaypointManager.cpp => src/server/game/WaypointManager.cpp
rename : src/game/WaypointManager.h => src/server/game/WaypointManager.h
rename : src/game/WaypointMovementGenerator.cpp => src/server/game/WaypointMovementGenerator.cpp
rename : src/game/WaypointMovementGenerator.h => src/server/game/WaypointMovementGenerator.h
rename : src/game/Weather.cpp => src/server/game/Weather.cpp
rename : src/game/Weather.h => src/server/game/Weather.h
rename : src/game/World.cpp => src/server/game/World.cpp
rename : src/game/World.h => src/server/game/World.h
rename : src/game/WorldLog.cpp => src/server/game/WorldLog.cpp
rename : src/game/WorldLog.h => src/server/game/WorldLog.h
rename : src/game/WorldSession.cpp => src/server/game/WorldSession.cpp
rename : src/game/WorldSession.h => src/server/game/WorldSession.h
rename : src/game/WorldSocket.cpp => src/server/game/WorldSocket.cpp
rename : src/game/WorldSocket.h => src/server/game/WorldSocket.h
rename : src/game/WorldSocketMgr.cpp => src/server/game/WorldSocketMgr.cpp
rename : src/game/WorldSocketMgr.h => src/server/game/WorldSocketMgr.h
rename : src/game/ZoneScript.h => src/server/game/ZoneScript.h
rename : src/game/pchdef.cpp => src/server/game/pchdef.cpp
rename : src/game/pchdef.h => src/server/game/pchdef.h
rename : src/game/pchlinux.cpp => src/server/game/pchlinux.cpp
rename : src/game/pchlinux.h => src/server/game/pchlinux.h
rename : src/scripts/CMakeLists.txt => src/server/scripts/CMakeLists.txt
rename : src/scripts/custom/custom_example.cpp => src/server/scripts/custom/custom_example.cpp
rename : src/scripts/custom/custom_gossip_codebox.cpp => src/server/scripts/custom/custom_gossip_codebox.cpp
rename : src/scripts/custom/npc_acherus_taxi.cpp => src/server/scripts/custom/npc_acherus_taxi.cpp
rename : src/scripts/custom/npc_wyrmresttempel_taxi.cpp => src/server/scripts/custom/npc_wyrmresttempel_taxi.cpp
rename : src/scripts/custom/on_events.cpp => src/server/scripts/custom/on_events.cpp
rename : src/scripts/custom/test.cpp => src/server/scripts/custom/test.cpp
rename : src/scripts/eastern_kingdoms/alterac_mountains.cpp => src/server/scripts/eastern_kingdoms/alterac_mountains.cpp
rename : src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp
rename : src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp
rename : src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp
rename : src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp
rename : src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp
rename : src/scripts/eastern_kingdoms/arathi_highlands.cpp => src/server/scripts/eastern_kingdoms/arathi_highlands.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.h => src/server/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.h
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp
rename : src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h => src/server/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp
rename : src/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp
rename : src/scripts/eastern_kingdoms/blackwing_lair/instance_blackwing_lair.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/instance_blackwing_lair.cpp
rename : src/scripts/eastern_kingdoms/blasted_lands.cpp => src/server/scripts/eastern_kingdoms/blasted_lands.cpp
rename : src/scripts/eastern_kingdoms/boss_kruul.cpp => src/server/scripts/eastern_kingdoms/boss_kruul.cpp
rename : src/scripts/eastern_kingdoms/burning_steppes.cpp => src/server/scripts/eastern_kingdoms/burning_steppes.cpp
rename : src/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp => src/server/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp
rename : src/scripts/eastern_kingdoms/deadmines/deadmines.cpp => src/server/scripts/eastern_kingdoms/deadmines/deadmines.cpp
rename : src/scripts/eastern_kingdoms/deadmines/deadmines.h => src/server/scripts/eastern_kingdoms/deadmines/deadmines.h
rename : src/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp => src/server/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp
rename : src/scripts/eastern_kingdoms/dun_morogh.cpp => src/server/scripts/eastern_kingdoms/dun_morogh.cpp
rename : src/scripts/eastern_kingdoms/duskwood.cpp => src/server/scripts/eastern_kingdoms/duskwood.cpp
rename : src/scripts/eastern_kingdoms/eastern_plaguelands.cpp => src/server/scripts/eastern_kingdoms/eastern_plaguelands.cpp
rename : src/scripts/eastern_kingdoms/elwynn_forest.cpp => src/server/scripts/eastern_kingdoms/elwynn_forest.cpp
rename : src/scripts/eastern_kingdoms/eversong_woods.cpp => src/server/scripts/eastern_kingdoms/eversong_woods.cpp
rename : src/scripts/eastern_kingdoms/ghostlands.cpp => src/server/scripts/eastern_kingdoms/ghostlands.cpp
rename : src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp => src/server/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp
rename : src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.h => src/server/scripts/eastern_kingdoms/gnomeregan/gnomeregan.h
rename : src/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp => src/server/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp
rename : src/scripts/eastern_kingdoms/hinterlands.cpp => src/server/scripts/eastern_kingdoms/hinterlands.cpp
rename : src/scripts/eastern_kingdoms/ironforge.cpp => src/server/scripts/eastern_kingdoms/ironforge.cpp
rename : src/scripts/eastern_kingdoms/isle_of_queldanas.cpp => src/server/scripts/eastern_kingdoms/isle_of_queldanas.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_curator.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp
rename : src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp
rename : src/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp => src/server/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp
rename : src/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp => src/server/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp
rename : src/scripts/eastern_kingdoms/karazhan/karazhan.cpp => src/server/scripts/eastern_kingdoms/karazhan/karazhan.cpp
rename : src/scripts/eastern_kingdoms/karazhan/karazhan.h => src/server/scripts/eastern_kingdoms/karazhan/karazhan.h
rename : src/scripts/eastern_kingdoms/loch_modan.cpp => src/server/scripts/eastern_kingdoms/loch_modan.cpp
rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp
rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp
rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp
rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp
rename : src/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp
rename : src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp
rename : src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.h => src/server/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.h
rename : src/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_garr.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_garr.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp
rename : src/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp
rename : src/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp => src/server/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp
rename : src/scripts/eastern_kingdoms/molten_core/molten_core.cpp => src/server/scripts/eastern_kingdoms/molten_core/molten_core.cpp
rename : src/scripts/eastern_kingdoms/molten_core/molten_core.h => src/server/scripts/eastern_kingdoms/molten_core/molten_core.h
rename : src/scripts/eastern_kingdoms/redridge_mountains.cpp => src/server/scripts/eastern_kingdoms/redridge_mountains.cpp
rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp
rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp
rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp
rename : src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp
rename : src/scripts/eastern_kingdoms/scarlet_monastery/scarlet_monastery.h => src/server/scripts/eastern_kingdoms/scarlet_monastery/scarlet_monastery.h
rename : src/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp
rename : src/scripts/eastern_kingdoms/scholomance/boss_vectus.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_vectus.cpp
rename : src/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp => src/server/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp
rename : src/scripts/eastern_kingdoms/scholomance/scholomance.h => src/server/scripts/eastern_kingdoms/scholomance/scholomance.h
rename : src/scripts/eastern_kingdoms/searing_gorge.cpp => src/server/scripts/eastern_kingdoms/searing_gorge.cpp
rename : src/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp => src/server/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp
rename : src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp => src/server/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp
rename : src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.h => src/server/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.h
rename : src/scripts/eastern_kingdoms/silvermoon_city.cpp => src/server/scripts/eastern_kingdoms/silvermoon_city.cpp
rename : src/scripts/eastern_kingdoms/silverpine_forest.cpp => src/server/scripts/eastern_kingdoms/silverpine_forest.cpp
rename : src/scripts/eastern_kingdoms/stormwind_city.cpp => src/server/scripts/eastern_kingdoms/stormwind_city.cpp
rename : src/scripts/eastern_kingdoms/stranglethorn_vale.cpp => src/server/scripts/eastern_kingdoms/stranglethorn_vale.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp
rename : src/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp
rename : src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp => src/server/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp
rename : src/scripts/eastern_kingdoms/stratholme/stratholme.cpp => src/server/scripts/eastern_kingdoms/stratholme/stratholme.cpp
rename : src/scripts/eastern_kingdoms/stratholme/stratholme.h => src/server/scripts/eastern_kingdoms/stratholme/stratholme.h
rename : src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp => src/server/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp
rename : src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp => src/server/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp
rename : src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.h => src/server/scripts/eastern_kingdoms/sunken_temple/sunken_temple.h
rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.cpp
rename : src/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.h => src/server/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.h
rename : src/scripts/eastern_kingdoms/tirisfal_glades.cpp => src/server/scripts/eastern_kingdoms/tirisfal_glades.cpp
rename : src/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp => src/server/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp
rename : src/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp => src/server/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp
rename : src/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp => src/server/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp
rename : src/scripts/eastern_kingdoms/uldaman/uldaman.cpp => src/server/scripts/eastern_kingdoms/uldaman/uldaman.cpp
rename : src/scripts/eastern_kingdoms/undercity.cpp => src/server/scripts/eastern_kingdoms/undercity.cpp
rename : src/scripts/eastern_kingdoms/western_plaguelands.cpp => src/server/scripts/eastern_kingdoms/western_plaguelands.cpp
rename : src/scripts/eastern_kingdoms/westfall.cpp => src/server/scripts/eastern_kingdoms/westfall.cpp
rename : src/scripts/eastern_kingdoms/wetlands.cpp => src/server/scripts/eastern_kingdoms/wetlands.cpp
rename : src/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp
rename : src/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp
rename : src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp
rename : src/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp
rename : src/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp
rename : src/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp
rename : src/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp => src/server/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp
rename : src/scripts/eastern_kingdoms/zulaman/zulaman.cpp => src/server/scripts/eastern_kingdoms/zulaman/zulaman.cpp
rename : src/scripts/eastern_kingdoms/zulaman/zulaman.h => src/server/scripts/eastern_kingdoms/zulaman/zulaman.h
rename : src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/instance_zulgurub.cpp => src/server/scripts/eastern_kingdoms/zulgurub/instance_zulgurub.cpp
rename : src/scripts/eastern_kingdoms/zulgurub/zulgurub.h => src/server/scripts/eastern_kingdoms/zulgurub/zulgurub.h
rename : src/scripts/examples/example_creature.cpp => src/server/scripts/examples/example_creature.cpp
rename : src/scripts/examples/example_escort.cpp => src/server/scripts/examples/example_escort.cpp
rename : src/scripts/examples/example_gossip_codebox.cpp => src/server/scripts/examples/example_gossip_codebox.cpp
rename : src/scripts/examples/example_misc.cpp => src/server/scripts/examples/example_misc.cpp
rename : src/scripts/kalimdor/ashenvale.cpp => src/server/scripts/kalimdor/ashenvale.cpp
rename : src/scripts/kalimdor/azshara.cpp => src/server/scripts/kalimdor/azshara.cpp
rename : src/scripts/kalimdor/azuremyst_isle.cpp => src/server/scripts/kalimdor/azuremyst_isle.cpp
rename : src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp => src/server/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp
rename : src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.h => src/server/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.h
rename : src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp
rename : src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp
rename : src/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp
rename : src/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp => src/server/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp
rename : src/scripts/kalimdor/bloodmyst_isle.cpp => src/server/scripts/kalimdor/bloodmyst_isle.cpp
rename : src/scripts/kalimdor/boss_azuregos.cpp => src/server/scripts/kalimdor/boss_azuregos.cpp
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h
rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp
rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp
rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp
rename : src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp
rename : src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.h => src/server/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.h
rename : src/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal.h
rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h
rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp
rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h
rename : src/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp
rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp
rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp
rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp
rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp
rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.h => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.h
rename : src/scripts/kalimdor/darkshore.cpp => src/server/scripts/kalimdor/darkshore.cpp
rename : src/scripts/kalimdor/desolace.cpp => src/server/scripts/kalimdor/desolace.cpp
rename : src/scripts/kalimdor/durotar.cpp => src/server/scripts/kalimdor/durotar.cpp
rename : src/scripts/kalimdor/dustwallow_marsh.cpp => src/server/scripts/kalimdor/dustwallow_marsh.cpp
rename : src/scripts/kalimdor/felwood.cpp => src/server/scripts/kalimdor/felwood.cpp
rename : src/scripts/kalimdor/feralas.cpp => src/server/scripts/kalimdor/feralas.cpp
rename : src/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp => src/server/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp
rename : src/scripts/kalimdor/maraudon/boss_landslide.cpp => src/server/scripts/kalimdor/maraudon/boss_landslide.cpp
rename : src/scripts/kalimdor/maraudon/boss_noxxion.cpp => src/server/scripts/kalimdor/maraudon/boss_noxxion.cpp
rename : src/scripts/kalimdor/maraudon/boss_princess_theradras.cpp => src/server/scripts/kalimdor/maraudon/boss_princess_theradras.cpp
rename : src/scripts/kalimdor/moonglade.cpp => src/server/scripts/kalimdor/moonglade.cpp
rename : src/scripts/kalimdor/mulgore.cpp => src/server/scripts/kalimdor/mulgore.cpp
rename : src/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp => src/server/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp
rename : src/scripts/kalimdor/onyxias_lair/instance_onyxias_lair.cpp => src/server/scripts/kalimdor/onyxias_lair/instance_onyxias_lair.cpp
rename : src/scripts/kalimdor/onyxias_lair/onyxias_lair.h => src/server/scripts/kalimdor/onyxias_lair/onyxias_lair.h
rename : src/scripts/kalimdor/orgrimmar.cpp => src/server/scripts/kalimdor/orgrimmar.cpp
rename : src/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp => src/server/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp
