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authorAntonio Martín Berti <15972392+BertiRean@users.noreply.github.com>2024-05-29 14:03:37 -0300
committerOvahlord <dreadkiller@gmx.de>2024-06-20 01:13:27 +0200
commit50eb64d331fbaec01c1ae5b8035901b4f1971b5c (patch)
tree2b288290ef13838c1a71980941a39c18b9e56076 /src/server/game/AI/AIException.h
parent6b89285966d8d21a5f43dac702d50b917f71b19d (diff)
Core/Misc: Remove separate storage for custom messages in exception types and store it directly in base class from <stdexcept> (#30012)
(cherry picked from commit 15e995b3b3cb7b96048b6b7830285c78bd901fb0)
Diffstat (limited to 'src/server/game/AI/AIException.h')
-rw-r--r--src/server/game/AI/AIException.h11
1 files changed, 3 insertions, 8 deletions
diff --git a/src/server/game/AI/AIException.h b/src/server/game/AI/AIException.h
index 0f39bd78915..c2245174855 100644
--- a/src/server/game/AI/AIException.h
+++ b/src/server/game/AI/AIException.h
@@ -19,17 +19,12 @@
#define TRINITY_AIEXCEPTION_H
#include "Define.h"
-#include <exception>
-#include <string>
+#include <stdexcept>
-class TC_GAME_API InvalidAIException : public std::exception
+class TC_GAME_API InvalidAIException : public std::logic_error
{
public:
- InvalidAIException(char const* msg) : msg_(msg) {}
- char const* what() const noexcept override { return msg_.c_str(); }
-
-private:
- std::string const msg_;
+ using std::logic_error::logic_error;
};
#endif