diff options
| author | Spp <spp@jorge.gr> | 2012-12-17 12:13:51 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-12-17 12:13:51 +0100 |
| commit | a227a3494766103cf6805cf52839612854c2767b (patch) | |
| tree | 80519e3484d4b7deaf36d944caf2bb1a3a254e88 /src/server/game/AI/CreatureAI.h | |
| parent | 70b542a88cef4f33a793d87665a1e0ebd179c5ab (diff) | |
| parent | 5a52acbe40c2a455419b43bbfdda82709a1cbe80 (diff) | |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/game/AI/CoreAI/PetAI.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/EasternKingdoms/stormwind_city.cpp
Diffstat (limited to 'src/server/game/AI/CreatureAI.h')
| -rw-r--r-- | src/server/game/AI/CreatureAI.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index d3ad27935ca..4f61e168a87 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -117,7 +117,7 @@ class CreatureAI : public UnitAI virtual void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) {} // Called when the creature is target of hostile action: swing, hostile spell landed, fear/etc) - //virtual void AttackedBy(Unit* attacker); + virtual void AttackedBy(Unit* /*attacker*/) {} virtual bool IsEscorted() { return false; } // Called when creature is spawned or respawned (for reseting variables) @@ -137,7 +137,7 @@ class CreatureAI : public UnitAI virtual void ReceiveEmote(Player* /*player*/, uint32 /*emoteId*/) {} // Called when owner takes damage - virtual void OwnerDamagedBy(Unit* /*attacker*/) {} + virtual void OwnerAttackedBy(Unit* /*attacker*/) {} // Called when owner attacks something virtual void OwnerAttacked(Unit* /*target*/) {} |
