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author | Treeston <treeston.mmoc@gmail.com> | 2018-02-04 21:27:48 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-06-19 01:57:55 +0200 |
commit | d7542dc3e895839ec681bd7402446ffc74ce5122 (patch) | |
tree | ce9f991bdc0f7b55a3f581a86e404de9c01ad800 /src/server/game/AI/AIException.cpp | |
parent | 7695784fd2416764f3efa5bad3529250a49d05c8 (diff) |
Scripts/Ulduar: Flame Leviathan used a very weird mixture of victim logic and REACT_PASSIVE, which broke during transition to the new system. Replaced with a working version.
Closes #21265.
(cherry picked from commit b3e0c892385c7f75a061feef08c3ac05b53b4e2e)
Diffstat (limited to 'src/server/game/AI/AIException.cpp')
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