rename : src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp => src/server/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp
rename : src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp => src/server/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp
rename : src/scripts/kalimdor/razorfen_downs/razorfen_downs.h => src/server/scripts/kalimdor/razorfen_downs/razorfen_downs.h
rename : src/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp => src/server/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp
rename : src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp => src/server/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp
rename : src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.h => src/server/scripts/kalimdor/razorfen_kraul/razorfen_kraul.h
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp
rename : src/scripts/kalimdor/ruins_of_ahnqiraj/ruins_of_ahnqiraj.h => src/server/scripts/kalimdor/ruins_of_ahnqiraj/ruins_of_ahnqiraj.h
rename : src/scripts/kalimdor/silithus.cpp => src/server/scripts/kalimdor/silithus.cpp
rename : src/scripts/kalimdor/stonetalon_mountains.cpp => src/server/scripts/kalimdor/stonetalon_mountains.cpp
rename : src/scripts/kalimdor/tanaris.cpp => src/server/scripts/kalimdor/tanaris.cpp
rename : src/scripts/kalimdor/teldrassil.cpp => src/server/scripts/kalimdor/teldrassil.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp
rename : src/scripts/kalimdor/temple_of_ahnqiraj/temple_of_ahnqiraj.h => src/server/scripts/kalimdor/temple_of_ahnqiraj/temple_of_ahnqiraj.h
rename : src/scripts/kalimdor/the_barrens.cpp => src/server/scripts/kalimdor/the_barrens.cpp
rename : src/scripts/kalimdor/thousand_needles.cpp => src/server/scripts/kalimdor/thousand_needles.cpp
rename : src/scripts/kalimdor/thunder_bluff.cpp => src/server/scripts/kalimdor/thunder_bluff.cpp
rename : src/scripts/kalimdor/ungoro_crater.cpp => src/server/scripts/kalimdor/ungoro_crater.cpp
rename : src/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp => src/server/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp
rename : src/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp => src/server/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp
rename : src/scripts/kalimdor/wailing_caverns/wailing_caverns.h => src/server/scripts/kalimdor/wailing_caverns/wailing_caverns.h
rename : src/scripts/kalimdor/winterspring.cpp => src/server/scripts/kalimdor/winterspring.cpp
rename : src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp => src/server/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp
rename : src/scripts/kalimdor/zulfarrak/zulfarrak.cpp => src/server/scripts/kalimdor/zulfarrak/zulfarrak.cpp
rename : src/scripts/northrend/azjol_nerub/ahnkahet/ahnkahet.h => src/server/scripts/northrend/azjol_nerub/ahnkahet/ahnkahet.h
rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp
rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp
rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
rename : src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp
rename : src/scripts/northrend/azjol_nerub/azjol_nerub/azjol_nerub.h => src/server/scripts/northrend/azjol_nerub/azjol_nerub/azjol_nerub.h
rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp
rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
rename : src/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp
rename : src/scripts/northrend/borean_tundra.cpp => src/server/scripts/northrend/borean_tundra.cpp
rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp
rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp
rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp
rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp
rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp
rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h
rename : src/scripts/northrend/crystalsong_forest.cpp => src/server/scripts/northrend/crystalsong_forest.cpp
rename : src/scripts/northrend/dalaran.cpp => src/server/scripts/northrend/dalaran.cpp
rename : src/scripts/northrend/dragonblight.cpp => src/server/scripts/northrend/dragonblight.cpp
rename : src/scripts/northrend/draktharon_keep/boss_dred.cpp => src/server/scripts/northrend/draktharon_keep/boss_dred.cpp
rename : src/scripts/northrend/draktharon_keep/boss_novos.cpp => src/server/scripts/northrend/draktharon_keep/boss_novos.cpp
rename : src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp => src/server/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
rename : src/scripts/northrend/draktharon_keep/boss_trollgore.cpp => src/server/scripts/northrend/draktharon_keep/boss_trollgore.cpp
rename : src/scripts/northrend/draktharon_keep/drak_tharon_keep.h => src/server/scripts/northrend/draktharon_keep/drak_tharon_keep.h
rename : src/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp => src/server/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp
rename : src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp
rename : src/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp
rename : src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp
rename : src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.h => src/server/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.h
rename : src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp
rename : src/scripts/northrend/frozen_halls/halls_of_reflection/boss_falric.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/boss_falric.cpp
rename : src/scripts/northrend/frozen_halls/halls_of_reflection/boss_marwyn.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/boss_marwyn.cpp
rename : src/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.cpp
rename : src/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.h => src/server/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.h
rename : src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp
rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp
rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp
rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp
rename : src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp
rename : src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp
rename : src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.h => src/server/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.h
rename : src/scripts/northrend/grizzly_hills.cpp => src/server/scripts/northrend/grizzly_hills.cpp
rename : src/scripts/northrend/gundrak/boss_drakkari_colossus.cpp => src/server/scripts/northrend/gundrak/boss_drakkari_colossus.cpp
rename : src/scripts/northrend/gundrak/boss_eck.cpp => src/server/scripts/northrend/gundrak/boss_eck.cpp
rename : src/scripts/northrend/gundrak/boss_gal_darah.cpp => src/server/scripts/northrend/gundrak/boss_gal_darah.cpp
rename : src/scripts/northrend/gundrak/boss_moorabi.cpp => src/server/scripts/northrend/gundrak/boss_moorabi.cpp
rename : src/scripts/northrend/gundrak/boss_slad_ran.cpp => src/server/scripts/northrend/gundrak/boss_slad_ran.cpp
rename : src/scripts/northrend/gundrak/gundrak.h => src/server/scripts/northrend/gundrak/gundrak.h
rename : src/scripts/northrend/gundrak/instance_gundrak.cpp => src/server/scripts/northrend/gundrak/instance_gundrak.cpp
rename : src/scripts/northrend/howling_fjord.cpp => src/server/scripts/northrend/howling_fjord.cpp
rename : src/scripts/northrend/icecrown.cpp => src/server/scripts/northrend/icecrown.cpp
rename : src/scripts/northrend/naxxramas/boss_anubrekhan.cpp => src/server/scripts/northrend/naxxramas/boss_anubrekhan.cpp
rename : src/scripts/northrend/naxxramas/boss_faerlina.cpp => src/server/scripts/northrend/naxxramas/boss_faerlina.cpp
rename : src/scripts/northrend/naxxramas/boss_four_horsemen.cpp => src/server/scripts/northrend/naxxramas/boss_four_horsemen.cpp
rename : src/scripts/northrend/naxxramas/boss_gluth.cpp => src/server/scripts/northrend/naxxramas/boss_gluth.cpp
rename : src/scripts/northrend/naxxramas/boss_gothik.cpp => src/server/scripts/northrend/naxxramas/boss_gothik.cpp
rename : src/scripts/northrend/naxxramas/boss_grobbulus.cpp => src/server/scripts/northrend/naxxramas/boss_grobbulus.cpp
rename : src/scripts/northrend/naxxramas/boss_heigan.cpp => src/server/scripts/northrend/naxxramas/boss_heigan.cpp
rename : src/scripts/northrend/naxxramas/boss_highlord_mograine.cpp => src/server/scripts/northrend/naxxramas/boss_highlord_mograine.cpp
rename : src/scripts/northrend/naxxramas/boss_kelthuzad.cpp => src/server/scripts/northrend/naxxramas/boss_kelthuzad.cpp
rename : src/scripts/northrend/naxxramas/boss_loatheb.cpp => src/server/scripts/northrend/naxxramas/boss_loatheb.cpp
rename : src/scripts/northrend/naxxramas/boss_maexxna.cpp => src/server/scripts/northrend/naxxramas/boss_maexxna.cpp
rename : src/scripts/northrend/naxxramas/boss_noth.cpp => src/server/scripts/northrend/naxxramas/boss_noth.cpp
rename : src/scripts/northrend/naxxramas/boss_patchwerk.cpp => src/server/scripts/northrend/naxxramas/boss_patchwerk.cpp
rename : src/scripts/northrend/naxxramas/boss_razuvious.cpp => src/server/scripts/northrend/naxxramas/boss_razuvious.cpp
rename : src/scripts/northrend/naxxramas/boss_sapphiron.cpp => src/server/scripts/northrend/naxxramas/boss_sapphiron.cpp
rename : src/scripts/northrend/naxxramas/boss_thaddius.cpp => src/server/scripts/northrend/naxxramas/boss_thaddius.cpp
rename : src/scripts/northrend/naxxramas/instance_naxxramas.cpp => src/server/scripts/northrend/naxxramas/instance_naxxramas.cpp
rename : src/scripts/northrend/naxxramas/naxxramas.h => src/server/scripts/northrend/naxxramas/naxxramas.h
rename : src/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp => src/server/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp
rename : src/scripts/northrend/nexus/eye_of_eternity/eye_of_eternity.h => src/server/scripts/northrend/nexus/eye_of_eternity/eye_of_eternity.h
rename : src/scripts/northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp => src/server/scripts/northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp
rename : src/scripts/northrend/nexus/nexus/boss_anomalus.cpp => src/server/scripts/northrend/nexus/nexus/boss_anomalus.cpp
rename : src/scripts/northrend/nexus/nexus/boss_keristrasza.cpp => src/server/scripts/northrend/nexus/nexus/boss_keristrasza.cpp
rename : src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp => src/server/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp
rename : src/scripts/northrend/nexus/nexus/boss_ormorok.cpp => src/server/scripts/northrend/nexus/nexus/boss_ormorok.cpp
rename : src/scripts/northrend/nexus/nexus/commander_kolurg.cpp => src/server/scripts/northrend/nexus/nexus/commander_kolurg.cpp
rename : src/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp => src/server/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp
rename : src/scripts/northrend/nexus/nexus/instance_nexus.cpp => src/server/scripts/northrend/nexus/nexus/instance_nexus.cpp
rename : src/scripts/northrend/nexus/nexus/nexus.h => src/server/scripts/northrend/nexus/nexus/nexus.h
rename : src/scripts/northrend/nexus/oculus/boss_drakos.cpp => src/server/scripts/northrend/nexus/oculus/boss_drakos.cpp
rename : src/scripts/northrend/nexus/oculus/boss_eregos.cpp => src/server/scripts/northrend/nexus/oculus/boss_eregos.cpp
rename : src/scripts/northrend/nexus/oculus/boss_urom.cpp => src/server/scripts/northrend/nexus/oculus/boss_urom.cpp
rename : src/scripts/northrend/nexus/oculus/boss_varos.cpp => src/server/scripts/northrend/nexus/oculus/boss_varos.cpp
rename : src/scripts/northrend/nexus/oculus/instance_oculus.cpp => src/server/scripts/northrend/nexus/oculus/instance_oculus.cpp
rename : src/scripts/northrend/nexus/oculus/oculus.cpp => src/server/scripts/northrend/nexus/oculus/oculus.cpp
rename : src/scripts/northrend/nexus/oculus/oculus.h => src/server/scripts/northrend/nexus/oculus/oculus.h
rename : src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp => src/server/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
rename : src/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp => src/server/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp
rename : src/scripts/northrend/obsidian_sanctum/obsidian_sanctum.h => src/server/scripts/northrend/obsidian_sanctum/obsidian_sanctum.h
rename : src/scripts/northrend/sholazar_basin.cpp => src/server/scripts/northrend/sholazar_basin.cpp
rename : src/scripts/northrend/storm_peaks.cpp => src/server/scripts/northrend/storm_peaks.cpp
rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp
rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp
rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp
rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp
rename : src/scripts/northrend/ulduar/halls_of_lightning/halls_of_lightning.h => src/server/scripts/northrend/ulduar/halls_of_lightning/halls_of_lightning.h
rename : src/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp
rename : src/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp
rename : src/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
rename : src/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp
rename : src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp
rename : src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.h => src/server/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.h
rename : src/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_algalon.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_freya.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_freya.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_general_vezax.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_general_vezax.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_hodir.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_hodir.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_ignis.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_ignis.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_mimiron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_mimiron.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_thorim.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_thorim.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_xt002.cpp
rename : src/scripts/northrend/ulduar/ulduar/boss_yoggsaron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_yoggsaron.cpp
rename : src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp => src/server/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp
rename : src/scripts/northrend/ulduar/ulduar/ulduar.h => src/server/scripts/northrend/ulduar/ulduar/ulduar.h
rename : src/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp => src/server/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.h => src/server/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.h
rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp
rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h
rename : src/scripts/northrend/vault_of_archavon/boss_archavon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_archavon.cpp
rename : src/scripts/northrend/vault_of_archavon/boss_emalon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_emalon.cpp
rename : src/scripts/northrend/vault_of_archavon/boss_koralon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_koralon.cpp
rename : src/scripts/northrend/vault_of_archavon/boss_toravon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_toravon.cpp
rename : src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp => src/server/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp
rename : src/scripts/northrend/vault_of_archavon/vault_of_archavon.h => src/server/scripts/northrend/vault_of_archavon/vault_of_archavon.h
rename : src/scripts/northrend/violet_hold/boss_cyanigosa.cpp => src/server/scripts/northrend/violet_hold/boss_cyanigosa.cpp
rename : src/scripts/northrend/violet_hold/boss_erekem.cpp => src/server/scripts/northrend/violet_hold/boss_erekem.cpp
rename : src/scripts/northrend/violet_hold/boss_ichoron.cpp => src/server/scripts/northrend/violet_hold/boss_ichoron.cpp
rename : src/scripts/northrend/violet_hold/boss_lavanthor.cpp => src/server/scripts/northrend/violet_hold/boss_lavanthor.cpp
rename : src/scripts/northrend/violet_hold/boss_moragg.cpp => src/server/scripts/northrend/violet_hold/boss_moragg.cpp
rename : src/scripts/northrend/violet_hold/boss_xevozz.cpp => src/server/scripts/northrend/violet_hold/boss_xevozz.cpp
rename : src/scripts/northrend/violet_hold/boss_zuramat.cpp => src/server/scripts/northrend/violet_hold/boss_zuramat.cpp
rename : src/scripts/northrend/violet_hold/instance_violet_hold.cpp => src/server/scripts/northrend/violet_hold/instance_violet_hold.cpp
rename : src/scripts/northrend/violet_hold/violet_hold.cpp => src/server/scripts/northrend/violet_hold/violet_hold.cpp
rename : src/scripts/northrend/violet_hold/violet_hold.h => src/server/scripts/northrend/violet_hold/violet_hold.h
rename : src/scripts/northrend/zuldrak.cpp => src/server/scripts/northrend/zuldrak.cpp
rename : src/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp => src/server/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
