diff options
author | Shauren <shauren.trinity@gmail.com> | 2021-05-16 19:14:23 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-05-16 21:56:06 +0200 |
commit | b9d63c2009c842a12876c2069ba0a3dd7d277f4a (patch) | |
tree | 26f87a38219aededbceacc6214847d3484bdcb2d /src/server/game/AI/CreatureAI.h | |
parent | 72cfc0ef34857606651292ebf12b44fab0e9a025 (diff) |
Core/Scripts: Remove deprecated overload of QuestReward without LootItemType argument
Diffstat (limited to 'src/server/game/AI/CreatureAI.h')
-rw-r--r-- | src/server/game/AI/CreatureAI.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index 007285a297a..abd18e9e883 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -20,6 +20,7 @@ #include "UnitAI.h" #include "Common.h" +#include "LootItemType.h" #include "ObjectDefines.h" #include "Optional.h" #include "QuestDef.h" @@ -32,7 +33,6 @@ class GameObject; class PlayerAI; class WorldObject; struct Position; -enum class LootItemType : uint8; enum class QuestGiverStatus : uint32; typedef std::vector<AreaBoundary const*> CreatureBoundary; @@ -190,7 +190,6 @@ class TC_GAME_API CreatureAI : public UnitAI virtual void QuestAccept(Player* /*player*/, Quest const* /*quest*/) { } // Called when a player completes a quest and is rewarded, opt is the selected item's index or 0 - virtual void QuestReward(Player* player, Quest const* quest, uint32 opt); virtual void QuestReward(Player* /*player*/, Quest const* /*quest*/, LootItemType /*type*/, uint32 /*opt*/) { } /// == Waypoints system ============================= |