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authorForesterDev <11771800+ForesterDev@users.noreply.github.com>2020-06-07 11:22:13 +0300
committerShauren <shauren.trinity@gmail.com>2022-01-06 20:46:25 +0100
commit3171cd3fa9dbcec43f5d70b74ab2f54a2aa44173 (patch)
tree838c54078c04b1fdae4ec1aac6fdc70ebdae45b2 /src/server/game/AI/CreatureAI.h
parentf0242d4ec7857a18145dd0a9965fcb8526e981c8 (diff)
Core/AI: refactor SpellHit and SpellHitTarget. (#24691)
* Core/AI: refactor SpellHit and SpellHitTarget. - now caster/target is WorldObject instead of Unit - remove SpellHitByGameObject / SpellHitTargetGameObject (handled by SpellHit / SpellHitTarget) - rename parameters in scripts according parent methods * Restore logic in Algalon script * Changed check for REMORSELESS_WINTER hit to avoid dublicate call, because it has TARGET_UNIT_CASTER for effects 0/1 and TARGET_GAMEOBJECT_SRC_AREA for effect 2 * Fix build after merge (cherry picked from commit e3b232fe0e5c21a87d3fe71813e9d750259823f1)
Diffstat (limited to 'src/server/game/AI/CreatureAI.h')
-rw-r--r--src/server/game/AI/CreatureAI.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index 1b6c9cce090..53f2e71e2bf 100644
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -134,12 +134,10 @@ class TC_GAME_API CreatureAI : public UnitAI
virtual void JustUnregisteredAreaTrigger(AreaTrigger* /*areaTrigger*/) { }
// Called when hit by a spell
- virtual void SpellHit(Unit* /*caster*/, SpellInfo const* /*spellInfo*/) { }
- virtual void SpellHitByGameObject(GameObject* /*caster*/, SpellInfo const* /*spellInfo*/) { }
+ virtual void SpellHit(WorldObject* /*caster*/, SpellInfo const* /*spellInfo*/) { }
// Called when spell hits a target
- virtual void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spellInfo*/) { }
- virtual void SpellHitTargetGameObject(GameObject* /*target*/, SpellInfo const* /*spellInfo*/) { }
+ virtual void SpellHitTarget(WorldObject* /*target*/, SpellInfo const* /*spellInfo*/) { }
// Called when a spell cast gets interrupted
virtual void OnSpellCastInterrupt(SpellInfo const* /*spell*/) { }