rename : src/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp => src/server/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp
rename : src/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp => src/server/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
rename : src/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp => src/server/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp
rename : src/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp
rename : src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
rename : src/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp
rename : src/scripts/outland/auchindoun/sethekk_halls/sethekk_halls.h => src/server/scripts/outland/auchindoun/sethekk_halls/sethekk_halls.h
rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp
rename : src/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp
rename : src/scripts/outland/auchindoun/shadow_labyrinth/shadow_labyrinth.h => src/server/scripts/outland/auchindoun/shadow_labyrinth/shadow_labyrinth.h
rename : src/scripts/outland/black_temple/black_temple.cpp => src/server/scripts/outland/black_temple/black_temple.cpp
rename : src/scripts/outland/black_temple/black_temple.h => src/server/scripts/outland/black_temple/black_temple.h
rename : src/scripts/outland/black_temple/boss_bloodboil.cpp => src/server/scripts/outland/black_temple/boss_bloodboil.cpp
rename : src/scripts/outland/black_temple/boss_illidan.cpp => src/server/scripts/outland/black_temple/boss_illidan.cpp
rename : src/scripts/outland/black_temple/boss_mother_shahraz.cpp => src/server/scripts/outland/black_temple/boss_mother_shahraz.cpp
rename : src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp => src/server/scripts/outland/black_temple/boss_reliquary_of_souls.cpp
rename : src/scripts/outland/black_temple/boss_shade_of_akama.cpp => src/server/scripts/outland/black_temple/boss_shade_of_akama.cpp
rename : src/scripts/outland/black_temple/boss_supremus.cpp => src/server/scripts/outland/black_temple/boss_supremus.cpp
rename : src/scripts/outland/black_temple/boss_teron_gorefiend.cpp => src/server/scripts/outland/black_temple/boss_teron_gorefiend.cpp
rename : src/scripts/outland/black_temple/boss_warlord_najentus.cpp => src/server/scripts/outland/black_temple/boss_warlord_najentus.cpp
rename : src/scripts/outland/black_temple/illidari_council.cpp => src/server/scripts/outland/black_temple/illidari_council.cpp
rename : src/scripts/outland/black_temple/instance_black_temple.cpp => src/server/scripts/outland/black_temple/instance_black_temple.cpp
rename : src/scripts/outland/blades_edge_mountains.cpp => src/server/scripts/outland/blades_edge_mountains.cpp
rename : src/scripts/outland/boss_doomlord_kazzak.cpp => src/server/scripts/outland/boss_doomlord_kazzak.cpp
rename : src/scripts/outland/boss_doomwalker.cpp => src/server/scripts/outland/boss_doomwalker.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/serpent_shrine.h => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/serpent_shrine.h
rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp
rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
rename : src/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
rename : src/scripts/outland/coilfang_resevoir/steam_vault/steam_vault.h => src/server/scripts/outland/coilfang_resevoir/steam_vault/steam_vault.h
rename : src/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp => src/server/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp
rename : src/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp => src/server/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp
rename : src/scripts/outland/gruuls_lair/boss_gruul.cpp => src/server/scripts/outland/gruuls_lair/boss_gruul.cpp
rename : src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp => src/server/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp
rename : src/scripts/outland/gruuls_lair/gruuls_lair.h => src/server/scripts/outland/gruuls_lair/gruuls_lair.h
rename : src/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp => src/server/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp
rename : src/scripts/outland/hellfire_citadel/blood_furnace/blood_furnace.h => src/server/scripts/outland/hellfire_citadel/blood_furnace/blood_furnace.h
rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp
rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp
rename : src/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp
rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/hellfire_ramparts.h => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/hellfire_ramparts.h
rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp
rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp
rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/magtheridons_lair.h => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/magtheridons_lair.h
rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
rename : src/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp
rename : src/scripts/outland/hellfire_citadel/shattered_halls/shattered_halls.h => src/server/scripts/outland/hellfire_citadel/shattered_halls/shattered_halls.h
rename : src/scripts/outland/hellfire_peninsula.cpp => src/server/scripts/outland/hellfire_peninsula.cpp
rename : src/scripts/outland/nagrand.cpp => src/server/scripts/outland/nagrand.cpp
rename : src/scripts/outland/netherstorm.cpp => src/server/scripts/outland/netherstorm.cpp
rename : src/scripts/outland/shadowmoon_valley.cpp => src/server/scripts/outland/shadowmoon_valley.cpp
rename : src/scripts/outland/shattrath_city.cpp => src/server/scripts/outland/shattrath_city.cpp
rename : src/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp => src/server/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp
rename : src/scripts/outland/tempest_keep/arcatraz/arcatraz.h => src/server/scripts/outland/tempest_keep/arcatraz/arcatraz.h
rename : src/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp => src/server/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
rename : src/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp => src/server/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp
rename : src/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
rename : src/scripts/outland/tempest_keep/botanica/boss_laj.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_laj.cpp
rename : src/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp
rename : src/scripts/outland/tempest_keep/the_eye/boss_alar.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_alar.cpp
rename : src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp
rename : src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp
rename : src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp
rename : src/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp => src/server/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp
rename : src/scripts/outland/tempest_keep/the_eye/the_eye.cpp => src/server/scripts/outland/tempest_keep/the_eye/the_eye.cpp
rename : src/scripts/outland/tempest_keep/the_eye/the_eye.h => src/server/scripts/outland/tempest_keep/the_eye/the_eye.h
rename : src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp
rename : src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
rename : src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
rename : src/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
rename : src/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp
rename : src/scripts/outland/tempest_keep/the_mechanar/mechanar.h => src/server/scripts/outland/tempest_keep/the_mechanar/mechanar.h
rename : src/scripts/outland/terokkar_forest.cpp => src/server/scripts/outland/terokkar_forest.cpp
rename : src/scripts/outland/zangarmarsh.cpp => src/server/scripts/outland/zangarmarsh.cpp
rename : src/scripts/world/areatrigger_scripts.cpp => src/server/scripts/world/areatrigger_scripts.cpp
rename : src/scripts/world/boss_emeriss.cpp => src/server/scripts/world/boss_emeriss.cpp
rename : src/scripts/world/boss_lethon.cpp => src/server/scripts/world/boss_lethon.cpp
rename : src/scripts/world/boss_taerar.cpp => src/server/scripts/world/boss_taerar.cpp
rename : src/scripts/world/boss_ysondre.cpp => src/server/scripts/world/boss_ysondre.cpp
rename : src/scripts/world/go_scripts.cpp => src/server/scripts/world/go_scripts.cpp
rename : src/scripts/world/guards.cpp => src/server/scripts/world/guards.cpp
rename : src/scripts/world/item_scripts.cpp => src/server/scripts/world/item_scripts.cpp
rename : src/scripts/world/mob_generic_creature.cpp => src/server/scripts/world/mob_generic_creature.cpp
rename : src/scripts/world/npc_innkeeper.cpp => src/server/scripts/world/npc_innkeeper.cpp
rename : src/scripts/world/npc_professions.cpp => src/server/scripts/world/npc_professions.cpp
rename : src/scripts/world/npc_taxi.cpp => src/server/scripts/world/npc_taxi.cpp
rename : src/scripts/world/npcs_special.cpp => src/server/scripts/world/npcs_special.cpp
rename : src/shared/Auth/AuthCrypt.cpp => src/server/shared/Auth/AuthCrypt.cpp
rename : src/shared/Auth/AuthCrypt.h => src/server/shared/Auth/AuthCrypt.h
rename : src/shared/Auth/BigNumber.cpp => src/server/shared/Auth/BigNumber.cpp
rename : src/shared/Auth/BigNumber.h => src/server/shared/Auth/BigNumber.h
rename : src/shared/Auth/CMakeLists.txt => src/server/shared/Auth/CMakeLists.txt
rename : src/shared/Auth/Hmac.cpp => src/server/shared/Auth/Hmac.cpp
rename : src/shared/Auth/Hmac.h => src/server/shared/Auth/Hmac.h
rename : src/shared/Auth/SARC4.cpp => src/server/shared/Auth/SARC4.cpp
rename : src/shared/Auth/SARC4.h => src/server/shared/Auth/SARC4.h
rename : src/shared/Auth/Sha1.cpp => src/server/shared/Auth/Sha1.cpp
rename : src/shared/Auth/Sha1.h => src/server/shared/Auth/Sha1.h
rename : src/shared/Auth/md5.c => src/server/shared/Auth/md5.c
rename : src/shared/Auth/md5.h => src/server/shared/Auth/md5.h
rename : src/shared/ByteBuffer.h => src/server/shared/ByteBuffer.h
rename : src/shared/CMakeLists.txt => src/server/shared/CMakeLists.txt
rename : src/shared/Common.cpp => src/server/shared/Common.cpp
rename : src/shared/Common.h => src/server/shared/Common.h
rename : src/shared/Config/CMakeLists.txt => src/server/shared/Config/CMakeLists.txt
rename : src/shared/Config/Config.cpp => src/server/shared/Config/Config.cpp
rename : src/shared/Config/Config.h => src/server/shared/Config/Config.h
rename : src/shared/Config/ConfigEnv.h => src/server/shared/Config/ConfigEnv.h
rename : src/shared/Config/ConfigLibrary.vcproj => src/server/shared/Config/ConfigLibrary.vcproj
rename : src/shared/Config/dotconfpp/dotconfpp.cpp => src/server/shared/Config/dotconfpp/dotconfpp.cpp
rename : src/shared/Config/dotconfpp/dotconfpp.h => src/server/shared/Config/dotconfpp/dotconfpp.h
rename : src/shared/Config/dotconfpp/mempool.cpp => src/server/shared/Config/dotconfpp/mempool.cpp
rename : src/shared/Config/dotconfpp/mempool.h => src/server/shared/Config/dotconfpp/mempool.h
rename : src/shared/Database/CMakeLists.txt => src/server/shared/Database/CMakeLists.txt
rename : src/shared/Database/DBCFileLoader.cpp => src/server/shared/Database/DBCFileLoader.cpp
rename : src/shared/Database/DBCFileLoader.h => src/server/shared/Database/DBCFileLoader.h
rename : src/shared/Database/DBCStore.h => src/server/shared/Database/DBCStore.h
rename : src/shared/Database/Database.cpp => src/server/shared/Database/Database.cpp
rename : src/shared/Database/Database.h => src/server/shared/Database/Database.h
rename : src/shared/Database/DatabaseEnv.h => src/server/shared/Database/DatabaseEnv.h
rename : src/shared/Database/DatabaseImpl.h => src/server/shared/Database/DatabaseImpl.h
rename : src/shared/Database/Field.cpp => src/server/shared/Database/Field.cpp
rename : src/shared/Database/Field.h => src/server/shared/Database/Field.h
rename : src/shared/Database/QueryResult.cpp => src/server/shared/Database/QueryResult.cpp
rename : src/shared/Database/QueryResult.h => src/server/shared/Database/QueryResult.h
rename : src/shared/Database/SQLStorage.cpp => src/server/shared/Database/SQLStorage.cpp
rename : src/shared/Database/SQLStorage.h => src/server/shared/Database/SQLStorage.h
rename : src/shared/Database/SQLStorageImpl.h => src/server/shared/Database/SQLStorageImpl.h
rename : src/shared/Database/SqlDelayThread.cpp => src/server/shared/Database/SqlDelayThread.cpp
rename : src/shared/Database/SqlDelayThread.h => src/server/shared/Database/SqlDelayThread.h
rename : src/shared/Database/SqlOperations.cpp => src/server/shared/Database/SqlOperations.cpp
rename : src/shared/Database/SqlOperations.h => src/server/shared/Database/SqlOperations.h
rename : src/shared/DelayExecutor.cpp => src/server/shared/DelayExecutor.cpp
rename : src/shared/DelayExecutor.h => src/server/shared/DelayExecutor.h
rename : src/shared/Errors.h => src/server/shared/Errors.h
rename : src/shared/LockedQueue.h => src/server/shared/LockedQueue.h
rename : src/shared/Log.cpp => src/server/shared/Log.cpp
rename : src/shared/Log.h => src/server/shared/Log.h
rename : src/shared/MemoryLeaks.cpp => src/server/shared/MemoryLeaks.cpp
rename : src/shared/MemoryLeaks.h => src/server/shared/MemoryLeaks.h
rename : src/shared/PacketLog.cpp => src/server/shared/PacketLog.cpp
rename : src/shared/PacketLog.h => src/server/shared/PacketLog.h
rename : src/shared/ProgressBar.cpp => src/server/shared/ProgressBar.cpp
rename : src/shared/ProgressBar.h => src/server/shared/ProgressBar.h
rename : src/shared/ServiceWin32.cpp => src/server/shared/ServiceWin32.cpp
rename : src/shared/ServiceWin32.h => src/server/shared/ServiceWin32.h
rename : src/shared/SignalHandler.h => src/server/shared/SignalHandler.h
rename : src/shared/SystemConfig.h => src/server/shared/SystemConfig.h
rename : src/shared/Threading.cpp => src/server/shared/Threading.cpp
rename : src/shared/Threading.h => src/server/shared/Threading.h
rename : src/shared/Timer.h => src/server/shared/Timer.h
rename : src/shared/Util.cpp => src/server/shared/Util.cpp
rename : src/shared/Util.h => src/server/shared/Util.h
rename : src/shared/WheatyExceptionReport.cpp => src/server/shared/WheatyExceptionReport.cpp
rename : src/shared/WheatyExceptionReport.h => src/server/shared/WheatyExceptionReport.h
rename : src/shared/WorldPacket.h => src/server/shared/WorldPacket.h
rename : src/shared/vmap/BIH.cpp => src/server/shared/vmap/BIH.cpp
rename : src/shared/vmap/BIH.h => src/server/shared/vmap/BIH.h
rename : src/shared/vmap/CMakeLists.txt => src/server/shared/vmap/CMakeLists.txt
rename : src/shared/vmap/IVMapManager.h => src/server/shared/vmap/IVMapManager.h
rename : src/shared/vmap/MapTree.cpp => src/server/shared/vmap/MapTree.cpp
rename : src/shared/vmap/MapTree.h => src/server/shared/vmap/MapTree.h
rename : src/shared/vmap/ModelInstance.cpp => src/server/shared/vmap/ModelInstance.cpp
rename : src/shared/vmap/ModelInstance.h => src/server/shared/vmap/ModelInstance.h
rename : src/shared/vmap/TileAssembler.cpp => src/server/shared/vmap/TileAssembler.cpp
rename : src/shared/vmap/TileAssembler.h => src/server/shared/vmap/TileAssembler.h
rename : src/shared/vmap/VMapDefinitions.h => src/server/shared/vmap/VMapDefinitions.h
rename : src/shared/vmap/VMapFactory.cpp => src/server/shared/vmap/VMapFactory.cpp
rename : src/shared/vmap/VMapFactory.h => src/server/shared/vmap/VMapFactory.h
rename : src/shared/vmap/VMapManager2.cpp => src/server/shared/vmap/VMapManager2.cpp
rename : src/shared/vmap/VMapManager2.h => src/server/shared/vmap/VMapManager2.h
rename : src/shared/vmap/VMapTools.h => src/server/shared/vmap/VMapTools.h
rename : src/shared/vmap/WorldModel.cpp => src/server/shared/vmap/WorldModel.cpp
rename : src/shared/vmap/WorldModel.h => src/server/shared/vmap/WorldModel.h
rename : src/trinitycore/CMakeLists.txt => src/server/trinitycore/CMakeLists.txt
rename : src/trinitycore/CliRunnable.cpp => src/server/trinitycore/CliRunnable.cpp
rename : src/trinitycore/CliRunnable.h => src/server/trinitycore/CliRunnable.h
rename : src/trinitycore/Main.cpp => src/server/trinitycore/Main.cpp
rename : src/trinitycore/Master.cpp => src/server/trinitycore/Master.cpp
rename : src/trinitycore/Master.h => src/server/trinitycore/Master.h
rename : src/trinitycore/RASocket.cpp => src/server/trinitycore/RASocket.cpp
rename : src/trinitycore/RASocket.h => src/server/trinitycore/RASocket.h
rename : src/trinitycore/TrinityCore.ico => src/server/trinitycore/TrinityCore.ico
rename : src/trinitycore/TrinityCore.rc => src/server/trinitycore/TrinityCore.rc
rename : src/trinitycore/WorldRunnable.cpp => src/server/trinitycore/WorldRunnable.cpp
rename : src/trinitycore/WorldRunnable.h => src/server/trinitycore/WorldRunnable.h
rename : src/trinitycore/resource.h => src/server/trinitycore/resource.h
rename : src/trinitycore/trinitycore.conf.dist => src/server/trinitycore/trinitycore.conf.dist
rename : src/trinityrealm/AuthCodes.cpp => src/server/trinityrealm/AuthCodes.cpp
rename : src/trinityrealm/AuthCodes.h => src/server/trinityrealm/AuthCodes.h
rename : src/trinityrealm/AuthSocket.cpp => src/server/trinityrealm/AuthSocket.cpp
