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author | Dr-J <daniel.jarrott0@gmail.com> | 2018-01-24 19:19:09 +0000 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-06-16 21:53:44 +0200 |
commit | 9e25da51a8b76ff96750aeff29e362ddd78a9a6e (patch) | |
tree | e8061ed9d00a062f3783cc106fb8048200751df8 /src/server/game/AI/AIException.cpp | |
parent | c43f61df3d1612bfe87f2df499e2687c87cb1208 (diff) |
DB/Creature: Apothecary Keever
Updating my previous script for this as my prior work was no longer working as intended, was no longer in sync with spawn of caged human and when this changed to squirrel, toad, rabbit, sheep only the name of the npc changed the the appearance never changed,
deleting the permament spawn of caged human Apothecary Keever after he casts the teleport spell
(cherry picked from commit 833b5b9e16eb32b56d056448ba0aaf83cab557d8)
Diffstat (limited to 'src/server/game/AI/AIException.cpp')
0 files changed, 0 insertions, 0 deletions