rename : src/trinityrealm/AuthSocket.h => src/server/trinityrealm/AuthSocket.h
rename : src/trinityrealm/CMakeLists.txt => src/server/trinityrealm/CMakeLists.txt
rename : src/trinityrealm/Main.cpp => src/server/trinityrealm/Main.cpp
rename : src/trinityrealm/RealmAcceptor.h => src/server/trinityrealm/RealmAcceptor.h
rename : src/trinityrealm/RealmList.cpp => src/server/trinityrealm/RealmList.cpp
rename : src/trinityrealm/RealmList.h => src/server/trinityrealm/RealmList.h
rename : src/trinityrealm/RealmSocket.cpp => src/server/trinityrealm/RealmSocket.cpp
rename : src/trinityrealm/RealmSocket.h => src/server/trinityrealm/RealmSocket.h
rename : src/trinityrealm/TrinityRealm.ico => src/server/trinityrealm/TrinityRealm.ico
rename : src/trinityrealm/TrinityRealm.rc => src/server/trinityrealm/TrinityRealm.rc
rename : src/trinityrealm/resource.h => src/server/trinityrealm/resource.h
rename : src/trinityrealm/trinityrealm.conf.dist => src/server/trinityrealm/trinityrealm.conf.dist
Diffstat (limited to 'src/server/framework')
33 files changed, 3330 insertions, 0 deletions
diff --git a/src/server/framework/CMakeLists.txt b/src/server/framework/CMakeLists.txt new file mode 100644 index 00000000000..bcf3603cb5e --- /dev/null +++ b/src/server/framework/CMakeLists.txt @@ -0,0 +1,11 @@ +SET(trinityframework_STAT_SRCS + Policies/ObjectLifeTime.cpp + Utilities/EventProcessor.cpp +) + +include_directories( + ${ACE_INCLUDE_DIR} + ${CMAKE_SOURCE_DIR}/src/framework +) + +add_library(trinityframework STATIC ${trinityframework_STAT_SRCS}) diff --git a/src/server/framework/Dynamic/FactoryHolder.h b/src/server/framework/Dynamic/FactoryHolder.h new file mode 100644 index 00000000000..282968d6097 --- /dev/null +++ b/src/server/framework/Dynamic/FactoryHolder.h @@ -0,0 +1,63 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_FACTORY_HOLDER +#define TRINITY_FACTORY_HOLDER + +#include "Platform/Define.h" +#include "Utilities/TypeList.h" +#include "ObjectRegistry.h" +#include "Policies/SingletonImp.h" + +/** FactoryHolder holds a factory object of a specific type + */ +template<class T, class Key = std::string> +class FactoryHolder +{ + public: + typedef ObjectRegistry<FactoryHolder<T, Key >, Key > FactoryHolderRegistry; + typedef Trinity::Singleton<FactoryHolderRegistry > FactoryHolderRepository; + + FactoryHolder(Key k) : i_key(k) {} + virtual ~FactoryHolder() {} + inline Key key() const { return i_key; } + + void RegisterSelf(void) { FactoryHolderRepository::Instance().InsertItem(this, i_key); } + void DeregisterSelf(void) { FactoryHolderRepository::Instance().RemoveItem(this, false); } + + /// Abstract Factory create method + virtual T* Create(void *data = NULL) const = 0; + private: + Key i_key; +}; + +/** Permissible is a classic way of letting the object decide + * whether how good they handle things. This is not retricted + * to factory selectors. + */ +template<class T> +class Permissible +{ + public: + virtual ~Permissible() {} + virtual int Permit(const T *) const = 0; +}; +#endif + diff --git a/src/server/framework/Dynamic/ObjectRegistry.h b/src/server/framework/Dynamic/ObjectRegistry.h new file mode 100644 index 00000000000..e6619427885 --- /dev/null +++ b/src/server/framework/Dynamic/ObjectRegistry.h @@ -0,0 +1,111 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_OBJECTREGISTRY_H +#define TRINITY_OBJECTREGISTRY_H + +#include "Platform/Define.h" +#include "Utilities/UnorderedMap.h" +#include "Policies/Singleton.h" + +#include <string> +#include <vector> +#include <map> + +/** ObjectRegistry holds all registry item of the same type + */ +template<class T, class Key = std::string> +class ObjectRegistry +{ + public: + typedef std::map<Key, T *> RegistryMapType; + + /// Returns a registry item + const T* GetRegistryItem(Key key) const + { + typename RegistryMapType::const_iterator iter = i_registeredObjects.find(key); + return( iter == i_registeredObjects.end() ? NULL : iter->second ); + } + + /// Inserts a registry item + bool InsertItem(T *obj, Key key, bool override = false) + { + typename RegistryMapType::iterator iter = i_registeredObjects.find(key); + if( iter != i_registeredObjects.end() ) + { + if( !override ) + return false; + delete iter->second; + i_registeredObjects.erase(iter); + } + + i_registeredObjects[key] = obj; + return true; + } + + /// Removes a registry item + void RemoveItem(Key key, bool delete_object = true) + { + typename RegistryMapType::iterator iter = i_registeredObjects.find(key); + if( iter != i_registeredObjects.end() ) + { + if( delete_object ) + delete iter->second; + i_registeredObjects.erase(iter); + } + } + + /// Returns true if registry contains an item + bool HasItem(Key key) const + { + return (i_registeredObjects.find(key) != i_registeredObjects.end()); + } + + /// Inefficiently return a vector of registered items + unsigned int GetRegisteredItems(std::vector<Key> &l) const + { + unsigned int sz = l.size(); + l.resize(sz + i_registeredObjects.size()); + for (typename RegistryMapType::const_iterator iter = i_registeredObjects.begin(); iter != i_registeredObjects.end(); ++iter) + l[sz++] = iter->first; + return i_registeredObjects.size(); + } + + /// Return the map of registered items + RegistryMapType const &GetRegisteredItems() const + { + return i_registeredObjects; + } + + private: + RegistryMapType i_registeredObjects; + friend class Trinity::OperatorNew<ObjectRegistry<T, Key> >; + + // protected for friend use since it should be a singleton + ObjectRegistry() {} + ~ObjectRegistry() + { + for (typename RegistryMapType::iterator iter=i_registeredObjects.begin(); iter != i_registeredObjects.end(); ++iter) + delete iter->second; + i_registeredObjects.clear(); + } +}; +#endif + diff --git a/src/server/framework/GameSystem/Grid.h b/src/server/framework/GameSystem/Grid.h new file mode 100644 index 00000000000..65bf3c92f9d --- /dev/null +++ b/src/server/framework/GameSystem/Grid.h @@ -0,0 +1,143 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_GRID_H +#define TRINITY_GRID_H + +/* + @class Grid + Grid is a logical segment of the game world represented inside TrinIty. + Grid is bind at compile time to a particular type of object which + we call it the object of interested. There are many types of loader, + specially, dynamic loader, static loader, or on-demand loader. There's + a subtle difference between dynamic loader and on-demand loader but + this is implementation specific to the loader class. From the + Grid's perspective, the loader meets its API requirement is suffice. +*/ + +#include "Platform/Define.h" +#include "Policies/ThreadingModel.h" +#include "TypeContainer.h" +#include "TypeContainerVisitor.h" + +// forward declaration +template<class A, class T, class O> class GridLoader; + +template +< +class ACTIVE_OBJECT, +class WORLD_OBJECT_TYPES, +class GRID_OBJECT_TYPES, +class ThreadModel = Trinity::SingleThreaded<ACTIVE_OBJECT> +> +class Grid +{ + // allows the GridLoader to access its internals + template<class A, class T, class O> friend class GridLoader; + public: + + /** destructor to clean up its resources. This includes unloading the + grid if it has not been unload. + */ + ~Grid() {} + + /** an object of interested enters the grid + */ + template<class SPECIFIC_OBJECT> void AddWorldObject(SPECIFIC_OBJECT *obj) + { + if(!i_objects.template insert<SPECIFIC_OBJECT>(obj)) + assert(false); + } + + /** an object of interested exits the grid + */ + template<class SPECIFIC_OBJECT> void RemoveWorldObject(SPECIFIC_OBJECT *obj) + { + if(!i_objects.template remove<SPECIFIC_OBJECT>(obj)) + assert(false); + } + + /** Refreshes/update the grid. This required for remote grids. + */ + void RefreshGrid(void) { /* TBI */} + + /** Locks a grid. Any object enters must wait until the grid is unlock. + */ + void LockGrid(void) { /* TBI */ } + + /** Unlocks the grid. + */ + void UnlockGrid(void) { /* TBI */ } + + /** Grid visitor for grid objects + */ + template<class T> void Visit(TypeContainerVisitor<T, TypeMapContainer<GRID_OBJECT_TYPES> > &visitor) + { + visitor.Visit(i_container); + } + + /** Grid visitor for world objects + */ + template<class T> void Visit(TypeContainerVisitor<T, TypeMapContainer<WORLD_OBJECT_TYPES> > &visitor) + { + visitor.Visit(i_objects); + } + + /** Returns the number of object within the grid. + */ + unsigned int ActiveObjectsInGrid(void) const { return /*m_activeGridObjects.size()+*/i_objects.template Count<ACTIVE_OBJECT>(); } + + /** Inserts a container type object into the grid. + */ + template<class SPECIFIC_OBJECT> void AddGridObject(SPECIFIC_OBJECT *obj) + { + if(!i_container.template insert<SPECIFIC_OBJECT>(obj)) + assert(false); + } + + /** Removes a containter type object from the grid + */ + template<class SPECIFIC_OBJECT> void RemoveGridObject(SPECIFIC_OBJECT *obj) + { + if(!i_container.template remove<SPECIFIC_OBJECT>(obj)) + assert(false); + } + + /*bool NoWorldObjectInGrid() const + { + return i_objects.GetElements().isEmpty(); + } + + bool NoGridObjectInGrid() const + { + return i_container.GetElements().isEmpty(); + }*/ + private: + + typedef typename ThreadModel::Lock Guard; + typedef typename ThreadModel::VolatileType VolatileType; + + TypeMapContainer<GRID_OBJECT_TYPES> i_container; + TypeMapContainer<WORLD_OBJECT_TYPES> i_objects; + //typedef std::set<void*> ActiveGridObjects; + //ActiveGridObjects m_activeGridObjects; +}; +#endif + diff --git a/src/server/framework/GameSystem/GridLoader.h b/src/server/framework/GameSystem/GridLoader.h new file mode 100644 index 00000000000..03fa0f5b813 --- /dev/null +++ b/src/server/framework/GameSystem/GridLoader.h @@ -0,0 +1,79 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_GRIDLOADER_H +#define TRINITY_GRIDLOADER_H + +/** + @class GridLoader + The GridLoader is working in conjuction with the Grid and responsible + for loading and unloading object-types (one or more) when objects + enters a grid. Unloading is scheduled and might be canceled if + an interested object re-enters. GridLoader does not do the actuall + loading and unloading but implements as a template pattern that + delicate its loading and unloading for the actualy loader and unloader. + GridLoader manages the grid (both local and remote). + */ + +#include "Platform/Define.h" +#include "Grid.h" +#include "TypeContainerVisitor.h" + +template +< +class ACTIVE_OBJECT, +class WORLD_OBJECT_TYPES, +class GRID_OBJECT_TYPES +> +class GridLoader +{ + public: + + /** Loads the grid + */ + template<class LOADER> + void Load(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, LOADER &loader) + { + grid.LockGrid(); + loader.Load(grid); + grid.UnlockGrid(); + } + + /** Stop the grid + */ + template<class STOPER> + void Stop(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, STOPER &stoper) + { + grid.LockGrid(); + stoper.Stop(grid); + grid.UnlockGrid(); + } + /** Unloads the grid + */ + template<class UNLOADER> + void Unload(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, UNLOADER &unloader) + { + grid.LockGrid(); + unloader.Unload(grid); + grid.UnlockGrid(); + } +}; +#endif + diff --git a/src/server/framework/GameSystem/GridRefManager.h b/src/server/framework/GameSystem/GridRefManager.h new file mode 100644 index 00000000000..79799105fb7 --- /dev/null +++ b/src/server/framework/GameSystem/GridRefManager.h @@ -0,0 +1,44 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef _GRIDREFMANAGER +#define _GRIDREFMANAGER + +#include "Utilities/LinkedReference/RefManager.h" + +template<class OBJECT> +class GridReference; + +template<class OBJECT> +class GridRefManager : public RefManager<GridRefManager<OBJECT>, OBJECT> +{ + public: + typedef LinkedListHead::Iterator< GridReference<OBJECT> > iterator; + + GridReference<OBJECT>* getFirst() { return (GridReference<OBJECT>*)RefManager<GridRefManager<OBJECT>, OBJECT>::getFirst(); } + GridReference<OBJECT>* getLast() { return (GridReference<OBJECT>*)RefManager<GridRefManager<OBJECT>, OBJECT>::getLast(); } + + iterator begin() { return iterator(getFirst()); } + iterator end() { return iterator(NULL); } + iterator rbegin() { return iterator(getLast()); } + iterator rend() { return iterator(NULL); } +}; +#endif + diff --git a/src/server/framework/GameSystem/GridReference.h b/src/server/framework/GameSystem/GridReference.h new file mode 100644 index 00000000000..d2e3a455895 --- /dev/null +++ b/src/server/framework/GameSystem/GridReference.h @@ -0,0 +1,55 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef _GRIDREFERENCE_H +#define _GRIDREFERENCE_H + +#include "Utilities/LinkedReference/Reference.h" + +template<class OBJECT> +class GridRefManager; + +template<class OBJECT> +class GridReference : public Reference<GridRefManager<OBJECT>, OBJECT> +{ + protected: + void targetObjectBuildLink() + { + // called from link() + this->getTarget()->insertFirst(this); + this->getTarget()->incSize(); + } + void targetObjectDestroyLink() + { + // called from unlink() + if(this->isValid()) this->getTarget()->decSize(); + } + void sourceObjectDestroyLink() + { + // called from invalidate() + this->getTarget()->decSize(); + } + public: + GridReference() : Reference<GridRefManager<OBJECT>, OBJECT>() {} + ~GridReference() { this->unlink(); } + GridReference *next() { return (GridReference*)Reference<GridRefManager<OBJECT>, OBJECT>::next(); } +}; +#endif + diff --git a/src/server/framework/GameSystem/NGrid.h b/src/server/framework/GameSystem/NGrid.h new file mode 100644 index 00000000000..3810286e123 --- /dev/null +++ b/src/server/framework/GameSystem/NGrid.h @@ -0,0 +1,189 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_NGRID_H +#define TRINITY_NGRID_H + +/** NGrid is nothing more than a wrapper of the Grid with an NxN cells + */ + +#include "GameSystem/Grid.h" +#include "GameSystem/GridReference.h" +#include "Timer.h" +#include "Util.h" + +#define DEFAULT_VISIBILITY_NOTIFY_PERIOD 1000 + +class GridInfo +{ +public: + GridInfo() + : i_timer(0), i_unloadActiveLockCount(0), i_unloadExplicitLock(false), i_unloadReferenceLock(false), + vis_Update(0, irand(0,DEFAULT_VISIBILITY_NOTIFY_PERIOD)) {} + GridInfo(time_t expiry, bool unload = true ) + : i_timer(expiry), i_unloadActiveLockCount(0), i_unloadExplicitLock(!unload), i_unloadReferenceLock(false), + vis_Update(0, irand(0,DEFAULT_VISIBILITY_NOTIFY_PERIOD)) {} + const TimeTracker& getTimeTracker() const { return i_timer; } + bool getUnloadLock() const { return i_unloadActiveLockCount || i_unloadExplicitLock || i_unloadReferenceLock; } + void setUnloadExplicitLock( bool on ) { i_unloadExplicitLock = on; } + void setUnloadReferenceLock( bool on ) { i_unloadReferenceLock = on; } + void incUnloadActiveLock() { ++i_unloadActiveLockCount; } + void decUnloadActiveLock() { if(i_unloadActiveLockCount) --i_unloadActiveLockCount; } + + void setTimer(const TimeTracker& pTimer) { i_timer = pTimer; } + void ResetTimeTracker(time_t interval) { i_timer.Reset(interval); } + void UpdateTimeTracker(time_t diff) { i_timer.Update(diff); } + PeriodicTimer& getRelocationTimer() { return vis_Update; } +private: + TimeTracker i_timer; + PeriodicTimer vis_Update; + + uint16 i_unloadActiveLockCount : 16; // lock from active object spawn points (prevent clone loading) + bool i_unloadExplicitLock : 1; // explicit manual lock or config setting + bool i_unloadReferenceLock : 1; // lock from instance map copy +}; + +typedef enum +{ + GRID_STATE_INVALID = 0, + GRID_STATE_ACTIVE = 1, + GRID_STATE_IDLE = 2, + GRID_STATE_REMOVAL= 3, + MAX_GRID_STATE = 4 +} grid_state_t; + +template +< +unsigned int N, +class ACTIVE_OBJECT, +class WORLD_OBJECT_TYPES, +class GRID_OBJECT_TYPES, +class ThreadModel = Trinity::SingleThreaded<ACTIVE_OBJECT> +> +class NGrid +{ + public: + + typedef Grid<ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> GridType; + NGrid(uint32 id, int32 x, int32 y, time_t expiry, bool unload = true) + : i_gridId(id), i_x(x), i_y(y), i_cellstate(GRID_STATE_INVALID), i_GridObjectDataLoaded(false) + { + i_GridInfo = GridInfo(expiry, unload); + } + + const GridType& operator()(unsigned short x, unsigned short y) const + { + ASSERT(x < N); + ASSERT(y < N); + return i_cells[x][y]; + } + + GridType& operator()(unsigned short x, unsigned short y) + { + ASSERT(x < N); + ASSERT(y < N); + return i_cells[x][y]; + } + + const uint32& GetGridId(void) const { return i_gridId; } + void SetGridId(const uint32 id) const { i_gridId = id; } + grid_state_t GetGridState(void) const { return i_cellstate; } + void SetGridState(grid_state_t s) { i_cellstate = s; } + int32 getX() const { return i_x; } + int32 getY() const { return i_y; } + + void link(GridRefManager<NGrid<N, ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> >* pTo) + { + i_Reference.link(pTo, this); + } + bool isGridObjectDataLoaded() const { return i_GridObjectDataLoaded; } + void setGridObjectDataLoaded(bool pLoaded) { i_GridObjectDataLoaded = pLoaded; } + + GridInfo* getGridInfoRef() { return &i_GridInfo; } + const TimeTracker& getTimeTracker() const { return i_GridInfo.getTimeTracker(); } + bool getUnloadLock() const { return i_GridInfo.getUnloadLock(); } + void setUnloadExplicitLock( bool on ) { i_GridInfo.setUnloadExplicitLock(on); } + void setUnloadReferenceLock( bool on ) { i_GridInfo.setUnloadReferenceLock(on); } + void incUnloadActiveLock() { i_GridInfo.incUnloadActiveLock(); } + void decUnloadActiveLock() { i_GridInfo.decUnloadActiveLock(); } + void ResetTimeTracker(time_t interval) { i_GridInfo.ResetTimeTracker(interval); } + void UpdateTimeTracker(time_t diff) { i_GridInfo.UpdateTimeTracker(diff); } + + template<class SPECIFIC_OBJECT> void AddWorldObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj) + { + getGridType(x, y).AddWorldObject(obj); + } + + template<class SPECIFIC_OBJECT> void RemoveWorldObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj) + { + getGridType(x, y).RemoveWorldObject(obj); + } + + template<class T, class TT> void Visit(TypeContainerVisitor<T, TypeMapContainer<TT> > &visitor) + { + for (unsigned int x=0; x < N; ++x) + for (unsigned int y=0; y < N; ++y) + getGridType(x, y).Visit(visitor); + } + + template<class T, class TT> void Visit(const uint32 &x, const uint32 &y, TypeContainerVisitor<T, TypeMapContainer<TT> > &visitor) + { + getGridType(x, y).Visit(visitor); + } + + unsigned int ActiveObjectsInGrid(void) const + { + unsigned int count=0; + for (unsigned int x=0; x < N; ++x) + for (unsigned int y=0; y < N; ++y) + count += i_cells[x][y].ActiveObjectsInGrid(); + return count; + } + + template<class SPECIFIC_OBJECT> bool AddGridObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj) + { + return getGridType(x, y).AddGridObject(obj); + } + + template<class SPECIFIC_OBJECT> bool RemoveGridObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj) + { + return getGridType(x, y).RemoveGridObject(obj); + } + + private: + + GridType& getGridType(const uint32& x, const uint32& y) + { + ASSERT(x < N); + ASSERT(y < N); + return i_cells[x][y]; + } + + uint32 i_gridId; + GridInfo i_GridInfo; + GridReference<NGrid<N, ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> > i_Reference; + int32 i_x; + int32 i_y; + grid_state_t i_cellstate; + GridType i_cells[N][N]; + bool i_GridObjectDataLoaded; +}; +#endif + diff --git a/src/server/framework/GameSystem/TypeContainer.h b/src/server/framework/GameSystem/TypeContainer.h new file mode 100644 index 00000000000..c2c9b4fcdea --- /dev/null +++ b/src/server/framework/GameSystem/TypeContainer.h @@ -0,0 +1,126 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_TYPECONTAINER_H +#define TRINITY_TYPECONTAINER_H + +/* + * Here, you'll find a series of containers that allow you to hold multiple + * types of object at the same time. + */ + +#include <map> +#include <vector> +#include "Platform/Define.h" +#include "Utilities/TypeList.h" +#include "GameSystem/GridRefManager.h" + +/* + * @class ContainerMapList is a mulit-type container for map elements + * By itself its meaningless but collaborate along with TypeContainers, + * it become the most powerfully container in the whole system. + */ +template<class OBJECT> struct ContainerMapList +{ + //std::map<OBJECT_HANDLE, OBJECT *> _element; + GridRefManager<OBJECT> _element; +}; + +template<> struct ContainerMapList<TypeNull> /* nothing is in type null */ +{ +}; +template<class H, class T> struct ContainerMapList<TypeList<H, T> > +{ + ContainerMapList<H> _elements; + ContainerMapList<T> _TailElements; +}; + +/* + * @class ContaierArrayList is a multi-type container for + * array of elements. + */ +template<class OBJECT> struct ContainerArrayList +{ + std::vector<OBJECT> _element; +}; + +// termination condition +template<> struct ContainerArrayList<TypeNull> {}; +// recursion +template<class H, class T> struct ContainerArrayList<TypeList<H, T> > +{ + ContainerArrayList<H> _elements; + ContainerArrayList<T> _TailElements; +}; + +/* + * @class ContainerList is a simple list of different types of elements + * + */ +template<class OBJECT> struct ContainerList +{ + OBJECT _element; +}; + +/* TypeNull is underfined */ +template<> struct ContainerList<TypeNull> {}; +template<class H, class T> struct ContainerList<TypeList<H, T> > +{ + ContainerList<H> _elements; + ContainerMapList<T> _TailElements; +}; + +#include "TypeContainerFunctions.h" + +/* + * @class TypeMapContainer contains a fixed number of types and is + * determined at compile time. This is probably the most complicated + * class and do its simplest thing, that is, holds objects + * of different types. + */ + +template<class OBJECT_TYPES> +class TypeMapContainer +{ + public: + template<class SPECIFIC_TYPE> size_t Count() const { return Trinity::Count(i_elements, (SPECIFIC_TYPE*)NULL); } + + /// inserts a specific object into the container + template<class SPECIFIC_TYPE> bool insert(SPECIFIC_TYPE *obj) + { + SPECIFIC_TYPE* t = Trinity::Insert(i_elements, obj); + return (t != NULL); + } + + /// Removes the object from the container, and returns the removed object + template<class SPECIFIC_TYPE> bool remove(SPECIFIC_TYPE* obj) + { + SPECIFIC_TYPE* t = Trinity::Remove(i_elements, obj); + return (t != NULL); + } + + ContainerMapList<OBJECT_TYPES> & GetElements(void) { return i_elements; } + const ContainerMapList<OBJECT_TYPES> & GetElements(void) const { return i_elements;} + + private: + ContainerMapList<OBJECT_TYPES> i_elements; +}; +#endif + diff --git a/src/server/framework/GameSystem/TypeContainerFunctions.h b/src/server/framework/GameSystem/TypeContainerFunctions.h new file mode 100644 index 00000000000..edfbb40e659 --- /dev/null +++ b/src/server/framework/GameSystem/TypeContainerFunctions.h @@ -0,0 +1,116 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TYPECONTAINER_FUNCTIONS_H +#define TYPECONTAINER_FUNCTIONS_H + +/* + * Here you'll find a list of helper functions to make + * the TypeContainer usefull. Without it, its hard + * to access or mutate the container. + */ + +#include "Platform/Define.h" +#include "Utilities/TypeList.h" +#include <map> + +namespace Trinity +{ + /* ContainerMapList Helpers */ + // count functions + template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<SPECIFIC_TYPE> &elements, SPECIFIC_TYPE* /*fake*/) + { + return elements._element.getSize(); + }; + + template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE* /*fake*/) + { + return 0; + } + + template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE* /*fake*/) + { + return 0; + } + + template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<TypeList<SPECIFIC_TYPE, T> >&elements, SPECIFIC_TYPE* fake) + { + return Count(elements._elements,fake); + } + + template<class SPECIFIC_TYPE, class H, class T> size_t Count(const ContainerMapList<TypeList<H, T> >&elements, SPECIFIC_TYPE* fake) + { + return Count(elements._TailElements, fake); + } + + // non-const insert functions + template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Insert(ContainerMapList<SPECIFIC_TYPE> &elements, SPECIFIC_TYPE *obj) + { + //elements._element[hdl] = obj; + obj->GetGridRef().link(&elements._element, obj); + return obj; + }; + + template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Insert(ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE * /*obj*/) + { + return NULL; + } + + // this is a missed + template<class SPECIFIC_TYPE, class T> SPECIFIC_TYPE* Insert(ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE * /*obj*/) + { + return NULL; // a missed + } + + // Recursion + template<class SPECIFIC_TYPE, class H, class T> SPECIFIC_TYPE* Insert(ContainerMapList<TypeList<H, T> >&elements, SPECIFIC_TYPE *obj) + { + SPECIFIC_TYPE* t= Insert(elements._elements, obj); + return (t != NULL ? t : Insert(elements._TailElements, obj)); + } + + // non-const remove method + template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Remove(ContainerMapList<SPECIFIC_TYPE> & /*elements*/, SPECIFIC_TYPE *obj) + { + obj->GetGridRef().unlink(); + return obj; + } + + template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Remove(ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE * /*obj*/) + { + return NULL; + } + + // this is a missed + template<class SPECIFIC_TYPE, class T> SPECIFIC_TYPE* Remove(ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE * /*obj*/) + { + return NULL; // a missed + } + + template<class SPECIFIC_TYPE, class T, class H> SPECIFIC_TYPE* Remove(ContainerMapList<TypeList<H, T> > &elements, SPECIFIC_TYPE *obj) + { + // The head element is bad + SPECIFIC_TYPE* t = Remove(elements._elements, obj); + return ( t != NULL ? t : Remove(elements._TailElements, obj) ); + } + +} +#endif + diff --git a/src/server/framework/GameSystem/TypeContainerFunctionsPtr.h b/src/server/framework/GameSystem/TypeContainerFunctionsPtr.h new file mode 100644 index 00000000000..2affcc457cc --- /dev/null +++ b/src/server/framework/GameSystem/TypeContainerFunctionsPtr.h @@ -0,0 +1,170 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TYPECONTAINER_FUNCTIONS_PTR_H +#define TYPECONTAINER_FUNCTIONS_PTR_H + +/* + * Here you'll find a list of helper functions to make + * the TypeContainer usefull. Without it, its hard + * to access or mutate the container. + */ + +#include "Platform/Define.h" +#include "Utilities/TypeList.h" +#include <map> + +namespace Trinity +{ + /* ContainerMapList Helpers */ + // count functions + // template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<SPECIFIC_TYPE> &elements, CountedPtr<SPECIFIC_TYPE>* /*fake*/) + // { + // return elements._element.size(); + // }; + // + // template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<TypeNull> &elements, CountedPtr<SPECIFIC_TYPE>* /*fake*/) + // { + // return 0; + // } + // + // template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<T> &elements, CountedPtr<SPECIFIC_TYPE>* /*fake*/) + // { + // return 0; + // } + // + // template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<TypeList<SPECIFIC_TYPE, T> >&elements, SPECIFIC_TYPE* fake) + // { + // return Count(elements._elements,fake); + // } + // + // template<class SPECIFIC_TYPE, class H, class T> size_t Count(const ContainerMapList<TypeList<H, T> >&elements, SPECIFIC_TYPE* fake) + // { + // return Count(elements._TailElements, fake); + // } + + // non-const find functions + template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<SPECIFIC_TYPE> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/) + { + typename std::map<OBJECT_HANDLE, CountedPtr<SPECIFIC_TYPE> >::iterator iter = elements._element.find(hdl); + return (iter == elements._element.end() ? NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL) : iter->second); + }; + + template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<TypeNull> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/) + { + return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);// terminate recursion + } + + template<class SPECIFIC_TYPE, class T> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<T> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/) + { + return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);// this is a missed + } + + template<class SPECIFIC_TYPE, class H, class T> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<TypeList<H, T> >&elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* fake) + { + CountedPtr<SPECIFIC_TYPE> &t = Find(elements._elements, hdl,fake); + return (!t ? Find(elements._TailElements, hdl,fake) : t); + } + + // const find functions + template<class SPECIFIC_TYPE> const CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<SPECIFIC_TYPE> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/) + { + typename CountedPtr<SPECIFIC_TYPE>::iterator iter = elements._element.find(hdl); + return (iter == elements._element.end() ? NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL) : iter->second); + }; + + template<class SPECIFIC_TYPE> const CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<TypeNull> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/) + { + return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL); + } + + template<class SPECIFIC_TYPE, class T> const CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<T> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/) + { + return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL); + } + + template<class SPECIFIC_TYPE, class H, class T> CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<TypeList<H, T> >&elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* fake) + { + CountedPtr<SPECIFIC_TYPE> &t = Find(elements._elements, hdl,fake); + if(!t) + t = Find(elements._TailElement, hdl,fake); + + return t; + } + + // non-const insert functions + template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<SPECIFIC_TYPE> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) + { + elements._element[hdl] = obj; + return obj; + }; + + template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<TypeNull> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) + { + return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL); + } + + // this is a missed + template<class SPECIFIC_TYPE, class T> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<T> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) + { + return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);// a missed + } + + // Recursion + template<class SPECIFIC_TYPE, class H, class T> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<TypeList<H, T> >&elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) + { + CountedPtr<SPECIFIC_TYPE> &t= Insert(elements._elements, obj, hdl); + return (!t ? Insert(elements._TailElements, obj, hdl) : t); + } + + // non-const remove method + template<class SPECIFIC_TYPE> bool Remove(ContainerMapList<SPECIFIC_TYPE> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) + { + typename std::map<OBJECT_HANDLE, CountedPtr<SPECIFIC_TYPE> >::iterator iter = elements._element.find(hdl); + if( iter != elements._element.end() ) + { + elements._element.erase(iter); + return true; + } + + return false; // found... terminate the search + } + + template<class SPECIFIC_TYPE> bool Remove(ContainerMapList<TypeNull> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) + { + return false; + } + + // this is a missed + template<class SPECIFIC_TYPE, class T> bool Remove(ContainerMapList<T> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) + { + return false; + } + + template<class SPECIFIC_TYPE, class T, class H> bool Remove(ContainerMapList<TypeList<H, T> > &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) + { + // The head element is bad + bool t = Remove(elements._elements, obj, hdl); + return ( !t ? Remove(elements._TailElements, obj, hdl) : t ); + } + +} +#endif + diff --git a/src/server/framework/GameSystem/TypeContainerVisitor.h b/src/server/framework/GameSystem/TypeContainerVisitor.h new file mode 100644 index 00000000000..f15075e5afd --- /dev/null +++ b/src/server/framework/GameSystem/TypeContainerVisitor.h @@ -0,0 +1,119 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_TYPECONTAINERVISITOR_H +#define TRINITY_TYPECONTAINERVISITOR_H + +/* + * @class TypeContainerVisitor is implemented as a visitor pattern. It is + * a visitor to the TypeContainerList or TypeContainerMapList. The visitor has + * to overload its types as a visit method is called. + */ + +#include "Platform/Define.h" +#include "TypeContainer.h" + +// forward declaration +template<class T, class Y> class TypeContainerVisitor; + +// visitor helper +template<class VISITOR, class TYPE_CONTAINER> void VisitorHelper(VISITOR &v, TYPE_CONTAINER &c) +{ + v.Visit(c); +}; + +// terminate condition for container list +template<class VISITOR> void VisitorHelper(VISITOR &v, ContainerList<TypeNull> &c) +{ +} + +template<class VISITOR, class T> void VisitorHelper(VISITOR &v, ContainerList<T> &c) +{ + v.Visit(c._element); +} + +// recursion for container list +template<class VISITOR, class H, class T> void VisitorHelper(VISITOR &v, ContainerList<TypeList<H, T> > &c) +{ + VisitorHelper(v, c._elements); + VisitorHelper(v, c._TailElements); +} + +// terminate condition container map list +template<class VISITOR> void VisitorHelper(VISITOR &/*v*/, ContainerMapList<TypeNull> &/*c*/) +{ +} + +template<class VISITOR, class T> void VisitorHelper(VISITOR &v, ContainerMapList<T> &c) +{ + v.Visit(c._element); +} + +// recursion container map list +template<class VISITOR, class H, class T> void VisitorHelper(VISITOR &v, ContainerMapList<TypeList<H, T> > &c) +{ + VisitorHelper(v, c._elements); + VisitorHelper(v, c._TailElements); +} + +// array list +template<class VISITOR, class T> void VisitorHelper(VISITOR &v, ContainerArrayList<T> &c) +{ + v.Visit(c._element); +} + +template<class VISITOR> void VisitorHelper(VISITOR &/*v*/, ContainerArrayList<TypeNull> &/*c*/) +{ +} + +// recursion +template<class VISITOR, class H, class T> void VisitorHelper(VISITOR &v, ContainerArrayList<TypeList<H, T> > &c) +{ + VisitorHelper(v, c._elements); + VisitorHelper(v, c._TailElements); +} + +// for TypeMapContainer +template<class VISITOR, class OBJECT_TYPES> void VisitorHelper(VISITOR &v, TypeMapContainer<OBJECT_TYPES> &c) +{ + VisitorHelper(v, c.GetElements()); +} + +template<class VISITOR, class TYPE_CONTAINER> +class TypeContainerVisitor +{ + public: + TypeContainerVisitor(VISITOR &v) : i_visitor(v) {} + + void Visit(TYPE_CONTAINER &c) + { + VisitorHelper(i_visitor, c); + } + + void Visit(const TYPE_CONTAINER &c) const + { + VisitorHelper(i_visitor, c); + } + + private: + VISITOR &i_visitor; +}; +#endif + diff --git a/src/server/framework/Network/SocketDefines.h b/src/server/framework/Network/SocketDefines.h new file mode 100644 index 00000000000..49366097ae6 --- /dev/null +++ b/src/server/framework/Network/SocketDefines.h @@ -0,0 +1,49 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_SOCKETDEFINES_H +#define TRINITY_SOCKETDEFINES_H + +#ifdef WIN32 + +/* Windows socket definitions + */ +#define FD_SETSIZE 1024 +#include <winsock2.h> +#include <Ws2tcpip.h> + +typedef SOCKET SocketHandle; +typedef fd_set SelectSet; + +#else + +/* The unix socket definitions + */ +#include <sys/socket.h> +#include <netinet/in.h> +#ifdef __APPLE_CC__ +#include <sys/select.h> +#endif + +typedef int SocketHandle; +typedef fd_set SelectSet; +#endif +#endif + diff --git a/src/server/framework/Platform/CompilerDefs.h b/src/server/framework/Platform/CompilerDefs.h new file mode 100644 index 00000000000..fb7dbfe4caa --- /dev/null +++ b/src/server/framework/Platform/CompilerDefs.h @@ -0,0 +1,64 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_COMPILERDEFS_H +#define TRINITY_COMPILERDEFS_H + +#define PLATFORM_WINDOWS 0 +#define PLATFORM_UNIX 1 +#define PLATFORM_APPLE 2 +#define PLATFORM_INTEL 3 + +// must be first (win 64 also define WIN32) +#if defined( _WIN64 ) +# define PLATFORM PLATFORM_WINDOWS +#elif defined( __WIN32__ ) || defined( WIN32 ) || defined( _WIN32 ) +# define PLATFORM PLATFORM_WINDOWS +#elif defined( __APPLE_CC__ ) +# define PLATFORM PLATFORM_APPLE +#elif defined( __INTEL_COMPILER ) +# define PLATFORM PLATFORM_INTEL +#else +# define PLATFORM PLATFORM_UNIX +#endif + +#define COMPILER_MICROSOFT 0 +#define COMPILER_GNU 1 +#define COMPILER_BORLAND 2 +#define COMPILER_INTEL 3 + +#ifdef _MSC_VER +# define COMPILER COMPILER_MICROSOFT +#elif defined( __BORLANDC__ ) +# define COMPILER COMPILER_BORLAND +#elif defined( __INTEL_COMPILER ) +# define COMPILER COMPILER_INTEL +#elif defined( __GNUC__ ) +# define COMPILER COMPILER_GNU +#else +# pragma error "FATAL ERROR: Unknown compiler." +#endif + +#if COMPILER == COMPILER_MICROSOFT +# pragma warning( disable : 4267 ) // conversion from 'size_t' to 'int', possible loss of data +# pragma warning( disable : 4786 ) // identifier was truncated to '255' characters in the debug information +#endif +#endif + diff --git a/src/server/framework/Platform/Define.h b/src/server/framework/Platform/Define.h new file mode 100644 index 00000000000..9285bf289f9 --- /dev/null +++ b/src/server/framework/Platform/Define.h @@ -0,0 +1,85 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_DEFINE_H +#define TRINITY_DEFINE_H + +#include <sys/types.h> + +#include <ace/Basic_Types.h> +#include <ace/ACE_export.h> + +#include "Platform/CompilerDefs.h" + +#define TRINITY_LITTLEENDIAN 0 +#define TRINITY_BIGENDIAN 1 + +#if !defined(TRINITY_ENDIAN) +# if defined (ACE_BIG_ENDIAN) +# define TRINITY_ENDIAN TRINITY_BIGENDIAN +# else //ACE_BYTE_ORDER != ACE_BIG_ENDIAN +# define TRINITY_ENDIAN TRINITY_LITTLEENDIAN +# endif //ACE_BYTE_ORDER +#endif //TRINITY_ENDIAN + +#if PLATFORM == PLATFORM_WINDOWS +# define TRINITY_PATH_MAX MAX_PATH +# ifndef DECLSPEC_NORETURN +# define DECLSPEC_NORETURN __declspec(noreturn) +# endif //DECLSPEC_NORETURN +#else //PLATFORM != PLATFORM_WINDOWS +# define TRINITY_PATH_MAX PATH_MAX +# define DECLSPEC_NORETURN +#endif //PLATFORM + +#if !defined(DEBUG) +# define TRINITY_INLINE inline +#else //DEBUG +# if !defined(TRINITY_DEBUG) +# define TRINITY_DEBUG +# endif //TRINITY_DEBUG +# define TRINITY_INLINE +#endif //!DEBUG + +#if COMPILER == COMPILER_GNU +# define ATTR_NORETURN __attribute__((noreturn)) +# define ATTR_PRINTF(F,V) __attribute__ ((format (printf, F, V))) +#else //COMPILER != COMPILER_GNU +# define ATTR_NORETURN +# define ATTR_PRINTF(F,V) +#endif //COMPILER == COMPILER_GNU + +typedef ACE_INT64 int64; +typedef ACE_INT32 int32; +typedef ACE_INT16 int16; +typedef ACE_INT8 int8; +typedef ACE_UINT64 uint64; +typedef ACE_UINT32 uint32; +typedef ACE_UINT16 uint16; +typedef ACE_UINT8 uint8; + +#if COMPILER != COMPILER_MICROSOFT +typedef uint16 WORD; +typedef uint32 DWORD; +#endif //COMPILER + +typedef uint64 OBJECT_HANDLE; + +#endif //TRINITY_DEFINE_H diff --git a/src/server/framework/Policies/CreationPolicy.h b/src/server/framework/Policies/CreationPolicy.h new file mode 100644 index 00000000000..8552ce7da52 --- /dev/null +++ b/src/server/framework/Policies/CreationPolicy.h @@ -0,0 +1,110 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_CREATIONPOLICY_H +#define TRINITY_CREATIONPOLICY_H + +#include <stdlib.h> +#include "Platform/Define.h" + +namespace Trinity +{ + /** + * OperatorNew policy creates an object on the heap using new. + */ + template <class T> + class OperatorNew + { + public: + static T* Create(void) { return (new T); } + static void Destroy(T *obj) { delete obj; } + }; + + /** + * LocalStaticCreation policy creates an object on the stack + * the first time call Create. + */ + template <class T> + class LocalStaticCreation + { + union MaxAlign + { + char t_[sizeof(T)]; + short int shortInt_; + int int_; + long int longInt_; + float float_; + double double_; + long double longDouble_; + struct Test; + int Test::* pMember_; + int (Test::*pMemberFn_)(int); + }; + public: + static T* Create(void) + { + static MaxAlign si_localStatic; + return new(&si_localStatic) T; + } + + static void Destroy(T *obj) { obj->~T(); } + }; + + /** + * CreateUsingMalloc by pass the memory manger. + */ + template<class T> + class CreateUsingMalloc + { + public: + static T* Create() + { + void* p = ::malloc(sizeof(T)); + if (!p) return 0; + return new(p) T; + } + + static void Destroy(T* p) + { + p->~T(); + ::free(p); + } + }; + + /** + * CreateOnCallBack creates the object base on the call back. + */ + template<class T, class CALL_BACK> + class CreateOnCallBack + { + public: + static T* Create() + { + return CALL_BACK::createCallBack(); + } + + static void Destroy(T *p) + { + CALL_BACK::destroyCallBack(p); + } + }; +} +#endif + diff --git a/src/server/framework/Policies/ObjectLifeTime.cpp b/src/server/framework/Policies/ObjectLifeTime.cpp new file mode 100644 index 00000000000..fd16873ae92 --- /dev/null +++ b/src/server/framework/Policies/ObjectLifeTime.cpp @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include <cstdlib> +#include "ObjectLifeTime.h" + +namespace Trinity +{ + extern "C" void external_wrapper(void *p) + { + std::atexit( (void (*)())p ); + } + + void at_exit( void (*func)() ) + { + external_wrapper((void*)func); + } +} + diff --git a/src/server/framework/Policies/ObjectLifeTime.h b/src/server/framework/Policies/ObjectLifeTime.h new file mode 100644 index 00000000000..61b90b59f6e --- /dev/null +++ b/src/server/framework/Policies/ObjectLifeTime.h @@ -0,0 +1,53 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_OBJECTLIFETIME_H +#define TRINITY_OBJECTLIFETIME_H + +#include <stdexcept> +#include "Platform/Define.h" + +typedef void (* Destroyer)(void); + +namespace Trinity +{ + void at_exit( void (*func)() ); + + template <class T> + class ObjectLifeTime + { + public: + static void ScheduleCall(void (*destroyer)() ) + { + at_exit( destroyer ); + } + + DECLSPEC_NORETURN static void OnDeadReference(void) ATTR_NORETURN; + + }; + + template <class T> + void ObjectLifeTime<T>::OnDeadReference(void) // We don't handle Dead Reference for now + { + throw std::runtime_error("Dead Reference"); + } +} +#endif + diff --git a/src/server/framework/Policies/Singleton.h b/src/server/framework/Policies/Singleton.h new file mode 100644 index 00000000000..da898558ca5 --- /dev/null +++ b/src/server/framework/Policies/Singleton.h @@ -0,0 +1,65 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_SINGLETON_H +#define TRINITY_SINGLETON_H + +/** + * @brief class Singleton + */ + +#include "CreationPolicy.h" +#include "ThreadingModel.h" +#include "ObjectLifeTime.h" + +namespace Trinity +{ + template + < + typename T, + class ThreadingModel = Trinity::SingleThreaded<T>, + class CreatePolicy = Trinity::OperatorNew<T>, + class LifeTimePolicy = Trinity::ObjectLifeTime<T> + > + class Singleton + { + public: + static T& Instance(); + + protected: + Singleton() {}; + + private: + + // Prohibited actions...this does not prevent hijacking. + Singleton(const Singleton &); + Singleton& operator=(const Singleton &); + + // Singleton Helpers + static void DestroySingleton(); + + // data structure + typedef typename ThreadingModel::Lock Guard; + static T *si_instance; + static bool si_destroyed; + }; +} +#endif + diff --git a/src/server/framework/Policies/SingletonImp.h b/src/server/framework/Policies/SingletonImp.h new file mode 100644 index 00000000000..3e985cd5c64 --- /dev/null +++ b/src/server/framework/Policies/SingletonImp.h @@ -0,0 +1,93 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_SINGLETONIMPL_H +#define TRINITY_SINGLETONIMPL_H + +#include "Singleton.h" + +// avoid the using namespace here cuz +// its a .h file afterall + +template +< +typename T, +class ThreadingModel, +class CreatePolicy, +class LifeTimePolicy +> +T& +Trinity::Singleton<T, ThreadingModel, CreatePolicy, LifeTimePolicy >::Instance() +{ + if( !si_instance ) + { + // double-checked Locking pattern + Guard(); + if( !si_instance ) + { + if( si_destroyed ) + { + si_destroyed = false; + LifeTimePolicy::OnDeadReference(); + } + si_instance = CreatePolicy::Create(); + LifeTimePolicy::ScheduleCall(&DestroySingleton); + } + } + + return *si_instance; +} + +template +< +typename T, +class ThreadingModel, +class CreatePolicy, +class LifeTimePolicy +> +void +Trinity::Singleton<T, ThreadingModel, CreatePolicy, LifeTimePolicy>::DestroySingleton() +{ + CreatePolicy::Destroy(si_instance); + si_instance = NULL; + si_destroyed = true; +} + +#define INSTANTIATE_SINGLETON_1(TYPE) \ + template class Trinity::Singleton<TYPE, Trinity::SingleThreaded<TYPE>, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >; \ + template<> TYPE* Trinity::Singleton<TYPE, Trinity::SingleThreaded<TYPE>, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_instance = 0; \ + template<> bool Trinity::Singleton<TYPE, Trinity::SingleThreaded<TYPE>, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_destroyed = false + +#define INSTANTIATE_SINGLETON_2(TYPE, THREADINGMODEL) \ + template class Trinity::Singleton<TYPE, THREADINGMODEL, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >; \ + template<> TYPE* Trinity::Singleton<TYPE, THREADINGMODEL, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_instance = 0; \ + template<> bool Trinity::Singleton<TYPE, THREADINGMODEL, Trinity::OperatorNew<TYPE>, Trinity::ObjectLifeTime<TYPE> >::si_destroyed = false + +#define INSTANTIATE_SINGLETON_3(TYPE, THREADINGMODEL, CREATIONPOLICY ) \ + template class Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, Trinity::ObjectLifeTime<TYPE> >; \ + template<> TYPE* Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, Trinity::ObjectLifeTime<TYPE> >::si_instance = 0; \ + template<> bool Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, Trinity::ObjectLifeType<TYPE> >::si_destroyed = false + +#define INSTANTIATE_SINGLETON_4(TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME) \ + template class Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >; \ + template<> TYPE* Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >::si_instance = 0; \ + template<> bool Trinity::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >::si_destroyed = false +#endif + diff --git a/src/server/framework/Policies/ThreadingModel.h b/src/server/framework/Policies/ThreadingModel.h new file mode 100644 index 00000000000..d4c5e9a2333 --- /dev/null +++ b/src/server/framework/Policies/ThreadingModel.h @@ -0,0 +1,130 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_THREADINGMODEL_H +#define TRINITY_THREADINGMODEL_H + +/** + * @class ThreadingModel<T> + * + */ + +#include "Platform/Define.h" + +namespace Trinity +{ + inline void Guard(void *) {} + + template<typename MUTEX> class GeneralLock + { + public: + GeneralLock(MUTEX &m) : i_mutex(m) + { + i_mutex.acquire(); + } + + ~GeneralLock() + { + i_mutex.release(); + } + private: + GeneralLock(const GeneralLock &); + GeneralLock& operator=(const GeneralLock &); + MUTEX &i_mutex; + }; + + template <class T> + class SingleThreaded + { + public: + + struct Lock // empty object + { + Lock() {} + Lock(const T &) {} + Lock(const SingleThreaded<T> &) // for single threaded we ignore this + { + } + }; + + typedef T VolatileType; + }; + + // object level lockable + template<class T, class MUTEX> + class ObjectLevelLockable + { + public: + ObjectLevelLockable() : i_mtx() {} + + friend class Lock; + + class Lock + { + public: + Lock(ObjectLevelLockable<T, MUTEX> &host) : i_lock(host.i_mtx) + { + } + + private: + GeneralLock<MUTEX> i_lock; + }; + + typedef volatile T VolatileType; + + private: + // prevent the compiler creating a copy construct + ObjectLevelLockable(const ObjectLevelLockable<T, MUTEX> &); + ObjectLevelLockable<T, MUTEX>& operator=(const ObjectLevelLockable<T, MUTEX> &); + + MUTEX i_mtx; + }; + + template<class T, class MUTEX> + class ClassLevelLockable + { + public: + class Lock; + friend class Lock; + typedef volatile T VolatileType; + + ClassLevelLockable() {} + + class Lock + { + public: + Lock(T& /*host*/) { ClassLevelLockable<T, MUTEX>::si_mtx.acquire(); } + Lock(ClassLevelLockable<T, MUTEX> &) { ClassLevelLockable<T, MUTEX>::si_mtx.acquire(); } + Lock() { ClassLevelLockable<T, MUTEX>::si_mtx.acquire(); } + ~Lock() { ClassLevelLockable<T, MUTEX>::si_mtx.release(); } + }; + + private: + static MUTEX si_mtx; + }; + +} + +template<class T, class MUTEX> MUTEX Trinity::ClassLevelLockable<T, MUTEX>::si_mtx; + +#define INSTANTIATE_CLASS_MUTEX(CTYPE,MUTEX) \ + template class Trinity::ClassLevelLockable<CTYPE, MUTEX > +#endif + diff --git a/src/server/framework/Utilities/ByteConverter.h b/src/server/framework/Utilities/ByteConverter.h new file mode 100644 index 00000000000..f8b6bd72498 --- /dev/null +++ b/src/server/framework/Utilities/ByteConverter.h @@ -0,0 +1,66 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_BYTECONVERTER_H +#define TRINITY_BYTECONVERTER_H + +/** ByteConverter reverse your byte order. This is use + for cross platform where they have different endians. + */ + +#include<Platform/Define.h> +#include<algorithm> + +namespace ByteConverter +{ + template<size_t T> + inline void convert(char *val) + { + std::swap(*val, *(val + T - 1)); + convert<T - 2>(val + 1); + } + + template<> inline void convert<0>(char *) {} + template<> inline void convert<1>(char *) {} // ignore central byte + + template<typename T> inline void apply(T *val) + { + convert<sizeof(T)>((char *)(val)); + } +} + +#if TRINITY_ENDIAN == TRINITY_BIGENDIAN +template<typename T> inline void EndianConvert(T& val) { ByteConverter::apply<T>(&val); } +template<typename T> inline void EndianConvertReverse(T&) { } +#else +template<typename T> inline void EndianConvert(T&) { } +template<typename T> inline void EndianConvertReverse(T& val) { ByteConverter::apply<T>(&val); } +#endif + +template<typename T> void EndianConvert(T*); // will generate link error +template<typename T> void EndianConvertReverse(T*); // will generate link error + +inline void EndianConvert(uint8&) { } +inline void EndianConvert( int8&) { } +inline void EndianConvertReverse(uint8&) { } +inline void EndianConvertReverse( int8&) { } + +#endif + diff --git a/src/server/framework/Utilities/Callback.h b/src/server/framework/Utilities/Callback.h new file mode 100644 index 00000000000..d2e2c36851a --- /dev/null +++ b/src/server/framework/Utilities/Callback.h @@ -0,0 +1,386 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_CALLBACK_H +#define TRINITY_CALLBACK_H + +/// ------------ BASE CLASSES ------------ + +namespace Trinity +{ + template < class Class, typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void, typename ParamType4 = void > + class _Callback + { + protected: + typedef void (Class::*Method)(ParamType1, ParamType2, ParamType3, ParamType4); + Class *m_object; + Method m_method; + ParamType1 m_param1; + ParamType2 m_param2; + ParamType3 m_param3; + ParamType4 m_param4; + void _Execute() { (m_object->*m_method)(m_param1, m_param2, m_param3, m_param4); } + public: + _Callback(Class *object, Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3, ParamType4 param4) + : m_object(object), m_method(method), m_param1(param1), m_param2(param2), m_param3(param3), m_param4(param4) {} + _Callback(_Callback < Class, ParamType1, ParamType2, ParamType3, ParamType4> const& cb) + : m_object(cb.object), m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3), m_param4(cb.m_param4) {} + }; + + template < class Class, typename ParamType1, typename ParamType2, typename ParamType3 > + class _Callback < Class, ParamType1, ParamType2, ParamType3 > + { + protected: + typedef void (Class::*Method)(ParamType1, ParamType2, ParamType3); + Class *m_object; + Method m_method; + ParamType1 m_param1; + ParamType2 m_param2; + ParamType3 m_param3; + void _Execute() { (m_object->*m_method)(m_param1, m_param2, m_param3); } + public: + _Callback(Class *object, Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3) + : m_object(object), m_method(method), m_param1(param1), m_param2(param2) {} + _Callback(_Callback < Class, ParamType1, ParamType2, ParamType3 > const& cb) + : m_object(cb.object), m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3) {} + }; + + template < class Class, typename ParamType1, typename ParamType2 > + class _Callback < Class, ParamType1, ParamType2 > + { + protected: + typedef void (Class::*Method)(ParamType1, ParamType2); + Class *m_object; + Method m_method; + ParamType1 m_param1; + ParamType2 m_param2; + void _Execute() { (m_object->*m_method)(m_param1, m_param2); } + public: + _Callback(Class *object, Method method, ParamType1 param1, ParamType2 param2) + : m_object(object), m_method(method), m_param1(param1), m_param2(param2) {} + _Callback(_Callback < Class, ParamType1, ParamType2 > const& cb) + : m_object(cb.m_object), m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2) {} + }; + + template < class Class, typename ParamType1 > + class _Callback < Class, ParamType1 > + { + protected: + typedef void (Class::*Method)(ParamType1); + Class *m_object; + Method m_method; + ParamType1 m_param1; + void _Execute() { (m_object->*m_method)(m_param1); } + public: + _Callback(Class *object, Method method, ParamType1 param1) + : m_object(object), m_method(method), m_param1(param1) {} + _Callback(_Callback < Class, ParamType1 > const& cb) + : m_object(cb.m_object), m_method(cb.m_method), m_param1(cb.m_param1) {} + }; + + template < class Class > + class _Callback < Class > + { + protected: + typedef void (Class::*Method)(); + Class *m_object; + Method m_method; + void _Execute() { (m_object->*m_method)(); } + public: + _Callback(Class *object, Method method) + : m_object(object), m_method(method) {} + _Callback(_Callback < Class > const& cb) + : m_object(cb.m_object), m_method(cb.m_method) {} + }; + + /// ---- Statics ---- + + template < typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void, typename ParamType4 = void > + class _SCallback + { + protected: + typedef void (*Method)(ParamType1, ParamType2, ParamType3, ParamType4); + Method m_method; + ParamType1 m_param1; + ParamType2 m_param2; + ParamType3 m_param3; + ParamType4 m_param4; + void _Execute() { (*m_method)(m_param1, m_param2, m_param3, m_param4); } + public: + _SCallback(Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3, ParamType4 param4) + : m_method(method), m_param1(param1), m_param2(param2), m_param3(param3), m_param4(param4) {} + _SCallback(_SCallback < ParamType1, ParamType2, ParamType3, ParamType4> const& cb) + : m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3), m_param4(cb.m_param4) {} + }; + + template < typename ParamType1, typename ParamType2, typename ParamType3 > + class _SCallback < ParamType1, ParamType2, ParamType3 > + { + protected: + typedef void (*Method)(ParamType1, ParamType2, ParamType3); + Method m_method; + ParamType1 m_param1; + ParamType2 m_param2; + ParamType3 m_param3; + void _Execute() { (*m_method)(m_param1, m_param2, m_param3); } + public: + _SCallback(Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3) + : m_method(method), m_param1(param1), m_param2(param2), m_param3(param3) {} + _SCallback(_SCallback < ParamType1, ParamType2, ParamType3 > const& cb) + : m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3) {} + }; + + template < typename ParamType1, typename ParamType2 > + class _SCallback < ParamType1, ParamType2 > + { + protected: + typedef void (*Method)(ParamType1, ParamType2); + Method m_method; + ParamType1 m_param1; + ParamType2 m_param2; + void _Execute() { (*m_method)(m_param1, m_param2); } + public: + _SCallback(Method method, ParamType1 param1, ParamType2 param2) + : m_method(method), m_param1(param1), m_param2(param2) {} + _SCallback(_SCallback < ParamType1, ParamType2 > const& cb) + : m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2) {} + }; + + template < typename ParamType1 > + class _SCallback < ParamType1 > + { + protected: + typedef void (*Method)(ParamType1); + Method m_method; + ParamType1 m_param1; + void _Execute() { (*m_method)(m_param1); } + public: + _SCallback(Method method, ParamType1 param1) + : m_method(method), m_param1(param1) {} + _SCallback(_SCallback < ParamType1 > const& cb) + : m_method(cb.m_method), m_param1(cb.m_param1) {} + }; + + template < > + class _SCallback < > + { + protected: + typedef void (*Method)(); + Method m_method; + void _Execute() { (*m_method)(); } + public: + _SCallback(Method method) + : m_method(method) {} + _SCallback(_SCallback <> const& cb) + : m_method(cb.m_method) {} + }; +} + +/// --------- GENERIC CALLBACKS ---------- + +namespace Trinity +{ + class ICallback + { + public: + virtual void Execute() = 0; + virtual ~ICallback() {} + }; + + template < class CB > + class _ICallback : public CB, public ICallback + { + public: + _ICallback(CB const& cb) : CB(cb) {} + void Execute() { CB::_Execute(); } + }; + + template < class Class, typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void, typename ParamType4 = void > + class Callback : + public _ICallback< _Callback < Class, ParamType1, ParamType2, ParamType3, ParamType4 > > + { + private: + typedef _Callback < Class, ParamType1, ParamType2, ParamType3, ParamType4 > C4; + public: + Callback(Class *object, typename C4::Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3, ParamType4 param4) + : _ICallback< C4 >(C4(object, method, param1, param2, param3, param4)) {} + }; + + template < class Class, typename ParamType1, typename ParamType2, typename ParamType3 > + class Callback < Class, ParamType1, ParamType2, ParamType3 > : + public _ICallback< _Callback < Class, ParamType1, ParamType2, ParamType3 > > + { + private: + typedef _Callback < Class, ParamType1, ParamType2, ParamType3 > C3; + public: + Callback(Class *object, typename C3::Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3) + : _ICallback< C3 >(C3(object, method, param1, param2, param3)) {} + }; + + template < class Class, typename ParamType1, typename ParamType2 > + class Callback < Class, ParamType1, ParamType2 > : + public _ICallback< _Callback < Class, ParamType1, ParamType2 > > + { + private: + typedef _Callback < Class, ParamType1, ParamType2 > C2; + public: + Callback(Class *object, typename C2::Method method, ParamType1 param1, ParamType2 param2) + : _ICallback< C2 >(C2(object, method, param1, param2)) {} + }; + + template < class Class, typename ParamType1 > + class Callback < Class, ParamType1 > : + public _ICallback< _Callback < Class, ParamType1 > > + { + private: + typedef _Callback < Class, ParamType1 > C1; + public: + Callback(Class *object, typename C1::Method method, ParamType1 param1) + : _ICallback< C1 >(C1(object, method, param1)) {} + }; + + template < class Class > + class Callback < Class > : public _ICallback< _Callback < Class > > + { + private: + typedef _Callback < Class > C0; + public: + Callback(Class *object, typename C0::Method method) + : _ICallback< C0 >(C0(object, method)) {} + }; +} + +/// ---------- QUERY CALLBACKS ----------- + +#include "QueryResult.h" +class QueryResult; + +namespace Trinity +{ + class IQueryCallback + { + public: + virtual void Execute() = 0; + virtual ~IQueryCallback() {} + virtual void SetResult(QueryResult_AutoPtr result) = 0; + virtual QueryResult_AutoPtr GetResult() = 0; + }; + + template < class CB > + class _IQueryCallback : public CB, public IQueryCallback + { + public: + _IQueryCallback(CB const& cb) : CB(cb) {} + void Execute() { CB::_Execute(); } + void SetResult(QueryResult_AutoPtr result) { CB::m_param1 = result; } + QueryResult_AutoPtr GetResult() { return CB::m_param1; } + }; + + template < class Class, typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void > + class QueryCallback : + public _IQueryCallback< _Callback < Class, QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3 > > + { + private: + typedef _Callback < Class, QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3 > QC3; + public: + QueryCallback(Class *object, typename QC3::Method method, QueryResult_AutoPtr result, ParamType1 param1, ParamType2 param2, ParamType3 param3) + : _IQueryCallback< QC3 >(QC3(object, method, result, param1, param2, param3)) {} + }; + + template < class Class, typename ParamType1, typename ParamType2 > + class QueryCallback < Class, ParamType1, ParamType2 > : + public _IQueryCallback< _Callback < Class, QueryResult_AutoPtr, ParamType1, ParamType2 > > + { + private: + typedef _Callback < Class, QueryResult_AutoPtr, ParamType1, ParamType2 > QC2; + public: + QueryCallback(Class *object, typename QC2::Method method, QueryResult_AutoPtr result, ParamType1 param1, ParamType2 param2) + : _IQueryCallback< QC2 >(QC2(object, method, result, param1, param2)) {} + }; + + template < class Class, typename ParamType1 > + class QueryCallback < Class, ParamType1 > : + public _IQueryCallback< _Callback < Class, QueryResult_AutoPtr, ParamType1 > > + { + private: + typedef _Callback < Class, QueryResult_AutoPtr, ParamType1 > QC1; + public: + QueryCallback(Class *object, typename QC1::Method method, QueryResult_AutoPtr result, ParamType1 param1) + : _IQueryCallback< QC1 >(QC1(object, method, result, param1)) {} + }; + + template < class Class > + class QueryCallback < Class > : public _IQueryCallback< _Callback < Class, QueryResult_AutoPtr > > + { + private: + typedef _Callback < Class, QueryResult_AutoPtr > QC0; + public: + QueryCallback(Class *object, typename QC0::Method method, QueryResult_AutoPtr result) + : _IQueryCallback< QC0 >(QC0(object, method, result)) {} + }; + + /// ---- Statics ---- + + template < typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void > + class SQueryCallback : + public _IQueryCallback< _SCallback < QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3 > > + { + private: + typedef _SCallback < QueryResult_AutoPtr, ParamType1, ParamType2, ParamType3 > QC3; + public: + SQueryCallback(typename QC3::Method method, QueryResult_AutoPtr result, ParamType1 param1, ParamType2 param2, ParamType3 param3) + : _IQueryCallback< QC3 >(QC3(method, result, param1, param2, param3)) {} + }; + + template < typename ParamType1, typename ParamType2 > + class SQueryCallback < ParamType1, ParamType2 > : + public _IQueryCallback< _SCallback < QueryResult_AutoPtr, ParamType1, ParamType2 > > + { + private: + typedef _SCallback < QueryResult_AutoPtr, ParamType1, ParamType2 > QC2; + public: + SQueryCallback(typename QC2::Method method, QueryResult_AutoPtr result, ParamType1 param1, ParamType2 param2) + : _IQueryCallback< QC2 >(QC2(method, result, param1, param2)) {} + }; + + template < typename ParamType1 > + class SQueryCallback < ParamType1 > : + public _IQueryCallback< _SCallback < QueryResult_AutoPtr, ParamType1 > > + { + private: + typedef _SCallback < QueryResult_AutoPtr, ParamType1 > QC1; + public: + SQueryCallback(typename QC1::Method method, QueryResult_AutoPtr result, ParamType1 param1) + : _IQueryCallback< QC1 >(QC1(method, result, param1)) {} + }; + + template < > + class SQueryCallback < > : public _IQueryCallback< _SCallback < QueryResult_AutoPtr > > + { + private: + typedef _SCallback < QueryResult_AutoPtr > QC0; + public: + SQueryCallback(QC0::Method method, QueryResult_AutoPtr result) + : _IQueryCallback< QC0 >(QC0(method, result)) {} + }; +} + +#endif + diff --git a/src/server/framework/Utilities/CountedReference/Reference.h b/src/server/framework/Utilities/CountedReference/Reference.h new file mode 100644 index 00000000000..d3cfe55ffc0 --- /dev/null +++ b/src/server/framework/Utilities/CountedReference/Reference.h @@ -0,0 +1,100 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_REFERENCE_H +#define TRINITY_REFERENCE_H + +/** + * Referencer<T> + * Referencer is an object that holds a reference holder that hold a reference + * counted object. When an object's reference count drop to zero, it removes + * the object. This is a non intrusive mechanism and any object at any point + * in time can be referenced. When and object is reference counted, do not + * pass the object directly to other methods but rather, pass its + * reference around. Objects can be reference counted in both single threaded + * model and multi-threaded model + */ + +#include <stdexcept> +#include "Platform/Define.h" +#include "Policies/ThreadingModel.h" +#include "ReferenceHolder.h" + +template +< +typename T, +class THREADING_MODEL = Trinity::SingleThreaded<T> +> +class Referencer +{ + typedef typename THREADING_MODEL::Lock Lock; + typedef ReferenceHolder<T, THREADING_MODEL> ReferenceeHolder; + public: + + /// Constructs a referencer. + Referencer(T *ref = NULL); + + /// Copy constructor + Referencer(const Referencer &obj) : i_holder(NULL) { *this = obj; } + + /// Destructor + ~Referencer(); + + /// Referencee accessor + T* referencee(void) { return (i_holder == NULL ? NULL : i_holder->i_referencee); } + const T* referencee(void) const { return (i_holder == NULL ? NULL : i_holder->i_referencee); } + + //T& referencee(void){ return _referencee(); } + //const T& referencee(void) const { return const_cast<Referencer *>(this)->_referencee(); } + operator T&(void) { return _referencee(); } + operator const T&(void) const { return *const_cast<Referencer *>(this)->_referencee(); } + + /// cast operators + T* operator*() { return (i_holder == NULL ? NULL : i_holder->i_referencee); } + T const * operator*() const { return (i_holder == NULL ? NULL : i_holder->i_referencee); } + + /// overload operators + T* operator->() { return (i_holder == NULL ? NULL : i_holder->i_referencee); } + const T * operator->() const { return (i_holder == NULL ? NULL : i_holder->i_referencee); } + + /// operator = + Referencer& operator=(const Referencer &obj); + Referencer& operator=(T *); + + /// returns true if i_referencee is null + bool isNull(void) const { return i_holder == NULL; } + + private: + + T& _referencee(void) + { + if( i_holder == NULL ) + throw std::runtime_error("Invalid access to null pointer"); + return *i_holder->i_referencee; + } + + void deReference(ReferenceeHolder *); + void addReference(ReferenceeHolder *); + + // private data + ReferenceeHolder *i_holder; +}; +#endif + diff --git a/src/server/framework/Utilities/CountedReference/ReferenceHolder.h b/src/server/framework/Utilities/CountedReference/ReferenceHolder.h new file mode 100644 index 00000000000..597e9854be0 --- /dev/null +++ b/src/server/framework/Utilities/CountedReference/ReferenceHolder.h @@ -0,0 +1,42 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_REFERENCEHOLDER_H +#define TRINITY_REFERENCEHOLDER_H + +/** ReferenceHolder holds the actualy referenced obejct as well the refence + count. The ReferenecHolder implements as a policy base object and + will decided by the Reference class to be consnsitent. + */ + +template +< +typename T, +class THREADING_MODEL +> +struct ReferenceHolder : public THREADING_MODEL +{ + explicit ReferenceHolder(T *ref) : i_referencee(ref), i_referenceCount(0) {} + T *i_referencee; + unsigned int i_referenceCount; + typedef typename THREADING_MODEL::Lock Lock; +}; +#endif + diff --git a/src/server/framework/Utilities/CountedReference/ReferenceImpl.h b/src/server/framework/Utilities/CountedReference/ReferenceImpl.h new file mode 100644 index 00000000000..cde330179e3 --- /dev/null +++ b/src/server/framework/Utilities/CountedReference/ReferenceImpl.h @@ -0,0 +1,133 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_REFERENCEIMPL_H +#define TRINITY_REFERENCEIMPL_H + +#include "Reference.h" + +template +< +typename T, +class THREADING_MODEL +> +Referencer<T, THREADING_MODEL>::Referencer(T *ref) +: i_holder(NULL) +{ + if( ref != NULL ) + { + i_holder = new ReferenceeHolder(ref); + ++i_holder->i_referenceCount; + } +} + +template +< +typename T, +class THREADING_MODEL +> +Referencer<T, THREADING_MODEL>::~Referencer() +{ + if( i_holder != NULL ) + deReference(i_holder); + i_holder = NULL; +} + +template +< +typename T, +class THREADING_MODEL +> +Referencer<T, THREADING_MODEL>& +Referencer<T, THREADING_MODEL>::operator=(const Referencer<T, THREADING_MODEL> &obj) +{ + if( i_holder != NULL ) + deReference(i_holder); + if( obj.i_holder != NULL ) + addReference(obj.i_holder); + i_holder = obj.i_holder; + return *this; +} + +template +< +typename T, +class THREADING_MODEL +> +Referencer<T, THREADING_MODEL>& +Referencer<T, THREADING_MODEL>::operator=(T *ref) +{ + if( i_holder != NULL ) + deReference(i_holder); + i_holder = NULL; + if( ref != NULL ) + { + i_holder = new ReferenceeHolder(ref); + ++i_holder->i_referenceCount; + } + + return *this; +} + +template +< +typename T, +class THREADING_MODEL +> +void +Referencer<T, THREADING_MODEL>::deReference(ReferenceHolder<T, THREADING_MODEL> *holder) +{ + assert( holder != NULL && holder->i_referenceCount > 0); + bool delete_object = false; + + { + // The guard is within the scope due to the guard + // must release earlier than expected. + Lock guard(*holder); + Guard(&guard); + + --holder->i_referenceCount; + if( holder->i_referenceCount == 0 ) + delete_object = true; + } + + if( delete_object ) + { + delete holder->i_referencee; + delete holder; + } +} + +template +< +typename T, +class THREADING_MODEL +> +void +Referencer<T, THREADING_MODEL>::addReference(ReferenceHolder<T, THREADING_MODEL> *holder) +{ + assert( i_holder != NULL ); + Lock guard(*holder); + Guard(&guard); + + ++holder->i_referenceCount; +} +#endif + diff --git a/src/server/framework/Utilities/EventProcessor.cpp b/src/server/framework/Utilities/EventProcessor.cpp new file mode 100644 index 00000000000..c695b43313a --- /dev/null +++ b/src/server/framework/Utilities/EventProcessor.cpp @@ -0,0 +1,101 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "EventProcessor.h" + +EventProcessor::EventProcessor() +{ + m_time = 0; + m_aborting = false; +} + +EventProcessor::~EventProcessor() +{ + KillAllEvents(true); +} + +void EventProcessor::Update(uint32 p_time) +{ + // update time + m_time += p_time; + + // main event loop + EventList::iterator i; + while (((i = m_events.begin()) != m_events.end()) && i->first <= m_time) + { + // get and remove event from queue + BasicEvent* Event = i->second; + m_events.erase(i); + + if (!Event->to_Abort) + { + if (Event->Execute(m_time, p_time)) + { + // completely destroy event if it is not re-added + delete Event; + } + } + else + { + Event->Abort(m_time); + delete Event; + } + } +} + +void EventProcessor::KillAllEvents(bool force) +{ + // prevent event insertions + m_aborting = true; + + // first, abort all existing events + for (EventList::iterator i = m_events.begin(); i != m_events.end();) + { + EventList::iterator i_old = i; + ++i; + + i_old->second->to_Abort = true; + i_old->second->Abort(m_time); + if(force || i_old->second->IsDeletable()) + { + delete i_old->second; + + if(!force) // need per-element cleanup + m_events.erase (i_old); + } + } + + // fast clear event list (in force case) + if(force) + m_events.clear(); +} + +void EventProcessor::AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime) +{ + if (set_addtime) Event->m_addTime = m_time; + Event->m_execTime = e_time; + m_events.insert(std::pair<uint64, BasicEvent*>(e_time, Event)); +} + +uint64 EventProcessor::CalculateTime(uint64 t_offset) +{ + return(m_time + t_offset); +} + diff --git a/src/server/framework/Utilities/EventProcessor.h b/src/server/framework/Utilities/EventProcessor.h new file mode 100644 index 00000000000..2712967e1b7 --- /dev/null +++ b/src/server/framework/Utilities/EventProcessor.h @@ -0,0 +1,73 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef __EVENTPROCESSOR_H +#define __EVENTPROCESSOR_H + +#include "Platform/Define.h" + +#include<map> + +// Note. All times are in milliseconds here. + +class BasicEvent +{ + public: + BasicEvent() { to_Abort = false; } + virtual ~BasicEvent() // override destructor to perform some actions on event removal + { + }; + + // this method executes when the event is triggered + // return false if event does not want to be deleted + // e_time is execution time, p_time is update interval + virtual bool Execute(uint64 /*e_time*/, uint32 /*p_time*/) { return true; } + + virtual bool IsDeletable() const { return true; } // this event can be safely deleted + + virtual void Abort(uint64 /*e_time*/) {} // this method executes when the event is aborted + + bool to_Abort; // set by externals when the event is aborted, aborted events don't execute + // and get Abort call when deleted + + // these can be used for time offset control + uint64 m_addTime; // time when the event was added to queue, filled by event handler + uint64 m_execTime; // planned time of next execution, filled by event handler +}; + +typedef std::multimap<uint64, BasicEvent*> EventList; + +class EventProcessor +{ + public: + EventProcessor(); + ~EventProcessor(); + + void Update(uint32 p_time); + void KillAllEvents(bool force); + void AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime = true); + uint64 CalculateTime(uint64 t_offset); + protected: + uint64 m_time; + EventList m_events; + bool m_aborting; +}; +#endif + diff --git a/src/server/framework/Utilities/LinkedList.h b/src/server/framework/Utilities/LinkedList.h new file mode 100644 index 00000000000..b26687767b3 --- /dev/null +++ b/src/server/framework/Utilities/LinkedList.h @@ -0,0 +1,247 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef _LINKEDLIST +#define _LINKEDLIST + +#include "Common.h" + +//============================================ +class LinkedListHead; + +class LinkedListElement +{ + private: + friend class LinkedListHead; + + LinkedListElement* iNext; + LinkedListElement* iPrev; + public: + LinkedListElement() { iNext = NULL; iPrev = NULL; } + ~LinkedListElement() { delink(); } + + bool hasNext() const { return(iNext && iNext->iNext != NULL); } + bool hasPrev() const { return(iPrev && iPrev->iPrev != NULL); } + bool isInList() const { return(iNext != NULL && iPrev != NULL); } + + LinkedListElement * next() { return hasNext() ? iNext : NULL; } + LinkedListElement const* next() const { return hasNext() ? iNext : NULL; } + LinkedListElement * prev() { return hasPrev() ? iPrev : NULL; } + LinkedListElement const* prev() const { return hasPrev() ? iPrev : NULL; } + + LinkedListElement * nocheck_next() { return iNext; } + LinkedListElement const* nocheck_next() const { return iNext; } + LinkedListElement * nocheck_prev() { return iPrev; } + LinkedListElement const* nocheck_prev() const { return iPrev; } + + void delink() + { + if(isInList()) + { + iNext->iPrev = iPrev; iPrev->iNext = iNext; iNext = NULL; iPrev = NULL; + } + } + + void insertBefore(LinkedListElement* pElem) + { + pElem->iNext = this; + pElem->iPrev = iPrev; + iPrev->iNext = pElem; + iPrev = pElem; + } + + void insertAfter(LinkedListElement* pElem) + { + pElem->iPrev = this; + pElem->iNext = iNext; + iNext->iPrev = pElem; + iNext = pElem; + } +}; + +//============================================ + +class LinkedListHead +{ + private: + LinkedListElement iFirst; + LinkedListElement iLast; + uint32 iSize; + public: + LinkedListHead() + { + // create empty list + + iFirst.iNext = &iLast; + iLast.iPrev = &iFirst; + iSize = 0; + } + + bool isEmpty() const { return(!iFirst.iNext->isInList()); } + + LinkedListElement * getFirst() { return(isEmpty() ? NULL : iFirst.iNext); } + LinkedListElement const* getFirst() const { return(isEmpty() ? NULL : iFirst.iNext); } + + LinkedListElement * getLast() { return(isEmpty() ? NULL : iLast.iPrev); } + LinkedListElement const* getLast() const { return(isEmpty() ? NULL : iLast.iPrev); } + + void insertFirst(LinkedListElement* pElem) + { + iFirst.insertAfter(pElem); + } + + void insertLast(LinkedListElement* pElem) + { + iLast.insertBefore(pElem); + } + + uint32 getSize() const + { + if(!iSize) + { + uint32 result = 0; + LinkedListElement const* e = getFirst(); + while(e) + { + ++result; + e = e->next(); + } + return result; + } + else + return iSize; + } + + void incSize() { ++iSize; } + void decSize() { --iSize; } + + template<class _Ty> + class Iterator + { + public: + typedef std::bidirectional_iterator_tag iterator_category; + typedef _Ty value_type; + typedef ptrdiff_t difference_type; + typedef ptrdiff_t distance_type; + typedef _Ty* pointer; + typedef _Ty const* const_pointer; + typedef _Ty& reference; + typedef _Ty const & const_reference; + + Iterator() : _Ptr(0) + { // construct with null node pointer + } + + Iterator(pointer _Pnode) : _Ptr(_Pnode) + { // construct with node pointer _Pnode + } + + Iterator& operator=(Iterator const &_Right) + { + return (*this) = _Right._Ptr; + } + + Iterator& operator=(const_pointer const &_Right) + { + _Ptr = (pointer)_Right; + return (*this); + } + + reference operator*() + { // return designated value + return *_Ptr; + } + + pointer operator->() + { // return pointer to class object + return _Ptr; + } + + Iterator& operator++() + { // preincrement + _Ptr = _Ptr->next(); + return (*this); + } + + Iterator operator++(int) + { // postincrement + iterator _Tmp = *this; + ++*this; + return (_Tmp); + } + + Iterator& operator--() + { // predecrement + _Ptr = _Ptr->prev(); + return (*this); + } + + Iterator operator--(int) + { // postdecrement + iterator _Tmp = *this; + --*this; + return (_Tmp); + } + + bool operator==(Iterator const &_Right) const + { // test for iterator equality + return (_Ptr == _Right._Ptr); + } + + bool operator!=(Iterator const &_Right) const + { // test for iterator inequality + return (!(*this == _Right)); + } + + bool operator==(pointer const &_Right) const + { // test for pointer equality + return (_Ptr != _Right); + } + + bool operator!=(pointer const &_Right) const + { // test for pointer equality + return (!(*this == _Right)); + } + + bool operator==(const_reference _Right) const + { // test for reference equality + return (_Ptr == &_Right); + } + + bool operator!=(const_reference _Right) const + { // test for reference equality + return (_Ptr != &_Right); + } + + pointer _Mynode() + { // return node pointer + return (_Ptr); + } + + protected: + pointer _Ptr; // pointer to node + }; + + typedef Iterator<LinkedListElement> iterator; +}; + +//============================================ +#endif + diff --git a/src/server/framework/Utilities/LinkedReference/RefManager.h b/src/server/framework/Utilities/LinkedReference/RefManager.h new file mode 100644 index 00000000000..7e294b4f5f0 --- /dev/null +++ b/src/server/framework/Utilities/LinkedReference/RefManager.h @@ -0,0 +1,58 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef _REFMANAGER_H +#define _REFMANAGER_H +//===================================================== + +#include "Utilities/LinkedList.h" +#include "Utilities/LinkedReference/Reference.h" + +template <class TO, class FROM> class RefManager : public LinkedListHead +{ + public: + typedef LinkedListHead::Iterator< Reference<TO, FROM> > iterator; + RefManager() { } + virtual ~RefManager() { clearReferences(); } + + Reference<TO, FROM>* getFirst() { return ((Reference<TO, FROM>*) LinkedListHead::getFirst()); } + Reference<TO, FROM> const* getFirst() const { return ((Reference<TO, FROM> const*) LinkedListHead::getFirst()); } + Reference<TO, FROM>* getLast() { return ((Reference<TO, FROM>*) LinkedListHead::getLast()); } + Reference<TO, FROM> const* getLast() const { return ((Reference<TO, FROM> const*) LinkedListHead::getLast()); } + + iterator begin() { return iterator(getFirst()); } + iterator end() { return iterator(NULL); } + iterator rbegin() { return iterator(getLast()); } + iterator rend() { return iterator(NULL); } + + void clearReferences() + { + LinkedListElement* ref; + while((ref = getFirst()) != NULL) + { + ((Reference<TO, FROM>*) ref)->invalidate(); + ref->delink(); // the delink might be already done by invalidate(), but doing it here again does not hurt and insures an empty list + } + } +}; + +//===================================================== +#endif + diff --git a/src/server/framework/Utilities/LinkedReference/Reference.h b/src/server/framework/Utilities/LinkedReference/Reference.h new file mode 100644 index 00000000000..4a1545f8f12 --- /dev/null +++ b/src/server/framework/Utilities/LinkedReference/Reference.h @@ -0,0 +1,94 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef _REFERENCE_H +#define _REFERENCE_H + +#include "Utilities/LinkedList.h" + +//===================================================== + +template <class TO, class FROM> class Reference : public LinkedListElement +{ + private: + TO* iRefTo; + FROM* iRefFrom; + protected: + // Tell our refTo (target) object that we have a link + virtual void targetObjectBuildLink() = 0; + + // Tell our refTo (taget) object, that the link is cut + virtual void targetObjectDestroyLink() = 0; + + // Tell our refFrom (source) object, that the link is cut (Target destroyed) + virtual void sourceObjectDestroyLink() = 0; + public: + Reference() { iRefTo = NULL; iRefFrom = NULL; } + virtual ~Reference() {} + + // Create new link + void link(TO* toObj, FROM* fromObj) + { + assert(fromObj); // fromObj MUST not be NULL + if(isValid()) + unlink(); + if(toObj != NULL) + { + iRefTo = toObj; + iRefFrom = fromObj; + targetObjectBuildLink(); + } + } + + // We don't need the reference anymore. Call comes from the refFrom object + // Tell our refTo object, that the link is cut + void unlink() { targetObjectDestroyLink(); delink(); iRefTo = NULL; iRefFrom = NULL; } + + // Link is invalid due to destruction of referenced target object. Call comes from the refTo object + // Tell our refFrom object, that the link is cut + void invalidate() // the iRefFrom MUST remain!! + { + sourceObjectDestroyLink(); delink(); iRefTo = NULL; + } + + bool isValid() const // Only check the iRefTo + { + return iRefTo != NULL; + } + + Reference<TO,FROM> * next() { return((Reference<TO,FROM> *) LinkedListElement::next()); } + Reference<TO,FROM> const * next() const { return((Reference<TO,FROM> const *) LinkedListElement::next()); } + Reference<TO,FROM> * prev() { return((Reference<TO,FROM> *) LinkedListElement::prev()); } + Reference<TO,FROM> const * prev() const { return((Reference<TO,FROM> const *) LinkedListElement::prev()); } + + Reference<TO,FROM> * nocheck_next() { return((Reference<TO,FROM> *) LinkedListElement::nocheck_next()); } + Reference<TO,FROM> const * nocheck_next() const { return((Reference<TO,FROM> const *) LinkedListElement::nocheck_next()); } + Reference<TO,FROM> * nocheck_prev() { return((Reference<TO,FROM> *) LinkedListElement::nocheck_prev()); } + Reference<TO,FROM> const * nocheck_prev() const { return((Reference<TO,FROM> const *) LinkedListElement::nocheck_prev()); } + + TO* operator ->() const { return iRefTo; } + TO* getTarget() const { return iRefTo; } + + FROM* getSource() const { return iRefFrom; } +}; + +//===================================================== +#endif + diff --git a/src/server/framework/Utilities/TypeList.h b/src/server/framework/Utilities/TypeList.h new file mode 100644 index 00000000000..02bc08083c2 --- /dev/null +++ b/src/server/framework/Utilities/TypeList.h @@ -0,0 +1,46 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_TYPELIST_H +#define TRINITY_TYPELIST_H + +/* + @struct TypeList + TypeList is the most simple but yet the most powerfull class of all. It holds + at compile time the different type of objects in a linked list. + */ + +class TypeNull; + +template<typename HEAD, typename TAIL> +struct TypeList +{ + typedef HEAD Head; + typedef TAIL Tail; +}; + +// enough for now.. can be expand at any point in time as needed +#define TYPELIST_1(T1) TypeList<T1,TypeNull> +#define TYPELIST_2(T1, T2) TypeList<T1, TYPELIST_1(T2) > +#define TYPELIST_3(T1, T2, T3) TypeList<T1, TYPELIST_2(T2, T3) > +#define TYPELIST_4(T1, T2, T3, T4) TypeList<T1, TYPELIST_3(T2, T3, T4) > +#define TYPELIST_5(T1, T2, T3, T4, T5) TypeList<T1, TYPELIST_4(T2, T3, T4, T5) > +#endif + diff --git a/src/server/framework/Utilities/UnorderedMap.h b/src/server/framework/Utilities/UnorderedMap.h new file mode 100644 index 00000000000..fce5ec82bfc --- /dev/null +++ b/src/server/framework/Utilities/UnorderedMap.h @@ -0,0 +1,73 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef TRINITY_UNORDERED_MAP_H +#define TRINITY_UNORDERED_MAP_H + +#include "Platform/CompilerDefs.h" +#include "Platform/Define.h" + +#if COMPILER == COMPILER_INTEL +#include <ext/hash_map> +#elif COMPILER == COMPILER_GNU && (__GNUC__ > 4 || __GNUC__ == 4 && __GNUC_MINOR__ >= 3) +#include <tr1/unordered_map> +#elif COMPILER == COMPILER_GNU && __GNUC__ >= 3 +#include <ext/hash_map> +#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1500 && _HAS_TR1 // VC9.0 and later +#include <unordered_map> +#else +#include <hash_map> +#endif + +#ifdef _STLPORT_VERSION +#define UNORDERED_MAP std::hash_map +using std::hash_map; +#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1500 && _HAS_TR1 +#define UNORDERED_MAP std::tr1::unordered_map +#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1300 +#define UNORDERED_MAP stdext::hash_map +using stdext::hash_map; +#elif COMPILER == COMPILER_INTEL +#define UNORDERED_MAP std::hash_map +using std::hash_map; +#elif COMPILER == COMPILER_GNU && (__GNUC__ > 4 || __GNUC__ == 4 && __GNUC_MINOR__ >= 3) +#define UNORDERED_MAP std::tr1::unordered_map +#elif COMPILER == COMPILER_GNU && __GNUC__ >= 3 +#define UNORDERED_MAP __gnu_cxx::hash_map + +namespace __gnu_cxx +{ + template<> struct hash<unsigned long long> + { + size_t operator()(const unsigned long long &__x) const { return (size_t)__x; } + }; + template<typename T> struct hash<T *> + { + size_t operator()(T * const &__x) const { return (size_t)__x; } + }; + +}; + +#else +#define UNORDERED_MAP std::hash_map +using std::hash_map; +#endif +#endif + |
